Author Topic: [IC] GMK Nautilus Nightmares  (Read 12291 times)

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Offline Zambumon

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[IC] GMK Nautilus Nightmares
« on: Wed, 12 September 2018, 13:25:57 »


Support this project, Vote Now for Nautilus Nightmares!

Nautilus Nightmares takes place in the same universe as Nautilus, so it can technically be considered
as a spin-off of Nautilus. The idea for this set surged some months ago, when Novelkeys shared
with me their Nautilus deskmat’s design which portraits a giant cephalopod moments before its confrontation
with Captain Nemo’s ship. It’s such a great design that some time after sharing it with me, I just asked if
they could do a green version of it, and that’s when this new keycap project started.

Given how I’ve set up the kits, ideally I’d like to have the set dropping on Massdrop so if you are interested,
don’t forget to vote for your favorite kits!



Proposed kits
Nautilus Nightmares’ kits are slightly different than the rest of GMK sets and they have been specifically
designed for medium and big group buys.



The Core kit is the starting point for everyone, as it provides great coverage for most people.
You might have noticed that compared to other standard GMK base kits, Nautilus Nightmares have a smaller
 one, composed by only 128 keycaps, as ISO and numpad support have been moved to extension kits. The
 result is a Core that costs less, making it more accesible for the vast majority of people which then
 means that it would be more prone to reach new price tiers faster.

The kit includes dark gray Escape and Enter keys, dark green pipe and tilde, 1.75, 2.00, and 2.25 extra
shifts; three extra spacebars in 6.00 (both center stem and off-center) and 7.00U sizes, 65% and 75%
dedicated keys, stepped caps lock and control, scooped and barred homing keys, as well as HHKB R4
coverage with 1.50 Code keys.

A second  R2 1.50U Tab key has also been included on this kit. This eccentric addition allows
you to potentially reuse some of your extra modifiers on another keyboard. For instance, you’d be able
to cover a standard ANSI TKL keyboard and reuse the extra modifiers on an HHKB layout.

With Nautilus Nightmares’ Core you’ll be able to cover keyboards such as Nemo, Tokyo60, M60-A, TX60,
Pok3r, Tokyo66, Zephyr, Kuyo, Canoe, TX65, Massdrop ALT, Clueboard, FC660, Singa, Octagon, Verne, TX-84,
 Massdrop CTRL, or the Masterkeys S.

Extension kits


The first of Nautilus Nightmares’ extension kits provides UK ISO layout coverage and it comes with two
ISO Enter keys (one of them in the accent color), and an extra R1 1.00U `¬   for symmetry purposes.



The Numpad kit consists of 30 keys and aside standalone numpads, it extends Core’s layout coverage
 to 1800 layouts (Andromeda, TX-CP, Duck Jetfire), 96-key (Duck Lightsaver, Red Scarf III),
 and fullsized keyboards (Q100, Southpaw, Masterkeys L).

The kit includes an extra R1 for standalone numpads, accent Enter, Escape, and Num Lock keys; and scooped
 and barred homing keycaps.



Composed by just 23 keycaps, the 40s kit is enough to extend Core’s coverage for forty percent keyboards
 such as Planck, JD40, Minorca, Sebright, Percebe or Preonic and split spacebar keyboards such as TGR
 Alice or VE.A.

Note: depending on how much interest is on this set, accent keys might be added. Also note that by
the time this set reaches the Group Buy stage, 2.25U and 2.75U R4C spacebars might be available




A set of extra modifiers for your bottom row and enter key with custom symbols. It features the iconic
 Nautilus submarine, sea vortex novelties, and a pair of tridents.

Note: depending on how much interest is on this set, more novelties might be added.



This kit consists of a set of dark gray spacebars, ranging from 1.00 to 7.00 unit keycaps. Ideal
for those who want an extra splash of color on their keyboard.

Note: by the time this set reaches the Group Buy stage R4C 2.25 and 2.75 unit keycaps might be
available.




Keyboard Gallery
Percebe






Nemo








Verne










Tokyo66










Andromeda






F96H








Tokyo60








Koyu








Canoe










C70








Q100









Technical specs


* High quality 1.5mm thick doubleshot keycaps, with legends that will never fade.
* Original Cherry Corp. profile, ideal for long typing sessions.
* Compatible with MX style switches.
* Made in Germany by GMK Electronic Design GmbH.




Extras
Nautilus Nightmares isn’t an exception when it comes to extras and here is a teaser of what we’ve got
prepared for you.

Novelkeys Nautilus Nightmares Deskpad
These deskpads are a must have. Designed by Novelkeys, they will be the perfect companion for your
Nautilus Nightmares set.







Specs

* 900×400×4mm (35.4×15.7×0.16 inches)
* Rubber bottom
* Cloth top
* Stitched edges


Verne: Nautilus Nightmares Edition
What better to have the perfect setup by having matching keycaps, deskmat, and even your keyboard.
What about a limited edition of a Nautilus Nightmares themed Verne made to match the set?








Support this project

Add this to your forum profile signature and help to spread the word about this keyset:

Code: [Select]
[url=https://zambumon.com/nautilus-nightmares][img width=480 height=120]https://i.imgur.com/lAsShgk.png[/img][/url]




Links of interest



Thanks for your time!
« Last Edit: Wed, 31 October 2018, 15:23:50 by Zambumon »

Online cijanzen

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Re: [IC] GMK Nautilus Nightmares
« Reply #1 on: Wed, 12 September 2018, 13:31:40 »
This colourway is gorgeous. Great work! I especially like the Verne pairing.


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Offline avid

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Re: [IC] GMK Nautilus Nightmares
« Reply #2 on: Wed, 12 September 2018, 13:33:10 »
Really dislike no ISO in base (only 4 keys needed) but instead we have those:
-2 tabs
-6u spacebar
-6u spacebar
-a lot of 1u modifiers
-10 different versions of pg up/down
-1.5u code (which we have alt, ctrl for already)
-2 ansi enter

Same goes for numpad. Splitting up kits like this is just so expensive.
« Last Edit: Wed, 12 September 2018, 13:39:28 by avid »

Offline glubazoid

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Re: [IC] GMK Nautilus Nightmares
« Reply #3 on: Wed, 12 September 2018, 13:35:08 »
Welp consider me in

I’ve always been a fan of murky water atmospheres and sea creatures, any ideas for “kraken” themed novelties?

Offline megaforce93

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Re: [IC] GMK Nautilus Nightmares
« Reply #4 on: Wed, 12 September 2018, 13:36:05 »
no pls

pls no

Offline rioc

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Re: [IC] GMK Nautilus Nightmares
« Reply #5 on: Wed, 12 September 2018, 13:40:02 »
Nice, but looks like it's competing with gmk malachite... But I do like this more

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Offline otanishock

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Re: [IC] GMK Nautilus Nightmares
« Reply #6 on: Wed, 12 September 2018, 13:40:25 »
The color is...weird but yet at the same time, its so unique and original. I am so torn lol

Offline xondat

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Re: [IC] GMK Nautilus Nightmares
« Reply #7 on: Wed, 12 September 2018, 13:47:30 »
Really dislike no ISO in base (only 4 keys needed) but instead we have those:
-2 tabs
-6u spacebar
-6u spacebar
-a lot of 1u modifiers
-10 different versions of pg up/down
-1.5u code (which we have alt, ctrl for already)
-2 ansi enter

Same goes for numpad. Splitting up kits like this is just so expensive.

Those listed keys are more useful than ISO, which is an incredibly small crowd.

Numpad is probably an even smaller crowd. How many people use fullsize compared to other sizes? I think it's about 30%.

It's simply a popularity game to lower the price for the majority.

Offline typischt

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Re: [IC] GMK Nautilus Nightmares
« Reply #8 on: Wed, 12 September 2018, 13:54:32 »
Looks really good! Since I‘m usually not that into green keysets, I will have to let this sink in first tho.. (Sea pun intended .. ;)
The renders are gorgeous, really good work on those! What I think would be nice tho, if there were render with more neutral and / or more common colored boards, as most people don‘t have those (imo) „fancy“ and exaclty color-fitting boards.
Love the idea of keyboard specifically made to fit the color scheme! Genius!
Ah and by the way, I think you mixed up the inch and mm numbers.

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #9 on: Wed, 12 September 2018, 14:00:50 »
Looks really good! Since I‘m usually not that into green keysets, I will have to let this sink in first tho.. (Sea pun intended .. ;)
The renders are gorgeous, really good work on those! What I think would be nice tho, if there were render with more neutral and / or more common colored boards, as most people don‘t have those (imo) „fancy“ and exaclty color-fitting boards.
Love the idea of keyboard specifically made to fit the color scheme! Genius!
Ah and by the way, I think you mixed up the inch and mm numbers.

I'll add more renders with time, it's just that in most cases I want to make the keyboard be secondary attention point, this is why most people didn't even realize that there's even a brand new keyboard there :)

You are absolutely correct about the inches, it should be 15.7 instead of 17.7!

Offline typischt

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Re: [IC] GMK Nautilus Nightmares
« Reply #10 on: Wed, 12 September 2018, 14:20:47 »
Looks really good! Since I‘m usually not that into green keysets, I will have to let this sink in first tho.. (Sea pun intended .. ;)
The renders are gorgeous, really good work on those! What I think would be nice tho, if there were render with more neutral and / or more common colored boards, as most people don‘t have those (imo) „fancy“ and exaclty color-fitting boards.
Love the idea of keyboard specifically made to fit the color scheme! Genius!
Ah and by the way, I think you mixed up the inch and mm numbers.

I'll add more renders with time, it's just that in most cases I want to make the keyboard be secondary attention point, this is why most people didn't even realize that there's even a brand new keyboard there :)

You are absolutely correct about the inches, it should be 15.7 instead of 17.7!
Haha, I totally meant the 17.7 inches.. ;) (seriously tho, just was confused as my brain thought, that 900mm was too big for a keyboard, while clearly the deskmat was meant.. sorry about my confusion)
Ah yeah, makes sense about the „keyboard secondary“ point, completely valid and it does draw a lot of attention on how good the keycaps already are! :)

Offline oumakavoula

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Re: [IC] GMK Nautilus Nightmares
« Reply #11 on: Wed, 12 September 2018, 14:32:48 »
holy **** another must buy ...

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #12 on: Wed, 12 September 2018, 14:44:47 »
Some quick examples of light and dark grey cases with the set











Offline oldcat

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Re: [IC] GMK Nautilus Nightmares
« Reply #13 on: Wed, 12 September 2018, 14:55:53 »
all in
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Online rope

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Re: [IC] GMK Nautilus Nightmares
« Reply #14 on: Wed, 12 September 2018, 15:00:41 »
this looks nice, really like the deskpad as well

Offline kingnestea

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Re: [IC] GMK Nautilus Nightmares
« Reply #15 on: Wed, 12 September 2018, 15:50:55 »
Holy man...

Add that compass novelty of Camping to the novelty kit pls.

Offline Gati

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Re: [IC] GMK Nautilus Nightmares
« Reply #16 on: Wed, 12 September 2018, 16:37:26 »
Has no one noticed the Tokyo66 yet or has it already been announced?? That was the first thing to catch my attention lol

Offline garbo

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Re: [IC] GMK Nautilus Nightmares
« Reply #17 on: Wed, 12 September 2018, 16:39:37 »
I think I like this. I'd be a little worried about it suffering from the solarized dark effect in terms of matching the renders, but maybe there's enough contrast in the legends for it to work out.

Happy to see the numpad keys get separated into a kit, hopefully this becomes more standard at some point.

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #18 on: Wed, 12 September 2018, 16:49:57 »
I think I like this. I'd be a little worried about it suffering from the solarized dark effect in terms of matching the renders

That's why I plan to use a RAL color palette for this set, as the results we've got in the past with this system is way much better than anything you can get with Pantone.

Holy man...

Add that compass novelty of Camping to the novelty kit pls.

That could be a possibility, I was happy of how it looked on SA Nautilus

Offline THRILLHOIAF

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Re: [IC] GMK Nautilus Nightmares
« Reply #19 on: Wed, 12 September 2018, 16:52:21 »
Call me crazy but I really think the novelties kit is doing a disservice to the "evil depths" motif the palette is going for. Like, I would still have the "shrimp on a line" enter novelty. but I would switch it to like a skeletal fish/shrimp instead of the lighthearted nautilus version, if that makes sense?


Or just replace it with the Cthulu For President 2020 logo  :))

Online cijanzen

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Re: [IC] GMK Nautilus Nightmares
« Reply #20 on: Wed, 12 September 2018, 18:24:27 »
Call me crazy but I really think the novelties kit is doing a disservice to the "evil depths" motif the palette is going for. Like, I would still have the "shrimp on a line" enter novelty. but I would switch it to like a skeletal fish/shrimp instead of the lighthearted nautilus version, if that makes sense?


Or just replace it with the Cthulu For President 2020 logo  :))

Lol that’s not a shrimp on a line it’s a giant squid on a submarine a la 20000 leagues under the sea!

Offline _haru

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Re: [IC] GMK Nautilus Nightmares
« Reply #21 on: Wed, 12 September 2018, 18:34:24 »
i like this
Quote from: subcat on Auskeys
thanks for clearing that up haru i thought your mouth really looked like the omegalul emote in real life

Offline elfick

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Re: [IC] GMK Nautilus Nightmares
« Reply #22 on: Wed, 12 September 2018, 18:54:42 »
Love it, but it needs Cthulhu-themed novelties and artisans!  :eek:  :D

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #23 on: Wed, 12 September 2018, 19:02:53 »
Just for extra clarification: don't expect the set to come any time soon, at all. In fact, don't even expect the set to reach the group buy stage. Please, do not take that for granted.

I know that with all these renders it might sound weird, but that's how I do my projects, I just try to do my best and present something in the best possible way I can. And prior to publishing the project page the only people that had seen it were Mike from Novelkeys (as they have designed the deskmat and I asked them for permission to make some renders of it) and some friends, basically just like I did a long time ago with SA Chocolatier.


I'll definitely consider some of the ideas for the novelties, I've seen people have suggested krakens, Chuthulu, or GMK Camping's compass (which I think worked so great with SA Nautilus).

Offline tunadesu

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Re: [IC] GMK Nautilus Nightmares
« Reply #24 on: Wed, 12 September 2018, 21:33:16 »
Has no one noticed the Tokyo66 yet or has it already been announced?? That was the first thing to catch my attention lol

Looks like no one seems to care...but i do!  :rolleyes:
lol

Offline ArchDill

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Re: [IC] GMK Nautilus Nightmares
« Reply #25 on: Wed, 12 September 2018, 22:25:33 »
This is interesting!

Offline helix999

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Re: [IC] GMK Nautilus Nightmares
« Reply #26 on: Wed, 12 September 2018, 22:49:17 »
That Andromeda :thumb:

Offline nguyenhimself

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Re: [IC] GMK Nautilus Nightmares
« Reply #27 on: Wed, 12 September 2018, 22:57:33 »
Has no one noticed the Tokyo66 yet or has it already been announced?? That was the first thing to catch my attention lol

Looks like no one seems to care...but i do!  :rolleyes:
lol

Me too! That thing looks lovely.

Offline chuckdee

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Re: [IC] GMK Nautilus Nightmares
« Reply #28 on: Wed, 12 September 2018, 23:10:57 »
^ I like it, but those nav keys! 

And yeah, definitely in.  Hope it makes it to GB!
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Online Starston3

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Re: [IC] GMK Nautilus Nightmares
« Reply #29 on: Wed, 12 September 2018, 23:38:56 »
I’m in for a Special Edition Verne... My only suggestion is adding H,J,K and L keys with arrow sublegends to the novelty kit.

Online forevermadrigal

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Re: [IC] GMK Nautilus Nightmares
« Reply #30 on: Wed, 12 September 2018, 23:39:48 »
Lookin very nice :cool:

Offline spkmic

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Re: [IC] GMK Nautilus Nightmares
« Reply #31 on: Wed, 12 September 2018, 23:42:03 »
I want new 2.25u novelties. I do not want squid to be seen on the Nautilus submarine. It hides the Nautilus submarine too much.
« Last Edit: Thu, 13 September 2018, 02:30:38 by spkmic »

Offline rmendis

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Re: [IC] GMK Nautilus Nightmares
« Reply #32 on: Thu, 13 September 2018, 00:04:09 »
Looks great!

Offline nothingzzz

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Re: [IC] GMK Nautilus Nightmares
« Reply #33 on: Thu, 13 September 2018, 00:09:57 »
So beautifulllll

Offline dr_unconscionable

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Re: [IC] GMK Nautilus Nightmares
« Reply #34 on: Thu, 13 September 2018, 01:36:57 »
Oh my god I love this so much. I like it even more than original Nautilus. Yes pleaseeee 

Offline cldskt

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Re: [IC] GMK Nautilus Nightmares
« Reply #35 on: Thu, 13 September 2018, 01:47:07 »
Gives out the look and feel of Flying Dutchman. GLWIC mate!  :thumb:


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Offline dantambok

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Re: [IC] GMK Nautilus Nightmares
« Reply #36 on: Thu, 13 September 2018, 01:52:37 »
oh wow that percebe looks awesome

Offline OracleKev

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Re: [IC] GMK Nautilus Nightmares
« Reply #37 on: Thu, 13 September 2018, 02:27:22 »
Awesome! Sea of Blue, then Sea of Green.

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #38 on: Thu, 13 September 2018, 03:24:11 »
I want new 2.25u novelties. I do not want squid to be seen on the Nautilus submarine. It hides the Nautilus submarine too much.

The squid isn't hiding the submarine, it's a part of it. The submarine novelty is based on the Nautilus II from The League of Extraordinary Gentlemen comic.





I’m in for a Special Edition Verne... My only suggestion is adding H,J,K and L keys with arrow sublegends to the novelty kit.

Noted, those could be added to the Novelty kit, but it's not on my top priorities list.
And we could say the same for accent arrows, which I didn't add because I consider them too distracting.




Online dimo

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Re: [IC] GMK Nautilus Nightmares
« Reply #39 on: Thu, 13 September 2018, 05:19:20 »
I’ll be in iff there’s a verne matching it

Offline Neodeus

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Re: [IC] GMK Nautilus Nightmares
« Reply #40 on: Thu, 13 September 2018, 07:59:58 »
Love it;.==.

Online Lisinge

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Re: [IC] GMK Nautilus Nightmares
« Reply #41 on: Thu, 13 September 2018, 12:49:19 »
Please for the love of all that is mighty let us have NORDEUK/Nordic kit!

Offline Taques

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Re: [IC] GMK Nautilus Nightmares
« Reply #42 on: Thu, 13 September 2018, 13:12:30 »
I was JUST thinking to myself the other day that a set with a blackened teal colorway would look really good. Guess I'm in! Might even save a couple bucks with the numpad being separate.

If anybody ever makes a keyboard with that color in the renders, I'll definitely have to empty out my wallet for it.

Offline Ivanddt

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Re: [IC] GMK Nautilus Nightmares
« Reply #43 on: Thu, 13 September 2018, 14:54:04 »
Man, I really wish there was another run of the original GMK Nautilus! Make no mistake, this set is nice but I just love blue so muchQ Got into custom keyboards too late :(

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #44 on: Thu, 13 September 2018, 15:17:37 »
Please for the love of all that is mighty let us have NORDEUK/Nordic kit!

I'll fish this from our short exchange over the Massdrop talks discussion page:

This question is always asked and while I'm open for debate for this kit, and most of the time I just give the same answer: it is not viable to offer kits that don't reach even half the MOQ and get them done and only in very rare ocassions when we know for a fact that there is an enormous hype for the set given how the interest check has gone (like Nautilus), a set should consider its addition.

Because even with sets that have massive hype, NORDEUK kits do pretty badly: GMK Space Cadet reached about ¼ of the MOQ, even with some people customers actively trying to help reaching those numbers by purchasing multiple kits!





Let's say that I have with certainty that there's huge interest for this set and an international kit can be done.

So, what to do now? Given how the kits have been designed, the conditions for an international kit should be easier, right?
Not really, price is a huge factor for this kit, even with a smaller main kit. So maybe a NORDE with the UK keys could work, given the pricing of the space cadet one (which was 45 USD sans ISO enter keys and shift) it would be around 50 USD. And this will definitely backfire with the British people because "no way am I going to pay 50 USD for 4 keys". We have to keep in mind, the UK community is the biggest (and most active community) by a good margin here in Europe, so if they are not buying the kit then we have a problem, which is exactly what happened with GMK Space Cadet.

So, here is what you probably don't want to hear because the truth is that there isn't a magic formula to make this work: we have to remove keys and get a kit around the 30 USD and maybe that way MAYBE it could work. So let's say we do a kit where we do not feature the tertiary legends, and those that could be considered non-essential such as E € key, the Q @, and the M µ, and try to make it as small as possible it would get us around. I will count the 2 ISO enters as "double" keys so we can better guesstimate the final pricing:

I'm going to study two options, the first one will be having just German and British support, as these are the two largest communities in Europe. The second case will add Nordic support (NO/SE/DK layouts).
  • For an UK (5 keys) + German (19 keys) +2 ISO enters and shift (5 keys) that would be 29 keys, which should be between 30 and 35 USD.
  • For an UK (5 keys) + German (19 keys) + NO/SE/DK (8 keys) + 2 enters and shift (5 keys), that should be 37 keys, which will end up in probably 40 and 42 USD.

So I'm going to discard the latest option, because it will definitely be well over the 30 USD target price I said I wanted, and go with the German/British combo. So, now that we have a kit, given how I've set up the kits, with this cheaper base kit without Numpad and ISO which more people should be able to get it should be easier to reach MOQ for an international kit, right? Not necessarily, and we don't really know for sure because this situation hasn't been given before for a GMK set. In fact, I think that the result of doing this will be that I get more complains for having a 120 USD kit and a 30 USD International that is should fit the needs of most people rather than a 150 USD base kit with just the UK keys.





Online Lisinge

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Re: [IC] GMK Nautilus Nightmares
« Reply #45 on: Thu, 13 September 2018, 15:53:15 »
.....
(I snipped your quote out to not create such a long response)
I really appreciate you writing up such a thorough repsonse Zambumon.
I do understand that a lot of planning and thought goes into the kits.
Yes, the UK and GER communities are by far the largest one's in EU and that it's important to cater to them first and foremost.

I do however think that spacecadet isn't the best set to base all of these predictions and guesstimates on.
Mostly because i thought that spacecadet was going to sell more kits that it actually did. And i have a feeling that this might be because people like looking at spacecadet but it's not a kit they would put on their own keeb.

Most of all i think it's a bit foolish to not make a norde(ger/uk) kit just because you don't think it's going to see enough buys.
If the set is going to be ran through massdrop i would like to hope that massdrop might be kind enough to help the kit go through.

I personally only use ANSI, but my girlfriend really needs the legends to match because she is not as big of a nerd as me so she doesn't touch-type.

PS. Sorry for double posting both here and on MD but i didn't think you were actually going to go through all replies and respond to them.
« Last Edit: Thu, 13 September 2018, 15:55:03 by Lisinge »

Offline chuckdee

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Re: [IC] GMK Nautilus Nightmares
« Reply #46 on: Thu, 13 September 2018, 16:06:09 »
I do however think that spacecadet isn't the best set to base all of these predictions and guesstimates on.
Mostly because i thought that spacecadet was going to sell more kits that it actually did. And i have a feeling that this might be because people like looking at spacecadet but it's not a kit they would put on their own keeb.

Most of all i think it's a bit foolish to not make a norde(ger/uk) kit just because you don't think it's going to see enough buys.
If the set is going to be ran through massdrop i would like to hope that massdrop might be kind enough to help the kit go through.

That's just the most recent set, so he used those numbers.  It's been like that on MD for a while, and they can't just keep pushing them through.  It's not like they're going to make the money on it after.   They don't even run out during the cappening events.
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Online Lisinge

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Re: [IC] GMK Nautilus Nightmares
« Reply #47 on: Thu, 13 September 2018, 16:13:47 »
I do however think that spacecadet isn't the best set to base all of these predictions and guesstimates on.
Mostly because i thought that spacecadet was going to sell more kits that it actually did. And i have a feeling that this might be because people like looking at spacecadet but it's not a kit they would put on their own keeb.

Most of all i think it's a bit foolish to not make a norde(ger/uk) kit just because you don't think it's going to see enough buys.
If the set is going to be ran through massdrop i would like to hope that massdrop might be kind enough to help the kit go through.

That's just the most recent set, so he used those numbers.  It's been like that on MD for a while, and they can't just keep pushing them through.  It's not like they're going to make the money on it after.   They don't even run out during the cappening events.

For sure, we don't know how often or for how long MD will keep pushing kits through.
I'm sure they have a good way of figuring out if it's worth for them to put kits through.
It's widely known that they some times purchase some sets to get kits over the next price drop and don't share that lower price with the participants, i'm not saying that's wrong of them, i'm just saying that it's probably all of these things that makes pushing kits through sustainable for them.

Offline Zambumon

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Re: [IC] GMK Nautilus Nightmares
« Reply #48 on: Thu, 13 September 2018, 16:34:00 »
Massdrop buys extras, but they don't buy that many extras. And I don't think it is good to have GMK making kits that are nowhere close to the MOQ.

Offline chuckdee

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Re: [IC] GMK Nautilus Nightmares
« Reply #49 on: Thu, 13 September 2018, 16:43:03 »
Massdrop buys extras, but they don't buy that many extras. And I don't think it is good to have GMK making kits that are nowhere close to the MOQ.
I also think that if the numbers aren't there, we shouldn't put strain on the economy of the sets in order to prop them up.  I get it- I have layouts that I want to cover that I pay a lot more because of the structure of sets, or can't even cover with certain sets.  But that was my choice to use that layout.  There is only so long that this situation can keep going on without affecting other areas, and it shouldn't be viewed as a sustainable situation.
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