Author Topic: [IC] GMK Cinder - New accent color results and renders  (Read 10715 times)

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Offline konstantin

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Re: [IC] GMK Cinder - Most vendors added - Vote for the accent color!
« Reply #50 on: Mon, 05 July 2021, 13:20:18 »
Thanks once again for giving advice. I removed R3 PgUp, R4 PgDn to keep the price down, but I will keep it in consideration as well as the 2u shift.

Another thing to consider as far as cost-cutting measures go is dropping mod-colored pipe and tilde. Generally speaking, I would very much be against this, but in this case, with this particular colorway, they're sufficiently similar to the alpha-colored ones that removing the black legend variants may be worth considering.

However, none of these three things will make a big pricing difference in isolation. Sometimes, they don't make a difference at all — in other words, the final retail prices may end up being the same irrespective of whether or not you include one or two extra keys.

That being said, as far as value per key goes (not in terms of price, but usefulness), I would say that R3 PgUp, R4 PgDn are valuable way more than 2u Shift, but less valuable than mod-colored pipe and tilde.
« Last Edit: Mon, 05 July 2021, 13:24:49 by konstantin »

Offline SwirlCables

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Re: [IC] GMK Cinder - Most vendors added - Vote for the accent color!
« Reply #51 on: Sat, 10 July 2021, 01:01:45 »
very clean!  :p

Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #52 on: Tue, 13 July 2021, 14:18:31 »
Hello everyone, today I'm sharing the results of the form to pick the new accent color.
The combination of orange legends on a dark grey background won with a solid 50% over the other two options, so that will be the final accent.

Thank you for voting, it was great having the community decide on this, and I hope this change satisfies more people.



Offline hottrout

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #53 on: Tue, 13 July 2021, 18:07:51 »
Game on with the new accent.  I am in.  Please get UK ISO into the base set.
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Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #54 on: Wed, 14 July 2021, 12:38:37 »
Game on with the new accent.  I am in.  Please get UK ISO into the base set.

Glad to hear that. Will consider it.

Offline MrBIGEURO

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #55 on: Thu, 15 July 2021, 10:48:32 »
Needs Latin only legends. Colorway is good.

Offline Friendship

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #56 on: Thu, 15 July 2021, 11:04:06 »
bummed about the removal of those light accents, for me it made the set. Any chance at considering a small child kit with those accents?

Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #57 on: Thu, 15 July 2021, 11:50:11 »
bummed about the removal of those light accents, for me it made the set. Any chance at considering a small child kit with those accents?

I do like them better as well. I can consider it but I will have to see how viable it is, and most likely replace it with a stock color.

Offline sapisoi

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #58 on: Thu, 15 July 2021, 12:28:31 »
volcanic rock novelties would be sick  :eek: