Author Topic: AcidFire's modular keyboard system - Axios [In Development]  (Read 664595 times)

0 Members and 1 Guest are viewing this topic.

Offline clickclack123

  • Posts: 357
  • Location: Australia, Mate!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1050 on: Sun, 09 February 2014, 20:43:30 »
Either trackpoint or trackball, I'm definitely still looking at making it happen. It may just end up being a stretch goal on the KS ;)

Sorry, excuse my ignorance, but what's "the KS"?

Offline domesticbark

  • Posts: 7
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1051 on: Sun, 09 February 2014, 21:06:58 »
Either trackpoint or trackball, I'm definitely still looking at making it happen. It may just end up being a stretch goal on the KS ;)

Sorry, excuse my ignorance, but what's "the KS"?

https://www.kickstarter.com/

Offline DSlayerZX

  • Posts: 28
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1052 on: Mon, 10 February 2014, 00:04:53 »
to be honest, I am not sure if a track ball is needed since chances are, the keyboard is going to out live it.

I am also not sure if it's necessary, can't we just designate one layer of the keyboard mapping and make it function as mouse up down left right per key?



Offline kfmfe04

  • Posts: 92
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1053 on: Mon, 10 February 2014, 03:19:45 »
to be honest, I am not sure if a track ball is needed since chances are, the keyboard is going to out live it.

I am also not sure if it's necessary, can't we just designate one layer of the keyboard mapping and make it function as mouse up down left right per key?

I agree - I prefer to use the keyboard as much as possible - since this will be a programmable keyboard, that means I should be able to avoid touching a mouse/touchpad/trackball even more so than I am doing now.

If I really need such an input, I actually have plenty of spare USB mice and trackpads that I can use.  Having the option to pick that secondary input is nice.

Also, a keyboard with standard keys is highly preferable to a weird one with a nub (etc) which would require special keys, even if it's only one or two.
⌨White Blank HHKB P2 ⌨Filco TKL SA MXRed
Interests: ⌨AcidFire's Board ⌨Kinesis Advantage LF

Offline prasopes

  • Posts: 3
  • Location: Prague, Czech Republic
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1054 on: Mon, 10 February 2014, 06:31:02 »
Either trackpoint or trackball, I'm definitely still looking at making it happen. It may just end up being a stretch goal on the KS ;)

That's great news! The problem I have with split ergonomic keyboards and mice is that these keyboards are always too wide to accommodate a mouse next to them. You end up either having an uncomfortable grip on the mouse as it's too far to the right or you have to move the keyboard to the left, decreasing typing comfort.
By the way, are there any patent issues with the trackpoint?

Offline tups

  • Posts: 21
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1055 on: Mon, 10 February 2014, 10:39:39 »
I agree with DSlayerZX and kfmfe04, I prefer a smaller keyboard plus external mouse (though I usually place the mouse "below" the keyboard, i.e. towards me, so width isn't such an issue).
« Last Edit: Tue, 11 February 2014, 01:47:47 by tups »

Offline nazarie

  • Posts: 3
  • Location: Florida, US
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1056 on: Tue, 11 February 2014, 11:04:46 »
Did you happen to see how the Cherry MX RGB switches actually work?  They are just clear enclosures with SMD RGB LEDs under.  Sounds like your designs for backlighting will work perfectly with those switches once they are generally available.

Offline fengor

  • Posts: 2
  • Location: Germany
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1057 on: Wed, 12 February 2014, 12:55:39 »
Wow, what an epic read. I just registered to say how awesome this is and that I am looking forward to the kickstarter :)

Sadly i think i am too late for the beta ain't i?

awesome kudos from germany

Offline clickclack123

  • Posts: 357
  • Location: Australia, Mate!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1058 on: Wed, 12 February 2014, 16:33:36 »
I think there's a lot of people who are eagerly awaiting this one! I know I am.

G'day mate from Australia.

Offline kraftman

  • Posts: 1
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1059 on: Wed, 19 February 2014, 08:05:00 »
I think there's a good chance that this is tested, improved, and fully funded on KS before I receive my massdrop ergodox order from November

Offline FiskFisk33

  • Posts: 15
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1060 on: Tue, 25 February 2014, 03:08:15 »
Any news acidfire?  :D

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1061 on: Wed, 26 February 2014, 11:34:31 »
Really quick update, I've finally gotten all the newest revisions of the board designs done, and the files are going to the board house later today. The designs aren't perfect and will still need a couple of tweaks for the final version, however at this point I would consider them near production ready. While developing the boards, I saw an opportunity to eliminate a pair of the controllers as unnecessary, which helps to drop the retail price right now. Unfortunately I can't give a completely solid number for final retail for diy/completed kits until I hear from Cherry and talk to SP a bit more, but right now it's looking to be around an $80-100 kit (including the cases) for those of you who already have your switches & caps :D

There are also a couple of new developments with the designs that I'll be waiting (impatiently) to share, but I want to have the boards in hand and design done first.

Offline hoggy

  • * Ergonomics Moderator
  • Posts: 1502
  • Location: Isle of Man
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1062 on: Wed, 26 February 2014, 11:51:55 »
Wow!  That's a lot cheaper than I thought.  That cape must be getting some serious use.
GH Ergonomic Guide (in progress)
http://geekhack.org/index.php?topic=54680.0

Offline Demonmaker

  • Posts: 17
  • Location: isle of man
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1063 on: Wed, 26 February 2014, 13:21:00 »
Cheers for the update..

looking forward to seeing the near final product

Offline FiskFisk33

  • Posts: 15
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1064 on: Thu, 27 February 2014, 00:37:10 »
awesome!

Offline daerid

  • Posts: 4276
  • Location: Denver, CO
    • Rossipedia
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1065 on: Thu, 27 February 2014, 11:39:24 »
F**kin aye!!! Way better than the ErgoDox price. Can't wait!

Offline JPG

  • Posts: 1124
  • Location: Canada (Beloeil, near Montreal)
  • Model F is my new passion!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1066 on: Thu, 27 February 2014, 12:18:00 »
Hum, very nice price!
IBM F122, IBM XT F X2, IBM AT F (all Soarer converted), Filco Camo TKL Browns

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1067 on: Thu, 27 February 2014, 14:13:00 »
Sorry guys, I just want to make sure it's absolutely clear, the $80-100 estimation is a kit with no key caps or switches. Unfortunately the key caps & switches even in volume add roughly $120 to the price tag after mark up (and that's with making certain assumptions about the volume prices of the switches.) I'm going to be calling the reps from SP & Cherry directly to see what kind of volume I need to get the price a bit lower, but I'm determined to keep the base kits under $200 (225-250 preassembled.)
« Last Edit: Thu, 27 February 2014, 14:21:46 by AcidFire »

Offline JPG

  • Posts: 1124
  • Location: Canada (Beloeil, near Montreal)
  • Model F is my new passion!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1068 on: Thu, 27 February 2014, 14:18:47 »
Sorry guys, I just want to make sure it's absolutely clear, the $80-100 estimation is a kit with no key caps or switches. Unfortunately the key caps & switches, even in volume add roughly $120 to the price tag after mark up (and that's with making certain assumptions about the volume prices of the switches.) I'm going to be calling the reps from SP & Cherry directly to see what kind of volume I need to get the price a bit lower, but I'm determined to keep the base kits under $200 (225-250 preassembled.)


I got you, but I have enough switches and enough keycaps, maybe not all the mods depending on final layout, but at worst I put a smaller cap or no cap at some places. Not perfect, but good enough for me. If I fall in love with the layout, then I will maybe look for a full keycap set! My main problem right now is my new love for the model F lol, but I really want to try an ergo keyboard anyway, so if I can get one for 100$ I will be super happy!
IBM F122, IBM XT F X2, IBM AT F (all Soarer converted), Filco Camo TKL Browns

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1069 on: Fri, 28 February 2014, 12:30:10 »
I realized last night it's been awhile since I've really shown anything new, so I thought I'd share a little teaser of whats coming:

(The silver disk the size of a quarter, for reference)

Offline utku

  • Posts: 16
  • Location: istanbul
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1070 on: Fri, 28 February 2014, 13:21:53 »
I realized last night it's been awhile since I've really shown anything new, so I thought I'd share a little teaser of whats coming:
Show Image

(The silver disk the size of a quarter, for reference)
Show Image


there seems to be one too many chips on that board, might it be that this keyboard has bluetooth capability? if so, where should i throw my handful of cash? :)

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1071 on: Fri, 28 February 2014, 13:27:15 »
there seems to be one too many chips on that board, might it be that this keyboard has bluetooth capability? if so, where should i throw my handful of cash? :)

What you see on that board is the processor, micro sd reader, peizo & vreg, as well as the supporting resistors/capacitors. However, the 6 pin header at the top of the board is for the bluetooth addon ;)
« Last Edit: Fri, 28 February 2014, 14:09:27 by AcidFire »

Offline clickclack123

  • Posts: 357
  • Location: Australia, Mate!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1072 on: Fri, 28 February 2014, 23:46:32 »
I realized last night it's been awhile since I've really shown anything new, so I thought I'd share a little teaser of whats coming:
Show Image

(The silver disk the size of a quarter, for reference)
Show Image


Lovely looking board, but I thought the thumbswitches were supposed to be lower than the rest of the board, like on the grand piano?

I know you might be too far along to change it, but I'm wondering why you didn't give it a bit of a tilt inwards on each hand, like that nice 70% board you made? Here's a pic of something that I've been working on, I find that my hands are happiest at about this angle with my ergodox:

55967-0

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1073 on: Sat, 01 March 2014, 01:33:17 »
I realized last night it's been awhile since I've really shown anything new, so I thought I'd share a little teaser of whats coming:
Show Image

(The silver disk the size of a quarter, for reference)
Show Image


Lovely looking board, but I thought the thumbswitches were supposed to be lower than the rest of the board, like on the grand piano?

I know you might be too far along to change it, but I'm wondering why you didn't give it a bit of a tilt inwards on each hand, like that nice 70% board you made? Here's a pic of something that I've been working on, I find that my hands are happiest at about this angle with my ergodox:

(Attachment Link)

If you flip back through the thread, that layout is for the straight board design, which is meant to be smaller for travel. That's also four seperate PCBs:



Offline Thor

  • Posts: 2
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1074 on: Sat, 01 March 2014, 06:58:03 »
I really wish you could make the keyboard detachable in the middle...now then it would truly be the perfect keyboard.

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1075 on: Sat, 01 March 2014, 23:45:16 »
I really wish you could make the keyboard detachable in the middle...now then it would truly be the perfect keyboard.

Who's saying that's not an option? ;)

Offline Thor

  • Posts: 2
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1076 on: Sun, 02 March 2014, 03:06:57 »
Well I'm glad to hear that....because even if it's design is ergonomic by default being detachable in the middle would really offer the best I could ever imagine in terms of ergonomy....and I really like having my hands extending in an "outwards fashion"(I don't know if that makes any sense...English is not my native language) ..I don't like being constricted.
« Last Edit: Sun, 02 March 2014, 03:09:42 by Thor »

Offline yakitysax

  • Posts: 51
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1077 on: Mon, 03 March 2014, 05:41:28 »
Did you scrap using either a trackpoint mouse or trackball in the keyboard? The trackpoint would be immensely valuable, especially if there was one on both sides of the keyboard. That would make available somewhere between 10-18 bindable keys (10 if just cardinal plus down button, 18 if diagonals also) keys per layer that are easily accessible. I would use those for things like window and app management that I like to access frequently and quickly but not waste a short chord on.

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1078 on: Mon, 03 March 2014, 11:33:21 »
Well I'm glad to hear that....because even if it's design is ergonomic by default being detachable in the middle would really offer the best I could ever imagine in terms of ergonomy....and I really like having my hands extending in an "outwards fashion"(I don't know if that makes any sense...English is not my native language) ..I don't like being constricted.
I completely agree, and it's one of the reasons this project started in the first place. I'm currently working on a design that merges the split & ergonomic designs, with the ability to completely split them as well. Laser cut acrylic was going to make that a complete pain, but moving to injection molding I think will sort the issues I was having out.

Did you scrap using either a trackpoint mouse or trackball in the keyboard? The trackpoint would be immensely valuable, especially if there was one on both sides of the keyboard. That would make available somewhere between 10-18 bindable keys (10 if just cardinal plus down button, 18 if diagonals also) keys per layer that are easily accessible. I would use those for things like window and app management that I like to access frequently and quickly but not waste a short chord on.
Yes, but it's still low on the priority list currently. It's looking more and more like I'd have to go with a trackball, which will require some custom parts. Unfortunately, I'm still not solid enough with solidworks (ha!) to design that sort of thing, but I'm working with a mechanical engineer who is.

Offline daerid

  • Posts: 4276
  • Location: Denver, CO
    • Rossipedia
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1079 on: Mon, 03 March 2014, 12:36:59 »
Sorry guys, I just want to make sure it's absolutely clear, the $80-100 estimation is a kit with no key caps or switches. Unfortunately the key caps & switches even in volume add roughly $120 to the price tag after mark up (and that's with making certain assumptions about the volume prices of the switches.) I'm going to be calling the reps from SP & Cherry directly to see what kind of volume I need to get the price a bit lower, but I'm determined to keep the base kits under $200 (225-250 preassembled.)

Okay, thanks for clearing that up. Even if the price is comparable to the ErgoDox, I think the Nexus will be a much better value. Keep up the great work!

Offline John Venture

  • Posts: 28
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1080 on: Mon, 03 March 2014, 19:51:24 »
Will there be any love for ISO users?

I love the ergo dox but what prevents me from buying it is that I wouldn't be able to install 2 keys where they should be, and the Nexus' layouts seems to go the same route :(

Do you think you could make 2 slots here to counter this?

« Last Edit: Mon, 03 March 2014, 19:53:34 by John Venture »

Offline Kitesurfer

  • Posts: 7
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1081 on: Tue, 04 March 2014, 06:39:47 »
+1 with John, thanks for noticing.
This is the first glitch for me, otherwise it's an awesome project !

Offline vatin

  • Posts: 184
  • Location: Bangkok, Thailand
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1082 on: Wed, 05 March 2014, 22:46:21 »
I think the op should update the op post with all these development pictures and progress status instead of having them spread across thousands of post.
OLKB Planck V6

Offline kfmfe04

  • Posts: 92
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1083 on: Thu, 06 March 2014, 04:49:09 »
I think the op should update the op post with all these development pictures and progress status instead of having them spread across thousands of post.

I like update-to-date news as any here, but I'm quite content that AcidFire spends his valuable time working on the project rather than deal with trivialities such as this.

If you don't want to read the entire thread, you can either check the last few pages or wait for his final announcement (or new thread) for the finished project.
⌨White Blank HHKB P2 ⌨Filco TKL SA MXRed
Interests: ⌨AcidFire's Board ⌨Kinesis Advantage LF

Offline clickclack123

  • Posts: 357
  • Location: Australia, Mate!
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1084 on: Thu, 06 March 2014, 05:41:23 »
I think the op should update the op post with all these development pictures and progress status instead of having them spread across thousands of post.

I like update-to-date news as any here, but I'm quite content that AcidFire spends his valuable time working on the project rather than deal with trivialities such as this.

If you don't want to read the entire thread, you can either check the last few pages or wait for his final announcement (or new thread) for the finished project.

Or be a stalker like me and go to http://geekhack.org/index.php?action=profile;area=showposts;u=28423 to see all his posts.

Offline wasabah

  • Posts: 156
  • Location: Germany
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1085 on: Thu, 06 March 2014, 12:37:54 »
Or be a stalker like me and go to http://geekhack.org/index.php?action=profile;area=showposts;u=28423 to see all his posts.

Haha I'm also constantly doing that! :D
ErgoDox Classic | Logitech G400 | Logitech Marble | Logitech M570 | Logitech M235 | Logitech M305

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1086 on: Thu, 06 March 2014, 13:51:33 »
Will there be any love for ISO users?

I love the ergo dox but what prevents me from buying it is that I wouldn't be able to install 2 keys where they should be, and the Nexus' layouts seems to go the same route :(

Do you think you could make 2 slots here to counter this?

Show Image

It's something I'll have to look into as I'm not totally familar with the ISO layout (or why the slots would be needed), but I wouldn't rule out the possibility either. Because it's a modular board (including the plate), doing a custom layout/change is always in the card, the only concern is ensuring it fits in the casing.

I think the op should update the op post with all these development pictures and progress status instead of having them spread across thousands of post.

I like update-to-date news as any here, but I'm quite content that AcidFire spends his valuable time working on the project rather than deal with trivialities such as this.

If you don't want to read the entire thread, you can either check the last few pages or wait for his final announcement (or new thread) for the finished project.

Or be a stalker like me and go to http://geekhack.org/index.php?action=profile;area=showposts;u=28423 to see all his posts.
Funny enough, I do that too :P Right now I just don't have enough time to cull everything and bring it into the first post, but when I get back from Seattle I will definitely take the time to shift everything around into an easier to find format. I'll also be putting up a proper webpage detailing current progress/features etc. as well before I go, so that might be a better spot for that info.

Offline John Venture

  • Posts: 28
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1087 on: Thu, 06 March 2014, 20:01:34 »
It's something I'll have to look into as I'm not totally familar with the ISO layout (or why the slots would be needed), but I wouldn't rule out the possibility either. Because it's a modular board (including the plate), doing a custom layout/change is always in the card, the only concern is ensuring it fits in the casing.

The main differences between the ISO norm (EU) and ANSI (US) are:
- number of keys (105 vs 104)
- smaller left shift (next to which the additional key is set)
- 'tetris' shaped return key

The shape and size of the return and shift keys don't matter here, but on an AZERTY (French) layout the additional key is '<' (and '>'), which is a pain to those HTML developers who want to use an ANSI keyboard. On a BEPO layout (the French Dvorak) it is 'ê', which can also be formed using a combination of keys (alt gr + 6 + e) but it defeats the purpose of having diacritical characters handy - which are very common in several European countries.

E.g: Not tonight honey, I have a headache : Pas ce soir chérie, j'ai mal à la tête.

P.S: not that French people often use that sentence :)

Sprit's designed a PCB which is compatible for both ISO and ANSI, if that can be of any help: http://geekhack.org/index.php?topic=50580.0

Here's an ISO BEPO layout for reference:

« Last Edit: Thu, 06 March 2014, 20:09:28 by John Venture »

Offline Dynamo

  • Posts: 13
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1088 on: Fri, 07 March 2014, 16:58:04 »
The shape and size of the return and shift keys don't matter here, but on an AZERTY (French) layout the additional key is '<' (and '>'), which is a pain to those HTML developers who want to use an ANSI keyboard. On a BEPO layout (the French Dvorak) it is 'ê', which can also be formed using a combination of keys (alt gr + 6 + e) but it defeats the purpose of having diacritical characters handy - which are very common in several European countries.

E.g: Not tonight honey, I have a headache : Pas ce soir chérie, j'ai mal à la tête.

In the Swedish keyboard layout you also have åäö (ÅÄÖ) as separate keys, e.g. on the right side of the P and L keys using the qwerty-layout. So, as I´ve said earlier, the more keys the better.

Not tonight honey, I have a headache. : Inte ikväll älskling, jag har huvudvärk.

Offline eviltobz

  • Posts: 95
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1089 on: Sat, 08 March 2014, 08:08:14 »
something to bear in mind with this sort of keyboard though is with the layer switching functionality that can be programmed in, and good use of some thumb keys to control them, you suddenly have a far greater number of distinct key presses available. I've still got keys on my ergodox (that i'm typing this with) that i've not got assigned to anything yet due to the usefulness of the layering system.

Offline tups

  • Posts: 21
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1090 on: Sat, 08 March 2014, 13:33:17 »
Great work AcidFire. Definitely want one of those boards!

For anyone interested, I have some XKB (linux) configs for multi-layer layouts (ErgoDox and standard keyboards) here: https://github.com/dhardy/keyboard/blob/master/cyborg16

Offline oystein.krog

  • Posts: 34
  • Location: Trondheim, Norway
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1091 on: Sun, 09 March 2014, 07:44:21 »
Are you still accepting beta applications?
The website seems to be down...

Offline kfmfe04

  • Posts: 92
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1092 on: Sun, 09 March 2014, 23:49:31 »
All I know is, once this board is done, I will definitely configure a hhkb-like layout and post it to AcidFire's site for others to use... 

I'm also looking forward to playing around with other possibilities like double-tap CTRL for caps-lock, etc - should be fun.
⌨White Blank HHKB P2 ⌨Filco TKL SA MXRed
Interests: ⌨AcidFire's Board ⌨Kinesis Advantage LF

Offline yakitysax

  • Posts: 51
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1093 on: Mon, 10 March 2014, 01:27:21 »
All I know is, once this board is done, I will definitely configure a hhkb-like layout and post it to AcidFire's site for others to use... 

I'm also looking forward to playing around with other possibilities like double-tap CTRL for caps-lock, etc - should be fun.
That sort of thing is already achievable with software like AutoHotkey, KeyRemap4Macbook, or xmodmap, xinit, and xcape, probably some others that I have forgotten. It's what I use to double up keys, which is fantastic, especially for large programs that have a lot of bindings.

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1094 on: Mon, 10 March 2014, 12:50:39 »
All I know is, once this board is done, I will definitely configure a hhkb-like layout and post it to AcidFire's site for others to use... 

I'm also looking forward to playing around with other possibilities like double-tap CTRL for caps-lock, etc - should be fun.
That sort of thing is already achievable with software like AutoHotkey, KeyRemap4Macbook, or xmodmap, xinit, and xcape, probably some others that I have forgotten. It's what I use to double up keys, which is fantastic, especially for large programs that have a lot of bindings.

While this sort of thing is definitely managable with software, I'm happy that the board will support this sort of thing on board, especially since it will not only allow it to be layer specific but also not require software for those situations where you can't install something (gov/school/military etc.)

And I'm looking forward to what you come up with kfm, I know one of the guys helping with the programming will want to check out your hhkb (he loves his.)

Offline QuadGMoto

  • Posts: 137
  • Location: Pennsylvania
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1095 on: Mon, 10 March 2014, 15:03:18 »
I am definitely looking forward to a successful conclusion of this project.  :thumb:

I also rely heavily on a numeric keypad. Will there be a matching, equally programmable keypad to go with it? Or is there an existing project that covers that base?

Offline AcidFire

  • Thread Starter
  • Posts: 399
  • Location: Calgary AB
    • Axios - The Open Source Modular Ergonomic Keyboard
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1096 on: Mon, 10 March 2014, 16:11:56 »
I am definitely looking forward to a successful conclusion of this project.  :thumb:

I also rely heavily on a numeric keypad. Will there be a matching, equally programmable keypad to go with it? Or is there an existing project that covers that base?

There are a couple of options currently under development for this, one of which I'll be revealing hopefully in the next two weeks.

Offline tups

  • Posts: 21
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1097 on: Thu, 13 March 2014, 05:12:15 »
While this sort of thing is definitely managable with software, I'm happy that the board will support this sort of thing on board, especially since it will not only allow it to be layer specific but also not require software for those situations where you can't install something (gov/school/military etc.)
Good idea, but I hate how limited this ends up (e.g. alternative bindings for things like @, *, (, { require simulating pressing shift — and they still won't work right for many people because a lot of non-US layouts move these characters around). May still be the best option for many people though.

I also rely heavily on a numeric keypad. Will there be a matching, equally programmable keypad to go with it? Or is there an existing project that covers that base?
I use the right side of my ErgoDox as a a numpad, and it works great (also means I can get F-keys on the Ergo). Have a look here (you'll need key binding software): https://github.com/dhardy/keyboard/blob/master/cyborg16#L50

Offline kfmfe04

  • Posts: 92
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1098 on: Thu, 13 March 2014, 05:59:20 »
While this sort of thing is definitely managable with software, I'm happy that the board will support this sort of thing on board, especially since it will not only allow it to be layer specific but also not require software for those situations where you can't install something (gov/school/military etc.)
Good idea, but I hate how limited this ends up (e.g. alternative bindings for things like @, *, (, { require simulating pressing shift — and they still won't work right for many people because a lot of non-US layouts move these characters around). May still be the best option for many people though.

I also rely heavily on a numeric keypad. Will there be a matching, equally programmable keypad to go with it? Or is there an existing project that covers that base?
I use the right side of my ErgoDox as a a numpad, and it works great (also means I can get F-keys on the Ergo). Have a look here (you'll need key binding software): https://github.com/dhardy/keyboard/blob/master/cyborg16#L50

I think you are mis-interpreting AcidFire's solution.

IIUC, I believe AcidFire intends his boards to be programmable/firmware driven so I don't think your requirements are an issue.  You can look at the source code, configure the behavior that you prefer, compile, load the firmware onto the board, and use.  If you are not technical, you will be able to use the firmware revisions that other developers come up with. 

Firmware-driven solutions tend to be very low level (essentially at or right above the driver level) so you are rarely limited with weirdness that you may get with bindings in standard remapping software (none of this requiring a shift-key for * garbage).

AFAIK, you typically are only limited by the hardware/standards...
⌨White Blank HHKB P2 ⌨Filco TKL SA MXRed
Interests: ⌨AcidFire's Board ⌨Kinesis Advantage LF

Offline tups

  • Posts: 21
Re: AcidFire's modular keyboard system - Nexus [In Development]
« Reply #1099 on: Thu, 13 March 2014, 08:53:38 »
AFAIK, you typically are only limited by the hardware/standards...

Which, as I understand it, is a problem: they way a keyboard communicates with a computer using the standard USB HID standard (or for that matter, PS/2) is to report the scan codes of the keys which have been pressed or released — so, for example, a keyboard can report that "shift" was pressed, "2" pressed, then "2" released (actually, the scan codes for "shift" and "2" not the key mapping) — but depending on keyboard layout shift+2 may mean " or may mean @ (or maybe something else).

Working higher up the chain with whatever software the OS uses to map scan codes to characters doesn't have this problem, and additionally allows characters not usually found on keyboards (€, —, →, ∋, α, ζ, ≥, ß, ... : a small sample of what is on my keyboard).