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geekhack Marketplace => Interest Checks => Topic started by: T0mb3ry on Tue, 21 March 2017, 15:08:48

Title: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 21 March 2017, 15:08:48
Easy people. I start it slowly and will introduce time after time another kits. Nothing will be left out just give me some time.

This is quite big project, but i got not so much time - thus i start that IC so early.

Some answers for obvious questions:
Dropdate? - Summer... Late July or August.
When it will be made? - Soon. Sooner as you might think, thus you can keep the jokes about SPs leadtime for yourself.

For the start i'll show you some basics. The kits are self explaining. If you wonder why the modifier kits are so huge, well the few bucks more will not hurt and you got no problems to throw these modifiers on any basic board (from 60% up to tkl).
(http://i.imgur.com/2j48xbZ.png)
(http://i.imgur.com/qoM85PQ.png)
(http://i.imgur.com/WdNYc3J.png)
(http://i.imgur.com/JqPGpsf.png)
(http://i.imgur.com/xJF8GtB.png)
(http://i.imgur.com/1y9XaeW.png)
(http://i.imgur.com/IYmzJWu.png)
(http://i.imgur.com/J3IXrRl.png)
(http://i.imgur.com/B9kiPjE.png)
(http://i.imgur.com/kb6HRb6.png)
(http://i.imgur.com/ovGXfCa.png)
(http://i.imgur.com/sJ4zKoP.png)
(http://i.imgur.com/WcdJgdY.png)
(http://i.imgur.com/OPHF76P.png)
(http://i.imgur.com/cyh1MGv.png)
(http://i.imgur.com/eWdpF02.png)
(http://i.imgur.com/MM83yAV.png)
(http://i.imgur.com/rYEnF4u.png)
(http://i.imgur.com/aujxx5q.png)
(http://i.imgur.com/posgyRK.png)
(http://i.imgur.com/OIIFPz9.png)
(http://i.imgur.com/k1QEbjh.png)
(http://i.imgur.com/3Htfqsc.png)
(http://i.imgur.com/jyTIrkj.png)
(http://i.imgur.com/nfAw57m.png)
(http://i.imgur.com/RY5Shhe.png)
(http://i.imgur.com/oQg2Sf6.png)
(http://i.imgur.com/GQLbn2h.png)
(http://i.imgur.com/Pue8MrR.png)
(http://i.imgur.com/10vRpeD.png)

Thanks for reading! :)

Title: Re: [IC] SP-SA Carbon Round 2
Post by: romevi on Tue, 21 March 2017, 15:11:04
You still working on a full Unique0rn mod set?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 21 March 2017, 15:14:57
You still working on a full Unique0rn mod set?
Not yet got Yuri and SA Carbon right now. Later probably. I also dont know if i can handle another keyset project since the developing takes too much time (you know i do always extras :) ).
Title: Re: [IC] SP-SA Carbon Round 2
Post by: iNViSiBiLiTi on Tue, 21 March 2017, 15:22:19
Will there be orange alphas again? I think Beige + Bone and Orange + Mods would be super dope. 
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 21 March 2017, 15:24:07
Will there be orange alphas again? I think Beige + Bone and Orange + Mods would be super dope. 

It says so right under the bone modifier image  :rolleyes:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: RyuDragoon on Tue, 21 March 2017, 15:34:36
Could you please inform me on the person who created those mocks for you? Could you also provide the name of said mockups? Thanks in advance!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: aznreaper on Tue, 21 March 2017, 15:39:58
Definitely interested, glad to see another round coming. Will this set be done through Massdrop again?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vigrith on Tue, 21 March 2017, 15:43:23
In.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Cas on Tue, 21 March 2017, 15:54:19
In  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Mr_BeastQuake on Tue, 21 March 2017, 16:00:15
Will be in. What are the Scroll and Caps Lock with a single line? I haven't seen legends like those (at least to my knowledge) and was mildly curious if it's supposed to be representative of a bond-line ethane or something. Probably the #1 cap I loved from the original set was the Periodic Table C on the main alphas. I really hope that returns.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zslane on Tue, 21 March 2017, 16:01:34
I believe those are lensed keycaps.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 21 March 2017, 16:09:10
Will be in. What are the Scroll and Caps Lock with a single line? I haven't seen legends like those (at least to my knowledge) and was mildly curious if it's supposed to be representative of a bond-line ethane or something. Probably the #1 cap I loved from the original set was the Periodic Table C on the main alphas. I really hope that returns.

Those single lines on scroll and capslock display just the LED window placement. Sorry did not wanted to confuse.

As i said the previous novelties will be available again. However in the next update iteration i will add to alphas and its extension the periodic table c key, which is one of the signature keys of carbon keyset. Wanted to do this anyway...

Could you please inform me on the person who created those mocks for you? Could you also provide the name of said mockups? Thanks in advance!

I do the mockups by myself. The keys are based (actually not more) on SPs mockups but they are heavily modified and normalized.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ski_ on Tue, 21 March 2017, 16:20:41
I'll be in for it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: iNViSiBiLiTi on Tue, 21 March 2017, 16:23:37
Will there be orange alphas again? I think Beige + Bone and Orange + Mods would be super dope. 

It says so right under the bone modifier image  :rolleyes:

ssshhhhhhh am dumb. 
Title: Re: [IC] SP-SA Carbon Round 2
Post by: riktors on Tue, 21 March 2017, 16:32:16
In
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Traveler on Tue, 21 March 2017, 16:33:53
If this was GMK I would jump on board in a heartbeat. I have too many SA keysets but in truth I might buckle and buying this one too.

Just to make sure, when you say "Orange alphas, iso, 40%, novelties yada yada +" that includes Numpad too, correct? I would likely be putting this on a 96 key board.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 21 March 2017, 16:37:46
If this was GMK I would jump on board in a heartbeat. I have too many SA keysets but in truth I might buckle and buying this one too.

Just to make sure, when you say "Orange alphas, iso, 40%, novelties yada yada +" that includes Numpad too, correct? I would likely be putting this on a 96 key board.

GMK Carbon will probably happen next year.

One of the yadas is definitely an extended (thinking of 1800 support) numpad kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: bkw1209 on Tue, 21 March 2017, 16:41:27
IN !!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Tue, 21 March 2017, 16:48:34
Looks great. I love the modifier set, things like the 1.75 shift have become incredibly useful so be good to have future layouts covered.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zslane on Tue, 21 March 2017, 16:51:40
I have too many SA keysets...

Any you'd care to sell so you'll have just the right amount of SA keysets remaining? :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 21 March 2017, 17:02:02
Sneaky update. Fixed some errors and added Periodic Table C key to alphas and its extension.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: msilvv on Tue, 21 March 2017, 17:43:10
This is proving to be an excellent year for both 65% boards and my favourite keysets, with all these remakes. Hopefully I'll have the bread to get in on this one!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: LDobler on Tue, 21 March 2017, 17:58:49
uniform alphas :eek:

Gesendet von meinem SM-G920F mit Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: jebbra on Tue, 21 March 2017, 19:22:57
If you provide 1.75u on the base mod, better give the 1u fn too  :cool:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dollarkoin on Tue, 21 March 2017, 19:39:06

When it will be made? - Soon. Sooner as you might think, thus you can keep the jokes about SPs leadtime for yourself.


Am I reading this wrong, or did you just imply you were going to have it produced faster than the several months it takes nowadays?
If so, oooooh boy.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ricyuyc on Tue, 21 March 2017, 19:42:34
If you provide 1.75u on the base mod, better give the 1u fn too  :cool:
+1
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breckstar on Tue, 21 March 2017, 21:20:12
1.75u shift in default mods ... doing God's work here
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vigrith on Tue, 21 March 2017, 21:38:54
1.75u shift in default mods ... doing God's work here

Word
Title: Re: [IC] SP-SA Carbon Round 2
Post by: MythicalWagyu on Tue, 21 March 2017, 22:00:20

When it will be made? - Soon. Sooner as you might think, thus you can keep the jokes about SPs leadtime for yourself.


Am I reading this wrong, or did you just imply you were going to have it produced faster than the several months it takes nowadays?
If so, oooooh boy.

I think the SP SA queue is backed up into 2018, so T0mb3ry must've already put down a deposit or worked something out with them. Definitely exciting news!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Puddsy on Tue, 21 March 2017, 22:02:05
SA queue is super backed up.

You should run it in DSA or DCS.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: BlackInk on Tue, 21 March 2017, 22:39:50
This Or Yuri? Nvm im selling my kidneys for these sets
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ChitownM2 on Tue, 21 March 2017, 22:45:44
100% in on this. I can't wait :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Tue, 21 March 2017, 22:51:50
Yessss. Already own enough SA Carbon kits to outfit a 65% and a TKL but i'm always down for more. 

I know this might not be a popular choice but I'd definitely love to see some newer kits ran either in addition to older kits or in place of them.  For example it'd be nice to see an Orange modifier kit where its carbon-grey legends on an orange key, or some newer alphas such as cream legends on grey or orange legends on grey.  On the novelty front I know you said new novelties, but I'd also like to see some of the older novelties updated. I love using the graphene enter novelty also as a left shift key but just wish we could get one in R4, I also love using the graphene 2u novelty as my backspace key but wish it came in R1.

TL:DR things i'd like to see
R4 Graphene Left shift
R1 Graphene Backspace
Orange Modifiers
Cream on Grey / Orange on Grey Alphas
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yasintahir on Tue, 21 March 2017, 23:11:11
YASSSSSS this is what i'm waiting so long....
Will you add spacebar kit for 3u and split (2,25u-2,75u) please ?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: pcend on Tue, 21 March 2017, 23:34:51
To be honest , I've been waiting this GB for a long time.
I really like the colorway and novelties of this keyset.
No doubt, the restart of SA Carbon keyset is an explosive news in the circle of keycaps.
I think maybe you can add some new novelty keys in this new GB. Just 1 or 2 is good.
I can hardly wait.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vadurr on Wed, 22 March 2017, 00:09:35
I WILL NOT SLEEP ON THIS AGAIN!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zoomwalt on Wed, 22 March 2017, 00:48:42
Just take my money
Title: Re: [IC] SP-SA Carbon Round 2
Post by: shanghigh on Wed, 22 March 2017, 01:53:46
I'm in
Title: Re: [IC] SP-SA Carbon Round 2
Post by: VereChi on Wed, 22 March 2017, 02:12:04
Thank you Tom!
Thanks for bring this set back to community again!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: longtran1568 on Wed, 22 March 2017, 02:34:02
SA queue is super backed up.

You should run it in DSA or DCS.


Big no no. Who use DCS? This drop is happening because SA Carbon is so desirable that it needs to happens again.

DSA IMO is horrible for typing. I only use Cherry and sculpted SA.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: VereChi on Wed, 22 March 2017, 02:43:15
SA queue is super backed up.

You should run it in DSA or DCS.


Big no no. Who use DCS? This drop is happening because SA Carbon is so desirable that it needs to happens again.

DSA IMO is horrible for typing. I only use Cherry and sculpted SA.

Chinese vendor just done a FAKE DSA Carbon groupbuy recently...
https://world.taobao.com/item/543145791142.htm?spm=a312a.7700714.0.0.xiBjPK#detail
Title: Re: [IC] SP-SA Carbon Round 2
Post by: longtran1568 on Wed, 22 March 2017, 02:49:13
Chinese vendor just done a FAKE DSA Carbon groupbuy recently...
https://world.taobao.com/item/543145791142.htm?spm=a312a.7700714.0.0.xiBjPK#detail

And they support lots of different layouts too, even Minila Air :O

Taihao also recently released their own set with Carbon color. I think it's about time the true SA Carbon is ran again.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: chien198x on Wed, 22 March 2017, 03:02:48
So Koollllll.......

Gửi từ X909 của tôi bằng cách sử dụng Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: fatpolomanjr on Wed, 22 March 2017, 03:42:19
Excited for a 40% kit! Though Carbon is not really my jam, I do respect this beautiful and classic keyset. I know it would make a lot of ortholinear people happy.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Wed, 22 March 2017, 03:50:55
Finally!

Really looking forward to that set, although I might have to get rid of some stuff.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: wongie on Wed, 22 March 2017, 04:36:58
I'm all in. SA carbon was the first set that I truly coveted and still do.

That said I'm sure at some point last year you were perhaps toying with the idea of XDA Carbon instead of DSA. Is that still a possibility in future?

Also, "bone" modifiers? Will there be a Patrick Bateman novelty key included?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: JamesOFarrell on Wed, 22 March 2017, 05:33:24
I will be in on this. I don't think I've seen a set I like more than Carbon.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: drakeonyou on Wed, 22 March 2017, 06:04:40
whoa
Title: Re: [IC] SP-SA Carbon Round 2
Post by: condekind on Wed, 22 March 2017, 07:08:02
3u spacebar in a spacebar kit (or modifiers) would be awesome, considering the z70 drop shipping in April :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Wed, 22 March 2017, 07:48:59
100% in, unless it's announced that gmk carbon r2 will have orange alphas.. then I'm only 98% in.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Wed, 22 March 2017, 07:53:15
Big time hype for this, SA Carbon was what got me to look into and start ordering custom keycap sets as well as a Novatouch and JTK sliders for some of my other topre boards.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: merlin64 on Wed, 22 March 2017, 09:39:41
I got in on the first round, but for some reason didn't have the right keyboard + switch combination to really appreciate SA. So I sold my set for cheap....and now I highly regret it. This might be my chance to redeem myself.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: jebbra on Wed, 22 March 2017, 09:46:11
I got in on the first round, but for some reason didn't have the right keyboard + switch combination to really appreciate SA. So I sold my set for cheap....and now I highly regret it. This might be my chance to redeem myself.

What do you think the right keyboard and switch combo which can make you appreciate SA?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: bmmcwhirt on Wed, 22 March 2017, 09:59:07
Since this is a work in progress I want to point out there is no 175 R3 Control key which I know I and many others would appreciate.

I have been waiting for this. I knew from rumors it was going to be a June/July things so those rumors were fairly accurate with you predicting a July/Aug launch.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Kafka on Wed, 22 March 2017, 10:21:50
I think alpha's plus bone mods would look great. I wanna see a carbon board with no orange haha.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 22 March 2017, 11:48:03
100% in, unless it's announced that gmk carbon r2 will have orange alphas.. then I'm only 98% in.

Confirm you are only 98% in.

3u spacebar in a spacebar kit (or modifiers) would be awesome, considering the z70 drop shipping in April :)
Since this is a work in progress I want to point out there is no 175 R3 Control key which I know I and many others would appreciate.

Both keys belong into exotic kit not to base modifiers.

That said I'm sure at some point last year you were perhaps toying with the idea of XDA Carbon instead of DSA. Is that still a possibility in future?

Me toying with a pbt? I dont like pbt produced nowadays. Too rough too dry. Does not feel good to me. Not worth to develop for. Good ABS > all PBT you can get produced nowadays.

Also, "bone" modifiers? Will there be a Patrick Bateman novelty key included?

Bone as naming was chosen due to the agressive nature of Carbon keyset. But i dig the scene with the cards and the bone color  :)) Well the beige used in carbon is bone/ivory color. There will be another kit with bones in its name. But these bones will get another meaning.


Title: Re: [IC] SP-SA Carbon Round 2
Post by: merlin64 on Wed, 22 March 2017, 12:27:26
I got in on the first round, but for some reason didn't have the right keyboard + switch combination to really appreciate SA. So I sold my set for cheap....and now I highly regret it. This might be my chance to redeem myself.

What do you think the right keyboard and switch combo which can make you appreciate SA?

At the time, I only had Cherry MX Brown and Gateron Black based boards. I didn't start appreciating how SA's felt until I put a vintage MX clear stem + 65g Korean spring keyboard together. Didn't enjoy them on the Gateron Blacks, but only sorta enjoyed them on the Cherry MX Brown. Figured for such an expensive keycap set, if I didn't enjoy them, I might as well sell.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: SpecTP on Wed, 22 March 2017, 14:41:47
I'd be in for an ergodox set
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Wed, 22 March 2017, 14:45:40
I'm So in for an 1800 set.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Rob27shred on Wed, 22 March 2017, 14:58:17
I might be down for a set. I'm still kicking myself for passing on GMK Carbon & should be getting my 1st SA set soon (Godspeed). If I like SA I'll be in, just don't want to say for sure since I have not used SA yet.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: wongie on Wed, 22 March 2017, 15:54:12

That said I'm sure at some point last year you were perhaps toying with the idea of XDA Carbon instead of DSA. Is that still a possibility in future?

Me toying with a pbt? I dont like pbt produced nowadays. Too rough too dry. Does not feel good to me. Not worth to develop for. Good ABS > all PBT you can get produced nowadays.


Seems I remembered wrong, did a bit of digging but now found your original reply;  it was actually devlin Q that you said you were considering (https://www.reddit.com/r/MechanicalKeyboards/comments/58y5jy/sa_and_gmk_carbon_photato/d946rii/). That still a possibility?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 22 March 2017, 15:59:40

That said I'm sure at some point last year you were perhaps toying with the idea of XDA Carbon instead of DSA. Is that still a possibility in future?

Me toying with a pbt? I dont like pbt produced nowadays. Too rough too dry. Does not feel good to me. Not worth to develop for. Good ABS > all PBT you can get produced nowadays.


Seems I remembered wrong, did a bit of digging but now found your original reply;  it was actually devlin Q that you said you were considering (https://www.reddit.com/r/MechanicalKeyboards/comments/58y5jy/sa_and_gmk_carbon_photato/d946rii/). That still a possibility?

Probably. But i need to hold these keys in my hands first. Depending on quality i might consider this as probable profile.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: RominRonin on Wed, 22 March 2017, 16:09:33
Great news, some questions:
Will there be Apple modifiers?
Will there be media keys?
Will there be *drum roll* Colemak homing keys?

 ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 22 March 2017, 16:19:53
Great news, some questions:
Will there be Apple modifiers?
Will there be media keys?
Will there be *drum roll* Colemak homing keys?

 ;D

Will there be Apple modifiers? yes
Will there be media keys? Will think about it. Though you will have so many novelties dont know if you' need this really... but its a good suggestion and i will look into it.
Will there be *drum roll* Colemak homing keys? There will be previous DC kit which is 1234 profiled. But as you have seen there is the alphas extension which allows actually uniform (3333 profile) colemak btw dvorak placement. Despite the real purpose of the alphas extension is to allow you to mix Carbon alphas with any SA set (regardles of its profile configuration), i've already added homing keys for uniform dvorak and colemak layout.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: RominRonin on Wed, 22 March 2017, 16:39:50
Thanks.

My short-sighted recommendation for media keys would be volUp, volDown, Mute, Play/pause, Next, Previous, brightnessUp, brightnessDown. I'm sure there are more possibilities, but those are the ones that would make me happy ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kamisamamizu on Wed, 22 March 2017, 16:58:52
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kbwarrior on Wed, 22 March 2017, 17:09:16
In!

Looks great so far.

Optionally, a blank cream/sand colored 1.75 R4 key would be great. I could use three of those.

The uniform option for dvorak is good news, but quietly I'm still hoping for a sculpted dvorak or colrak option. :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 22 March 2017, 17:18:50
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!

Hello and welcome to geekhack!

Honestly i dont know if i will support south european languages. The thing is the scene in europe is pretty small and most of them switched anyway to us ansi (like me). I will definitely support norde this time but about south europe i dont know. If you got 25 people who want to participate on this drop, then i can develop a south eu kit for you. Keep in mind even norde kit has struggle to reach its moq.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Wed, 22 March 2017, 17:18:52
Can you make sure UK ISO is its own kit like usual? I know on R1 the Int kit was very big and expensive so it'd be good to avoid having to buy a large set to get my keys!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 22 March 2017, 17:23:16
Can you make sure UK ISO is its own kit like usual? I know on R1 the Int kit was very big and expensive so it'd be good to avoid having to buy a large set to get my keys!

UK kit belongs into norde, same as it was done in GMK intl kit. You should help your iso fellows and they shall help you to reach moq.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Wed, 22 March 2017, 17:26:05
Can you make sure UK ISO is its own kit like usual? I know on R1 the Int kit was very big and expensive so it'd be good to avoid having to buy a large set to get my keys!

UK kit belongs into norde, same as it was done in GMK intl kit. You should help your iso fellows.
That's sad to hear, no other SA set bundles the UK kit into a larger set. The UK kit is popular enough to stand up on its own and it's far smaller than things like a norde kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Wed, 22 March 2017, 17:54:24
Can you make sure UK ISO is its own kit like usual? I know on R1 the Int kit was very big and expensive so it'd be good to avoid having to buy a large set to get my keys!

UK kit belongs into norde, same as it was done in GMK intl kit. You should help your iso fellows.
That's sad to hear, no other SA set bundles the UK kit into a larger set. The UK kit is popular enough to stand up on its own and it's far smaller than things like a norde kit.
Just think of it that way: With your support, it will be much easier to hit MOQ on the intl. kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johnthedong on Wed, 22 March 2017, 17:58:58
In for a set - just tried to buy a SA Carbon set at MM, was late for 2 mins and it was gone.  :( :( :(
Desperately trying to get my hands on a set (or GMK Carbon novelties) as my custom is coming soon...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Lisinge on Wed, 22 March 2017, 19:03:08
Please tell me you are gonna do the ergodox kit. If so im so in
Title: Re: [IC] SP-SA Carbon Round 2
Post by: AdamEdmonds on Wed, 22 March 2017, 20:17:07
Interested.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: numerofour on Wed, 22 March 2017, 22:16:06
Is there any chance of adding an orange "Return" keycap with white legends in the Bone mods?


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: palindrome on Thu, 23 March 2017, 00:28:05
I could be talked into this.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: gzprime on Thu, 23 March 2017, 00:35:06
The Bone on Grey modifiers look super nice. Great work! My only input would be that it would be nice if you offered all Bone on Grey modifiers, to keep the dark classy, look.

An ideal world would be both color options, just like the default modifiers with F5-F8.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: loar on Thu, 23 March 2017, 03:15:46
My body is ready
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kru20o1 on Thu, 23 March 2017, 09:16:34
Carbon is what got me into mech keyboards. I will definitely buy regardless if it's SA or GMK to replace my WASD v2 keys.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breckstar on Thu, 23 March 2017, 10:03:16
Maybe it is just me but I think the Bone Mods could use white on orange return and arrow keys to match the lonely orange esc. Possible to get 1.5u R2 delete in base mods? I always feel like split backspace and 1.5u'ers get shafted into buying a $50 pack to get them :/
Title: Re: [IC] SP-SA Carbon Round 2
Post by: meanderingthalweg on Thu, 23 March 2017, 10:13:26
I agree with including White-on-Orange return and arrow keys in the bone mods! 
Even better... make the orange alphas White-on-Orange!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Thu, 23 March 2017, 10:46:51
Any chance you can include some 1u r4 keys for the rise of 65% boards? Alt, ctrl, fn, code/winkey?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ojrask on Thu, 23 March 2017, 11:01:12
If the price is sane I would be up for an ISO Nordic TKL compatible purchase. That would be Alpha set, Modifier set, ISO set, and International set I presume? Any idea what this would cost me?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Thu, 23 March 2017, 11:23:10
If the price is sane I would be up for an ISO Nordic TKL compatible purchase. That would be Alpha set, Modifier set, ISO set, and International set I presume? Any idea what this would cost me?

There would be a international kit that would include the keys needed. This would be purchased on top of the alphas and mods of your choice. 

Base+mods+tsafox+novelties cost me 123$ before shipping for SA chocolatier to give you an idea but prices might have gone up or might not hit the same sale levels, which brings the price of the kits down.


Title: Re: [IC] SP-SA Carbon Round 2
Post by: pattulus on Thu, 23 March 2017, 11:26:02

GMK Carbon will probably happen next year.


In that case, I might wait it out and cross my fingers for awesome GMK extras like Colmak and Ergodox kits. Looking forward to those with Yuri.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: _joe_king on Thu, 23 March 2017, 14:50:46
innit :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ski_ on Thu, 23 March 2017, 16:40:49
Please tell me you are gonna do the ergodox kit. If so im so in
+1.  :-)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Thu, 23 March 2017, 18:25:21
+1 on the ergodox set please, but I am getting alphas, standard modifiers, novelties whether or not ergodox makes it in.  Missed out on this last time, and I have been eagerly awaiting its return.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: frarees on Thu, 23 March 2017, 18:55:37
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!

Hello and welcome to geekhack!

Honestly i dont know if i will support south european languages. The thing is the scene in europe is pretty small and most of them switched anyway to us ansi (like me). I will definitely support norde this time but about south europe i dont know. If you got 25 people who want to participate on this drop, then i can develop a south eu kit for you. Keep in mind even norde kit has struggle to reach its moq.

I'd be in for that EU West kit :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: donRIT on Fri, 24 March 2017, 12:15:33
In for my Planck!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: _rubik on Fri, 24 March 2017, 16:06:16
YASSSSSS this is what i'm waiting so long....
Will you add spacebar kit for 3u and split (2,25u-2,75u) please ?

This. I would love to see this run with options for split space boards... I would love to see this run period. No way am I sleeping on it again.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ghostdeini on Fri, 24 March 2017, 17:22:52
Woohoo, it's happening! In R4, I'd love to see a 1u FN key to go along with the 1.75u Shift.

Could this end up being the best-selling Massdrop release yet? Over 5000 people have registered their interest in a re-release!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 24 March 2017, 18:05:14
Update.

Modifiers kits:
- Added hhkb look a like support (duck viper etc.). See row 2 delete and row 3 control keys.
- Added missing row 4 1u mods (alt, func, ctrl).
- Bone modifiers: changed beige on orange escape to gray on orange.
(http://i.imgur.com/mnNvGP3.png)
(http://i.imgur.com/8naFuYc.png)

Alphas:
- Added hhkb look a like support. See row 1 "|\" key.
Note: These are the main Carbon alphas. These will be supported 100% through all the child deals. The other alphas (orange and adaptive) are specific and optional, thus these will be supported only to some extent. Its important for me to give you as many choices as possible, but i think we should keep it real and do not allow the kits to blow up, just to support all the options. These are the main alphas they got all the support and everything else is optional.
(http://i.imgur.com/ctJ4PbN.png)

New "Old" DC kit:
(http://i.imgur.com/QPq810n.png)

Adaptive Alphas (former Alphas extension) [OPTIONAL!!!]
The general idea behind these alphas was previously different. It was supposed to work as extender kit - to extend the main alphas so they could be mixed with other sets with differen profile constelations.
However things have changed and these adaptive alphas can be used as stand alone alphas for profile constelations of 2333 and 3333 (uniform). To get any possible profile constelation you still need to get both alphas.
But thats the main idea now? Well i've talked with jack humbert back in the day and he told me about the preference for an uniform (3333) profile on a planck keyboard. This time i'd like to support this idea and i want still give atleast a support for a default profiled (2343) planck layout. So in order to get an uniform planck you need to get Adaptive Alphas and 40% kit. To get a profiled planck you need to get the standard alphas and 40% kit. Important: Again you need to keep in mind that the profiled planck supports only the default layout of the planck. With uniform planck you get all the freedom to map each key as you want even exotics like dvorak and colemak (thus i've added also dc homing keys ;) ).
(http://i.imgur.com/Cz270KI.png)

Did i mentioned 40% kit?

40%: (that kit screams to be called vodka)
Supports profiled (2343 default layout) and unform (3333 any layout) planck.
Supports also Van, JD40 and JD45 (all profiled 2343) layouts.
(http://i.imgur.com/jBKOjhD.png)

Since its obvious somebody will ask it: the ergodox kit will support only full profiled alphas.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Fri, 24 March 2017, 19:01:47
Gooood news! I really like that the fact that you try to include everything feasible while still keeping the cost in mind.

I need this set. And the add ons. Modifiers too.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: gadzkun on Fri, 24 March 2017, 19:14:54
cant wait to see exotic kit for minila compatibility :p
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ihalatch on Fri, 24 March 2017, 20:23:11
In for one of everything.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Fri, 24 March 2017, 22:01:30
Mmmm 40% kit with orange alphas on my neon orange let's split.. yes please.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ghostdeini on Fri, 24 March 2017, 22:05:35
After seeing the latest changes, I'm officially on board. I'm incredibly excited to see the return of this set, it is just SO iconic.

Now I get to daydream about which novelties will return, and if we will see any new ones for this go around!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ChitownM2 on Fri, 24 March 2017, 22:16:28
This is going to cost me a fortune because I can tell already that I'm going to end up with one of everything. Probably end up covering two boards with all this stuff :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: need on Fri, 24 March 2017, 23:02:57
cant wait to see exotic kit for minila compatibility :p

+ 1

We need a 2u shift
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Fri, 24 March 2017, 23:20:07
Thanks for 1u row 4 keys. Now do I try to buy left over on monday from massdrop or just wait for this??
Title: Re: [IC] SP-SA Carbon Round 2
Post by: punksinatra on Sat, 25 March 2017, 07:46:32
Will be in for what I do not currently have.. numpad, novelties, orange alphas, some weird sized caps for weird layout keyboards if it gets produced
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kbwarrior on Sun, 26 March 2017, 13:26:10
Hooray for the DC kit and sculpted dvorak!
You just made my day and a couple more people's, I'm sure  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PolarKen on Mon, 27 March 2017, 04:28:20
I'm in!! OMG I have been waited for so long. At the time of first drop, I was still newbie that think the Keycap set was too expensive.

I regret until today. Would like to grab one!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yokken on Mon, 27 March 2017, 08:51:06
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Mon, 27 March 2017, 09:00:01
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.

Had base + orange alphas in my cart but decided just to wait for r2 instead because I need compatibility kits. Although kind of regretting not just getting orange alphas + Planck for my let's split kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: cursedpillow on Mon, 27 March 2017, 09:02:07
this is a dream come true, oj rig and mkb theme <3
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Kavik on Mon, 27 March 2017, 09:07:00
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.

Had base + orange alphas in my cart but decided just to wait for r2 instead because I need compatibility kits. Although kind of regretting not just getting orange alphas + Planck for my let's split kit.

SA Carbon and VE.A were the two things I really wanted from Massdrop's Yanbo's Closet thingy today, but I passed on both. I even got to work early today so that I could snag one of the 4 VE.As, but, when I saw the $419 price tag and then another ~$150-ish for the keycaps in my cart, I just couldn't pull the trigger (I knew it would be around that price, but actually clicking "Join Drop" was harder than I thought). Glad there's going to be a round 2 of SA Carbon so that I don't feel quite as bad for letting it go (if I'd even been able to get the right kits). Oh, well, at least I still have money now.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: merintil on Mon, 27 March 2017, 09:17:57
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.

Had base + orange alphas in my cart but decided just to wait for r2 instead because I need compatibility kits. Although kind of regretting not just getting orange alphas + Planck for my let's split kit.

SA Carbon and VE.A were the two things I really wanted from Massdrop's Yanbo's Closet thingy today, but I passed on both. I even got to work early today so that I could snag one of the 4 VE.As, but, when I saw the $419 price tag and then another ~$150-ish for the keycaps in my cart, I just couldn't pull the trigger (I knew it would be around that price, but actually clicking "Join Drop" was harder than I thought). Glad there's going to be a round 2 of SA Carbon so that I don't feel quite as bad for letting it go (if I'd even been able to get the right kits). Oh, well, at least I still have money now.

I'm in the same boat as you. I am really glad that there will be a R2 for SA Carbon, and I don't feel too bad for missing out on the Yanbo sale.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: KnightDX on Mon, 27 March 2017, 09:24:59
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.

Had base + orange alphas in my cart but decided just to wait for r2 instead because I need compatibility kits. Although kind of regretting not just getting orange alphas + Planck for my let's split kit.

SA Carbon and VE.A were the two things I really wanted from Massdrop's Yanbo's Closet thingy today, but I passed on both. I even got to work early today so that I could snag one of the 4 VE.As, but, when I saw the $419 price tag and then another ~$150-ish for the keycaps in my cart, I just couldn't pull the trigger (I knew it would be around that price, but actually clicking "Join Drop" was harder than I thought). Glad there's going to be a round 2 of SA Carbon so that I don't feel quite as bad for letting it go (if I'd even been able to get the right kits). Oh, well, at least I still have money now.

I'm in the same boat as you. I am really glad that there will be a R2 for SA Carbon, and I don't feel too bad for missing out on the Yanbo sale.

I missed out on the Yanbo sale too, very sad ; but came here and sure enough round 2!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kimbles on Mon, 27 March 2017, 11:16:05
I'm in for sure, just started getting into keycaps and I have to say that this is by far the most appealing one.. Weird question but is there any room to add any keys to the modifier kit? Specifically speaking my keyboard requires a R4 x 1.75u FN key.. would that be a possibility at all?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Mon, 27 March 2017, 11:21:11
I'm in for sure, just started getting into keycaps and I have to say that this is by far the most appealing one.. Weird question but is there any room to add any keys to the modifier kit? Specifically speaking my keyboard requires a R4 x 1.75u FN key.. would that be a possibility at all?

What board would that be for? Sounds super nieche and I would guess a Novelty key will accomodate you for this.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kimbles on Mon, 27 March 2017, 11:37:15
I'm in for sure, just started getting into keycaps and I have to say that this is by far the most appealing one.. Weird question but is there any room to add any keys to the modifier kit? Specifically speaking my keyboard requires a R4 x 1.75u FN key.. would that be a possibility at all?

What board would that be for? Sounds super nieche and I would guess a Novelty key will accomodate you for this.

It's a Chinese 96 key layout board. Not sure if it has a brand name to be honest with you. I think I will look into the novelty keyset add-on.. thanks for the suggestion.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: potatobot on Mon, 27 March 2017, 11:39:27
uniform r3 please go for it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Mon, 27 March 2017, 11:43:23
I'm in for sure, just started getting into keycaps and I have to say that this is by far the most appealing one.. Weird question but is there any room to add any keys to the modifier kit? Specifically speaking my keyboard requires a R4 x 1.75u FN key.. would that be a possibility at all?

What board would that be for? Sounds super nieche and I would guess a Novelty key will accomodate you for this.

It's a Chinese 96 key layout board. Not sure if it has a brand name to be honest with you. I think I will look into the novelty keyset add-on.. thanks for the suggestion.

The only two 1.75u keys I know of in any 96key are Capslock and Right Shift, odd layout!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 27 March 2017, 13:25:00
The SALT on rmk is real. Its clear all the sets sold today in "Yanbo's Closet" were leftovers from previous GB, so it was first come first serve. There was no intention to trigger somebody. They've just sold that they got. Its very well known that in this hobby you have to bring some patiency. I am sure all the sets featured in that sale will be running some day again like Carbon does. Just be patient.

It's a Chinese 96 key layout board. Not sure if it has a brand name to be honest with you. I think I will look into the novelty keyset add-on.. thanks for the suggestion.

Only exotic kit probably.

uniform r3 please go for it.

Nope. There are adaptive alphas and thats it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: traktor on Mon, 27 March 2017, 16:18:22
Gorgeous set! Would be nice to have support for the Planck grid layout in the 40% set. It is missing a 1u space.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Mon, 27 March 2017, 16:29:59
What sets would I need to achieve full coverage on a Leopold FC980M?

Update.

Modifiers kits:
- Added hhkb look a like support (duck viper etc.). See row 2 delete and row 3 control keys.
- Added missing row 4 1u mods (alt, func, ctrl).
- Bone modifiers: changed beige on orange escape to gray on orange.
Show Image
(http://i.imgur.com/mnNvGP3.png)

Show Image
(http://i.imgur.com/8naFuYc.png)


Alphas:
- Added hhkb look a like support. See row 1 "|\" key.
Note: These are the main Carbon alphas. These will be supported 100% through all the child deals. The other alphas (orange and adaptive) are specific and optional, thus these will be supported only to some extent. Its important for me to give you as many choices as possible, but i think we should keep it real and do not allow the kits to blow up, just to support all the options. These are the main alphas they got all the support and everything else is optional.
Show Image
(http://i.imgur.com/ctJ4PbN.png)


New "Old" DC kit:
Show Image
(http://i.imgur.com/QPq810n.png)


Adaptive Alphas (former Alphas extension) [OPTIONAL!!!]
The general idea behind these alphas was previously different. It was supposed to work as extender kit - to extend the main alphas so they could be mixed with other sets with differen profile constelations.
However things have changed and these adaptive alphas can be used as stand alone alphas for profile constelations of 2333 and 3333 (uniform). To get any possible profile constelation you still need to get both alphas.
But thats the main idea now? Well i've talked with jack humbert back in the day and he told me about the preference for an uniform (3333) profile on a planck keyboard. This time i'd like to support this idea and i want still give atleast a support for a default profiled (2343) planck layout. So in order to get an uniform planck you need to get Adaptive Alphas and 40% kit. To get a profiled planck you need to get the standard alphas and 40% kit. Important: Again you need to keep in mind that the profiled planck supports only the default layout of the planck. With uniform planck you get all the freedom to map each key as you want even exotics like dvorak and colemak (thus i've added also dc homing keys ;) ).
Show Image
(http://i.imgur.com/Cz270KI.png)


Did i mentioned 40% kit?

40%: (that kit screams to be called vodka)
Supports profiled (2343 default layout) and unform (3333 any layout) planck.
Supports also Van, JD40 and JD45 (all profiled 2343) layouts.
Show Image
(http://i.imgur.com/jBKOjhD.png)


Since its obvious somebody will ask it: the ergodox kit will support only full profiled alphas.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 27 March 2017, 16:41:45
What sets would I need to achieve full coverage on a Leopold FC980M?

Update.

Modifiers kits:
- Added hhkb look a like support (duck viper etc.). See row 2 delete and row 3 control keys.
- Added missing row 4 1u mods (alt, func, ctrl).
- Bone modifiers: changed beige on orange escape to gray on orange.
Show Image
(http://i.imgur.com/mnNvGP3.png)

Show Image
(http://i.imgur.com/8naFuYc.png)


Alphas:
- Added hhkb look a like support. See row 1 "|\" key.
Note: These are the main Carbon alphas. These will be supported 100% through all the child deals. The other alphas (orange and adaptive) are specific and optional, thus these will be supported only to some extent. Its important for me to give you as many choices as possible, but i think we should keep it real and do not allow the kits to blow up, just to support all the options. These are the main alphas they got all the support and everything else is optional.
Show Image
(http://i.imgur.com/ctJ4PbN.png)


New "Old" DC kit:
Show Image
(http://i.imgur.com/QPq810n.png)


Adaptive Alphas (former Alphas extension) [OPTIONAL!!!]
The general idea behind these alphas was previously different. It was supposed to work as extender kit - to extend the main alphas so they could be mixed with other sets with differen profile constelations.
However things have changed and these adaptive alphas can be used as stand alone alphas for profile constelations of 2333 and 3333 (uniform). To get any possible profile constelation you still need to get both alphas.
But thats the main idea now? Well i've talked with jack humbert back in the day and he told me about the preference for an uniform (3333) profile on a planck keyboard. This time i'd like to support this idea and i want still give atleast a support for a default profiled (2343) planck layout. So in order to get an uniform planck you need to get Adaptive Alphas and 40% kit. To get a profiled planck you need to get the standard alphas and 40% kit. Important: Again you need to keep in mind that the profiled planck supports only the default layout of the planck. With uniform planck you get all the freedom to map each key as you want even exotics like dvorak and colemak (thus i've added also dc homing keys ;) ).
Show Image
(http://i.imgur.com/Cz270KI.png)


Did i mentioned 40% kit?

40%: (that kit screams to be called vodka)
Supports profiled (2343 default layout) and unform (3333 any layout) planck.
Supports also Van, JD40 and JD45 (all profiled 2343) layouts.
Show Image
(http://i.imgur.com/jBKOjhD.png)


Since its obvious somebody will ask it: the ergodox kit will support only full profiled alphas.

Alphas + Modifiers (not bone modifiers since these are optional) + numpad kit (which is not released)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Zucchini on Mon, 27 March 2017, 18:04:56
Long time reader yet seeing this I had to jump on and make an account just to say thank you for running this again!

Question, sorry if I have missed this some place on here but will you be running the flex kit with round 2? :D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Jumie on Mon, 27 March 2017, 20:29:22
What about R4 1u Fn key?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: VereChi on Mon, 27 March 2017, 21:55:12
Is there any other SA set have legend CONTROL instead of CTRL?

I have noticed that R1 was CTRL which I think would have a better look on SA.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Mon, 27 March 2017, 22:02:05
Definitely in for base and a few compatibility kits. Managed to snag novelties and a numpad set on Massdrop today but couldn't get a base set... classic. A few cool 1u and 1.5u keys for 65%/75% compatibility (like Fn, Hack, Code, etc) would be nice, though I plan on using novelties as well so I'm hoping I'll be able to fill those gaps without having to use CONTROL and ALT.

Had base + orange alphas in my cart but decided just to wait for r2 instead because I need compatibility kits. Although kind of regretting not just getting orange alphas + Planck for my let's split kit.

SA Carbon and VE.A were the two things I really wanted from Massdrop's Yanbo's Closet thingy today, but I passed on both. I even got to work early today so that I could snag one of the 4 VE.As, but, when I saw the $419 price tag and then another ~$150-ish for the keycaps in my cart, I just couldn't pull the trigger (I knew it would be around that price, but actually clicking "Join Drop" was harder than I thought). Glad there's going to be a round 2 of SA Carbon so that I don't feel quite as bad for letting it go (if I'd even been able to get the right kits). Oh, well, at least I still have money now.

I did end up grabbing gmk carbon though 😀 lots of people complaining about everything selling out but seemed like I had plenty of time to add sa, contemplate, remove and buy gmk. Had my eye on a carbon set for a long time and this second chance at a GB price couldn't be passed up in the end.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: vtachkov on Mon, 27 March 2017, 22:08:28
I wasn't sure if I wanted to get an SA profile set, but if it's going to be Carbon then I'll take the plunge to try them out.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: alexicon on Tue, 28 March 2017, 00:52:38
so in! my money is waiting!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Tue, 28 March 2017, 01:04:54
What about R4 1u Fn key?

There is a 1u r4 Fn key maybe you looked at the old pictures.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tre3Cycl3S on Tue, 28 March 2017, 01:58:05
Just want to chime in and say that I am definitely very excited for this to be dropped again!

Knowing this also helped me greatly in getting some other keycap sets that I really want from Yanbo's closet sale today instead of focusing on getting Carbon SA.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: VereChi on Tue, 28 March 2017, 03:15:26
Hi Tom can you replace the legend CONTROL with CTRL?
Control on GMK set looks classic and pretty but CONTROL on SA set looks very crowded and overfull...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Tue, 28 March 2017, 10:39:48
What sets would I need to achieve full coverage on a Leopold FC980M?

Update.

Modifiers kits:
- Added hhkb look a like support (duck viper etc.). See row 2 delete and row 3 control keys.
- Added missing row 4 1u mods (alt, func, ctrl).
- Bone modifiers: changed beige on orange escape to gray on orange.
Show Image
(http://i.imgur.com/mnNvGP3.png)

Show Image
(http://i.imgur.com/8naFuYc.png)


Alphas:
- Added hhkb look a like support. See row 1 "|\" key.
Note: These are the main Carbon alphas. These will be supported 100% through all the child deals. The other alphas (orange and adaptive) are specific and optional, thus these will be supported only to some extent. Its important for me to give you as many choices as possible, but i think we should keep it real and do not allow the kits to blow up, just to support all the options. These are the main alphas they got all the support and everything else is optional.
Show Image
(http://i.imgur.com/ctJ4PbN.png)


New "Old" DC kit:
Show Image
(http://i.imgur.com/QPq810n.png)


Adaptive Alphas (former Alphas extension) [OPTIONAL!!!]
The general idea behind these alphas was previously different. It was supposed to work as extender kit - to extend the main alphas so they could be mixed with other sets with differen profile constelations.
However things have changed and these adaptive alphas can be used as stand alone alphas for profile constelations of 2333 and 3333 (uniform). To get any possible profile constelation you still need to get both alphas.
But thats the main idea now? Well i've talked with jack humbert back in the day and he told me about the preference for an uniform (3333) profile on a planck keyboard. This time i'd like to support this idea and i want still give atleast a support for a default profiled (2343) planck layout. So in order to get an uniform planck you need to get Adaptive Alphas and 40% kit. To get a profiled planck you need to get the standard alphas and 40% kit. Important: Again you need to keep in mind that the profiled planck supports only the default layout of the planck. With uniform planck you get all the freedom to map each key as you want even exotics like dvorak and colemak (thus i've added also dc homing keys ;) ).
Show Image
(http://i.imgur.com/Cz270KI.png)


Did i mentioned 40% kit?

40%: (that kit screams to be called vodka)
Supports profiled (2343 default layout) and unform (3333 any layout) planck.
Supports also Van, JD40 and JD45 (all profiled 2343) layouts.
Show Image
(http://i.imgur.com/jBKOjhD.png)


Since its obvious somebody will ask it: the ergodox kit will support only full profiled alphas.

Alphas + Modifiers (not bone modifiers since these are optional) + numpad kit (which is not released)

Will the numpad kit be released with this drop?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 28 March 2017, 11:20:22
Hi Tom can you replace the legend CONTROL with CTRL?
Control on GMK set looks classic and pretty but CONTROL on SA set looks very crowded and overfull...

No problem will change control to ctrl. Was already my concern that 1.25u key might have to little space for typical modern modified font. Actually i will also change mac kit to shorter names for example "COMMAND"  to "CMD".

Will the numpad kit be released with this drop?

Ofcourse! It is a must have kit. ;)

Question, sorry if I have missed this some place on here but will you be running the flex kit with round 2? :D

Will definitely be included :)

It is missing a 1u space.

My bad. Will add three (gray, orange and beige) 1u blank keys in the next update.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Tue, 28 March 2017, 11:48:37
Hi Tom can you replace the legend CONTROL with CTRL?
Control on GMK set looks classic and pretty but CONTROL on SA set looks very crowded and overfull...

What? Control is far superior to Ctrl on SA, even on 1.25. Dear god do not listen to that man and keep the full Control!
Please use the full spelling for everything as on my SA Round 6 which looks amazing!

(http://i.imgur.com/7N2jE6P.jpg)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: romevi on Tue, 28 March 2017, 11:54:26
Control > Ctrl.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 28 March 2017, 12:00:29
Hi Tom can you replace the legend CONTROL with CTRL?
Control on GMK set looks classic and pretty but CONTROL on SA set looks very crowded and overfull...

What? Control is far superior to Ctrl on SA, even on 1.25. Dear god do not listen to that man and keep the full Control!
Please use the full spelling for everything as on my SA Round 6 which looks amazing!

Show Image
(http://i.imgur.com/7N2jE6P.jpg)


Thanks for that great example. Didn't knew control is that great. Thought it would be scrabbled together like "command". I'll keep control as it is. Though page up and page down need to be fixed. I've seen some 7bits sets which had proper page up and down keys.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 28 March 2017, 12:01:02
I feel the Ctrl vs Control issue would be best solved in a poll instead of trying to push tom to the left or right side with comments.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 28 March 2017, 12:03:19
I feel the Ctrl vs Control issue would be best solved in a poll instead of trying to push tom to the left or right side with comments.

Control is that i personally want. Just needed an example.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: VereChi on Tue, 28 March 2017, 12:04:52
I feel the Ctrl vs Control issue would be best solved in a poll instead of trying to push tom to the left or right side with comments.


I agreed with this.

😭😭😭😭😭😭
Title: Re: [IC] SP-SA Carbon Round 2
Post by: esum on Tue, 28 March 2017, 16:11:57
Auto joined!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Tue, 28 March 2017, 16:16:25


Will the numpad kit be released with this drop?

Ofcourse! It is a must have kit. ;)



Is there any type of ETA on when the drop will happen?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 28 March 2017, 16:18:07


Will the numpad kit be released with this drop?

Ofcourse! It is a must have kit. ;)



Is there any type of ETA on when the drop will happen?

As stated in the first post
Quote
Dropdate? - Summer... Late July or August.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Tue, 28 March 2017, 16:21:08


Will the numpad kit be released with this drop?

Ofcourse! It is a must have kit. ;)



Is there any type of ETA on when the drop will happen?

As stated in the first post
Quote
Dropdate? - Summer... Late July or August.

Yea I just went back and looked and saw it. Was fixing to delete my question but you already replied.  Thanks mate.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: KnightDX on Tue, 28 March 2017, 19:55:35
I want this to drop so bad , it can't come fast enough.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yokken on Wed, 29 March 2017, 15:18:20
I want this to drop so bad , it can't come fast enough.

Yeah, me too. Unfortunately with the drop ~4 months away, there's little chance we'll have this set in hand before Sept-Oct timeframe. :(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: KnightDX on Wed, 29 March 2017, 15:19:27
I want this to drop so bad , it can't come fast enough.

Yeah, me too. Unfortunately with the drop ~4 months away, there's little chance we'll have this set in hand before Sept-Oct timeframe. :(

That's ok , maybe it will be a Christmas or New Years gift :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hansichen on Wed, 29 March 2017, 15:34:46
Maybe Chinese new year :P SP is booked until December. Maybe massdrop has a fixed spot earlier but I don't expect that. I would hope for q1 2018 as a delivery time. Everything else is way too optimistic :P
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 29 March 2017, 16:40:51
Maybe Chinese new year :P SP is booked until December. Maybe massdrop has a fixed spot earlier but I don't expect that. I would hope for q1 2018 as a delivery time. Everything else is way too optimistic :P

Probably q1 2018 maybe even earlier. Depends on many factors thus i cant say exactly. But if things go right - the waiting time might become shorter as usual. Anyway the most important thing is, its gonna to happen and everyone who missed round 1 can get into round 2 with more options.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Wed, 29 March 2017, 16:49:09
With all the other sets out his year I'm fine with the wait for this. With the rise of 65% boards thanks for adjusting too. Can't wait to see what's new!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Wed, 29 March 2017, 20:14:20
It's probably a long shot, but any chance of orange adaptive alphas? Sculpted is a no go for me because of my unusual layout, but the standard colour is just a little too plain.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: gandroider on Wed, 29 March 2017, 20:23:19
This will be a my end-game SA profile, I will definitely join for a 1800 and full-sized layout.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: B1G_B1RD on Thu, 30 March 2017, 11:00:10
I think Carbon is one of my favorite produced key sets. I got in on the GMK and would also be in on the SA set.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: rmendis on Thu, 30 March 2017, 12:41:15
In, of course!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Thu, 30 March 2017, 12:58:27
In. So much in.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breckstar on Thu, 30 March 2017, 14:36:29
Maybe Chinese new year :P SP is booked until December. Maybe massdrop has a fixed spot earlier but I don't expect that. I would hope for q1 2018 as a delivery time. Everything else is way too optimistic :P

Probably q1 2018 maybe even earlier. Depends on many factors thus i cant say exactly. But if things go right - the waiting time might become shorter as usual. Anyway the most important thing is, its gonna to happen and everyone who missed round 1 can get into round 2 with more options.

Giving the people what they want. Doing the Lords work. Bless you. Can't wait to order. 
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Detox on Thu, 30 March 2017, 19:22:06
Piggy bank preparation in progress  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: weichen6111 on Thu, 30 March 2017, 23:33:25
In!!  Im really expecting for SA carbon!!

我從使用 Tapatalk 的 SM-G935F 發送

Title: Re: [IC] SP-SA Carbon Round 2
Post by: kconfire on Thu, 30 March 2017, 23:37:37
omg
Title: Re: [IC] SP-SA Carbon Round 2
Post by: m15 on Fri, 31 March 2017, 01:28:00
Very much in!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: mindcomputing on Fri, 31 March 2017, 11:00:41
YES!!

danke schön from Germany
Title: Re: [IC] SP-SA Carbon Round 2
Post by: doom2 on Fri, 31 March 2017, 15:25:51
Can't wait!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: fouras on Sat, 01 April 2017, 04:37:21
Can a gray, 2u blank and two 1u blanks be added to the 40% kit? Being forced to use the hexagon novelty for ortho boards isn't ideal.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: midnight2903 on Sat, 01 April 2017, 09:04:44
Oh **** this is what I wanted.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 01 April 2017, 18:14:17
Update.

Added 3 blanks (gray, baige and orange) to support grid plancks.
(http://i.imgur.com/AfYf1Z1.png)

New additions.
(http://i.imgur.com/kb6HRb6.png)
(http://i.imgur.com/oCXn9BE.png)
(http://i.imgur.com/3pSPynr.png)
(http://i.imgur.com/f4rQrEq.png)
(http://i.imgur.com/U0Ejxha.png)

Thus the basic kits are complete. By basic i mean support for all the common layouts. Thus current kits cover every known popular layout. With exotic kit (like the name says) you will be able to cover some unusual layouts.

Now i can work on fun stuff like novelties and what ever comes into my mind  :))
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sat, 01 April 2017, 19:09:12
Update.

Added 3 blanks (gray, baige and orange) to support grid plancks.
Show Image
(http://i.imgur.com/AfYf1Z1.png)


New additions.
Show Image
(http://i.imgur.com/kb6HRb6.png)

Show Image
(http://i.imgur.com/oCXn9BE.png)

Show Image
(http://i.imgur.com/3pSPynr.png)

Show Image
(http://i.imgur.com/f4rQrEq.png)

Show Image
(http://i.imgur.com/U0Ejxha.png)


Thus the basic kits are complete. By basic i mean support for all the common layouts. Thus current kits cover every known popular layout. With exotic kit (like the name says) you will be able to cover some unusual layouts.

Now i can work on fun stuff like novelties and what ever comes into my mind  :))

Big fan of the ergodox professional kit. Love keys with legends and my ergo, can't think of another set with a kit like that.

Any shot we can get an orange and a grey 2u R1 Graphene key to use as a backspace added to the exotic kit( or one of the others)? Currently using the 2u Graphene R3 from the ergo kit as my backspace on my 60% and love it just wish it was the right profile.


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Lisinge on Sat, 01 April 2017, 20:17:09
Update.

Added 3 blanks (gray, baige and orange) to support grid plancks.
Show Image
(http://i.imgur.com/AfYf1Z1.png)


New additions.
Show Image
(http://i.imgur.com/kb6HRb6.png)

Show Image
(http://i.imgur.com/oCXn9BE.png)

Show Image
(http://i.imgur.com/3pSPynr.png)

Show Image
(http://i.imgur.com/f4rQrEq.png)

Show Image
(http://i.imgur.com/U0Ejxha.png)


Thus the basic kits are complete. By basic i mean support for all the common layouts. Thus current kits cover every known popular layout. With exotic kit (like the name says) you will be able to cover some unusual layouts.

Now i can work on fun stuff like novelties and what ever comes into my mind  :))

Big fan of the ergodox professional kit. Love keys with legends and my ergo, can't think of another set with a kit like that.

Any shot we can get an orange and a grey 2u R1 Graphene key to use as a backspace added to the exotic kit( or one of the others)? Currently using the 2u Graphene R3 from the ergo kit as my backspace on my 60% and love it just wish it was the right profile.


Sent from my iPhone using Tapatalk

Wow,that ergodox professional kit looks amazing. I'm so pumped.
Most of my keys matches the ergo professional kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hansichen on Sun, 02 April 2017, 00:29:28
Update.

Added 3 blanks (gray, baige and orange) to support grid plancks.
Show Image
(http://i.imgur.com/AfYf1Z1.png)


Some small details: can we maybe get another 1u row 4 cap, there are so many enter possibilities but we have to use shift and enter in row 4, maybe add another shift for layouts with other enter position  ;D
And 1u blank of every color looks a bit weird on a plank, normally you have 2 1u keys with the same color. I would suggest to get either 2 orange or beige caps instead of 1 each and keep the 1 grey key so that you can have a full grey planck.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: traktor on Sun, 02 April 2017, 00:58:55
And 1u blank of every color looks a bit weird on a plank, normally you have 2 1u keys with the same color.

Doing a google image search for "planck grid" seem to confirm this. A lot of people put two blanks of the same color here. I'm assuming you are too. I'm curious, what mappings do you have there? I have control for the left thumb, and space for the right. To me, it makes perfect sense to have the same color for the space as for the rest of the alphas. Makes things pop i believe.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 02 April 2017, 01:29:10
TG3 BL82 :eek:

I never thought I'd see a kit that would cover this keyboard and its almost never seen 1.5U "1!" key! Thank you thank you thank you!!! If you can include all the caps necessary to make it correctly sculpted I'm 100% in!!! :thumb:

Unless I'm mistaken the exotic kit would still need the following caps to fully support the BL82 (assuming the purchase of Alphas and Modifiers in addition to Exotic):
Row 4: End (1U), Del (1U), Ins (1U), `~ (1U), Space (I think it's 6U; standard 6.25U definitely doesn't fit.). Yep, that weird bottom row...

Also Row 4 Shift (1.75U) - but this might already be in the standard mods kit; it's hard to be sure as unit sizes aren't written on those graphics.

I'll double check the key compatibility when I'm at work tomorrow. I think I'm going to be getting some serious desk cred  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 02:55:34
Some small details: can we maybe get another 1u row 4 cap, there are so many enter possibilities but we have to use shift and enter in row 4, maybe add another shift for layouts with other enter position  ;D
And 1u blank of every color looks a bit weird on a plank, normally you have 2 1u keys with the same color. I would suggest to get either 2 orange or beige caps instead of 1 each and keep the 1 grey key so that you can have a full grey planck.

Just as i've said it before, profiled planck 2343 (Alphas + 40% kit) support only the default layout, which is defined on Jack Humbert's site. If you want to map keys differently then you have to do the unform planck 3333 (Adaptive Alphas + 40% kit). Th reason why i've done it that way is: to reduce the amount of keys, to allow custom layouts and support new 40% layouts like vans or jds. Also keep in mind for the vans and jds only the default layouts are supported. Thats the curse of programmable keyboards. Else it would blow up the kit.

In case of additional blank keys, then i'll add the missing blanks.

TG3 BL82 :eek:

I never thought I'd see a kit that would cover this keyboard and its almost never seen 1.5U "1!" key! Thank you thank you thank you!!! If you can include all the caps necessary to make it correctly sculpted I'm 100% in!!! :thumb:

Unless I'm mistaken the exotic kit would still need the following caps to fully support the BL82 (assuming the purchase of Alphas and Modifiers in addition to Exotic):
Row 4: End (1U), Del (1U), Ins (1U), `~ (1U), Space (I think it's 6U; standard 6.25U definitely doesn't fit.). Yep, that weird bottom row...

Also Row 4 Shift (1.75U) - but this might already be in the standard mods kit; it's hard to be sure as unit sizes aren't written on those graphics.

I'll double check the key compatibility when I'm at work tomorrow. I think I'm going to be getting some serious desk cred  ;D

Yeah you need alphas + modifiers + exotic kit to make cops jelly. Anyway exotic kit is an addapter and is not meant to cover an exotic keyboard alone. You still need alphas and standard modifiers. There is no way around.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: jebbra on Sun, 02 April 2017, 03:22:33
May I suggeet to split 40 kit into ortholinear kit and 40 kit? Ortholinear to support Planck, Preonic, Subatomic, Atreus, while 40 to support MiniVan, JD40, JD45, Minorca, Sebright, etc? Because I feel they don't belong in the same category. Especially with the last Planck drop hitting 1400++ I believe ortholinear can stand alone, and with the success of MiniVan too it can stand alone. I suggest to look at SA Godspeed as reference on what I'm talking about.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 03:24:51
May I suggeet to split 40 kit into ortholinear kit and 40 kit? Ortholinear to support Planck, Preonic, Subatomic, Atreus, while 40 to support MiniVan, JD40, JD45, Minorca, Sebright, etc? Because I feel they don't belong in the same category. Especially with the last Planck drop hitting 1400++ I believe ortholinear can stand alone, and with the success of MiniVan too it can stand alone. I suggest to look at SA Godspeed as reference on what I'm talking about.

Reasonable. I'll look into that. Though if i do it this way i'll make it still uniform for custom layouts.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hansichen on Sun, 02 April 2017, 03:30:46
Doing a google image search for "planck grid" seem to confirm this. A lot of people put two blanks of the same color here. I'm assuming you are too. I'm curious, what mappings do you have there? I have control for the left thumb, and space for the right. To me, it makes perfect sense to have the same color for the space as for the rest of the alphas. Makes things pop i believe.

I am using space on the left key and shift on the right one.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 04:16:08
Current stand for planck kit. Trying to rework 40% kit, though i need to leave some thoughts on it.
But here is the planck kit:
(http://i.imgur.com/J3IXrRl.png)

As is said before profiled planck will support only default layout. Thus i will not add any key for row2 and row4.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 02 April 2017, 05:02:27
Yeah you need alphas + modifiers + exotic kit to make cops jelly. Anyway exotic kit is an addapter and is not meant to cover an exotic keyboard alone. You still need alphas and standard modifiers. There is no way around.

Sorry, I think we had some miscommunication there; I fully accept that I'd need to buy alphas + modifiers + exotic kit to cover a BL82, but it would still be missing R4 keys for: End, Del, Ins, and `~

If those keys aren't included in the exotic kit, anyone trying to fill a BL82 would need to put R1 & R2 keys into the bottom row of the keyboard as they aren't provided as R4 in any other kit.

The 6U space bar is missing too, but that could probably be obtained outside of the groupbuy. I know it's a pretty big ask to accommodate all these odd keys for the BL82, which is why I was so surprised to see you make a kit to support it in the first place. Thank you :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 05:10:41
Yeah you need alphas + modifiers + exotic kit to make cops jelly. Anyway exotic kit is an addapter and is not meant to cover an exotic keyboard alone. You still need alphas and standard modifiers. There is no way around.

Sorry, I think we had some miscommunication there; I fully accept that I'd need to buy alphas + modifiers + exotic kit to cover a BL82, but it would still be missing R4 keys for: End, Del, Ins, and `~

If those keys aren't included in the exotic kit, anyone trying to fill a BL82 would need to put R1 & R2 keys into the bottom row of the keyboard as they aren't provided as R4 in any other kit.

The 6U space bar is missing too, but that could probably be obtained outside of the groupbuy. I know it's a pretty big ask to accommodate all these odd keys for the BL82, which is why I was so surprised to see you make a kit to support it in the first place. Thank you :thumb:

I'll add these missing keys with the next update. The 6u spacebar will be not available, despite someone is ready to hoes 6k$ for the mold... That means you will still roll the default spacebar on the deck82.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 02 April 2017, 05:14:51
Sorry, I think we had some miscommunication there; I fully accept that I'd need to buy alphas + modifiers + exotic kit to cover a BL82, but it would still be missing R4 keys for: End, Del, Ins, and `~

If those keys aren't included in the exotic kit, anyone trying to fill a BL82 would need to put R1 & R2 keys into the bottom row of the keyboard as they aren't provided as R4 in any other kit.

The 6U space bar is missing too, but that could probably be obtained outside of the groupbuy. I know it's a pretty big ask to accommodate all these odd keys for the BL82, which is why I was so surprised to see you make a kit to support it in the first place. Thank you :thumb:

I'll add these missing keys with the next update. The 6u spacebar will be not available, despite someone is ready to hoes 6k$ for the mold...

Thank you!!! :D

And WOW... I love my BL82, but I don't think I'd spend $6k on it  :))
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vloshko on Sun, 02 April 2017, 05:17:30
yes
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hansichen on Sun, 02 April 2017, 07:17:41
I'll add these missing keys with the next update. The 6u spacebar will be not available, despite someone is ready to hoes 6k$ for the mold... That means you will still roll the default spacebar on the deck82.

The Add On kit of this set offers an insanely priced 6u space bar: https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures

Is this add on kit produced by another manufactur or are there some plans for buying such a mold?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 02 April 2017, 07:26:13
I'll add these missing keys with the next update. The 6u spacebar will be not available, despite someone is ready to hoes 6k$ for the mold... That means you will still roll the default spacebar on the deck82.

The Add On kit of this set offers an insanely priced 6u space bar: https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures

Is this add on kit produced by another manufactur or are there some plans for buying such a mold?

OOooooooooooooooooooooooooooooh, that might explain why that kit is 166 dollars! I thought that was just them being retarded
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 07:35:58
New 40% kit. Supports jd45 and van keyboards.
(http://i.imgur.com/RKAa2oP.png)

Updated exotic kit:
(http://i.imgur.com/T1GJlSq.png)

The Add On kit of this set offers an insanely priced 6u space bar: https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures

Is this add on kit produced by another manufactur or are there some plans for buying such a mold?

Dont know if this is a thing. I need to speak to Melissa anyway and i will ask about it. But right now there is no 6u spacebar available and that is fact. The things might change however.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: heilstrahl on Sun, 02 April 2017, 07:36:59
This looks amazing, T0mb3ry. I'm definitely in. Is there any chance of adding an R2 1.5u Backspace to something like the Exotic kit to cover the True Fox layout for Whitefox?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 07:38:50
This looks amazing, T0mb3ry. I'm definitely in. Is there any chance of adding an R2 1.5u Backspace to something like the Exotic kit to cover the True Fox layout for Whitefox?

I'll look into it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: heilstrahl on Sun, 02 April 2017, 07:41:36
This looks amazing, T0mb3ry. I'm definitely in. Is there any chance of adding an R2 1.5u Backspace to something like the Exotic kit to cover the True Fox layout for Whitefox?

I'll look into it.

Thank you! I really appreciate it.  :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 07:49:42
This looks amazing, T0mb3ry. I'm definitely in. Is there any chance of adding an R2 1.5u Backspace to something like the Exotic kit to cover the True Fox layout for Whitefox?

I'll look into it.

Thank you! I really appreciate it.  :)

Checked the layout of true fox and i must admit its the same backspace used for hhkb. Its already featured as row 2 "Delete" key in modifiers and bone modifiers. I'll look into changing it to Backspace.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 08:20:06
Row 2 1.5u Delete key was changed to Backspace.

Sneaky Edit: Backspace is now split in two lines. Reason is its looks better since one line Backspace uses smaller font and looks scrambled.
(http://i.imgur.com/bZbJTTD.png)
(http://i.imgur.com/3V7lcmb.png)

New and Old Orange Alphas:
(http://i.imgur.com/15rbnGQ.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Cloudnine25 on Sun, 02 April 2017, 09:56:02
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 10:17:44
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?

This is an issue with some filco cases. Mine rubs from time to time too. Despite that i for myself find filco still best stock keyboard you can get.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 02 April 2017, 10:38:23
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?

This is an issue with some filco cases. Mine rubs from time to time too. Despite that i for myself find filco still best stock keyboard you can get.

Any shot of getting a 2u R1 Graphene key to use in place of backspace?


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 02 April 2017, 10:49:49
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?

This is an issue with some filco cases. Mine rubs from time to time too. Despite that i for myself find filco still best stock keyboard you can get.

Any shot of getting a 2u R1 Graphene key to use in place of backspace?


Sent from my iPhone using Tapatalk

Sounds like a job for the novelty kit
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 10:58:11
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?

This is an issue with some filco cases. Mine rubs from time to time too. Despite that i for myself find filco still best stock keyboard you can get.

Any shot of getting a 2u R1 Graphene key to use in place of backspace?


Sent from my iPhone using Tapatalk

Sounds like a job for the novelty kit

Indeed it is. ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 02 April 2017, 11:24:44
Will the left ctrl key problem fixed in Round2?
I mean when using these awesome keycaps on filco , the left ctrl key seems to rub the case...
Or I should probably buy some other keyboards?

This is an issue with some filco cases. Mine rubs from time to time too. Despite that i for myself find filco still best stock keyboard you can get.

Any shot of getting a 2u R1 Graphene key to use in place of backspace?


Sent from my iPhone using Tapatalk

Sounds like a job for the novelty kit

Indeed it is. ;)

Haha sorry didn't quote the right post! Thought it could fit there or the exotic kit but any kit it's in I'd buy!


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 12:03:43
Carbon without Warning Signs, wouldn't be Carbon right?
(http://i.imgur.com/0GAfUhh.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 02 April 2017, 13:00:29
Carbon without Warning Signs, wouldn't be Carbon right?
Show Image
(http://i.imgur.com/0GAfUhh.png)


(http://i.imgur.com/AypIxXS.gif)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johuu on Sun, 02 April 2017, 13:17:06
What about the icon arrow keys that were present in the first run?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 13:18:25
Show Image
(http://i.imgur.com/AypIxXS.gif)


Meanwhile at Valve HQ  :))

What about the icon arrow keys that were present in the first run?

Gaming kit? :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: lasermild on Sun, 02 April 2017, 13:49:31
will there be 2u vertical "+" in numpad kit?
saving money for this!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 13:57:04
will there be 2u vertical "+" in numpad kit?
saving money for this!

Good catch. This approves i am human :) Sure it will be there since its missing.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: fax668 on Sun, 02 April 2017, 13:59:02
Show Image
(http://i.imgur.com/AypIxXS.gif)


If I hadn't already made up my mind about buying, this would have been the ultimate argument.  :-*

P.S.: No idea what's wrong with the smileys. "Don't use smileys" is unchecked.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Sun, 02 April 2017, 14:03:25
I'll add these missing keys with the next update. The 6u spacebar will be not available, despite someone is ready to hoes 6k$ for the mold... That means you will still roll the default spacebar on the deck82.

The Add On kit of this set offers an insanely priced 6u space bar: https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures

Is this add on kit produced by another manufactur or are there some plans for buying such a mold?
If they actually talked to SP and will have them create a 6u spacebar mold, they should really be promoting the hell out of that everywhere since it'd get some extra people to join, just to make sure the 6u SA bar becomes a thing.  Otherwise it's possible it's another Danger Zone scenario where they just listed that and then will find out the 6u bar doesn't exist.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johuu on Sun, 02 April 2017, 14:04:39
What about the icon arrow keys that were present in the first run?

Gaming kit? :)

Looking forward to it  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 14:29:22
Carbon Novelties:
(http://i.imgur.com/0X1QPMn.png)

Added missing vertical 2u + key... lol
(http://i.imgur.com/Xd2qH9O.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: fouras on Sun, 02 April 2017, 15:27:20
Why do the mod kits have capslock as one word while the Ergodox kit uses two words? Is that intentional?

Looking great otherwise.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: tron on Sun, 02 April 2017, 15:47:39
Orange alphas look amazing. I'm in.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 15:48:18
Why do the mod kits have capslock as one word while the Ergodox kit uses two words? Is that intentional?

Looking great otherwise.

Its an error in mod kits... Thanks for the catch.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Sun, 02 April 2017, 16:00:12
Sooo:
Bone alphas
Orange alphas
Regular mods
Novelties
Warning signs

-Maybe-
Bone mods
Plank(or 40%)
Numpad
Multiples of certain kits.

Yikes
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 16:09:50
Sooo:
Bone alphas
Orange alphas
Regular mods
Novelties
Warning signs

-Maybe-
Bone mods
Plank(or 40%)
Numpad
Multiples of certain kits.

Yikes

I would not do any plan yet. There are still kits to come. Flex will be back for example. Probably few new ones. In the end there will be enough choices. Wallet will be the limit.
Title: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 02 April 2017, 16:33:41
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 16:48:49
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk

That was just fast response. Anyway think of how off it would look. There is on one side graphene enter and backspace. On the other side nothing. I dont think its a good idea making it as a part of novelty kit. It will just dont look good. Making it looking good requires graphene modifiers, which i'd like to look at first. And i do not promise either these to happen. If they do look bad i will just discard that idea.
Title: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 02 April 2017, 16:53:46
.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 02 April 2017, 16:54:35
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk

That was just fast response. Anyway think of how off it would look. There is on one side graphene enter and backspace. On the other side nothing. I dont think its a good idea making it as a part of novelty kit. It will just dont look good. Making it looking good requires graphene modifiers, which i'd like to look at first. And i do not promise either these to happen. If they do look bad i will just discard that idea.

On my board i was using the Graphene enter as a left shift modifier as well. So had Graphene enter Graphene delete on right, Graphene shift on left. And had my modifiers on my 60 in a R1, R2, R3, R3, R4 set up.  I'm the one that posted the SA Carbon / SA pulse mix on reddit so you can check there for reference (same username) think the way I had the modifiers set up looked pretty good


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 02 April 2017, 16:58:16
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk

That was just fast response. Anyway think of how off it would look. There is on one side graphene enter and backspace. On the other side nothing. I dont think its a good idea making it as a part of novelty kit. It will just dont look good. Making it looking good requires graphene modifiers, which i'd like to look at first. And i do not promise either these to happen. If they do look bad i will just discard that idea.

On my board i was using the Graphene enter as a left shift modifier as well. So had Graphene enter Graphene delete on right, Graphene shift on left. And had my modifiers on my 60 in a R1, R2, R3, R3, R4 set up.  I'm the one that posted the SA Carbon / SA pulse mix on reddit so you can check there for reference (same username) think the way I had the modifiers set up looked pretty good


Sent from my iPhone using Tapatalk

But right now its different. Round 1 had row 3 shifts. This round they are row 4. This has to be looked at first.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: numerofour on Sun, 02 April 2017, 17:37:33
Any chance of a white-on-black warning signs just like the bone modifiers?


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 02 April 2017, 19:06:54
The sets are really looking good! Loving the options on warning signs :thumb:

The exotic set still needs the following for true cop car support:

R4 End (1U)
R4 `~ (1U)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Terceler on Sun, 02 April 2017, 23:55:35
Sets look great! I will probably order one of most of the sets.

In the Ergodox Professional kit:
Is it possible to also add the accentgrave/tilde key (`/~) to Row 1?

Looking through some published layouts, some people use that key there. It's also been offered in the past in the following kits: DSA Sci-Fi/Overcast, SA Danger Zone, XDA Canvas, and DSA Granite.

Also sometimes offered is /? key in Row 4.

Anyone have any thoughts regarding this?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 03 April 2017, 00:08:25
The sets are really looking good! Loving the options on warning signs :thumb:

The exotic set still needs the following for true cop car support:

R4 End (1U)
R4 `~ (1U)

I'll look into that.

Sets look great! I will probably order one of most of the sets.

In the Ergodox Professional kit:
Is it possible to also add the accentgrave/tilde key (`/~) to Row 1?

Looking through some published layouts, some people use that key there. It's also been offered in the past in the following kits: DSA Sci-Fi/Overcast, SA Danger Zone, XDA Canvas, and DSA Granite.

Also sometimes offered is /? key in Row 4.

Anyone have any thoughts regarding this?

Sorry no additions to professional kit. It supports only default layouts of kynesis and ergodox from inputclub. Though it has some additional options but it has already enough keys....

Any chance of a white-on-black warning signs just like the bone modifiers?


Sent from my iPhone using Tapatalk

I am thinking about making two warning signs kits... One with orange color the other without. I will definitely look into it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 03 April 2017, 11:22:11
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk

That was just fast response. Anyway think of how off it would look. There is on one side graphene enter and backspace. On the other side nothing. I dont think its a good idea making it as a part of novelty kit. It will just dont look good. Making it looking good requires graphene modifiers, which i'd like to look at first. And i do not promise either these to happen. If they do look bad i will just discard that idea.

On my board i was using the Graphene enter as a left shift modifier as well. So had Graphene enter Graphene delete on right, Graphene shift on left. And had my modifiers on my 60 in a R1, R2, R3, R3, R4 set up.  I'm the one that posted the SA Carbon / SA pulse mix on reddit so you can check there for reference (same username) think the way I had the modifiers set up looked pretty good


Sent from my iPhone using Tapatalk

Again just want to show the current plan. This is just a fast mockup. But this is something i am thinking of if we talk about graphene mods. Each row needs to be done properly. There are some issues like the row 4 shifts can have only 2u wide symbols etc. This needs an workout and its not set in stone that this might be available kit in the drop. Maybe i do just a bunch of graphene keys with no intend there to pleace those. I dont know at this moment. I need to make some mockups and look at it. I need time for these.
(http://i.imgur.com/9hTkToe.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: grayish on Mon, 03 April 2017, 15:50:22
Love the bone variation! I'm missing a bone ISO enter though :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 03 April 2017, 15:58:18
Love the bone variation! I'm missing a bone ISO enter though :)

Wanted to add it first, however iso kit with 3 iso enters is kinda weird. But actually yes, why not. I'll add it with next update.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: doom2 on Mon, 03 April 2017, 16:14:58
Excited for this! Would love a 'forums kit' (or at least a GH cap)  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Mon, 03 April 2017, 20:58:35
Carbon Novelties:
Show Image
(http://i.imgur.com/0X1QPMn.png)


Added missing vertical 2u + key... lol
Show Image
(http://i.imgur.com/Xd2qH9O.png)


Damn was really hoping the novelty kit would have that R1 2u Graphene key to use in place of backspace. Thought it was a go after someone said "sounds like a job for the novelty kit" and you responded "indeed it is ;)"


Still very excited about all these extras!

Sent from my iPhone using Tapatalk

That was just fast response. Anyway think of how off it would look. There is on one side graphene enter and backspace. On the other side nothing. I dont think its a good idea making it as a part of novelty kit. It will just dont look good. Making it looking good requires graphene modifiers, which i'd like to look at first. And i do not promise either these to happen. If they do look bad i will just discard that idea.

On my board i was using the Graphene enter as a left shift modifier as well. So had Graphene enter Graphene delete on right, Graphene shift on left. And had my modifiers on my 60 in a R1, R2, R3, R3, R4 set up.  I'm the one that posted the SA Carbon / SA pulse mix on reddit so you can check there for reference (same username) think the way I had the modifiers set up looked pretty good


Sent from my iPhone using Tapatalk

Again just want to show the current plan. This is just a fast mockup. But this is something i am thinking of if we talk about graphene mods. Each row needs to be done properly. There are some issues like the row 4 shifts can have only 2u wide symbols etc. This needs an workout and its not set in stone that this might be available kit in the drop. Maybe i do just a bunch of graphene keys with no intend there to pleace those. I dont know at this moment. I need to make some mockups and look at it. I need time for these.
Show Image
(http://i.imgur.com/9hTkToe.png)


Thanks for doing a quick mock up. I don't think many people will use this kit to run full Graphene mods, but I do think a lot of people would buy it to have the option of using Graphene on whatever mods they wanted to.


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Tue, 04 April 2017, 01:11:35
Alpha + modifier kit is sufficient for a B.Mini?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: My therapist said so on Tue, 04 April 2017, 17:22:12
My wallet already hates you. I'm in.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Tue, 04 April 2017, 18:25:28
Alpha + modifier kit is sufficient for a B.Mini?

It would seem so. In the past there were a few keys, the small "right shift" and 1u alt+fn+ctrl, that forced people to get a seperate kit to fill 75% boards. The modifiers kit here has all those.

The only issue I see coming up is based on what you set those keys on the right edge of the board to. You might not have the right profile key, since this kit has specific keys for specific rows. If that makes sense.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: duynguyenle on Tue, 04 April 2017, 19:53:43
Plz just run this GB already!!!!!! :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Tue, 04 April 2017, 23:07:04
Plz just run this GB already!!!!!! :)
Yup, from what I see of the renders, it would appear so. Just needed confirmation. Thanks
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Wed, 05 April 2017, 07:58:04
I'm in for a set of Alphas, Modifiers, Numpad kit, Exotic Kit, Warning Signs, & Carbon Novelties.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Wed, 05 April 2017, 09:54:24
Loving it tombery!
I would love Norde-kit for the orange alphas. Norde made it for both kits in Dasher/Dancer, we can do it again!
Also wondering if you could hook us up with 2x 1.5 novelties in R4 for the novelties kit.
Also would like to se §/½ (tilde in us) in modifier colors for the norde kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 05 April 2017, 10:49:41
Plz just run this GB already!!!!!! :)

Not yet the kits are far from being ready. Also the schedule will not allow it. But soon :)

Loving it tombery!
I would love Norde-kit for the orange alphas. Norde made it for both kits in Dasher/Dancer, we can do it again!
Also wondering if you could hook us up with 2x 1.5 novelties in R4 for the novelties kit.
Also would like to se §/½ (tilde in us) in modifier colors for the norde kits.

Hey thanks for the tip. I'll study dasher and dancer moq list and probably will introduce some orange alphas support like norde in orange :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: RevoTeam on Wed, 05 April 2017, 10:56:48
Definitely in this. Thanks T0mb3ry for all your hard work. You are amazing,man!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 05 April 2017, 11:09:54
Definitely in this. Thanks T0mb3ry for all your hard work. You are amazing,man!
You are welcome!  ;) Hope we can see more of your amazing boards in the future!  :thumb: Cant wait to see revo board in person. The pictures i've seen so far are amazing. And people who recived your boards already are amazed too.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Wed, 05 April 2017, 11:18:14
Plz just run this GB already!!!!!! :)

Not yet the kits are far from being ready. Also the schedule will not allow it. But soon :)



Soon is so far away.......
Title: Re: [IC] SP-SA Carbon Round 2
Post by: daijizai on Wed, 05 April 2017, 12:25:40
At last, my love has come along
my lonely days are over, and life is like a song
Title: Re: [IC] SP-SA Carbon Round 2
Post by: daijizai on Wed, 05 April 2017, 12:33:26
Any chance for an orange Dvorak/Colemak kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 05 April 2017, 13:24:05
Any chance for an orange Dvorak/Colemak kit?

Heavily considering it. However i need to think about moq. It may not tip since the buyers will be splitted. Thus you need to understand why i dont introduce too many choices. With too many choices, kits will not tip and you are left with nothing.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: mindcomputing on Wed, 05 April 2017, 16:08:51
I already checked
I have more then enough keebs that need this!

so its at least 3 sets for me!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: simonyunhe on Thu, 06 April 2017, 10:40:58
Any chance we can have the WKL kit stand-alone. I have R1 but missing the WKL kit!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Thu, 06 April 2017, 12:54:53
Any chance we can have the WKL kit stand-alone. I have R1 but missing the WKL kit!

I need to look into definitely. Mod kits are fairly big. I could make wkl standalone. Though bone mods will be untouched since its optional and i dont want to make extra kits for it, which will fight other kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ojrask on Thu, 06 April 2017, 15:29:26
Would it be possible to put a R3 \| key into the NorDeUK kit? I would like to use US ANSI software layout on an ISO board which puts the \| in place of '* of ISO Nordic. There is one included in the adaptive alphas.

Alphas, Modifiers, and the NorDeUK kit for me in any case. "Normal" everything. :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: buzzking00 on Thu, 06 April 2017, 22:45:26
IN 4 ONE!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Petch on Fri, 07 April 2017, 06:29:22
I need this ;_;
Title: Re: [IC] SP-SA Carbon Round 2
Post by: nihraguk on Fri, 07 April 2017, 10:58:48
Count me in
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zslane on Fri, 07 April 2017, 14:50:57
Norde made it for both kits in Dasher/Dancer, we can do it again!

Actually, the Dancer Norde kit only got 9 orders against an MOQ of 25. The Dancer ISO kit got 18 orders. While 18 orders is enough that MassDrop will usually push it through production, 9 is not. They had to go over the financials for that GB long and hard before deciding to push Dancer Norde through. That kit did not make it by reaching MOQ, it made it by tugging on the sleeves of MassDrop's good will.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 07 April 2017, 15:45:40
Norde made it for both kits in Dasher/Dancer, we can do it again!

Actually, the Dancer Norde kit only got 9 orders against an MOQ of 25. The Dancer ISO kit got 18 orders. While 18 orders is enough that MassDrop will usually push it through production, 9 is not. They had to go over the financials for that GB long and hard before deciding to push Dancer Norde through. That kit did not make it by reaching MOQ, it made it by tugging on the sleeves of MassDrop's good will.

Yeah can confirm. I've seen the moq table from the drop. Thus i think doing only beige intl kit makes more sense and is safer.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Fri, 07 April 2017, 16:06:38
Speaking of international kits, will there be any way to put honeycomb novelty on the oversize 2.75 Right Shift of ISO (UK) TKL? Would be nice to have honeycomb for 1.25 Ctrl/Alt too. Can be two classic orange-grey variants.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 08 April 2017, 08:12:34
Speaking of international kits, will there be any way to put honeycomb novelty on the oversize 2.75 Right Shift of ISO (UK) TKL? Would be nice to have honeycomb for 1.25 Ctrl/Alt too. Can be two classic orange-grey variants.

Thats the case for the graphene mods kit, which i need to look into.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 08 April 2017, 13:12:47
Thats the case for the graphene mods kit, which i need to look into.

Makes sense, thanks.

Control is that i personally want. Just needed an example.

Any change to include Ctrl in one of the kits to give a choice? It's just it is always weird for me to see Control + Alt rather than Control + Alternate or Ctrl + Alt...

Also will there be triangular symbol orange arrow keys? I know making all the kits takes time - just wanted to check...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 08 April 2017, 13:18:18
Please use the full spelling for everything as on my SA Round 6 which looks amazing!

I don't see consistent full spelling there to be honest: Capitals Lock and Tabulator are abbreviated - and those are pretty wide buttons. Also lacks the Alternate key full spelling.

My preference is either: 1) mainstream (Ctrl), 2) all abbreviated, 3) all using full spelling.

This is not to argue, just want to look at this from all angles...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: salinity on Sat, 08 April 2017, 13:41:53
This is a cap set that I've drooled over since I first saw pictures of it.  I think I'll have to be in for alphas, mods, planck, egodox, warnings, and novelties.  Maybe the adaptives, too.  Who knows where I'll want to use this once I get it!?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 08 April 2017, 13:57:39
Update.

Modifiers kit
- Moved alternate color keys, stepped keys, led windowed keys and wkl keys into "Mod extension kit" see below. The reason for that is, i want to find a balance between support for many layouts as possible but being at the same time affordable. So i dont want to bother people mentaly (which kits should i buy to cover my ducky (tkl or 60%) or TADA board?) and financialy (I hope alphas + modifiers will be obtainable under 100$). The other thing is also some people missed wkl keys from round 1 which was part of a specific kit which sold not that well. It was bought by 25% of buyers and it had all the specific key needed to cover for boards like 65% and ofcourse wkl. And i see frequently people looking for that specific kit.  So i am trying to avoid these scenarios in this round. These modifiers inlcude everything you need to cover any popular layout nowadays (except wkl keys). Though it supports only default Carbon colorway you have to keep that in mind.
- Added row1 1u backspace
- Added row 4 2 x 1.5u "SUPER" keys (hhkb support)
- Moved row 2 1u "PAGE UP" to row 3
- Moved row 3 1u "PAGE DOWN" to row 4
(http://i.imgur.com/TF5YY8D.png)

Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
(http://i.imgur.com/h4S5xTz.png)

Bone modifiers
It will stay as it is. Its optional and is for people who cant stand orange colors btw want to minimize it as good as possible. Since its optional icant support it to full extent with other kits.
- Added row1 1u backspace
- Added row 4 2 x 1.5u "SUPER" keys (hhkb support)
- Moved row 2 1u "PAGE UP" to row 3
- Moved row 3 1u "PAGE DOWN" to row 4
(http://i.imgur.com/YW3ArEI.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Sat, 08 April 2017, 18:51:07
I think you're making a good choice.  I much prefer having larger kits offering more coverage compared to buying 5 little kits or so to cover a specific board, even if I have to spend a few more dollars.  Inevitably I will want to move the set to something else, and if I only bought a few little kits, there's a good chance I wouldn't have coverage!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sat, 08 April 2017, 19:00:07
Update.

Modifiers kit
...
- Moved row 2 1u "PAGE UP" to row 3
- Moved row 3 1u "PAGE DOWN" to row 4
...

This is bad news for cops. BL82 needed R2 "page up" and R3 "page down". If possible could we please have those added to the exotic kit along with the R4 "`~" and R4 "end"? That way anyone else who still needs "page up" and "page down" in those rows can get them from the exotic kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: simonyunhe on Sat, 08 April 2017, 20:56:57
Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Sat, 08 April 2017, 21:05:56
Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.

1.75u shift appears to be in the base modifiers kit but I can't find 1u fn anywhere either.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Sat, 08 April 2017, 22:54:55
Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.

1.75u shift appears to be in the base modifiers kit but I can't find 1u fn anywhere either.

There is a 1u row 4 "Func" key included in the modifiers kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Sat, 08 April 2017, 22:59:16
Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.

1.75u shift appears to be in the base modifiers kit but I can't find 1u fn anywhere either.

There is a 1u row 4 "Func" key included in the modifiers kit.

You are correct. I missed it there on the bottom. Small phone screens make it tough  :-\
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 02:08:17
Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.

1.75u shift is part of modifiers kit. And there is no way i will repeat that spcific kit from round1. So if you miss that spcific 1.75u key, than sell your round1 base kit (on mechmarket) and get the round 2 alphas with modifiers kit.
I also dont want to make to many specific kits. I want to make it easy and cheap for the buyers.

This is bad news for cops. BL82 needed R2 "page up" and R3 "page down". If possible could we please have those added to the exotic kit along with the R4 "`~" and R4 "end"? That way anyone else who still needs "page up" and "page down" in those rows can get them from the exotic kit.
This is not a problem i'll add these missing keys to exotic kit.

I think you're making a good choice.  I much prefer having larger kits offering more coverage compared to buying 5 little kits or so to cover a specific board, even if I have to spend a few more dollars.  Inevitably I will want to move the set to something else, and if I only bought a few little kits, there's a good chance I wouldn't have coverage!

Exactly. Its better to have "future safe" more layout covarages. Else by moving this set from one layout to another you will sell your kidney first and then aquire the spcific kit on mechmarket. Also most of the time people on mechmarket sell sets as complete packeage and never in kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Sun, 09 April 2017, 05:30:24
Any chance for a 1u R4 "END" or did I miss seeing it?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 06:11:02
Update.

Update.
...
Mod extension kit
New kit which includes all the alternate color keys, stepped keys, led windowed keys and WKL keys. I personaly think that this kit is also very interessting for round1 participants, ince its has all the alternate color keys.
Show Image
(http://i.imgur.com/h4S5xTz.png)

...
Thanks for the updates!  ;D
Just notice the 1.75u Shift and 1u Fn is not included in this kit.

1.75u shift is part of modifiers kit. And there is no way i will repeat that spcific kit from round1. So if you miss that spcific 1.75u key, than sell your round1 base kit (on mechmarket) and get the round 2 alphas with modifiers kit.
I also dont want to make to many specific kits. I want to make it easy and cheap for the buyers.


Ok this is a lie :) I (slept a night over it ) did following update:

Modifiers kit
Just tkl with default colorway. Not less not more. Main point here is the affordability. Everybody should be able to afford it.
(http://i.imgur.com/qoM85PQ.png)

Modifiers extension kit
Contains all the keys which modifiers kit contained previously. If you consider getting some time later an non tkl layout keyboard then get this kit. I do not guaranty any compability between the rounds. Its just impossible. If you miss some kits its your problem. Nobody is to blame here except for yourself. Just that simple.
 - Added row 4 1.25u "CTRL" keys. (for those who appreciate short version)
(http://i.imgur.com/6ziTAFR.png)

Exotic kit
- Added row 2 1u "PAGE UP" key
- Added row 3 1u "PAGE DOWN" key
(http://i.imgur.com/WIzYSkF.png)

Any chance for a 1u R4 "END" or did I miss seeing it?

Its missing. I will add it with the next update to Modifiers extension kit.


Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Sun, 09 April 2017, 07:42:28
Looks great, but please bring it to GB phase! Just kidding, take your time to improve and do what you want to do. In the meantime, I'm eagerly waiting for that keyset to drop.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawasaki161 on Sun, 09 April 2017, 08:24:21
I would have preferred the big, all-in-one modkit (mainly because that would probably be cheaper for people that only need that 1.75u shift), but I can understand why you chose to split it. (Though a huge all-in-one pack like with GMK Carbon would still be something I'd prefer)

I've got a bad feeling that just the alphas and normal mods will be ~15-25 bucks more than the Dasher/Dancer TKL kit, mainly because they are split into two kits. I hope you can prove me wrong though!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Sun, 09 April 2017, 08:50:56
Yay!! Am definitely in for a TKL set with mod extension kit but could I bother you to also include a R1 1u "DELETE" too?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 09 April 2017, 09:06:37
Yay!! Am definitely in for a TKL set with mod extension kit but could I bother you to also include a R1 1u "DELETE" too?

Hm yeah, I remember Del/End/PgDn being there as R1 in the old version of the modifier kit, would be dope to have for 96key and such.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 09:39:34
I would have preferred the big, all-in-one modkit (mainly because that would probably be cheaper for people that only need that 1.75u shift), but I can understand why you chose to split it. (Though a huge all-in-one pack like with GMK Carbon would still be something I'd prefer)

I've got a bad feeling that just the alphas and normal mods will be ~15-25 bucks more than the Dasher/Dancer TKL kit, mainly because they are split into two kits. I hope you can prove me wrong though!

I prefer that too. But i think most of the buyers will want just the tkl version for few bucks and being just happy. However i dont want to hesitate ergodox and 40% people buying tkl version they dont need. If they need that they'll get also the modifiers kit. Thats it. For people who are more deeply involved into keyboard hobby i will highly suggest getting mod extension. Getting it second hand will be very difficult.

In case of pricing you should not bother much. Here is moq and pricing list of amazing chocolatier, which took similar approach splitting alphas and mods:
(https://massdrop-s3.imgix.net/product-images/the-amazing-chocolatier-custom-sa-keycap-set/MD-24022_20160817000302_a976ec2855f2489c.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1)

Yay!! Am definitely in for a TKL set with mod extension kit but could I bother you to also include a R1 1u "DELETE" too?

Hm yeah, I remember Del/End/PgDn being there as R1 in the old version of the modifier kit, would be dope to have for 96key and such.

I'll definitely look into that. Just give some time.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: midnight2903 on Sun, 09 April 2017, 11:44:47
Just so I can save up enough for this buy, how much do you expect the set to cost?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 11:58:14
Update.
Flex kit
Its different but it may attract bone modifiers buyers. And i think you will be able to make soem interessting combos with it. Anyway i am open to repeat the old flex kit. However i think its the numbers which makes this kit and in that case the new kit is superior.
(http://i.imgur.com/zx93A27.png)

Mac kit
(http://i.imgur.com/3Htfqsc.png)

Just so I can save up enough for this buy, how much do you expect the set to cost?

Looking at chocolatier i think around 70$ (without shipping, fees and taxes) for tkl (alphas + modifiers kit). Hoard some more money just in case... Keep in mind this is just my assumption and things might come different...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sun, 09 April 2017, 12:15:31
...And i think you will be able to make some interesting combos with it...

That's true:

[attach=1]
Title: Re: [IC] SP-SA Carbon Round 2
Post by: EriG on Sun, 09 April 2017, 12:46:38
Just register this id to let you know i am in. Nice work!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 14:16:31
Update.

Bone Modifiers
- Visualized front print on led windowed keys.
- Added stepped "CONTROL" key.
(http://i.imgur.com/9Yngwo7.png)

Exotic kit and 40%
- Changed "ENTER" to "RETURN"
(http://i.imgur.com/ckugUKq.png)
(http://i.imgur.com/pgVU3of.png)

DC kit
- Added Bone mods Backspace key
(http://i.imgur.com/1y9XaeW.png)

Modifiers extension kit
- changed stepped "CTRL" to "CONTROL"
(http://i.imgur.com/gmoSnvI.png)

*NEW*
Community kit
(http://i.imgur.com/jyTIrkj.png)

Orange alphas
- Added scoops visuals
(http://i.imgur.com/GmrUxM3.png)

Flex kit
- Added "\" key in beige and orange colors
(http://i.imgur.com/Xp4PDt2.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Cas on Sun, 09 April 2017, 15:09:05
Any chance of a space bar 6u?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: SBN on Sun, 09 April 2017, 15:40:33
Just made an account to say that an image of an SA Carbon keycaps got me too look into this community! Dankeschön!!

So I'm really looking forward to join into my first keycaps GB!


Sent from my iPhone using Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 09 April 2017, 15:45:58
Any chance of a space bar 6u?

The mold does not exist, but there seems to be one in the works. Let's see how that plays out
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 09 April 2017, 16:02:46
*NEW*
Rolling bones
In case of naming: In my mother language dices (in a slang language) are called bones. Because they are usually beige like bones. So thats the naming comes from.
As you can see it has a dice theme but also can feature other luck or strategic based games. This kit is still in the works, so nothing is set in stone bone.
(http://i.imgur.com/09cR1Ym.png)

Just made an account to say that an image of an SA Carbon keycaps got me too look into this community! Dankeschön!!

So I'm really looking forward to join into my first keycaps GB!


Sent from my iPhone using Tapatalk

Willkommen! :)

Edit: damn typos and Oblotzky fix :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 09 April 2017, 16:40:51
so ntohing is set in stone bone.

FTFY

btw also a spell in WoW http://www.wowhead.com/spell=193316/roll-the-bones I think it's quite common
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Terceler on Sun, 09 April 2017, 17:28:28
Yeah pretty common to refer to both dice and domino pieces (which 7-9 resemble) as "bones" I think.

Probably comes from the fact typically were carved from animal bones historically.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ghostdeini on Sun, 09 April 2017, 17:52:53
Haven't popped by in a while, but thank you for changing to CTRL! The dice idea is pretty neat, so this set isn't necessarily strictly "science" themed. Sorta like how troubled minds could either be for Joker or EVA, just by switching the novelties!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 09 April 2017, 19:01:49
Wow you've been busy! The kits are really looking close to done, and coming along very nicely. Thank you for all your efforts to accommodate so many different layouts in full sculpted profile; it's a lot of work and is very much appreciated!

There's just one key left to add to the exotic kit for full cop keyboard support (excluding the mythical 6U spacebar)
- Orange on grey 1 unit R4 `~

With that R4 tilde key added, I'll be in for mods, mods extension, exotic, orange alphas, and warning signs. It'll probably cost a pretty penny but I have a feeling another set to fit the BL82 will never come along, especially not one that looks this good!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Shados on Sun, 09 April 2017, 19:08:19
*NEW*
Rolling bones
In case of naming: In my mother language dices (in a slang language) are called bones. Because they are usually beige like bones. So thats the naming comes from.
As you can see it has a dice theme but also can feature other luck or strategic based games. This kit is still in the works, so nothing is set in stone bone.
Show Image
(http://i.imgur.com/09cR1Ym.png)


Just made an account to say that an image of an SA Carbon keycaps got me too look into this community! Dankeschön!!

So I'm really looking forward to join into my first keycaps GB!


Sent from my iPhone using Tapatalk

Willkommen! :)

Edit: damn typos and Oblotzky fix :)

For the R1 keys there, they could almost be used as number row... maybe include a single blank to act as 0 in that case?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hoq on Sun, 09 April 2017, 19:22:29
Since the Planck/Atomic kit is gone,
I really hope R4 2u white novelty key can be found somewhere. :p
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 09 April 2017, 20:00:26
Since the Planck/Atomic kit is gone,
I really hope R4 2u white novelty key can be found somewhere. :p

It's not gone - check the first post for the complete list of currently proposed kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Sun, 09 April 2017, 23:50:53
Noticed theres currently no way to run the same colored F1-F12 keys as there used to be.  Ol(R1) Flex kit used to include these to make that viable. Not sure if that was just overlooked, or youre just working on it (i understand its very early still so no rush), just dropping by to let you know in case that was something that was just forgotten.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Mon, 10 April 2017, 01:55:56
Noticed theres currently no way to run the same colored F1-F12 keys as there used to be.  Ol(R1) Flex kit used to include these to make that viable. Not sure if that was just overlooked, or youre just working on it (i understand its very early still so no rush), just dropping by to let you know in case that was something that was just forgotten.

Take a closer look at the modifiers extension kit, you'll find orange on grey F5 to F8 there :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 10 April 2017, 17:00:51
Update.

Rolling bones
- Added "domino" keys
- Added scooped 5 as its supposed to be placed on numblock.
- Added 1.25u and 1.5u modifiers.
- Added 1.75u row 3 tab "777" key.
- Added Ansi Enter with a skull. This key is subject to change. I want seven skulls just need to figure out how to realize it. And i will probably.
- Added ISO Enter tripple seven skull. Top dices are 7, the skull has seven mark and bottom dices have seven too. ISO makes more sense now :)
- Added Ø keys as NULL keys. Hope nordic speaking people dont get angry about that.
(http://i.imgur.com/14CHuZZ.png)

edit: spelling
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Mon, 10 April 2017, 17:07:29
*NEW*
Rolling bones
In case of naming: In my mother language dices (in a slang language) are called bones. Because they are usually beige like bones. So thats the naming comes from.
As you can see it has a dice theme but also can feature other luck or strategic based games. This kit is still in the works, so nothing is set in stone bone.
Show Image
(http://i.imgur.com/09cR1Ym.png)

Update.

Rolling bones
- Added "domino" keys
- Added scooped 5 as its supposed to be placed on numblock.
- Added 1.25u and 1.5u modifiers.
- Added 1.75u row 3 tab "777" key.
- Added Ansi Enter with a skull. This key is subject to change. I want seven skulls just need to figure out how to realize it. And i will probably.
- Added ISO Enter its tripple seven skull. Top dices are 7, the skull ahs seven mark and bottom dices ahve seven too. ISO makes now more sense :)
- Added Ø keys as NULL keys. Hope nordic speaking people dont get angry about that.
Show Image
(http://i.imgur.com/14CHuZZ.png)


(http://i.imgur.com/drX4oaU.jpg)


rip another 40 bucks
Title: Re: [IC] SP-SA Carbon Round 2
Post by: SakeJams on Mon, 10 April 2017, 17:13:03
Definitely in
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Jhors2 on Mon, 10 April 2017, 17:27:35
I'm in for this as well.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ChitownM2 on Mon, 10 April 2017, 19:24:39
I'm going to end up dropping a fortune on this. Going to end up with one of everything....
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johnthedong on Mon, 10 April 2017, 23:55:25
RIP my wallet, I hate you.  :'(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Tue, 11 April 2017, 11:44:44
Any chance for 2 and 2.75 blanks, maybe on the exotic kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: daijizai on Tue, 11 April 2017, 11:53:01
Any chance for an orange Dvorak/Colemak kit?

Heavily considering it. However i need to think about moq. It may not tip since the buyers will be splitted. Thus you need to understand why i dont introduce too many choices. With too many choices, kits will not tip and you are left with nothing.

Hell, if the drop points are near the chocolatier I'll take us a quarter way there ;-). Probably will need about 6 sets of orange alphas personally, and If I need to in order to make sure it pops I'd probably be willing to commit to twice that (and hope to make it back on secondary market). That means it might just take one more weirdo like me!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 11 April 2017, 11:58:22
Probably will need about 6 sets of orange alphas personally

wtf?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Tue, 11 April 2017, 12:06:09
Probably will need about 6 sets of orange alphas personally

wtf?
Thought exactly the same :D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Tue, 11 April 2017, 12:34:08
Either he really, really loathes shine or he's planning to resell them?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auchindoun on Tue, 11 April 2017, 12:55:08
Made an account to say that I'm in. Not sure how this works though.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zeshon on Tue, 11 April 2017, 15:59:33
Made an account to say that I'm in. Not sure how this works though.

Eventually the creator will be selling the kit on Massdrop, so being "in" here is just for fun.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Tue, 11 April 2017, 16:07:12
Made an account to say that I'm in. Not sure how this works though.

Eventually the creator will be selling the kit on Massdrop, so being "in" here is just for fun.

Made an account to say that I'm in. Not sure how this works though.

It does help the creator field community buy in and get feedback though, and help inform demand to an extent
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 11 April 2017, 16:09:51
Update.

NORDEUK kit
- Added bone modifiers support
- Changed "ALT GR" to "ALT GRAPH"
(http://i.imgur.com/rCgxFox.png)

Rolling bones
- Added dice to Ansi enter
(http://i.imgur.com/nfAw57m.png)

edit: spelling
Title: Re: [IC] SP-SA Carbon Round 2
Post by: profanum429 on Tue, 11 April 2017, 16:15:17
Looking forward to picking up some kits I wish I could find :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: midnight2903 on Tue, 11 April 2017, 16:25:26
Oh boy please stop teasing me alr!!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: classicboss302 on Tue, 11 April 2017, 19:34:27
Oh, I am tempted by this.


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Title: Re: [IC] SP-SA Carbon Round 2
Post by: handcraftedbits on Tue, 11 April 2017, 19:44:46
Maybe I'm missing something, but why is there an R3 1.25u caps lock?  The common scenario is to swap caps lock with left control, which is an R4 key on normal keyboards.  Shouldn't there (or could there ;D) be an R4 caps lock?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 12 April 2017, 00:07:11
Maybe I'm missing something, but why is there an R3 1.25u caps lock?  The common scenario is to swap caps lock with left control, which is an R4 key on normal keyboards.  Shouldn't there (or could there ;D) be an R4 caps lock?

There is no r3 1.25 u caps lock. The same counts for r4....

Btw. check the name of the kit.

Edit: added hint
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 12 April 2017, 00:09:59
.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: khairolnizam on Wed, 12 April 2017, 12:41:32
With the number of child kits now. I might even buy alphas in both colours. Seems like it would fit 2 boards.

The longer this IC is going, the more sets we're all gonna end up buying.

Wallet. Cries.

Sent from my ONE E1003 using Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 12 April 2017, 14:53:21
Update.

Bone modifiers
- Added "CAPS LOCK" row 4 1.25u and 1.5u
(http://i.imgur.com/8CdhcCk.png)

Modifiers extension kit
- Removed alternat color keys (see alternate colorway below)
- Added "CAPS LOCK" row 4 1.25u and 1.5u
(http://i.imgur.com/P9i4poY.png)

*NEW*
Alternate colorway
If you want to rid of orange keys or just more orange.
(http://i.imgur.com/RY5Shhe.png)

*NEW*
Arrows kit
Adaptive arrow keys for using with carbon or other keysets even with different or uniform row constelation.
The arrows can replace WASD keys.
(http://i.imgur.com/oQg2Sf6.png)

Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Wed, 12 April 2017, 15:40:18
Looks great, am in for alphas, dox, novelties, and warning signs.

I am a bit concerned about the two ergodox options, as splitting the already small base of ergodox users could cause MoQ problems.  If this plays out like godspeed, there will be many more people ordering the ergodox professional kit compared to the blank ergodox kit.  Unfortunately, the ergodox professional kit doesn't match my layout very well at all, so I am hoping there are still enough orders to get the normal ergodox kit produced.

Can't wait, and keep up the good work  :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 12 April 2017, 16:08:00
Looks great, am in for alphas, dox, novelties, and warning signs.

I am a bit concerned about the two ergodox options, as splitting the already small base of ergodox users could cause MoQ problems.  If this plays out like godspeed, there will be many more people ordering the ergodox professional kit compared to the blank ergodox kit.  Unfortunately, the ergodox professional kit doesn't match my layout very well at all, so I am hoping there are still enough orders to get the normal ergodox kit produced.

Can't wait, and keep up the good work  :thumb:

Dont worry ergo dox kit will sell in greater numbers than professional ;) There are two reasons for it.  Professional ergodox kit supports only default layouts and costs more. I hope professional kit tips so people who want an ergodox with proper legends get that they want.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Wed, 12 April 2017, 16:16:21
Looks great, am in for alphas, dox, novelties, and warning signs.

I am a bit concerned about the two ergodox options, as splitting the already small base of ergodox users could cause MoQ problems.  If this plays out like godspeed, there will be many more people ordering the ergodox professional kit compared to the blank ergodox kit.  Unfortunately, the ergodox professional kit doesn't match my layout very well at all, so I am hoping there are still enough orders to get the normal ergodox kit produced.

Can't wait, and keep up the good work  :thumb:

Dont worry ergo dox kit will sell in greater numbers than professional ;) There are two reasons for it.  Professional ergodox kit supports only default layouts and costs more. I hope professional kit tips so people who want an ergodox with proper legends get that they want.
Ya never know, the ergodox kit with legends for godspeed handily outsold the blank version.  Either way, carbon will be on my dox in one form or another

Sent from my SM-G935P using Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Wed, 12 April 2017, 16:35:56
Looks great, am in for alphas, dox, novelties, and warning signs.

I am a bit concerned about the two ergodox options, as splitting the already small base of ergodox users could cause MoQ problems.  If this plays out like godspeed, there will be many more people ordering the ergodox professional kit compared to the blank ergodox kit.  Unfortunately, the ergodox professional kit doesn't match my layout very well at all, so I am hoping there are still enough orders to get the normal ergodox kit produced.

Can't wait, and keep up the good work  :thumb:

Dont worry ergo dox kit will sell in greater numbers than professional ;) There are two reasons for it.  Professional ergodox kit supports only default layouts and costs more. I hope professional kit tips so people who want an ergodox with proper legends get that they want.
Ya never know, the ergodox kit with legends for godspeed handily outsold the blank version.  Either way, carbon will be on my dox in one form or another

Sent from my SM-G935P using Tapatalk

The blank Ergodox kit on Godspeed was added in the last 3 days of the drop, plus the blank Carbon Ergodox looks more exciting IMO with the graphene novelties compared to Godspeed's blank one, so I'm very sure the numbers will play out very differently on this drop
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Wed, 12 April 2017, 16:38:58
Looks great, am in for alphas, dox, novelties, and warning signs.

I am a bit concerned about the two ergodox options, as splitting the already small base of ergodox users could cause MoQ problems.  If this plays out like godspeed, there will be many more people ordering the ergodox professional kit compared to the blank ergodox kit.  Unfortunately, the ergodox professional kit doesn't match my layout very well at all, so I am hoping there are still enough orders to get the normal ergodox kit produced.

Can't wait, and keep up the good work  :thumb:

Dont worry ergo dox kit will sell in greater numbers than professional ;) There are two reasons for it.  Professional ergodox kit supports only default layouts and costs more. I hope professional kit tips so people who want an ergodox with proper legends get that they want.
Ya never know, the ergodox kit with legends for godspeed handily outsold the blank version.  Either way, carbon will be on my dox in one form or another

Sent from my SM-G935P using Tapatalk

The blank Ergodox kit on Godspeed was added in the last 3 days of the drop, plus the blank Carbon Ergodox looks more exciting IMO with the graphene novelties compared to Godspeed's blank one, so I'm very sure the numbers will play out very differently on this drop
Ah, I had no idea about the timing, thanks for the info!  My life goal is to have carbon on one ergodox, and oblivion on the other, so here is hoping they all work out!

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Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Wed, 12 April 2017, 17:51:37
This is almost perfect for me now. Talking about less important things, will there be a way to achieve orange WASD easily? Buying full orange alphas doesn't make sense for me without orange ISO-UK. Not sure if it's worth adding orange UK keys into NORDEUK.

(PS: also graphene mods kit!)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: daijizai on Wed, 12 April 2017, 18:17:20
Either he really, really loathes shine or he's planning to resell them?

Making 3 boards for buds, and need my ergodox and let's split covered. +1 for replacements in case of damage. Only become trade/sale bait if I have to double it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: daijizai on Wed, 12 April 2017, 18:43:39

DC kit
- Added Bone mods Backspace key
Show Image
(http://i.imgur.com/1y9XaeW.png)



Any thought to adding D Y L & B keys to enable Workman for max flexibility in the pack?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: danielpall on Wed, 12 April 2017, 19:30:32
I have a WASD V2 ISO and a Pok3r ANSI.

Would love to be able to cover both in Carbon SA goodness but I'm not sure about the WASD V2 ISO since I have an Icelandic layout there.
To be able to use that the letters Þ and Ð would need to be added.
Ð is to the right of P.
Þ is to the left of right shift.
And an Ö key for R1 (it's to the right of 0 in the number row)

I understand if those changes won't make it into the set, since the market is insanely small for that layout.

But for the Pok3r I'm buying at least:
-> Alphas
-> Modifiers Kit
-> Orange Alphas
-> Warning Signs
-> Carbon Novelties
-> Possibly the Alternate Colorway (haven't decided)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Wed, 12 April 2017, 21:07:56
Please don't forget the R1 1u "Delete"
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Thu, 13 April 2017, 15:00:25
Want to share with you some mockups which display graphene mods in usage.
Just in case this is just testing, because i find graphene mods questionable. Also the following mockups display probably not doable graphene legends since i try to cover whole surface. I am checking right now with Melissa if its doable.

Again keep in mind these are just mockups and it does not mean the graphene mods will end in the drop. Thus its not set in stone the mods will be available. This is just consideration.

(http://i.imgur.com/cJMSmF4.png)
Honestly i am not a fan of these.

(http://i.imgur.com/JRfbfZb.png)
Thats better but still not that i hoped to see. I think its better done with another technique but its very different story. But this that possible right now.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: midnight2903 on Thu, 13 April 2017, 15:44:24
Want to share with you some mockups which display graphene mods in usage.
Just in case this is just testing, because i find graphene mods questionable. Also the following mockups display probably not doable graphene legends since i try to cover whole surface. I am checking right now with Melissa if its doable.

Again keep in mind these are just mockups and it does not mean the graphene mods will end in the drop. Thus its not set in stone the mods will be available. This is just consideration.

Show Image
(http://i.imgur.com/cJMSmF4.png)

Honestly i am not a fan of these.

Show Image
(http://i.imgur.com/JRfbfZb.png)

Thats better but still not that i hoped to see. I think its better done with another technique but its very different story. But this that possible right now.

I much prefer the previous ones. These just look kinda weird....
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Thu, 13 April 2017, 17:06:36
Want to share with you some mockups which display graphene mods in usage...

Looks very good! Though for me it's a natural extension of the Carbon Novelties kit which only has 1 graphene novelty (ANSI-enter) yet ~5 kinds of the formula novelties, which feels a bit unbalanced. Compare it to the Rolling Bones which has ISO-enter, ANSI-enter and ~3*4 kinds of mainstream mods - although with less color options. I might be wrong about the bigger picture though, since I only have experience with ISO TKL.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vigrith on Thu, 13 April 2017, 17:20:23
I love the bottom one in all white base, it looks amazing.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Thu, 13 April 2017, 19:39:10
Want to share with you some mockups which display graphene mods in usage.
Just in case this is just testing, because i find graphene mods questionable. Also the following mockups display probably not doable graphene legends since i try to cover whole surface. I am checking right now with Melissa if its doable.

Again keep in mind these are just mockups and it does not mean the graphene mods will end in the drop. Thus its not set in stone the mods will be available. This is just consideration.

Show Image
(http://i.imgur.com/cJMSmF4.png)

Honestly i am not a fan of these.

Show Image
(http://i.imgur.com/JRfbfZb.png)

Thats better but still not that i hoped to see. I think its better done with another technique but its very different story. But this that possible right now.

Looking good! Again I dont think many people would buy this in order to use ALL the mods. But I do think a lot of people would buy these to use one or two for their mods to give it a tad more personalization then the next person.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: thad on Thu, 13 April 2017, 21:08:41
I'm not a fan of the graphine bone mods.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: rustywok on Thu, 13 April 2017, 23:24:27
I love the bottom one in all white base, it looks amazing.

Yes. That's a little different. Love the graphic quality. Bones. (Maybe a Baron Samedi top hat novelty cap for the Bones set?)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Overchecken8 on Fri, 14 April 2017, 01:00:38
I'm not a fan of the graphine bone mods.
Same
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 16 April 2017, 14:22:51
Two renders using the new novelty keys and kits. The first one is a bit overloaded for my taste but that's just me throwing as many of the new keys on it as possible to show them off. I really like the M65 one though!

(https://i.imgur.com/YH1Y7P7.jpg)
(https://i.imgur.com/mSDwUCj.jpg)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vadurr on Sun, 16 April 2017, 14:29:17
Two renders using the new novelty keys and kits. The first one is a bit overloaded for my taste but that's just me throwing as many of the new keys on it as possible to show them off. I really like the M65 one though!

Show Image
(https://i.imgur.com/YH1Y7P7.jpg)

Show Image
(https://i.imgur.com/mSDwUCj.jpg)


In love with the row1 bone mods!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yokken on Sun, 16 April 2017, 16:25:32
Wow, those playing cards/gambling novelties are, sorry to say, ugly as hell. I hope they go in their own kit because I want the classic Carbon novelties but I would never want those.

EDIT: Ah, I see, the "Rolling bones" kit. Got it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: deductivemonkee on Sun, 16 April 2017, 17:32:42
Some bone planck modifiers would be nice, colour me interested either way though.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tally810 on Sun, 16 April 2017, 17:40:51
I actually like all the modifiers

Sent from my SM-G928V using Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: swimmingbird on Sun, 16 April 2017, 17:53:00
so many kits oh lawd
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Simia_4 on Sun, 16 April 2017, 21:39:25
I'm totally in!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 17 April 2017, 02:14:11
The graphene mods will not make it, because SP need to make new tooling for legends which exceeds 2u width. Making new tooling for several thousands dollars just for these playfull and niche modifiers is not worth it.

Also the rolling bones iso enter will probably discarded, but i am talking about possibilities with Melissa.

so many kits oh lawd

Yeah i need to stop at this point. There are already enough kits and they offer great compabilities and whatever.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: TastyNico on Mon, 17 April 2017, 04:28:33
I'm in for the Alphas, Mods and NordeUK kits.
Maybe also for the Novelties and Arrows.

Finally a keyset that'll be worth 200+ bucks for me, full nordic support combined with the most beautiful color scheme imo.  :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Mon, 17 April 2017, 04:48:34
Yeah i need to stop at this point. There are already enough kits and they offer great compabilities and whatever.

Please don't forget to add R4 `~ with orange legend on grey keycap to the exotic kit for true TG3 BL82 support before you call everything done :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 17 April 2017, 04:59:23
Yeah i need to stop at this point. There are already enough kits and they offer great compabilities and whatever.

Please don't forget to add R4 `~ with orange legend on grey keycap to the exotic kit for true TG3 BL82 support before you call everything done :thumb:

(http://i.imgur.com/87REWgH.png)
Added ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Mon, 17 April 2017, 07:22:41
Please don't forget to add R4 `~ with orange legend on grey keycap to the exotic kit for true TG3 BL82 support before you call everything done :thumb:
Added ;)

Wow! That was fast! Thanks! :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: TastyNico on Mon, 17 April 2017, 08:34:42
There is 1 key missing for the German layout which contains a # and a '

It's right next to the Ä
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Mon, 17 April 2017, 10:53:11
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 17 April 2017, 11:09:28
  • Missing bonemods for the Numpad
  • Missing NORDEUK for the orange alphas
  • Move the Bone ISO to the BoneMods - they will make the NordeUK very expensive, and will probably see very little use. The bonemods is already such a huge expensive niche kit that the ISO will not make a huge impact on them.
  • Include 1800-support (R1 Del,End,PgDn) in the extension kit
  • Include the lambda orange novelty key in the base kit - it will be extremely popular! Just like the carbon C in the alphas.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: metheon on Mon, 17 April 2017, 14:51:21
Hi T0mb3ry.

Have you considered a couple of graphene 1.5U for Atreus/Atreus62 compatibility? Thinking either in the planck kit or the carbon mods kit.

Thanks.

Edit:
To follow up on this, I guess the two keys would have to be symmetrical around the middle in the long direction such that people could angle it inwards and outwards as they please. I do think the graphene key automatically fit that description.

If you want to be even more compatible with the Atreus, I guess most people use 2-3 1U keys next to the 1.5U keys for their thumbs. It would make sense to have some blank keys which are row 3, while the remaining 4-5 1U keys on should probably be row 4.

I abused my mad skills of google sheets to try to illustrate my point. Not sure how many would want something like this. I wouldn't mind all grey keys to be blank, except maybe for some cool carbon stuff.

So, as a thought experiment, lets assume it would go into its own kit, then the bare minimum would be:

- Numbers, covered by flex kit maybe with some added carbon kits (or warnings kit)
- Alphas, covered by alpha kits

So what remains is all the mods and bottom rows:

- 2 1U row 2, grey, blank
- 2 1U row 3, grey blank
- 2 1U row 4, grey blank
- 10 1U row 4, grey blank (2 more is required to be able to go full row 4 at the bottom)
- 6 1U row 3, grey blank (6 more is required to be able to go full row 3 at the bottom)
- 2 1.5U row 3, grey, graphene
- 2 1.5U row 4, grey, graphene

Not too sure how expensive that would be or how many would be interested. I would buy it at least :)

[attachimg=1]
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawaiicheung on Mon, 17 April 2017, 15:12:06
Please don't forget to add 2.25 and 2.75 spacebars. Many 40% need them!!! A full spacebar kit is quite necessary.

Thanks a lot.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 14:26:38
Thinking about to replace the round 1 lambdas with these ones:
(http://i.imgur.com/ZKZ8A0u.png)
The row 3 could also be used as arrows. But i can rotate it and make proper arrows out of it.

Please don't forget to add 2.25 and 2.75 spacebars. Many 40% need them!!! A full spacebar kit is quite necessary.

Thanks a lot.

2.75u for a 40%? Do you have an example? For the rest see the 40% kit. Anyway due to the all split keyboards approaching last time there will be some kind of split spacebars kit available as extra.

Hi T0mb3ry.

Have you considered a couple of graphene 1.5U for Atreus/Atreus62 compatibility? Thinking either in the planck kit or the carbon mods kit.

Thanks.

Edit:
To follow up on this, I guess the two keys would have to be symmetrical around the middle in the long direction such that people could angle it inwards and outwards as they please. I do think the graphene key automatically fit that description.

If you want to be even more compatible with the Atreus, I guess most people use 2-3 1U keys next to the 1.5U keys for their thumbs. It would make sense to have some blank keys which are row 3, while the remaining 4-5 1U keys on should probably be row 4.

I abused my mad skills of google sheets to try to illustrate my point. Not sure how many would want something like this. I wouldn't mind all grey keys to be blank, except maybe for some cool carbon stuff.

So, as a thought experiment, lets assume it would go into its own kit, then the bare minimum would be:

- Numbers, covered by flex kit maybe with some added carbon kits (or warnings kit)
- Alphas, covered by alpha kits

So what remains is all the mods and bottom rows:

- 2 1U row 2, grey, blank
- 2 1U row 3, grey blank
- 2 1U row 4, grey blank
- 10 1U row 4, grey blank (2 more is required to be able to go full row 4 at the bottom)
- 6 1U row 3, grey blank (6 more is required to be able to go full row 3 at the bottom)
- 2 1.5U row 3, grey, graphene
- 2 1.5U row 4, grey, graphene

Not too sure how expensive that would be or how many would be interested. I would buy it at least :)

(Attachment Link)

Not promising but i'll look into it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Tue, 18 April 2017, 14:34:18
Thinking about to replace the round lambdas with these ones:

2.75u for a 40%? Do you have an example? For the rest see the 40% kit. Anyway due to the all split keyboards approaching last time there will be some kind of split spacebars kit available as extra.

Are the round/these lambda keys different from the standard lambda keys I see on page one that don't have a boarder? I like the lambdas that do not have a boarder around them

Oddforge VE.A uses a 2.75 blank space, I would also like one of these
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 14:45:21
Thinking about to replace the round lambdas with these ones:

2.75u for a 40%? Do you have an example? For the rest see the 40% kit. Anyway due to the all split keyboards approaching last time there will be some kind of split spacebars kit available as extra.

Are the round/these lambda keys different from the standard lambda keys I see on page one that don't have a boarder? I like the lambdas that do not have a boarder around them

Oddforge VE.A uses a 2.75 blank space, I would also like one of these

The problem with round 1 lambda that its from HalfLife font with unknown license (though its modified). That i care here about is not getting into IP troubles. Thats why i am always trying to create my own stuff (besides there are some free fonts or what ever). In that case i cant use that round 1 lambda anymore. I dont own the rights for it and i dont even know thats behind it. Its unsafe.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 18 April 2017, 15:26:57
I would skip this round if the lambda design changes so drastically. Sure it's just one key but it strongly contributes to the overall appeal to me. Does Valve really hold a trademark over a standalone Greek character? When there is a circle around it - sure, but just one standard-looking sans-serif character on it's own?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 15:54:49
I would skip this round if the lambda design changes so drastically. Sure it's just one key but it strongly contributes to the overall appeal to me. Does Valve really hold a trademark over a standalone Greek character? When there is a circle around it - sure, but just one standard-looking sans-serif character on it's own?

They do not own the trademark for the greek lambda sign as a whole. Its about the font. I suppose this sign (which was used in round 1) was extracted from the game btw. whoever created it - owns the rights. Since the licinse is unknown its just unsafe to continue to use it. If i see somewhere a proper license for it i can then decide to use it or not. Again it depends on license. Thus the free destribution of the HalfLife font on all the font sites is questionable without any license attached to it. Is it legal or not?

I get a feel people dont get how it works with IP and rights. What ever you create by your own its yours. You are the autor. The IP is applied to it automaticly. This is how it works in the most parts of the western world. For example the warning signs those i've created by myself btw the vector graphics belong to me. Its not about the warning signs usage its about these svgs i've done. If you want to use them rightfully you need to ask me or you do create your own warning signs with your own ip and you can do what ever you want with these.

Because how it works i cant use it, though i would love to keep it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawaiicheung on Tue, 18 April 2017, 15:58:09
As you say, split keyboards need 2.75u, some customized mechanical keyboards also use it.

Recently GMK's spacebars kits always have a 2.75u spacebar.

Sincerely hope that it will be a spacebar kit include all kinds of spacebars.  :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 16:03:04
As you say, split keyboards need 2.75u, some customized mechanical keyboards also use it.

Recently GMK's spacebars kits always have a 2.75u spacebar.

Sincerely hope that it will be a spacebar kit include all kinds of spacebars.  :)

Thanks for example. I'll add an 2.75u graphene key to 40% kit. Also imost probably there will be kind of split spacebar kit like in GMK Carbon.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 18 April 2017, 16:03:25
...Because how it works i cant use it, though i would love to keep it.

Thank you for explaining. What if it is reproduced in vector from scratch and looks exactly or almost exactly same?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Tue, 18 April 2017, 16:11:34
...Because how it works i cant use it, though i would love to keep it.

Thank you for explaining. What if it is reproduced in vector from scratch and looks exactly or almost exactly same?

How it's produced doesn't matter, all that matters is how it looks, if it is too close then there are grounds for rights violation to be called by the owner of the rights
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 18 April 2017, 16:14:26
Would it be a bad idea to ask Valve in this case?

http://www.fonts2u.com/halflife2.font

https://twitter.com/gregcoomer?lang=en
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 16:14:41
...Because how it works i cant use it, though i would love to keep it.

Thank you for explaining. What if it is reproduced in vector from scratch and looks exactly or almost exactly same?

I cant reproduce it 1 to 1. Its a copy then. Its just the same issue like with initial Vault keys which have used some signs/symbols from Fallout.
I can make it different but not the same. Also the HalfLife lambda has destinct style applied to it which makes you think about HalfLife. I can only relate to it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawaiicheung on Tue, 18 April 2017, 16:19:09
As you say, split keyboards need 2.75u, some customized mechanical keyboards also use it.

Recently GMK's spacebars kits always have a 2.75u spacebar.

Sincerely hope that it will be a spacebar kit include all kinds of spacebars.  :)

Thanks for example. I'll add an 2.75u graphene key to 40% kit. Also imost probably there will be kind of split spacebar kit like in GMK Carbon.

Thanks a lot!!!!!!!!! :thumb: :thumb: :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 16:20:22
Would it be a bad idea to ask Valve in this case?

http://www.fonts2u.com/halflife2.font

https://twitter.com/gregcoomer?lang=en

I would not even try. Usually big companies are very aggresive about their IPs. See vault keys or other tries to make some close to game keys.

You can do such thing on small runs (private GB) but in a big scale run like Carbon round 2 its going to be risky.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zslane on Tue, 18 April 2017, 16:24:02
Bear in mind that the Valve lambda icon for Half-Life is a trademark, which in the US follows very different rules than for copyright.

T0mb3ry can't use a serif lambda inside a circle without potentially drawing the attention of Valve's legal team. If that were to happen, a C&D (cease and desist) letter would be sent as a warning shot across the bow. If that didn't stop the use of the logo, then a lawsuit would be the next step. In effect, all the Half-Life-like lambda icons that have appeared on keycaps so far have gotten away with it by simply flying under Valve's radar. And it doesn't matter if you redraw the logo yourself. If it looks like you are trying to recreate a trademark you don't own, then you are in violation.

Copying an icon that isn't a trademark is another matter. So, for instance, the "hexagon  patch" on some of the Carbon novelty keys are not trademarks. They would fall under the category of copyright, except that digital art is still a new frontier because it is unclear what constitutes the original work. Is it a particular .SVG file? Or is the idea of arranging hexagons in that particular pattern? US copyright law does not protect ideas, so lawyers have to work overtime to convince a judge that a specific work of art was illegally copied in such cases. And many such cases do not hold up in the US because courts don't like gray areas.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 18 April 2017, 16:27:42
Makes sense. I guess it's not the end of the world. Still not a fan of triangular ones. What do you think about just adding some sciency greek letters in a "nice" font αβγδλω? Lower-case but upper-case sized. In that case Carbon would give a 'dangerous applied science' kind of vibe.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 16:28:50
Bear in mind that the Valve lambda icon for Half-Life is a trademark, which in the US follows very different rules than for copyright.

T0mb3ry can't use a serif lambda inside a circle without potentially drawing the attention of Valve's legal team. If that were to happen, a C&D (cease and desist) letter would be sent as a warning shot across the bow. If that didn't stop the use of the logo, then a lawsuit would be the next step. In effect, all the Half-Life-like lambda icons that have appeared on keycaps so far have gotten away with it by simply flying under Valve's radar. And it doesn't matter if you redraw the logo yourself. If it looks like you are trying to recreate a trademark you don't own, then you are in violation.

Copying an icon that isn't a trademark is another matter. So, for instance, the "hexagon  patch" on some of the Carbon novelty keys are not trademarks. They would fall under the category of copyright, except that digital art is still a new frontier because it is unclear what constitutes the original work. Is it a particular .SVG file? Or is the idea of arranging hexagons in that particular pattern? US copyright law does not protect ideas, so lawyers have to work overtime to convince a judge that a specific work of art was illegally copied in such cases. And many such cases do not hold up in the US because courts don't like gray areas.

There is far more to this. You want to know exactly? You better study law. And even that will not help really.  :))
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zslane on Tue, 18 April 2017, 16:46:28
I agree that IP law has become a tangled mess of inconsistency that leaves everyone standing around wondering if they've violated someone's rights. Most of the recent changes to IP law, at least in the US, have done nothing to help the individual creator and everything to prevent creative works from passing out of the vice-like grip of entertainment conglomerates and into the hands of the culture at large, as it was originally intended to. The result is a corrupted corpus of law that no longer serves its intended purpose (for the most part) and leaves perfectly reasonable people feeling like criminals for no reason.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 16:59:52
That is the conclusion for all those who want to try out designing a keyset. Its not only about studying keys but also licenses ;)

Make better everything by your own to keep things safe. Be creative and keep an eye on trademarks.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Tue, 18 April 2017, 19:08:18
Makes sense. I guess it's not the end of the world. Still not a fan of triangular ones. What do you think about just adding some sciency greek letters in a "nice" font αβγδλω? Lower-case but upper-case sized. In that case Carbon would give a 'dangerous applied science' kind of vibe.

Sorry to say, but I'm also not fond of the triangle design. I do like the idea of using more Greek symbols because nobody has a copyright or trademark on those. I would suggest going for the symbols surrounding radioactive decay as this fits nicely with the carbon theme.

α (alpha) - alpha radiation
β (beta) - beta radiation
γ (gamma) - gamma radiation
τ (tau) - mean lifetime
λ (lambda) - decay constant
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Canceaux on Tue, 18 April 2017, 19:14:33
Love the Greek lettering idea; they fit perfectly with the scientific theme, and I'd kill to see them made. Whatever happens, though, this set can't come soon enough!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: xbathoryx13 on Tue, 18 April 2017, 23:14:26
where can I buy a set of the these SA keycaps?!?!?!??!? thanks, FYI, Im new here. Greetings from SOCAL!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 18 April 2017, 23:56:00
Makes sense. I guess it's not the end of the world. Still not a fan of triangular ones. What do you think about just adding some sciency greek letters in a "nice" font αβγδλω? Lower-case but upper-case sized. In that case Carbon would give a 'dangerous applied science' kind of vibe.

Sorry to say, but I'm also not fond of the triangle design. I do like the idea of using more Greek symbols because nobody has a copyright or trademark on those. I would suggest going for the symbols surrounding radioactive decay as this fits nicely with the carbon theme.

α (alpha) - alpha radiation
β (beta) - beta radiation
γ (gamma) - gamma radiation
τ (tau) - mean lifetime
λ (lambda) - decay constant

I'll look into that. But i dont promise. If i dont like results i just discard things like with graphene mods.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: elfick on Wed, 19 April 2017, 02:14:56
How about warning signs or Greek letters in 1.25R4 to be used as icon mods along with the hex in the Carbon Novelties kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 03:13:32
Update.

Based on Dasher & Dancer sheet the basic kits are reworked a little bit.
(https://massdrop-s3.imgix.net/product-images/dasher-and-dancer-sa-custom-keycap-set/MD-32558_20161227001834_a7a5691af1bec2fe.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1)

That means bone modifiers gets more support but not for every kit (basics only). It still is an optional kit. Anyway looking through the kits you will see its getting pretty neat support and it has even its novelties.

Bone Modifiers kit
- Same as default modifiers kit. For the extra keys see the "Bone odifiers extension kit".
(http://i.imgur.com/WdNYc3J.png)

Modifiers extension kit
- Added support for 1800 layout (see row1 del, end and page down keys)
- Added various page up/page down keys for variety of 75% layouts
- Removed 7u spacebar which will be available as extra anyway.
(http://i.imgur.com/JqPGpsf.png)

Bone modifiers extension kit
- Bone Version of "Modifiers extension kit" with fewer keys.
(http://i.imgur.com/xJF8GtB.png)

Numpad kit
- Removed 1800 support. Look for "Modifiers extension kit".
(http://i.imgur.com/sJ4zKoP.png)

Bone numpad kit
Bone Version of "Numpad kit"
(http://i.imgur.com/WcdJgdY.png)

Warning signs
- Replaced HalfLife lambda with own lambda sign.
(http://i.imgur.com/cdPPr9X.png)

NORDEUK kit
- Added missing "'#" key. (needed for ISO-DE)
(http://i.imgur.com/mGxY0QV.png)

Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 23 April 2017, 04:09:36
Sadly not a fan of the new Lambda logo, I get why you are going this route but hopefully an alternative solution can be found. Sure, the direct stylization of the character used as a logo is TM'd by Valve, but maybe if you simply use a different font? https://aws.amazon.com/lambda/ they don't seem to have issues either.

Also you're missing a 7u WBO spacebar in the extension kits  ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 04:17:25
Sadly not a fan of the new Lambda logo, I get why you are going this route but hopefully an alternative solution can be found. Sure, the direct stylization of the character used as a logo is TM'd by Valve, but maybe if you simply use a different font? https://aws.amazon.com/lambda/ they don't seem to have issues either.

Also you're missing a 7u WBO spacebar in the extension kits  ;)

As i said in slack i think there is more behind the surface. I can assume Amazon is working with Valve pretty tightly.

The 7u spacebar was removed intentionaly as it will be available as extra. Not everyone who wants the mods extension is going for wkl.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 23 April 2017, 04:19:26
Sadly not a fan of the new Lambda logo, I get why you are going this route but hopefully an alternative solution can be found. Sure, the direct stylization of the character used as a logo is TM'd by Valve, but maybe if you simply use a different font? https://aws.amazon.com/lambda/ they don't seem to have issues either.

Also you're missing a 7u WBO spacebar in the extension kits  ;)
The 7u spacebar was removed intentionaly as it will be available as extra. Not everyone who wants the mods extension is going for wkl.

Oh, missed that sentence, makes sense!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: FoC_Tow on Sun, 23 April 2017, 04:23:35
The new lambda looks strange to me too.

I also don't really see why putting the HL Logo (Lambda inside a circle) in a triangle shape helps legal issues.

At this point My vote would be remove/replace Lambda completely, or go with pure lambda no circle.

The new one just looks fake HL, like an addidas logo with 4 stripes.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 04:24:58
The new lambda looks strange to me too.

I also don't really see why putting the HL Logo (Lambda inside a circle) in a triangle shape helps legal issues.

At this point My vote would be remove/replace Lambda completely, or go with pure lambda no circle.

The new one just looks fake HL, like an addidas logo with 4 stripes.

Yeah i can remove the lambda completely, thats not the problem.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: FoC_Tow on Sun, 23 April 2017, 04:39:51
I would prefer the lambda being removed, or changed to something completely different tbh.

I'm a huge fan of your work T0mb3ry, aswell as the classic look of Carbon, and to me the one 'fake' looking key hurts the set as a hole even if you don't have to use it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Sun, 23 April 2017, 07:23:18
If valve was silent with people using their games to gamble until it get tons of negative press, why is the use of this lambda symbol from the first runs of carbon such an issue? Did they reach out to you, SP, or GMK? Is this more of a preemptive move to see that doesn't happen now that keysets have gotten a little bit more coverage in the digital world?

Granted you don't need to answer me as some random person on the thread, I wouldn't be offended and would completely understand.

I too don't particularly like the new design, but at this point I'm not sure if it's the change, the reasoning behind the change, or the actual design that isn't sitting right with me. I guess it's absurd to me that it's an issue to use a symbol on a keyset that has nothing to do with Valve's IP or video games in general.

Edit: as far as the rework on the kits, I think the moving of keys to make certain kits more viable is understandable and expected. Good job with all the work out into the changes and good luck with the next steps.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: fouras on Sun, 23 April 2017, 07:33:52
Can the gray num row from flex be moved to the alternate colorway kit? I think it makes more sense there. Single character ~ [ ] \ ; ' , . / keys could be added to flex instead.

There's also a += key missing from orange alphas.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 07:56:24
If valve was silent with people using their games to gamble until it get tons of negative press, why is the use of this lambda symbol from the first runs of carbon such an issue? Did they reach out to you, SP, or GMK? Is this more of a preemptive move to see that doesn't happen now that keysets have gotten a little bit more coverage in the digital world?

Granted you don't need to answer me as some random person on the thread, I wouldn't be offended and would completely understand.

I too don't particularly like the new design, but at this point I'm not sure if it's the change, the reasoning behind the change, or the actual design that isn't sitting right with me. I guess it's absurd to me that it's an issue to use a symbol on a keyset that has nothing to do with Valve's IP or video games in general.

Look i dont get why people talk about it that much. That Lambda symbol is a trademark of HalfLife game. Point. Its not up to discussion anymore. I took that symbol because it was suggested. Sure Carbon has nothing to do with HalfLife but i have to keep it from any legal issues. Valve did not reached out to me and neither to GMK nor to SP. But i do not need also to use their trademark without their acceptance further.

Any further discussion about that Lambda symbol is like beating a dead horse and i am tired to repeat myself like a broken record. I've described it pretty much detailed why i cant use that Lambda anymore, regardless Valve reached out to someone or not. Why should we talk about that again? Accept the HalfLife trademark people.

With the current Symbols i've just tried to get some kind of replacement for the Lambda but if you dont like that i'll discard it.


Can the gray num row from flex be moved to the alternate colorway kit? I think it makes more sense there. Single character ~ [ ] \ ; ' , . / keys could be added to flex instead.

Sounds reasonable so far. I'll look into that.

There's also a += key missing from orange alphas.

Thanks for the catch, i'll add that missing key in the next update ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Sun, 23 April 2017, 07:59:46
Looking at the updated OP, I'm so happy to see you've covered all that I need for TKL and 75% builds. Thanks!!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sun, 23 April 2017, 14:21:16
With the current Symbols i've just tried to get some kind of replacement for the Lambda but if you dont like that i'll discard it.

The situation about the trademark is clear. Regarding new design, suggestions can come until you say the meddling is too much. With that in mind, in my opinion:

1) Triangular design might work but it's not minimalist enough to fit with the rest of keys. What do you think about getting rid of the circle?
[attach=1]
The lambda character size could be increased as well.

2) Let's consider radiation Greeks kit before discarding it:
[attach=2]
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 14:29:31
With the current Symbols i've just tried to get some kind of replacement for the Lambda but if you dont like that i'll discard it.

The situation about the trademark is clear. Regarding new design, suggestions can come until you say the meddling is too much. With that in mind, in my opinion:

1) Triangular design might work but it's not minimalist enough to fit with the rest of keys. What do you think about getting rid of the circle?
(Attachment Link)
The lambda character size could be increased as well.

2) Let's consider radiation Greeks kit before discarding it:
(Attachment Link)

If people want that i can work this out. But we do have so many novelties already. I dont know if its really needed. Youn know the HalfLife lambda has indeed its charme and without it forcing other stuff isnt just the same. But its just me.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sun, 23 April 2017, 14:37:08
Youn know the HalfLife lambda has indeed its charme and without it forcing other stuff isnt just the same. But its just me.

It's true, brings back good memories of HL1... I think you are right.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 23 April 2017, 14:52:13
Youn know the HalfLife lambda has indeed its charme and without it forcing other stuff isnt just the same. But its just me.

It's true, brings back good memories of HL1... I think you are right.

Well its not that i dont want to do stuff and all, but there are some themes there your really need an agreement to use an IP. And you can think of, that it was already tried to get licence for some game IPs. However Companies like Blizzard or Valve will not allow that.

In case they would allow me to introduce their IPs, so people who appreciate their games could get something like this:
(http://i.imgur.com/go314qN.png)
(http://i.imgur.com/qaEDBTt.png)

This will definitely not end up as a kit. Even if i take out the IP stuff. Тhere is already enough stuff. Maybe i could introduce something similar in round 3 but definitely not yet.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breckstar on Sun, 23 April 2017, 22:52:49
Youn know the HalfLife lambda has indeed its charme and without it forcing other stuff isnt just the same. But its just me.

It's true, brings back good memories of HL1... I think you are right.

Well its not that i dont want to do stuff and all, but there are some themes there your really need an agreement to use an IP. And you can think of, that it was already tried to get licence for some game IPs. However Companies like Blizzard or Valve will not allow that.

In case they would allow me to introduce their IPs, so people who appreciate their games could get something like this:
Show Image
(http://i.imgur.com/go314qN.png)

Show Image
(http://i.imgur.com/qaEDBTt.png)


This will definitely not end up as a kit. Even if i take out the IP stuff. Тhere is already enough stuff. Maybe i could introduce something similar in round 3 but definitely not yet.

Oooooo I would love this. OW is my primary game right now. Got the DSA overcast with the watchers kit and it's a pretty sight but OW and SA good gosh +1 for sure
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Sun, 23 April 2017, 23:59:17
Trademark can be skirted without a C&D, just sell sets without trademarked items.. special caps can be given away to buyers. They're not technically sold, so the C&D is for distribution (if applicable at all).
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Tue, 25 April 2017, 09:34:55
I need two sets with Orange Alphas and Novelties and one Mac modifier kit, (and one spare just in case) but I am still looking forward to a GMK Carbon release next year for my work Leopold FC750R. I just cant have too much orange on my desk. As of now Massdrop has 6056 users have requested Carbon SA Keycap Set. You are about to make many people very happy.

Just my 2 cents but the Warning signs with Lambda without surrounding circle or triangle looks the best as they blend better with the other Warning Signs keys since they also have no surrounding outlines. People like this set for the colors and original design, the Lambda key is nice but will take nothing away if it is omitted. Thanks for bringing this back.
[attachimg=1]
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Tue, 25 April 2017, 13:10:53
Let Massdrop decide what is copyrighted or not, you have no accountability as you are only the designer.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 25 April 2017, 13:29:14
Let Massdrop decide what is copyrighted or not, you have no accountability as you are only the designer.
Agreed.

Was there an issue the first time?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 25 April 2017, 14:06:12
Update.

Rolling bones
- just good news the ISO enter novelty is possible :)

Warning signs
- Removed lambda signs.
(http://i.imgur.com/aujxx5q.png)

Let Massdrop decide what is copyrighted or not, you have no accountability as you are only the designer.

No, thats my responsibility.


Edit: Added some info about rolling bones

Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 25 April 2017, 15:09:54
I would skip this round if the lambda design changes so drastically. Sure it's just one key but it strongly contributes to the overall appeal to me. Does Valve really hold a trademark over a standalone Greek character? When there is a circle around it - sure, but just one standard-looking sans-serif character on it's own?

They do not own the trademark for the greek lambda sign as a whole. Its about the font. I suppose this sign (which was used in round 1) was extracted from the game btw. whoever created it - owns the rights. Since the licinse is unknown its just unsafe to continue to use it. If i see somewhere a proper license for it i can then decide to use it or not. Again it depends on license. Thus the free destribution of the HalfLife font on all the font sites is questionable without any license attached to it. Is it legal or not?

I get a feel people dont get how it works with IP and rights. What ever you create by your own its yours. You are the autor. The IP is applied to it automaticly. This is how it works in the most parts of the western world. For example the warning signs those i've created by myself btw the vector graphics belong to me. Its not about the warning signs usage its about these svgs i've done. If you want to use them rightfully you need to ask me or you do create your own warning signs with your own ip and you can do what ever you want with these.

Because how it works i cant use it, though i would love to keep it.

I did some digging, valve has a few trademarks, these are easily identified with their (TM) or (R) symbols:

https://en.wikipedia.org/wiki/Valve_Corporation (https://en.wikipedia.org/wiki/Valve_Corporation) - can't use that, it's a registered logo
https://en.wikipedia.org/wiki/Half-Life_(series (https://en.wikipedia.org/wiki/Half-Life_(series)) - can't use the "HλLF-LIFE" logo, that's also registered.. but note the orange "λ", it is NOT
https://en.wikipedia.org/wiki/Half-Life_2 (https://en.wikipedia.org/wiki/Half-Life_2) - can't use the lambda "squared" logo, that's registered (also note the nested "HλLF-LIFE" registration)

For the life of me I can't find a registered version of the singular lambda enclosed in a circle (https://www.google.com/search?q=half+life+1+symbol&safe=off&source=lnms&tbm=isch&sa=X&ved=0ahUKEwikxPD-s8DTAhUG32MKHb4iAdkQ_AUICCgB&biw=1920&bih=925#safe=off&tbm=isch&q=half+life+logo)

Not to say it's smooth sailing, but a standalone orange lambda would not appear to have any conflict, even enclosing an orange lambda in an orange circle wouldn't appear to infringe on any rights..

Edit - this is on the bottom of the Valve site:
© 2017 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Counter-Strike: Condition Zero, Portal, the Portal logo, Dota, the Dota 2 logo, and Defense of the Ancients are trademarks and/or registered trademarks of Valve Corporation. All other trademarks are property of their respective owners.

Would just need to determine what constitutes as the "Lambda Logo", that could reference the logo used for HL2..
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Canceaux on Tue, 25 April 2017, 15:59:23
I'm still behind the radiation Greeks idea for warning signs. Including these symbols into the warns set will give the set a pure, minimalist lambda, while also tying into SA Carbon's scientific theme. And since the lambda's included with other radiation symbols in a radiation context, using it that way would obviously be fair use - Valve can't trademark the symbol for actual half-lives, or they'd have to sue the whole scientific community. I'd personally love it - I'd buy ten sets of it if I could - and I'm sure there are many others who feel the same. (I can set up a poll if anyone thinks it might help.)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 25 April 2017, 16:32:46
I would skip this round if the lambda design changes so drastically. Sure it's just one key but it strongly contributes to the overall appeal to me. Does Valve really hold a trademark over a standalone Greek character? When there is a circle around it - sure, but just one standard-looking sans-serif character on it's own?

They do not own the trademark for the greek lambda sign as a whole. Its about the font. I suppose this sign (which was used in round 1) was extracted from the game btw. whoever created it - owns the rights. Since the licinse is unknown its just unsafe to continue to use it. If i see somewhere a proper license for it i can then decide to use it or not. Again it depends on license. Thus the free destribution of the HalfLife font on all the font sites is questionable without any license attached to it. Is it legal or not?

I get a feel people dont get how it works with IP and rights. What ever you create by your own its yours. You are the autor. The IP is applied to it automaticly. This is how it works in the most parts of the western world. For example the warning signs those i've created by myself btw the vector graphics belong to me. Its not about the warning signs usage its about these svgs i've done. If you want to use them rightfully you need to ask me or you do create your own warning signs with your own ip and you can do what ever you want with these.

Because how it works i cant use it, though i would love to keep it.

I did some digging, valve has a few trademarks, these are easily identified with their (TM) or (R) symbols:

https://en.wikipedia.org/wiki/Valve_Corporation (https://en.wikipedia.org/wiki/Valve_Corporation) - can't use that, it's a registered logo
https://en.wikipedia.org/wiki/Half-Life_(series (https://en.wikipedia.org/wiki/Half-Life_(series)) - can't use the "HλLF-LIFE" logo, that's also registered.. but note the orange "λ", it is NOT
https://en.wikipedia.org/wiki/Half-Life_2 (https://en.wikipedia.org/wiki/Half-Life_2) - can't use the lambda "squared" logo, that's registered (also note the nested "HλLF-LIFE" registration)

For the life of me I can't find a registered version of the singular lambda enclosed in a circle (https://www.google.com/search?q=half+life+1+symbol&safe=off&source=lnms&tbm=isch&sa=X&ved=0ahUKEwikxPD-s8DTAhUG32MKHb4iAdkQ_AUICCgB&biw=1920&bih=925#safe=off&tbm=isch&q=half+life+logo)

Not to say it's smooth sailing, but a standalone orange lambda would not appear to have any conflict, even enclosing an orange lambda in an orange circle wouldn't appear to infringe on any rights..

Edit - this is on the bottom of the Valve site:
© 2017 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Counter-Strike: Condition Zero, Portal, the Portal logo, Dota, the Dota 2 logo, and Defense of the Ancients are trademarks and/or registered trademarks of Valve Corporation. All other trademarks are property of their respective owners.

Would just need to determine what constitutes as the "Lambda Logo", that could reference the logo used for HL2..

https://euipo.europa.eu/eSearch/#details/trademarks/011945961
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Tue, 25 April 2017, 16:33:35
I'm still behind the radiation Greeks idea for warning signs. Including these symbols into the warns set will give the set a pure, minimalist lambda, while also tying into SA Carbon's scientific theme. And since the lambda's included with other radiation symbols in a radiation context, using it that way would obviously be fair use - Valve can't trademark the symbol for actual half-lives, or they'd have to sue the whole scientific community. I'd personally love it - I'd buy ten sets of it if I could - and I'm sure there are many others who feel the same. (I can set up a poll if anyone thinks it might help.)
^ This.

That idea would look great, match the science theme, and definitely would prevent any intellectual property issues. 

Sent from my SM-G935P using Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 25 April 2017, 16:48:46
https://euipo.europa.eu/eSearch/#details/trademarks/011945961

D'oh!  I had a feeling the lambda circle logo would be registered.. so.. looks like the lone lambda is the way to go.

I also like the idea of introducing multiple greek letters; alpha, beta, omega..
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 25 April 2017, 16:57:22
I would buy greeks as well. Could be a separate mini-kit to reduce the risk. Just let's not consider them a replacement for HL-inspired lambda.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 25 April 2017, 17:32:13
Rolling bones
- just good news the ISO enter novelty is possible :)

What about Carbon hex grid ISO enter? Doesn't matter if 1/2/3/4 honeycomb clusters. It would be nice to have parity between ISO and ANSI.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Tue, 25 April 2017, 18:45:00
I would buy greeks as well. Could be a separate mini-kit to reduce the risk. Just let's not consider them a replacement for HL-inspired lambda.

Not a bad idea. Greek characters could blow out the kit size for warning signs for those not wanting it, but a separate kit would be a clear indication of those who do want it. If there's not enough then it doesn't hit MOQ and we can accept that we're in the minority and just enjoy the keyset without the Greek characters.

I'm thinking R1 for each, plus the corresponding alpha row (assuming qwerty) for each. For example:
α (R3), β (R4), γ (R3), τ (R2), λ R3

The main problem here is that even just those five characters relating to radioactive decay in row 1 and the corresponding alpha row in each of the colours to match the warning signs means a kit of 30 keys - not something you'd want to take lightly.

As far as tooling goes, Signature Plastics should already have molds for α, β, and γ from the radioactive kit produced for Nuclear Data - I don't know what the terms of use are for previous novelties' tooling, but it might be a way to save on production costs.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 25 April 2017, 18:49:20
I reached out to Gabe.. THE Gabe, I didn't expect him to reply here's.. but HE DID.

Here's his response:
Quote
from:   Gabe Newell <gaben@valvesoftware.com>
to:   REDACTED
date:   Tue, Apr 25, 2017 at 3:27 PM
subject:   RE: [Contact Form] Half-Life Lambda Logo Usage
mailed-by:   valvesoftware.com

Have him contact me and we'll give him an explicit license.  Then everybody is happy.

Drop him a line!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Canceaux on Tue, 25 April 2017, 18:52:33
isunktheship, if this is legit you are an absolute genius. So glad you put in the work, though I did genuinely like Greeks on their own and they might not be happening now...still, a blessing from Gaben is nothing to sneeze at. (Now, whether he'll support Half Life for round 3...)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 25 April 2017, 18:56:45
100% legit!  I used this form, since I assumed an email from an external address might not make it through: http://www.valvesoftware.com/email.php

I resisted asking about HL3 :P
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Tue, 25 April 2017, 21:42:32
Holy ****.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Tue, 25 April 2017, 22:53:39
What the what!? The almighty Gaben is probably hanging out to get a set of Carbon SA for himself! :p Go 100% exact logo if the explicit license allows it - and definitely offer him a complete free set of all kits to cover any layout (absorbed into the cost of all other kits purchased) if he allows the logo to be used. I'm sure we as a community could shout him a set as a show of good faith if he'll give us the use of the HL logo.

Also, really nice work isunktheship you must have some elite emailing skills to get right to the top like that! :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: palindrome on Tue, 25 April 2017, 22:56:51
This kit just hit MOQ.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Overchecken8 on Tue, 25 April 2017, 23:10:54
So will Gabe be getting a round 2 set?? Jokes aside, this is some awesome news!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tally810 on Wed, 26 April 2017, 01:04:05
Wait is this real life?  Wait is tp4 Gaben?

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Title: Re: [IC] SP-SA Carbon Round 2
Post by: oscdawg on Wed, 26 April 2017, 02:12:05
Maybe Gabe gave you the green light because he saw how awesome this keyset is and wanted to get it for himself
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawaiicheung on Wed, 26 April 2017, 06:24:56
As you say, split keyboards need 2.75u, some customized mechanical keyboards also use it.

Recently GMK's spacebars kits always have a 2.75u spacebar.

Sincerely hope that it will be a spacebar kit include all kinds of spacebars.  :)

Thanks for example. I'll add an 2.75u graphene key to 40% kit. Also imost probably there will be kind of split spacebar kit like in GMK Carbon.

Hope next update will add these. XD
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 26 April 2017, 07:23:46
Things just seem to be getting more and more interesting. If Gabe is on board with one key to make a few thousand Half Life fans happy it is going to make quite a few Steam users very happy, excellent business move on his part. Its not like the people buying this set aren't some Hardcore gamers I wouldn't be surprised to see a Valve key in the future it is type of custom things that has been sold on the Valve store. There are a few hundred t-shirts and multiple mouse pads for sale in the store, but I think that the more hardcore gamers have custom keyboards, keycaps and high end mice.

I think that it would be great to have Valve ask for individual keys to be sold in the Valve store or a custom set to be designed by T0mb3ry in the future (Half life, Portal, Team Fortress, etc.) I think that something that is on well over 10,000 desktops around the world like custom keycaps would be excellent promotion for Valve games. I hope that things with this work out for T0mb3ry as Valve has a habit of commissioning some of the better artists to help promote games with new promotional items. Bottom line is that People that spend $100.00 to $300.00 on a keyboard and $100.00 plus for custom keycaps are the very people that Valve wants to keep happy we are their core demographic after all. When the sets ship there will be a few thousand pictures of desktops with their logos on the internet which is free publicity for Valve.

Good luck cant wait to see how this goes.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Wed, 26 April 2017, 07:55:56
Things just seem to be getting more and more interesting. If Gabe is on board with one key to make a few thousand Half Life fans happy it is going to make quite a few Steam users very happy, excellent business move on his part. Its not like the people buying this set aren't some Hardcore gamers I wouldn't be surprised to see a Valve key in the future it is type of custom things that has been sold on the Valve store. There are a few hundred t-shirts and multiple mouse pads for sale in the store, but I think that the more hardcore gamers have custom keyboards, keycaps and high end mice.

I think that it would be great to have Valve ask for individual keys to be sold in the Valve store or a custom set to be designed by T0mb3ry in the future (Half life, Portal, Team Fortress, etc.) I think that something that is on well over 10,000 desktops around the world like custom keycaps would be excellent promotion for Valve games. I hope that things with this work out for T0mb3ry as Valve has a habit of commissioning some of the better artists to help promote games with new promotional items. Bottom line is that People that spend $100.00 to $300.00 on a keyboard and $100.00 plus for custom keycaps are the very people that Valve wants to keep happy we are their core demographic after all. When the sets ship there will be a few thousand pictures of desktops with their logos on the internet which is free publicity for Valve.

Good luck cant wait to see how this goes.

While I suggested to t0m to reach out to Gaben as I was expecting this type of answer from Gabe, you can't expect it to happen always, so I understand why t0m did not do it. I reached out to the Git guys and they were happy to let me use the logo on Oblivion Git modifiers, but Github on the other hand went straight into nope-mode when I asked them to use Octocat for the community kit. You could argue the same but companies have different philosophies, and Valve did exactly what you'd expect from them.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 26 April 2017, 10:46:09
(http://www.reactiongifs.com/r/sidy.gif)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Wed, 26 April 2017, 11:12:43
(http://i.imgur.com/AypIxXS.gif)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Theconejo on Wed, 26 April 2017, 11:16:14
Show Image
(http://i.imgur.com/AypIxXS.gif)


Genius move by Gaben, Get the hype train roaring even harder by promoting this carbon drop then crush us again with no hl3. =*(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 26 April 2017, 12:37:51
After I said something good about Gabe and Valve I wondered how long it would be until someone mentioned HL3. I now have my answer. As for future custom projects and accounting for Valve time I would guess that T0mb3ry receives permission to use Half Life logo then the sales will be tracked by a Valve employee (they are everywhere) to see how sales go then there will be a cost analysis to see what type of sales they could generate from using this designer for a custom keycap set for Valve. This could take at least 6 months to a year after the sale of this drop, the benefit here is the work that has already been done for T0mb3ry. I am speaking about the past sales figures of his previous keycap sets and the requests on Massdrop and the interest checks here at geekhack. This is a reliable estimate of sales for T0mb3ry's art (Carbon SA Keycap Set 6066 users have requested this product. and GMK Carbon Custom Keycap Set 3818 users have requested this product.). With the sales guru's at Valve they can estimate sales based on these figures and decide for or against, but the sheer benefit of Valve games promotion from these Keycap sets they cant go wrong helping to make our community happy. I know that keys like Steam logo http://www.geekkeys.com/steam-backlit-keycap/ (http://www.geekkeys.com/steam-backlit-keycap/) and have found their way onto quite a few keyboards around the world and are just good for business for Steam.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 26 April 2017, 12:44:50
I forgot to ask T0mb3ry if the next GMK Carbon Custom Keycap Set will have Orange Alphas like the SA Carbon set. I like both profiles but passed on the last GMK Carbon set as I really wanted the Orange Alphas. I will but the next GMK Carbon set regardless but could you please think about it next time. Thanks.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 26 April 2017, 14:12:15
I forgot to ask T0mb3ry if the next GMK Carbon Custom Keycap Set will have Orange Alphas like the SA Carbon set. I like both profiles but passed on the last GMK Carbon set as I really wanted the Orange Alphas. I will but the next GMK Carbon set regardless but could you please think about it next time. Thanks.

Due to the success of gmk carbon round 1, yes there will be orange alphas in round 2. Round 2 will be somewhere as modular as SP-SA Carbon but with the mindset of GMK's MOQs.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 26 April 2017, 14:47:45
I forgot to ask T0mb3ry if the next GMK Carbon Custom Keycap Set will have Orange Alphas like the SA Carbon set. I like both profiles but passed on the last GMK Carbon set as I really wanted the Orange Alphas. I will but the next GMK Carbon set regardless but could you please think about it next time. Thanks.

Due to the success of gmk carbon round 1, yes there will be orange alphas in round 2. Round 2 will be somewhere as modular as SP-SA Carbon but with the mindset of GMK's MOQs.

Thank you very much, I really like Orange. I cant wait to get this SA Carbon set so you can start the GMK Carbon round 2 drop next.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Simia_4 on Wed, 26 April 2017, 17:24:41
Any idea on the time frame for the round 2 and will it be on massdrop or someplace else?

I'm dumb... it's in the first post.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dblack on Wed, 26 April 2017, 17:33:05
Is the modifier extension kit the one you would need or a HHKB?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Wed, 26 April 2017, 19:18:21
Is the modifier extension kit the one you would need or a HHKB?

Yup. Otherwise you won't have the properly sized keycaps. Also keep in mind that you'll need Topre to MX sliders in case you don't have those already.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: sklin on Wed, 26 April 2017, 21:13:32
where's the 7u spacebar after splitting mod & mod extension kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Wed, 26 April 2017, 21:24:13
where's the 7u spacebar after splitting mod & mod extension kit?

It wasn't forgotten :thumb:

...
The 7u spacebar was removed intentionaly as it will be available as extra. Not everyone who wants the mods extension is going for wkl.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: sklin on Wed, 26 April 2017, 21:25:20
where's the 7u spacebar after splitting mod & mod extension kit?

It wasn't forgotten :thumb:

...
The 7u spacebar was removed intentionaly as it will be available as extra. Not everyone who wants the mods extension is going for wkl.

thx~
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ch4rd on Sat, 29 April 2017, 00:59:00
Hi there, thanks for setting this up! I'd definitely be interested in this kit, however I am planning to use it on a Mechmini (http://www.keyboard-layout-editor.com/#/gists/062b51798271c5b4499dfff0d8bec0a9). I was wondering if there are any 2.75 width keys in any of the sets? I took a look through and didn't see anything like that listed, but perhaps I missed it. Ideally it'd be something generic for a space bar, but I'd really be fine with any key.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 29 April 2017, 02:37:58
Hi there, thanks for setting this up! I'd definitely be interested in this kit, however I am planning to use it on a Mechmini (http://www.keyboard-layout-editor.com/#/gists/062b51798271c5b4499dfff0d8bec0a9). I was wondering if there are any 2.75 width keys in any of the sets? I took a look through and didn't see anything like that listed, but perhaps I missed it. Ideally it'd be something generic for a space bar, but I'd really be fine with any key.

The kit you are looking for is not done now.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sat, 29 April 2017, 06:23:23
I just noticed that the orange alphas kit is missing the += key in row one.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 29 April 2017, 07:13:36
I just noticed that the orange alphas kit is missing the += key in row one.

Yeah i fixed it a while ago but i forgot to update the front page. Now its updated.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Sat, 29 April 2017, 13:31:31
Are we doing NORDE for the Orange alphas or what :)?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 29 April 2017, 14:01:23
NORDE wouldn't make much sense, NORDEUK/UK - could meet 30-50 MOQ.

Based on current MT3 sales stats UK kit sold 70% of NORDE-IT-ES-FI kit at 20% of the price.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: consolation on Sun, 30 April 2017, 09:20:21
I would strongly suggest breaking up the modifiers kit into 60% + TKL kits. If you look at the last massdrop (/dev/tty) discussion you can see there's a strong call for separating the two groups. Basically, make the Function keys plus nav cluster an add on. This doesn't force 60% & TK users into wasting money on TKL keys that they'd rather spend on novelties etc.

Also, while I'm hankering for the orange ones; have you considered doing orange on grey alphas; this is the one thing that doubleshot can, but dyesub can't, do.

I'm so looking forward to getting this around christmas :-b
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hansichen on Sun, 30 April 2017, 09:46:50
I think that it's fine. The Matteo discussion was about the accent keys having only the lower modifier keys and no tab/backspace so that you can't fill a 60% board. Regarding the fact that the kits of the set massively underperformed I'd say that people just wanted to have a cheap way to test this profile. The tomorrow starting DSA Miami dolch set has them split up so if we really want to change that we will see the next days if people really want that.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: consolation on Sun, 30 April 2017, 09:58:02
..The tomorrow starting DSA Miami dolch set has them split up so if we really want to change that we will see the next days if people really want that...

That's a good point, I think that the way Miami has the kits broken up is much more sensible with the current sub TKL popularity. Pricing aside, it's bit icky making a lot of people buy half a kit, just to throw it in a drawer or bin; you know, because we all have to mind our Carbon footprint nowadays...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Sun, 30 April 2017, 19:25:12
I would strongly suggest breaking up the modifiers kit into 60% + TKL kits.
...
I'd be on board with this suggestion for exactly the opposite reason. I'm planning to buy this set for a BL82, which means I don't need any of the standard 60% mods, but I do need the F row, arrow keys, and home key from the TKL kit. The savings go both ways.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: TeHao on Sun, 30 April 2017, 19:47:43
I  can't wait for Carbon
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 01 May 2017, 02:32:23
Sorry guys, but TKL is the base layout. The suggestion to make 60% base is not new and i will not change it to it. The majority uses TKL layout not 60%. If you disagree then we can say the same for 65% and 75% layout which grow very strong in popularity. I suppose 65% is really close in popularity to 60%, if not above. Anyway TKL is the base - deal with it.

I would strongly suggest breaking up the modifiers kit into 60% + TKL kits.
...
I'd be on board with this suggestion for exactly the opposite reason. I'm planning to buy this set for a BL82, which means I don't need any of the standard 60% mods, but I do need the F row, arrow keys, and home key from the TKL kit. The savings go both ways.

Have you seen alternate colorway kit? As alternative i suggest also arrows kit + flex kit.

Edit: made bob a suggestion :)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Mon, 01 May 2017, 09:50:24
Is it possible to add the novelty 'C' key to the novelties kit? I have Round 1 SA Carbon and would love the novelty C key without buying the full alphas kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: elfick on Mon, 01 May 2017, 10:28:34
Sorry guys, but TKL is the base layout. The suggestion to make 60% base is not new and i will not change it to it. The majority uses TKL layout not 60%. If you disagree then we can say the same for 65% and 75% layout which grow very strong in popularity. I suppose 65% is really close in popularity to 60%, if not above. Anyway TKL is the base - deal with it.
I wouldn't debate your choice in setting up the kits however you see fit but I do want to point out that it really isn't about popularity so much as lowest common denominator.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 01 May 2017, 10:46:26
Sorry guys, but TKL is the base layout. The suggestion to make 60% base is not new and i will not change it to it. The majority uses TKL layout not 60%. If you disagree then we can say the same for 65% and 75% layout which grow very strong in popularity. I suppose 65% is really close in popularity to 60%, if not above. Anyway TKL is the base - deal with it.
I wouldn't debate your choice in setting up the kits however you see fit but I do want to point out that it really isn't about popularity so much as lowest common denominator.

I understand. But most people have no plan that to get and it should be as simple as possible. Most people will get alphas and standard modifers for their tkl boards with fancy rgb lights and what not. The people who want 60% base, are fighting for few bucks and i will not drop the simplicity for it. This is not right. As i said TKL will stay the base version and if someone disagrees, well its his personal problem.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 01 May 2017, 12:51:27
Update.

Orange alphas
- Removed 7u spacebar since its not a standard size.
(http://i.imgur.com/MM83yAV.png)

40% kit
- Removed 6.25u spacebar. Not everyone is going to build a 40% with 6.25u spacebar and its still available as kit (see below).
- Added 2.75u graphene spacekey. People who dont like graphene keys can still get the spacekeys kit (see below).
(http://i.imgur.com/B9kiPjE.png)

Flex kit
- Remove number row.
- Added accent keys for beige numbers.
(http://i.imgur.com/tka6r9J.png)

*NEW*
Number row kit
(http://i.imgur.com/TzTqh3t.png)

*NEW*
Spacebar kits
Spacebars do not sell well if offered as single options in different colors. Keep in mind everything has at least moq of 25 which has to be reached. In that case if you want to buy a 7u spacebar in orange or beige, then you get both.
Same counts for 6.25u spacebar.
(http://i.imgur.com/GQLbn2h.png)

*NEW*
Spacekeys kit
Same as with spacebar you get it in both colors. That should help to reach MOQ more easily.
(http://i.imgur.com/Pue8MrR.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: zeshon on Mon, 01 May 2017, 14:15:15
This kit is going to eat my wallet. Holy cow.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: joshtimmermans on Mon, 01 May 2017, 18:27:37
Interested beyond belief!! Bring this round to life!!!!!!!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Mon, 01 May 2017, 18:56:11
I'd be on board with this suggestion for exactly the opposite reason. I'm planning to buy this set for a BL82, which means I don't need any of the standard 60% mods, but I do need the F row, arrow keys, and home key from the TKL kit. The savings go both ways.
Have you seen alternate colorway kit? As alternative i suggest also arrows kit + flex kit.

Edit: made bob a suggestion :)

I'm fine with TKL being the standard. Just look at GMK sets, or the last run of DSA Light Cycle - you get EVERYTHING so that MOQ is reached. We're lucky to be offered this many kits as it is ;D

Thanks for the suggestion, but the only problem is that I'd still need the home key from the TKL set, and that's fine. Having the full TKL gives me (and other sub-TKL users) the option to move the set to another board later.

From my view, minimum requirements for BL82 are: orange alphas (because orange is the best of course!), TKL modifiers, modifiers ext., and exotic. The only thing missing there is the space bar, because a 6u SA mold doesn't exist  :'( Wonder if I can make my own custom space bar somehow :confused:

I'll probably also get the number row kit so I can match the orange on grey 1! key in the exotic kit with the rest of the number row, alternate colourway so I can have a uniform F row, and warning signs. It's a lot of kits for such a little board, but like I said, I'll have a lot of options if I ever want to move the set to another board, and really, you never see sets to fit a BL82, except if you use blanks. Definitely never a fully sculpted set, so I'm extremely grateful for your work :thumb:

Just looking at the number kit - should beige on grey be R1?

Regarding the Space bar kit, since it has 6.25u space bars in both colours, should this be removed from the modifiers kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: consolation on Mon, 01 May 2017, 21:25:07
I understand. But most people have no plan that to get and it should be as simple as possible. Most people will get alphas and standard modifers for their tkl boards with fancy rgb lights and what not. The people who want 60% base, are fighting for few bucks and i will not drop the simplicity for it. This is not right. As i said TKL will stay the base version and if someone disagrees, well its his personal problem.

While I agree that most people still need TKL mods, a lot don't, sub 80s are increasingly popular, and for non collectors; you are asking people to buy a lot of keys to essentially biff in the bin - I was only half joking about the carbon footprint; we need to stop wasting stuff just because it's convenient, if only so our grandkids don't think our generations were idiots. Also, as you can see from /dev/tty MD discussion, some people see it as forcing them to buy extra stuff for shady reasons, so the bad PR aspect is there.

I would totally understand if it was a new set that was worried about reaching minimum numbers, but carbon is huge - that will not be a problem. Miami drop shows that it can be done well. At the end of the day, it's going to be your and Massdrops call, but (unless you have some deep seated philosophical objection), I urge you to reconsider.  I'm 100% sure it's going to be an awesome drop regardless.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: imprevade on Mon, 01 May 2017, 22:02:37
I feel like people forget that they're buying completely unnecessary plastic keyboard caps. If you're not happy with the bundles or prices, put your wallet where your mouth is and spend your money elsewhere. What are you going to save anyways, like $5-10? Get real.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 02 May 2017, 01:29:01
I understand. But most people have no plan that to get and it should be as simple as possible. Most people will get alphas and standard modifers for their tkl boards with fancy rgb lights and what not. The people who want 60% base, are fighting for few bucks and i will not drop the simplicity for it. This is not right. As i said TKL will stay the base version and if someone disagrees, well its his personal problem.

While I agree that most people still need TKL mods, a lot don't, sub 80s are increasingly popular, and for non collectors; you are asking people to buy a lot of keys to essentially biff in the bin - I was only half joking about the carbon footprint; we need to stop wasting stuff just because it's convenient, if only so our grandkids don't think our generations were idiots. Also, as you can see from /dev/tty MD discussion, some people see it as forcing them to buy extra stuff for shady reasons, so the bad PR aspect is there.

I would totally understand if it was a new set that was worried about reaching minimum numbers, but carbon is huge - that will not be a problem. Miami drop shows that it can be done well. At the end of the day, it's going to be your and Massdrops call, but (unless you have some deep seated philosophical objection), I urge you to reconsider.  I'm 100% sure it's going to be an awesome drop regardless.

You're ignoring one vital thing in keycap design/production/distribution: Every time you split up a kit, the price for combining them back together rises. Imagine you have a Modifier kit that includes 60% and TKL, it'll cost 35$. If you now split it up into 60% and TKL, you'll have something like 24$ and 16$ at the same MOQ, you just jacked the price for TKL people by 5$ so that you can save 11$. 60% people have it cheap as it is, a Alphas+TKLMods kit rarely goes beyond 80$, you can hardly complain about that. A group buy is a team effort, think beyond your own order :)
Title: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 02 May 2017, 12:27:37
Hi T0mb3ry, everyone,

I am in the process of buying a black Ergodox and I fell in love with the Carbon design while looking at some Ergodox setup on the net.
Now I can't even think about this keyboard without your keyset on. It is such a good fit. Your design is so sleek.

I did not even know keycaps mods where a thing a few days ago, but I'm all in now ;-)

To the point, I use an exotic layout (French dvorack : bépo) and while I don't expect you to accommodate for it*, I'd like to know it would be possible to have a set of blanck  keycaps for the "alpha" keys in the "bone" color. Sorry if this is a noob question, I did read the entire thread first to see if it had been discussed before, but it was not.

*Homing keys are E and T; letters position is very different of azerty/ qwerty.
http://bepo.fr/wiki/Fichier:Carte-bepo-simple.png

Hope you'll have the time and patience to answer this question,

Best,

G


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 02 May 2017, 13:23:32
Hi T0mb3ry, everyone,

I am in the process of buying a black Ergodox and I fell in love with the Carbon design while looking at some Ergodox setup on the net.
Now I can't even think about this keyboard without your keyset on. It is such a good fit. Your design is so sleek.

I did not even know keycaps mods where a thing a few days ago, but I'm all in now ;-)

To the point, I use an exotic layout (French dvorack : bépo) and while I don't expect you to accommodate for it*, I'd like to know it would be possible to have a set of blanck  keycaps for the "alpha" keys in the "bone" color. Sorry if this is a noob question, I did read the entire thread first to see if it had been discussed before, but it was not.

*Homing keys are E and T; letters position is very different of azerty/ qwerty.
http://bepo.fr/wiki/Fichier:Carte-bepo-simple.png

Hope you'll have the time and patience to answer this question,

Best,

G


Envoyé de mon iPhone en utilisant Tapatalk

Hi and welcome :)

I'll look into offering some kind of blank keys, though only alphas (1u sized but fully profiled keys). By the way you may take a look at rolling bones which has numpad alphas and these might be used also as "doted" blanks but that idea might cost a little bit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tadleer on Tue, 02 May 2017, 14:58:47
Super interested in this. One quick question regarding lead time though. Did anyone see how SA Godspeed just got delayed again? Apparently they were suppose to ship in April but turns out SP didn't even start production. Can't imagine how long SA Carbon would take at this rate considering SA Dasher is still on its way.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 02 May 2017, 15:54:06
Super interested in this. One quick question regarding lead time though. Did anyone see how SA Godspeed just got delayed again? Apparently they were suppose to ship in April but turns out SP didn't even start production. Can't imagine how long SA Carbon would take at this rate considering SA Dasher is still on its way.

I dont know that is happening right there but i guess they (SP) are quite bussy with something. They got their reasons for it. In that case seems like Carbon leadtime will be delayed too. By how far i dont know.

In any case people should be patient with SP. This is not bussines as usual. You are buying a custom keyset and it takes its time. Its not an item which you can buy just like toilet paper on Amazon, which will ship just in few days if not event tommorow.
Title: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 02 May 2017, 16:30:50
Hi T0mb3ry, everyone,

I am in the process of buying a black Ergodox and I fell in love with the Carbon design while looking at some Ergodox setup on the net.
Now I can't even think about this keyboard without your keyset on. It is such a good fit. Your design is so sleek.

I did not even know keycaps mods where a thing a few days ago, but I'm all in now ;-)

To the point, I use an exotic layout (French dvorack : bépo) and while I don't expect you to accommodate for it*, I'd like to know it would be possible to have a set of blanck  keycaps for the "alpha" keys in the "bone" color. Sorry if this is a noob question, I did read the entire thread first to see if it had been discussed before, but it was not.

*Homing keys are E and T; letters position is very different of azerty/ qwerty.
http://bepo.fr/wiki/Fichier:Carte-bepo-simple.png

Hope you'll have the time and patience to answer this question,

Best,

G


Envoyé de mon iPhone en utilisant Tapatalk

Hi and welcome :)

I'll look into offering some kind of blank keys, though only alphas (1u sized but fully profiled keys). By the way you may take a look at rolling bones which has numpad alphas and these might be used also as "doted" blanks but that idea might cost a little bit.

Thanks ! Did not think of the rolling bones, although I did think of using the numpad alphas so it would somewhat resemble what you see on the universal skin for the typematrix* (in much more useful and better looking way) but I'd still have a few missing keys ;-)

*(https://uploads.tapatalk-cdn.com/20170502/21a12c98ac1f1e567b9d886a4f0ad5e2.jpg)

I don't know how many others would be interested in the blank alpha set like I do.
Guys?

Best,

G
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tadleer on Tue, 02 May 2017, 17:02:55
Super interested in this. One quick question regarding lead time though. Did anyone see how SA Godspeed just got delayed again? Apparently they were suppose to ship in April but turns out SP didn't even start production. Can't imagine how long SA Carbon would take at this rate considering SA Dasher is still on its way.

I dont know that is happening right there but i guess they (SP) are quite bussy with something. They got their reasons for it. In that case seems like Carbon leadtime will be delayed too. By how far i dont know.

In any case people should be patient with SP. This is not bussines as usual. You are buying a custom keyset and it takes its time. Its not an item which you can buy just like toilet paper on Amazon, which will ship just in few days if not event tommorow.

Yeah I completely understand that. I was just reading the discussion with Godspeed. I think the problem with people had was that they were saying that they will have a shipping update in April. And then just today, Massdrop issued an update saying that SP didn't even start production and there is not even a new ETA from SP now. =(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Tue, 02 May 2017, 17:24:50
SA 1965 got bumped from a June ETA to a september, and SA grade (which is dyesub so it should be unrelated to the gb queue) has been delayed a few times.  DSA granite and dolch came a little late as well to the storefront.  It sounds like they are simply overbooked across the board right now.

All that being said....even though I would obviously prefer a short wait, I will wait as long as it takes to have this set on my board.  It is glorious :)

Sent from my SM-G935P using Tapatalk

Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 02 May 2017, 21:55:42
SA 1965 got bumped from a June ETA to a september, and SA grade (which is dyesub so it should be unrelated to the gb queue) has been delayed a few times.  DSA granite and dolch came a little late as well to the storefront.  It sounds like they are simply overbooked across the board right now.

All that being said....even though I would obviously prefer a short wait, I will wait as long as it takes to have this set on my board.  It is glorious :)

Sent from my SM-G935P using Tapatalk

 +1


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Tadleer on Tue, 02 May 2017, 23:30:54
SA 1965 got bumped from a June ETA to a september, and SA grade (which is dyesub so it should be unrelated to the gb queue) has been delayed a few times.  DSA granite and dolch came a little late as well to the storefront.  It sounds like they are simply overbooked across the board right now.

All that being said....even though I would obviously prefer a short wait, I will wait as long as it takes to have this set on my board.  It is glorious :)

Sent from my SM-G935P using Tapatalk

If you're following the Godspeed drop right now, they were suppose to ship in April, but now they have NO eta... Which is kinda ****ed lol
Title: Re: [IC] SP-SA Carbon Round 2
Post by: superpiya on Wed, 03 May 2017, 02:58:19
SA 1965 got bumped from a June ETA to a september, and SA grade (which is dyesub so it should be unrelated to the gb queue) has been delayed a few times.  DSA granite and dolch came a little late as well to the storefront.  It sounds like they are simply overbooked across the board right now.

All that being said....even though I would obviously prefer a short wait, I will wait as long as it takes to have this set on my board.  It is glorious :)

Sent from my SM-G935P using Tapatalk

I don't mind waiting for this amazing set also  :D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: mindcomputing on Thu, 04 May 2017, 05:46:23
(...) you can buy just like toilet paper on Amazon (..)


dude i love the german translated idiomatic expression :)
but its true.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Thu, 04 May 2017, 22:58:37
Thanks for the Space Bar Kit! Need me my 40% and split's space bars covered
Title: Re: [IC] SP-SA Carbon Round 2
Post by: SadSalmon on Fri, 05 May 2017, 15:15:53
What made you go with ABS over PBT? Do people prefer ABS? I would have thought the durability of PBT would outweigh the price increase and people expect to pay more. Like the only downside that I see with PBT is it tends to be slightly limited in terms of colours. I'm kind of new to the mech keeb game, but I would like to design a set of keys one day.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Fri, 05 May 2017, 15:18:45
...PBT...

Who produces double-shot PBT sculptured sphericals?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kmba on Fri, 05 May 2017, 15:24:15
...PBT...

Who produces double-shot PBT sculptured sphericals?

No one.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 05 May 2017, 15:45:20
What made you go with ABS over PBT? Do people prefer ABS? I would have thought the durability of PBT would outweigh the price increase and people expect to pay more. Like the only downside that I see with PBT is it tends to be slightly limited in terms of colours. I'm kind of new to the mech keeb game, but I would like to design a set of keys one day.

Why dont you wear denim underwear? Its more durable than cotton. ;) I've never tasted PBT which felt good to me. To rough to dry for my taste. Pbt is defenitely not better than ABS. Each material has its downsides.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Sun, 07 May 2017, 03:50:04
The ABS/PBT debate is so boring, every single time. For the most part, it isn't even a choice. Sculpted SA doesn't come in PBT, there is no decision to be made in the first place.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: bun on Mon, 08 May 2017, 02:40:47
Hi T0mb3ry,

I just joined this site and one of the reasons I did was this group buy.

Count me in.... count me in several times over.

I must have it  :eek:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: strigif0rm3s on Mon, 08 May 2017, 09:49:27
Hi T0mb3ry,

Count me in.... count me in several times over.

I must have it  :eek:

SAME HERE!!!
I plan on buying a few sets.
Also, I saw your "OverWatch" concept and WANT IT SO BAD.
Do you think that could actually come to fruition?

Keyboards on my desk with HL and OW keys would be endgame.......if there is such a thing with this disease....
Title: Re: [IC] SP-SA Carbon Round 2
Post by: OkinaDaikon on Mon, 08 May 2017, 09:51:29
I missed out on round one and i've been waiting far too long for this!

I keep seeing that it's going to happen soon, but really it should happen right now! :eek:

Please take my money! :-X
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breckstar on Tue, 09 May 2017, 10:35:20
The ABS/PBT debate is so boring, every single time. For the most part, it isn't even a choice. Sculpted SA doesn't come in PBT, there is no decision to be made in the first place.
I don't believe that is entirely true. I thought a while back vortex showed PBT SA sculpted blanks. It's just something that SP/Maxkeys has not released as available options or the lack of people asking if the option is available/when it could be.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 09 May 2017, 11:48:02
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Tue, 09 May 2017, 11:51:43
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

EDIT: or, does "Juny" mean "June OR July" and the exact month isn't set yet...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Tue, 09 May 2017, 11:53:27
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

I thought it was intentional since he wrote it twice. I think he means to say that it could drop in June or July. Correct me if I'm wrong though.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Tue, 09 May 2017, 11:55:01
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

I thought it was intentional since he wrote it twice. I think he means to say that it could drop in June or July. Correct me if I'm wrong though.

Thanks, I didn't know if there was some slang I was completely unfamiliar with.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 09 May 2017, 12:01:07
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

EDIT: or, does "Juny" mean "June OR July" and the exact month isn't set yet...

Juny not July. Next month.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johnthedong on Tue, 09 May 2017, 12:23:44
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

EDIT: or, does "Juny" mean "June OR July" and the exact month isn't set yet...

Juny not July. Next month.

:P I guess I'd assume it's June then. Better prepare my wallets!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Tue, 09 May 2017, 12:26:29
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

EDIT: or, does "Juny" mean "June OR July" and the exact month isn't set yet...

Juny not July. Next month.

Welp, I guess I was wrong. I hope I can afford both nautilus and carbon. Most likely only have enough money for one :-/
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 09 May 2017, 12:29:23
Update.

Added missing "|\" 1.5u  keys to both beige alpha kits.
(http://i.imgur.com/2j48xbZ.png)
(http://i.imgur.com/IYmzJWu.png)

Since we got less time as supposed, it would be good if someone could find some errors and call these. I would be thankfull.
Title: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 09 May 2017, 13:06:35
Schedule changes: Carbon will drop in Juny. This should be enough of info, if you want to prepare for this drop. Dont forget also about GMK Nautilus from my buddy Zambumon. Thus Juny is going to be drop heavy.

Sorry, do you mean June or July?  Juny is one letter away from either :P

Need to make sure I have good info on this, so my wallet is fully prepared!

EDIT: or, does "Juny" mean "June OR July" and the exact month isn't set yet...

Juny not July. Next month.

Yeah!!! June it is ! (June is Juni in german if I'm right ) My wallet will hurt bad as well.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 09 May 2017, 13:42:02
LOL i see right now i wrote June everytime in german....

But its alright...  :))
The singer is definitely grumpy cat in human form. Dont know that the dude at 4.12 is trying to do on the floor...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Cas on Tue, 09 May 2017, 13:50:06
As i see in this groupbuy from zfrontier there is a an option for a spacebar 6u sa from signature plastics, on 1800 kit
https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures
is it available now? i thought that signature plastics didnt do it, may be possible on this keyset? i would buy this keyset anyway
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Tue, 09 May 2017, 13:58:16
As i see in this groupbuy from zfrontier there is a an option for a spacebar 6u sa from signature plastics, on 1800 kit
https://en.zfrontier.com/collections/keysets/products/sp-corner-creatures
is it available now? i thought that signature plastics didnt do it, may be possible on this keyset? i would buy this keyset anyway

I wrote them an email asking if they were truly funding the creation of a 6u spacebar or if it was a mistake (other sets like Danger Zone have mistakenly had a 6u bar listed), but never heard back.  Really hoping it's true, but the Carbon drop is happening too soon for a 6u bar to be part of it anyway.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: johuu on Tue, 09 May 2017, 14:30:59
Juny not July. Next month.
:eek: Yuri, Nautilus, Carbon in a period of 30 days. Who wants to join to plan a bank robbery?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: elfick on Tue, 09 May 2017, 14:59:51
Juny not July. Next month.
:eek: Yuri, Nautilus, Carbon in a period of 30 days. Who wants to join to plan a bank robbery?
It may come to that... I already have over $1k outstanding in undelivered keysets between Godspeed, Dasher, Terminal, /dev/tty, and a couple XDA sets.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Tue, 09 May 2017, 15:35:07
Hey T0mb3ry, did you catch my post about the C novelty? Any chance it could be added to the novelties kit for those of us who have round 1 sets but want to get the novelties kit on this second drop?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 09 May 2017, 16:10:29
Hey T0mb3ry, did you catch my post about the C novelty? Any chance it could be added to the novelties kit for those of us who have round 1 sets but want to get the novelties kit on this second drop?

Yes why not. I'll add some extra Carbon signature keys to Novelties.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: eddible on Tue, 09 May 2017, 16:11:27
Hey T0mb3ry, did you catch my post about the C novelty? Any chance it could be added to the novelties kit for those of us who have round 1 sets but want to get the novelties kit on this second drop?

Yes why not. I'll add some extra Carbon signature keys to Novelties.
You're a hero, thank you!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 09 May 2017, 16:18:04
Hi T0mb3ry, everyone,

I am in the process of buying a black Ergodox and I fell in love with the Carbon design while looking at some Ergodox setup on the net.
Now I can't even think about this keyboard without your keyset on. It is such a good fit. Your design is so sleek.

I did not even know keycaps mods where a thing a few days ago, but I'm all in now ;-)

To the point, I use an exotic layout (French dvorack : bépo) and while I don't expect you to accommodate for it*, I'd like to know it would be possible to have a set of blanck  keycaps for the "alpha" keys in the "bone" color. Sorry if this is a noob question, I did read the entire thread first to see if it had been discussed before, but it was not.

*Homing keys are E and T; letters position is very different of azerty/ qwerty.
http://bepo.fr/wiki/Fichier:Carte-bepo-simple.png

Hope you'll have the time and patience to answer this question,

Best,

G


Envoyé de mon iPhone en utilisant Tapatalk

Hi and welcome :)

I'll look into offering some kind of blank keys, though only alphas (1u sized but fully profiled keys). By the way you may take a look at rolling bones which has numpad alphas and these might be used also as "doted" blanks but that idea might cost a little bit.

Hi T0mb3ry,

Do you think the "blank" alphas will happen ?

Best,

G
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 09 May 2017, 17:24:34
Schedule changes: Carbon will drop in Juny...

Does it mean you are freezing any changes except for mistake corrections? I am interested in the fate of complete ISO-friendly set of novelties and whether the lambda will ultimately happen this time or not. Thanks!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Tue, 09 May 2017, 18:34:22
Looking at my BL82 again you have everything just right for cop car coverage (excluding space bar) as far as I can tell :thumb:

I'd be very interested in a 6u space bar kit so I don't have to try and get a closest possible match from another vendor or wait to buy a separate space bar later if Signature Plastics do have a mold. Could you possibly ask SP when you place the order if this is possible? BL82s might not be so common, but I'm pretty sure there's a lot of 1800s out there.

I'd also be very interested in a lambda kit (even if it has to be run separately after the main groupbuy) - Have you been in contact with Valve yet?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: sklin on Wed, 10 May 2017, 04:03:59
maybe grey spacebar in the spacebar kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Hydrolithium on Wed, 10 May 2017, 04:39:01
I'm so totally hyped up for this set!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Wed, 10 May 2017, 13:35:30
Oh man I cannot wait for this to drop!!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: LifeIsOnTheWire on Wed, 10 May 2017, 22:16:48
Wow, I've been waiting for another SA Carbon drop. 

Also, this is the first keyset that I've seen a 40% pack that actually covers my 40% board!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kawaiicheung on Thu, 11 May 2017, 12:05:17
Wow, I've been waiting for another SA Carbon drop. 

Also, this is the first keyset that I've seen a 40% pack that actually covers my 40% board!

especially the 2.75u spacebar.  hhhhhhhhhhhhhhhh
Title: Re: [IC] SP-SA Carbon Round 2
Post by: RevoTeam on Thu, 11 May 2017, 21:43:25
T0mb3ry,You are the best.Man I think i need to save some money from now since there are so many kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: imprevade on Fri, 12 May 2017, 09:19:34
I'm really excited about the 'adaptive alphas' kit. I'm not only going to get a set of carbon, but an extra set of alphas to go with my Penumbra R2.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: ChitownM2 on Fri, 12 May 2017, 12:10:51
T0mb3ry,You are the best.Man I think i need to save some money from now since there are so many kits.

I thought so too, but that is going to be impossible. Oblivion GMK, K-type, Yuri, and this...going to be so broke.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 12 May 2017, 12:47:05
T0mb3ry,You are the best.Man I think i need to save some money from now since there are so many kits.
Thanks! ;)
I recommend you to set preferences. I woudln't try to get all the kits, because that will cost a fortune  :))
Title: Re: [IC] SP-SA Carbon Round 2
Post by: breusch91 on Fri, 12 May 2017, 20:15:08
T0mb3ry,You are the best.Man I think i need to save some money from now since there are so many kits.
Thanks! ;)
I recommend you to set preferences. I woudln't try to get all the kits, because that will cost a fortune  :))

Yes but if you buy all the kits you can basically cover two full TKL's , a 60, a 40, a 30, and a bunch of macro pads! (overgeneralizing here but you definitely get at least coverage for two TKL's)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: gutsack on Mon, 15 May 2017, 15:19:44
Registering interest, especially so I can finally get orange alphas for my existing Carbon set.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Mon, 15 May 2017, 15:43:50
Absolutely loving these. I've wanted to try SA for a long time, but since I don't use QWERTY, I never got the chance. Glad to finally be able to give it a go.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: EddyChan on Thu, 18 May 2017, 11:46:13
Will there be a R4 End for KBT Race 2 in the exotic kit? It is because there is one on Race 2.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Aistina on Fri, 19 May 2017, 05:52:21
This is awesome! Count me in if I'm not too late.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Fri, 19 May 2017, 08:26:38
This is awesome! Count me in if I'm not too late.

This is just the design phase closing, the actual group buy is happening next month. So no worries!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: rabbitfire on Fri, 19 May 2017, 12:50:53
This is awesome! Count me in if I'm not too late.

No you're not   ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: BlackInk on Fri, 19 May 2017, 14:28:40
I dont really like SA profile, but this is Carbon so its a must buy for me

There are so many kits coming up. At least we need to save around $1k for keycaps  :p
Title: Re: [IC] SP-SA Carbon Round 2
Post by: CursorTN on Fri, 19 May 2017, 14:40:18
Whoa!  I need to get in on this in the worst way.  Like 2 sets with 4 child kits each.  Love to see this happen.  Hope SP gets their production issues fixed.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 20 May 2017, 07:03:27
Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
(http://i.imgur.com/posgyRK.png)

Exotic kit

- Added missing row 4 1.25u DEL key for race 2
(http://i.imgur.com/dF8iRpI.png)

Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 20 May 2017, 08:07:24
The only "error" I see is there is no honeycomb pattern key R4 2.75/1.25. This is the only way for ISO TKL to have this novelty at all AFAIK and it would also be a usable option for the majority of other buyers (TKL + full-size). I would buy a kit I don't need just to get this button.
Title: [IC] SP-SA Carbon Round 2
Post by: kikan on Sat, 20 May 2017, 08:34:31
Hi T0mb3ry

Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
Show Image
(http://i.imgur.com/posgyRK.png)


Exotic kit

- Added missing row 4 1.25u DEL key for race 2
Show Image
(http://i.imgur.com/dF8iRpI.png)


Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.


So much for the blank alphas  :'(. I guess that's the game. You can't please everyone.

Btw, I don't see the R4 1.25u DEL key in the image you just posted.

Do you have an idea where I could find a blank SA kit somewhere that would match the beige colour?

Regards,

G
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 20 May 2017, 13:46:36
Hi T0mb3ry

Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
Show Image
(http://i.imgur.com/posgyRK.png)


Exotic kit

- Added missing row 4 1.25u DEL key for race 2
Show Image
(http://i.imgur.com/dF8iRpI.png)


Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.


So much for the blank alphas  :'(. I guess that's the game. You can't please everyone.

Btw, I don't see the R4 1.25u DEL key in the image you just posted.

Do you have an idea where I could find a blank SA kit somewhere that would match the beige colour?

Regards,

G

Sorry forgot to add blanks. Will add in next update i promise. There will be only beige blanks - rows 1234 and 5 columns (total 20 keys) + 1 deep dish homing key ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Sat, 20 May 2017, 13:49:08
Hi T0mb3ry

Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
Show Image
(http://i.imgur.com/posgyRK.png)


Exotic kit

- Added missing row 4 1.25u DEL key for race 2
Show Image
(http://i.imgur.com/dF8iRpI.png)


Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.


So much for the blank alphas  :'(. I guess that's the game. You can't please everyone.

Btw, I don't see the R4 1.25u DEL key in the image you just posted.

Do you have an idea where I could find a blank SA kit somewhere that would match the beige colour?

Regards,

G

Sorry forgot to add blanks. Will add in next update i promise. There will be only beige blanks - rows 1234 and 5 columns (total 20 keys) + 1 deep dish homing key ;)


!!! Man crush alert !!!!

Thanks!!!


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 20 May 2017, 14:12:04
Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
Show Image
(http://i.imgur.com/posgyRK.png)


Exotic kit

- Added missing row 4 1.25u DEL key for race 2
Show Image
(http://i.imgur.com/dF8iRpI.png)


Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.




The only "error" I see is there is no honeycomb pattern key R4 2.75/1.25. This is the only way for ISO TKL to have this novelty at all AFAIK and it would also be a usable option for the majority of other buyers (TKL + full-size). I would buy a kit I don't need just to get this button.


Is this too late to implement at this stage or doesn't fit within the vision for kits?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 20 May 2017, 14:28:46
Update.

Novelties
- Added Carbon signature keys (legacy for those who missed novelties round 1, though also interesting for others in round 2).
Show Image
(http://i.imgur.com/posgyRK.png)


Exotic kit

- Added missing row 4 1.25u DEL key for race 2
Show Image
(http://i.imgur.com/dF8iRpI.png)


Since we got no more time i call the kits as FINALIZED. That means i do not take any new suggestion but i can consider some changes if there are some errors. So check the keys you are interested in, and if you miss something or encountered an error - reply here.

All in all the amount of kits is crazy and there is something for everybody.




The only "error" I see is there is no honeycomb pattern key R4 2.75/1.25. This is the only way for ISO TKL to have this novelty at all AFAIK and it would also be a usable option for the majority of other buyers (TKL + full-size). I would buy a kit I don't need just to get this button.


Is this too late to implement at this stage or doesn't fit within the vision for kits?

As i said i will not introduce new kits. Also i do not take any new suggestions. Anyway i think there was already similar request which i already rejected because i do not like the results of graphene mods. Though you are asking for specific keys but you are not the only one and if i do it then as graphene modifiers. So the key are not gonna happen this round. Btw not in this style. I need to think about how to implement it more properly.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Sat, 20 May 2017, 15:08:15
...So the key are not gonna happen this round. Btw not in this style. I need to think about how to implement it more properly.

Fair enough, I just wanted to try my luck one last time :). Looking forward to add Round 3 novelties to my Round 2 set!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 20 May 2017, 15:29:29
Update.

* NEW *
Blank alphas

(http://i.imgur.com/10vRpeD.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Sat, 20 May 2017, 15:31:22
Update.

* NEW *
Blank alphas

Show Image
(http://i.imgur.com/10vRpeD.png)


YEAH !!!!!!

Danke Schon !


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 21 May 2017, 12:49:22
Update.

Ergodox professional kit
- Replaced Row 3 1.5u "RETURN" key with missing "TAB" (Input Club default layout). Keep in mind Ergodox professional kit is supposed to support mainly default layouts (with some various keys) of Kinesis and Infinity Ergodox from Input Club.
(http://i.imgur.com/ovGXfCa.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: buzzking00 on Sun, 21 May 2017, 12:52:49
Any price estimates for kits?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: poolside on Sun, 21 May 2017, 14:36:19
1.25u & 1.5u CapsLock in the modfiers extension kit: I love it. :thumb:

The flex kit has three simplified minus, equals and backslash keycaps. Is the simplified tilde missing from this kit?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 21 May 2017, 15:18:47
The flex kit has three simplified minus, equals and backslash keycaps. Is the simplified tilde missing from this kit?

Good catch its missing.  :thumb: Will add in the next update.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 21 May 2017, 15:24:11
Update.

Flex kit

- Added missing tilde.
(http://i.imgur.com/OIIFPz9.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Sun, 21 May 2017, 16:00:24
Would it be possible to add a Row 2 tilde key to the white on black in the Number Row Kit too. Because right now the only other tilde in that color is a Row 1.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sun, 21 May 2017, 16:30:12
Would it be possible to add a Row 2 tilde key to the white on black in the Number Row Kit too. Because right now the only other tilde in that color is a Row 1.

Number row kit is not right btw its an error. Both rows are row 1. Thanks for the catch anyway :) I'll fix it.

Edit: fixed.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Sun, 21 May 2017, 16:50:55
Would it be possible to add a Row 2 tilde key to the white on black in the Number Row Kit too. Because right now the only other tilde in that color is a Row 1.

Number row kit is not right btw its an error. Both rows are row 1. Thanks for the catch anyway :) I'll fix it.

Edit: fixed.

Ah alright then. Thats to bad, but it makes sense.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Mon, 22 May 2017, 14:01:51
By the way, will this round have true R4 shifts in all sizes?

https://geekhack.org/index.php?topic=76674.0
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Mon, 22 May 2017, 18:44:53
By the way, will this round have true R4 shifts in all sizes?

https://geekhack.org/index.php?topic=76674.0

Thanks for sharing this dsaf; I wasn't even aware that shift keys didn't exist in row 4. Having the wrong profile cap for any row is kind of a deal breaker in my mind. I'm surprised I haven't heard more complaints about this during other group buys.

edit: wait, I just saw the date on the topic you linked to... is this still even an issue?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Mon, 22 May 2017, 20:55:17
By the way, will this round have true R4 shifts in all sizes?

https://geekhack.org/index.php?topic=76674.0

Thanks for sharing this dsaf; I wasn't even aware that shift keys didn't exist in row 4. Having the wrong profile cap for any row is kind of a deal breaker in my mind. I'm surprised I haven't heard more complaints about this during other group buys.

edit: wait, I just saw the date on the topic you linked to... is this still even an issue?

Yeah this hasn't been an issue for a while now.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Mon, 22 May 2017, 23:52:32
Main row profile is 112344 in that case its pretty obvious that shifts are going to be row 4. Say it is - what you see is what you get. Either way i would had left a note on the bottom of the mockup for it like i did it in round1.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Simia_4 on Tue, 23 May 2017, 11:55:20
Is it safe to assume the modifiers kit spacekey will be 6.25u? This will be my first keycap purchase.

*EDIT* I also wonder what the price points will be for this. I'm thinking about getting 10 of the kits but have no real idea of what everything will cost.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Tue, 23 May 2017, 13:05:22
Can we get the two "ISO alphas " in orange? Either in the Norde  kit or the orange alphas kit. So we can use the orange alphas on an ISO board
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 23 May 2017, 15:18:42
Update.

Beige NORDEUK kit
- Renamed NORDEUK kit to Beige NORDEUK kit
(http://i.imgur.com/OPHF76P.png)

*NEW*
Orange NORDEUK kit
- Nothing to say here its obvious.
(http://i.imgur.com/cyh1MGv.png)

*New*
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
(http://i.imgur.com/rYEnF4u.png)

Can we get the two "ISO alphas " in orange? Either in the Norde  kit or the orange alphas kit. So we can use the orange alphas on an ISO board
Enjoy proper Orange NORDEUK alphas  ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 23 May 2017, 15:20:10
*New*
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
Show Image
(http://i.imgur.com/rYEnF4u.png)


One more time!

(http://i.imgur.com/AypIxXS.gif)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Tue, 23 May 2017, 15:26:22
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
Show Image
(http://i.imgur.com/rYEnF4u.png)

Well I guess I'm getting this too. :rolleyes:

I'm gonna blow way to much money on this kit, and I haven't even decided what board to put it on yet.
Title: [IC] SP-SA Carbon Round 2
Post by: SBN on Tue, 23 May 2017, 15:26:23

*New*
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
Show Image
(http://i.imgur.com/rYEnF4u.png)


Awesome!! So looking forward to the drop!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Tue, 23 May 2017, 15:40:46
HOOOOOLY ****balls. That IS NICE!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: theillumedpanda on Tue, 23 May 2017, 15:46:20
That's so cool to hear!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Tue, 23 May 2017, 16:09:43
Would it be possible to add a windowed 1.75 Control key to the mod extension kits? Many keyboards don't let you relocate the caps lock led, even if you want to use the control key in its place.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Tue, 23 May 2017, 18:19:42
I am going to be so poor... There is no excuse not to get orange alphas now. And 2 kits of lambdas - in case Valve changes mind in a year! Also fully sculptured lambda-only set is now possible for richest and most dedicated fans :D.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auk on Tue, 23 May 2017, 18:49:49
Do the Carbon modifiers look gray in person? or are they almost black? I've looked at photos posted form the earlier rounds and it's hard to tell how dark they are, they look very dark or /black in some photos, but gray in others.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 23 May 2017, 18:59:58
Do the Carbon modifiers look gray in person? or are they almost black? I've looked at photos posted form the earlier rounds and it's hard to tell how dark they are, they look very dark or /black in some photos, but gray in others.

It's definitely gray. I think this is a good picture that shows the colors very realistically, maybe 5% less red, unless your monitor is badly calibrated of course

(http://i.imgur.com/kXwt4jF.jpg)

photo by techmattr
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auk on Tue, 23 May 2017, 19:17:13
It's definitely gray...

Thanks! The display I'm using right now is pretty bad for color, but if I can take that photo as a reference I should be able to view it later on something reasonably accurate.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: danielpall on Tue, 23 May 2017, 19:49:43
Is there a chance of a kit with the ISO enter keys and the smaller left shift?

No extra design needed for that one. That would be awesome if you could look into it.

Can't wait for the drop.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: stevenpa on Tue, 23 May 2017, 21:05:41
This is going to be the first time I'll have something I can tell my gf to get me! Can't wait
Title: Re: [IC] SP-SA Carbon Round 2
Post by: bun on Wed, 24 May 2017, 05:16:21
T0mb3ry,

These are looking really good mate.

Definitely will be joining this drop.

Dem lambda caps tho  :eek:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Wed, 24 May 2017, 12:48:14
Would it be possible to get the orange enter key with the Bone Mod Kit. I wanna use the orange as an accent, but I like the Bone Mods so much more. I know I could get the one with the novelty kit, but I would prefer one with the text printed instead of the pattern.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 24 May 2017, 13:37:01
As i said previously the kits are final. I dont get why all the suggestion come this late. I do not take any suggestions, because its too late and the drop will start in upcoming few weeks.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yookwh on Wed, 24 May 2017, 13:38:18
As i said previously the kits are final. I dont get why all the suggestion come this late. I do not take any suggestions, because its too late and the drop will start in upcoming few weeks.


Ooooh hype!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: rmendis on Wed, 24 May 2017, 13:40:47
As i said previously the kits are final. I dont get why all the suggestion come this late. I do not take any suggestions, because its too late and the drop will start in upcoming few weeks.

No more feedback is needed at this point. This is looking awesome. Thanks for all the hard work. Can't wait for the drop!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Wed, 24 May 2017, 13:45:43
As i said previously the kits are final. I dont get why all the suggestion come this late. I do not take any suggestions, because its too late and the drop will start in upcoming few weeks.
Sorry I thought that was just for suggesting new keys, not moving others around. It's not a huge deal though.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Wed, 24 May 2017, 16:03:14
Just got an email from massdrop saying that Carbon is dropping next Wednesday, the 31st.  Wasn't expecting it quite that soon, so at this rate I'll be going continuously from Oblivion to Yuri to Carbon to Laser if that's out in June.  Thank god I don't like the yellow of Nautilus otherwise I might as well set my wallet on fire.  Though this drop is gonna be incredibly brutal since there are so many kits I want to grab.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: christophertsao on Wed, 24 May 2017, 16:12:23
Hopefully the Flex Kit isn't too expensive, as it's the only way to get a R1 "=" for my FC210TP numpad  :( :'(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Wed, 24 May 2017, 16:16:55
Hopefully the Flex Kit isn't too expensive, as it's the only way to get a R1 "=" for my FC210TP numpad  :( :'(

Shouldn't be too bad...as far as I can tell no new molds are involved there, and there really aren't that many keys.  Given that a full set of alphas is normally around $35-40, I would expect the flex kit to be pretty affordable.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: christophertsao on Wed, 24 May 2017, 16:23:05
Hopefully the Flex Kit isn't too expensive, as it's the only way to get a R1 "=" for my FC210TP numpad  :( :'(

Shouldn't be too bad...as far as I can tell no new molds are involved there, and there really aren't that many keys.  Given that a full set of alphas is normally around $35-40, I would expect the flex kit to be pretty affordable.

Yeah, it's just unfortunate I have to buy the full flex kit for 1 key. I guess I can end up using the numbers for my F-row since I'm paying for the full thing anyway.  I just wish I had participated in this discussion earlier, before the kits were finalized, to recommend adding the "=" into the numpad kit. For standalone numpads it's a somewhat prevalent key.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: KaosJ on Wed, 24 May 2017, 16:27:07
T0mb3ry it is possible to have an extra 1.75 L-SHIFT or Noveltie in the TKL  Modifiers set? 

There are tons of 75% Keyboards around recently due the previous GBs (an example, KBD75) and a 75%  needs basically a TKL kit plus one single 1.75u L-Shift 
I highly doubt all these people will buy an extra kit for just one extra key (me included), will this be possible? 

Also same logic for all the 96-keyboards around, you will always need an extra kit ONLY for the 1.75u SHIFT.  Can you please do something about it?    :(
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 24 May 2017, 16:34:25
Nope people stop making suggestions. I told you before i do not gather further suggestions. You can only point out some errors if you find some. The kits are final! You had come here earlier if yo need some keys.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yookwh on Wed, 24 May 2017, 16:48:42
> Says to stop making suggestions
> People still make suggestions

Title: Re: [IC] SP-SA Carbon Round 2
Post by: SBJ on Wed, 24 May 2017, 16:51:12
Looking forward to this one. :thumb:
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Wed, 24 May 2017, 16:55:02
*New*
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
Show Image
(http://i.imgur.com/rYEnF4u.png)


I WASN'T KIDDING AROUND!

(http://i.imgur.com/P1VgDNB.gif)

I'm SO GLAD this worked out, this kit is a must buy, T0mb3ry ur the man now dog, R.I.P. wallet, etc. etc.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 24 May 2017, 16:56:16
> Says to stop making suggestions
> People still make suggestions
It was not a secret and actually well known in the community that the IC for round 2 is open. It was also announced. Next time people will care more about the IC phase of the keysets they are interested in. Poping up in the last moments and asking for changes is not acceptable.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Wed, 24 May 2017, 16:58:52
> Says to stop making suggestions
> People still make suggestions
I think the confusion came from the fact that he said no new additions and than added several more kits. I'm not complaining, I totally understand (especially since the massdrop is going to occur so soon). But its easy to see why people are confused.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Wed, 24 May 2017, 16:59:16
*New*
Half-Life Lambda kit
As you can see i got permission from Valve to offer once a year their Half-Life Lambda in Carbon Keyset. Keep in mind only once a year. In that case i will offer Half-Life lambda only during Carbon drop.
Kudos to Valve Corporation and especially to Gabe Newell and Liam Lavery who gave me the permission to offer you Half-Life Lambda keys!
Show Image
(http://i.imgur.com/rYEnF4u.png)


I WASN'T KIDDING AROUND!

Show Image
(http://i.imgur.com/P1VgDNB.gif)


I'm SO GLAD this worked out, this kit is a must buy, T0mb3ry ur the man now dog, R.I.P. wallet, etc. etc.

Thanks for the courageous move before. After you got in touch with Mr. Newell, i tried it too and as you can see it worked ;)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: KaosJ on Wed, 24 May 2017, 17:09:11
> Says to stop making suggestions
> People still make suggestions
 

Well, there are 12 pages...  I've read his previous comments too late, my bad.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Endeavour1934 on Wed, 24 May 2017, 18:30:21
No Spanish support this round? That sucks :(

If only someone would sell me the Spanish keycaps from the first round...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: LukStarkiller on Wed, 24 May 2017, 18:47:23
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!

Hello and welcome to geekhack!

Honestly i dont know if i will support south european languages. The thing is the scene in europe is pretty small and most of them switched anyway to us ansi (like me). I will definitely support norde this time but about south europe i dont know. If you got 25 people who want to participate on this drop, then i can develop a south eu kit for you. Keep in mind even norde kit has struggle to reach its moq.

I'd be in for that EU West kit :thumb:

What a pity to see this so late. For my part I wanted this too, I didn't arrived to buy the first round and the only thing I missed of it was the extra Spanish key.

I have used US ANSI but I work with several computers that are not mine and in the end I prefer to have them all the same with the keyboard in Spanish because I ended up going crazy writing wrong things because of being accustomed to my keyboard.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Wed, 24 May 2017, 18:48:03
T0mb3ry it is possible to have an extra 1.75 L-SHIFT or Noveltie in the TKL  Modifiers set? 

There are tons of 75% Keyboards around recently due the previous GBs (an example, KBD75) and a 75%  needs basically a TKL kit plus one single 1.75u L-Shift 
I highly doubt all these people will buy an extra kit for just one extra key (me included), will this be possible? 

Also same logic for all the 96-keyboards around, you will always need an extra kit ONLY for the 1.75u SHIFT.  Can you please do something about it?    :(

But for 75% you'd need additional keys, like the proper-row PgUp/PgDown/Delete/End (whatever your board uses on the far right) and 1.5u and/or 1u bottom row keys and such, so you'd be using more than one key from the extension kit. 
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Juk on Wed, 24 May 2017, 18:50:49
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!

Hello and welcome to geekhack!

Honestly i dont know if i will support south european languages. The thing is the scene in europe is pretty small and most of them switched anyway to us ansi (like me). I will definitely support norde this time but about south europe i dont know. If you got 25 people who want to participate on this drop, then i can develop a south eu kit for you. Keep in mind even norde kit has struggle to reach its moq.

I'd be in for that EU West kit :thumb:

What a pity to see this so late. For my part I wanted this too, I didn't arrived to buy the first round and the only thing I missed of it was the extra Spanish key.

I have used US ANSI but I work with several computers that are not mine and in the end I prefer to have them all the same with the keyboard in Spanish because I ended up going crazy writing wrong things because of being accustomed to my keyboard.

I'd also be definitely in for a Spanish one!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: LukStarkiller on Wed, 24 May 2017, 19:04:29
Hello! I just registered to make you know I'm very exited for this!
One question, in R1, in the international kit, you said you supported UK, DE, FR, NO, DK, SE, IT and FI (https://massdrop-s3.imgix.net/product-images/MD-9994_20150809143756_5cdabb23ae09a235.jpg?auto=format&fm=jpg&fit=crop&w=955&dpr=1).
First, I wanted to know if it will still be available to purchase, and second, I wanted to let you know that with only one extra key, there's full compatibility for Spanish. Adding a 3· key to the number row makes the kit have all Spanish specific keys.

Thank you!

Hello and welcome to geekhack!

Honestly i dont know if i will support south european languages. The thing is the scene in europe is pretty small and most of them switched anyway to us ansi (like me). I will definitely support norde this time but about south europe i dont know. If you got 25 people who want to participate on this drop, then i can develop a south eu kit for you. Keep in mind even norde kit has struggle to reach its moq.

I'd be in for that EU West kit :thumb:

What a pity to see this so late. For my part I wanted this too, I didn't arrived to buy the first round and the only thing I missed of it was the extra Spanish key.

I have used US ANSI but I work with several computers that are not mine and in the end I prefer to have them all the same with the keyboard in Spanish because I ended up going crazy writing wrong things because of being accustomed to my keyboard.

I'd also be definitely in for a Spanish one!

I think we have received a few hours ago the email from massdrop and remembered this set, as I said what a pitty that we came so late. A few months without looking and awesome things happen XD

Well next time I hope we find the round before, anyways, great work T0mb3ry  ^_^
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Wed, 24 May 2017, 19:23:20
No Spanish support this round? That sucks :(

If only someone would sell me the Spanish keycaps from the first round...
SA Carbón
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Wed, 24 May 2017, 19:30:50
No Spanish support this round? That sucks :(

If only someone would sell me the Spanish keycaps from the first round...
SA Carbón

SA Cabron,

you had the chance and you missed it
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Wed, 24 May 2017, 20:42:09
No Spanish support this round? That sucks :(

If only someone would sell me the Spanish keycaps from the first round...
SA Carbón

SA Cabron,

you had the chance and you missed it

Aw mang, final form:

Ese cabrón
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Wed, 24 May 2017, 21:10:43
As the GB commencement date draws close, it looks like it will be Alphas, mod and mod ext kits for me. Only question is, "To Bone or not to Bone....". Alas, Mr Evil Wallet is denying both.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 24 May 2017, 22:44:32
I just got the Massdrop email for the drop, I will be spending too much sometime after May 31. I guess its time to get rid of some other key-cap sets to make room for 2 or 3 versions of Carbon with Lambda keys. Glad to hear Valve and Gabe N decided to help an artisan and make Steam customers world wide happy.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: BlackInk on Wed, 24 May 2017, 23:01:50
I just got the Massdrop email for the drop, I will be spending too much sometime after May 31. I guess its time to get rid of some other key-cap sets to make room for 2 or 3 versions of Carbon with Lambda keys. Glad to hear Valve and Gabe N decided to help an artisan and make Steam customers world wide happy.
what keycap set you wanna get rid of :P
Title: Re: [IC] SP-SA Carbon Round 2
Post by: GroovyGI on Wed, 24 May 2017, 23:40:55
https://geekhack.org/index.php?action=dlattach;topic=77300.0;attach=158689;image (https://geekhack.org/index.php?action=dlattach;topic=77300.0;attach=158689;image)

I was weak and sought to fill my need for orange on my desk. The JTK Sophomore are nice but not what I really wanted.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: maximm on Thu, 25 May 2017, 01:08:27
- Stop making suggestions!
- Ask for two small iso alphas for the orange kit
- Ah **** it, here ya go with a full orange NORDE-kit and 20 lambda keys
- Uuuuh thx :)

This set is going to be massif. Looking forward to it! Will it be 1 year + until it delivers?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: gogusrl on Thu, 25 May 2017, 02:07:41
Would be nice not to force all ISO users to spend double on this GB.

How about adding 4 caps to the base set for International ISO instead of having to buy 40+ extra keys to use 4 of them.

I'm talking about ISO Enter + row 3 \| + 1.25 shift + row 4 blank.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Thu, 25 May 2017, 02:20:40
- Stop making suggestions!
- Ask for two small iso alphas for the orange kit
- Ah **** it, here ya go with a full orange NORDE-kit and 20 lambda keys
- Uuuuh thx :)

This set is going to be massif. Looking forward to it! Will it be 1 year + until it delivers?

I had not added these two keys because the kits are final. I've added orange alphas because i got them always on my mind but i am fearing they would split the ISO buyers and one or the another alphas will struggle reaching MOQ. Again there is a huge risk that one of the ISO kits will not happen. Just look at Yuri's ISO numbers. Anyway this is Carbon and it does wonders sometimes.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Thu, 25 May 2017, 02:28:40
This set is going to be massif. Looking forward to it! Will it be 1 year + until it delivers?
Am wondering about the shipment date too in view of the massive backlogs at SP
Title: Re: [IC] SP-SA Carbon Round 2
Post by: giammin on Thu, 25 May 2017, 02:30:45
sorry if its been asked already but i cannot find it anywhare

are colors exactly the same as gmk carbon (that I love)?

as always great work T0mb3ry!

I'm just puzzled about the drop timing that almost owerlap YURY and could lower yury success but I  immagine it is not your decision
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Endeavour1934 on Thu, 25 May 2017, 03:27:37
Again there is a huge risk that one of the ISO kits will not happen. Just look at Yuri's ISO numbers. Anyway this is Carbon and it does wonders sometimes.
Well, SP MOQs are lower, AFAIK. Last year DSA Royal Navy Euro kit (NorDe+Spanish) (https://images.bigcartel.com/product_images/178212389/789.jpg?auto=format&fit=max&w=2000), with it's very limited release via mechsupply, almost hit MOQ and got produced anyway because all the buyers agreed to pay a bit more for it. And in the first round of Carbon the international kit with spanish keys also got produced.
I've switched to ANSI boards anyway, but I hate that spanish always gets left behind—I would definitely buy an International kit with spanish even if I'm not going to use it.

As other users said: Maybe for round 3 in 2019. Heh. Almost there.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auk on Thu, 25 May 2017, 04:21:03
Just look at Yuri's ISO numbers

I don't know if it's true but someone pointed out that the stated quantities sold on the Yuri drop decreased by one for the International key set, after the Carbon emails were sent out. It's bit of a leap, but perhaps an early sign people will cancel Yuri for Carbon?

Sales fatigue may also start to have an impact. In the space of a few months:
as well as a seemingly relentless stream of other, lower profile, but still very cool projects all vying for the community's money.

That's on top of the usual ISO price problems. I understand splitting makes it harder for each language to make the required quantity, but people can't spend money they don't have.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: superdoedoe on Thu, 25 May 2017, 05:14:39
Definitely noticed sales fatigue.

Too many good drops too quickly make it hard for the buyers to accumulate enough cash for each one. Had to toss up Yuri between SA Carbon, GMK Oblivion, GMK Nautilus, Miami Dolch + all the other stuff coming in the near future. In the end, I couldn't justify buying more than 2 sets. I was hoping that the Yuri Cyrillics being the first double shot versions, would bring in more people, but with so many decisions, it starts to hurt the individual sales of the sets. If instead the drops are staggered I'm sure the people hosting the drops could squeeze a lot of more cash out of us.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auk on Thu, 25 May 2017, 05:52:14

I forgot Oblivion! that was another I bookmarked as a possibility. I'm a bit salty about the Yuri Cyrillic, I think I would've bought it had it not proven to be too expensive with the base kit. Never mind, maybe it will get another round with better timing and options.

Massdrop are definitely not helping themselves or us with the planning here. More advance notice would be nice, a full release calendar for the coming year would be excellent.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: superdoedoe on Thu, 25 May 2017, 06:04:07
Haha yeah, I wish they had an option for Cyrillic base kit, but there was a reason they didn't end up going through with it (totally forgotten now). Still ended up with both kits anyway.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kiettv12 on Thu, 25 May 2017, 08:37:34
will eta be 1 year? that a long very long time
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dsaf on Thu, 25 May 2017, 17:06:33
will eta be 1 year? that a long very long time

Not too late to get on this: https://deskthority.net/group-buys-f50/round-7-algol-style-spherical-keys-t14580.html
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Bob on Thu, 25 May 2017, 19:15:24
Not sure if this is an error or if it's intentional, but I just noticed that R2 "page up" and R3 "page down" are duplicated between the modifiers extension and exotic kits.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 26 May 2017, 11:16:10
Not sure if this is an error or if it's intentional, but I just noticed that R2 "page up" and R3 "page down" are duplicated between the modifiers extension and exotic kits.

Thanks for the catch. Forgot to remove these back in the day as i reworked mods extensions.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Marutks on Fri, 26 May 2017, 11:45:30
DSA IMO is horrible for typing. I only use Cherry and sculpted SA.

Are SA profile keycaps not uncomfortable? They are much taller than Cherry.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: colbs on Fri, 26 May 2017, 11:49:18
DSA IMO is horrible for typing. I only use Cherry and sculpted SA.

Are SA profile keycaps not uncomfortable? They are much taller than Cherry.

I think SA is comfortable.  But, I am probably not a good source of info here as I have no problems with any profile I have used (SA, DSA, OEM, Cherry), and think they are all comfortable.  Normally takes me a few minutes to get used to it when I switch to different profiles, but after that it feels fine.

As everyone says, whether or not a profile is comfortable is fully personal preference.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: a_ak57 on Fri, 26 May 2017, 12:16:41
You know, I wonder if SA comfort has to do with how elevated your wrists are when typing, i.e. if people who keep their wrists up don't mind the height and those who rest them on the desk prefer lower keycaps.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Fri, 26 May 2017, 16:46:32
Update.

Exotic kit
- removed obsolete page up andpage down keys.
(http://i.imgur.com/ngtrwvn.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 27 May 2017, 17:27:17
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Sat, 27 May 2017, 17:36:42
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
(http://i.imgur.com/eWdpF02.png)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: online on Sun, 28 May 2017, 07:57:26
Possible to add gray spacebar in the spacebar and spacekey set?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Atredl on Sun, 28 May 2017, 09:54:29
Possible to add gray spacebar in the spacebar and spacekey set?
Nope people stop making suggestions. I told you before i do not gather further suggestions. You can only point out some errors if you find some. The kits are final! You had come here earlier if yo need some keys.

Title: Re: [IC] SP-SA Carbon Round 2
Post by: sklin on Sun, 28 May 2017, 09:56:13
Possible to add gray spacebar in the spacebar and spacekey set?
Suggested this weeks ago but didn't get an answer, probably it won't be added.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: online on Sun, 28 May 2017, 10:20:10
Possible to add gray spacebar in the spacebar and spacekey set?
Suggested this weeks ago but didn't get an answer, probably it won't be added.

Oh well. I'm just as happy as having this keycap set will cover my Minila. :)

Title: Re: [IC] SP-SA Carbon Round 2
Post by: olivierpons on Sun, 28 May 2017, 12:31:47
I've been watching this the whole day. That is the most amazing keycaps kit ever.
I'm in for my Ergodox Infinity.

- 1x Ergodox kit
- 1x Ergodox professionnal kit
- 1x Half-Life Lambda kit
- 1x Carbon Novelties
- 1x Flex kit
- 1x Community kit
- 1x Rolling bones
- 2x Blank alphas

I'm ready for the price as well. Unique keyboard is like a nice piece of jewelry to me.

> Dropdate? - Summer... Late July or August.
Can't wait for it!
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 28 May 2017, 12:33:00
> Dropdate? - Summer... Late July or August.
Can't wait for it!

That info is out of date. It launches on Massdrop on wednesday the 31st
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Sun, 28 May 2017, 12:33:14
I've been watching this the whole day. That is the most amazing keycaps kit ever.
I'm in for my Ergodox Infinity.

- 1x Ergodox kit
- 1x Ergodox professionnal kit
- 1x Half-Life Lambda kit
- 1x Carbon Novelties
- 1x Flex kit
- 1x Community kit
- 1x Rolling bones
- 2x Blank alphas

I'm ready for the price as well. Unique keyboard is like a nice piece of jewelry to me.

> Dropdate? - Summer... Late July or August.
Can't wait for it!
Dropdate is may 31st ! ;-)


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Sun, 28 May 2017, 17:22:43
The two numpad kits have different coloured windowed keys. One is grey and one is Orange. I'm assuming this is an error, and they don't actually have different coloured windows.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Sun, 28 May 2017, 17:24:04
The two numpad kits have different coloured windowed keys. One is grey and one is Orange. I'm assuming this is an error, and they don't actually have different coloured windows.

One is default carbon colorway (orange) the other is the new bone colorway (beige)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vibex on Sun, 28 May 2017, 17:32:12
One is default carbon colorway (orange) the other is the new bone colorway (beige)
Ah I missed that they were side printed, and not blank windowed keys. My bad.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: dead_pixel_design on Mon, 29 May 2017, 10:49:45
Will there be limited availability through the drop? Or will there be enough for everyone?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Vigrith on Mon, 29 May 2017, 11:22:25
Will there be limited availability through the drop? Or will there be enough for everyone?

Massdrop, there'll be no limit on anything.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: PlasticSporkz on Mon, 29 May 2017, 19:29:17
I haven't received anything from Massdrop yet. Was something sent out with a date for when the drop happens?
Title: [IC] SP-SA Carbon Round 2
Post by: neon_tom on Mon, 29 May 2017, 19:33:53
I haven't received anything from Massdrop yet. Was something sent out with a date for when the drop happens?

https://www.massdrop.com/buy/carbon

Quote
Note: The Massdrop x T0mb3ry SA Carbon Custom Keycap Set will be available starting May 31st at 6 a.m. PT.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Overchecken8 on Mon, 29 May 2017, 19:34:44
I haven't received anything from Massdrop yet. Was something sent out with a date for when the drop happens?
Wednesday my friend. Drops at 6am PST.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: consolation on Tue, 30 May 2017, 01:09:36
Orange Alphas + Egro Pro, a bit of pee came out...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 30 May 2017, 05:02:50
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
Show Image
(http://i.imgur.com/eWdpF02.png)

Hi T0mb3ry,

I don't know if you have your say in this, but do you know if Massdrop will ship the keycaps in trays ?
Scratches due to rough handling during shipping is to be expected if the keycaps are shipped in bags.
That would be a shame to spoil such a nice set.

Regards,

G


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Oblotzky on Tue, 30 May 2017, 06:08:22
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
Show Image
(http://i.imgur.com/eWdpF02.png)

Hi T0mb3ry,

I don't know if you have your say in this, but do you know if Massdrop will ship the keycaps in trays ?
Scratches due to rough handling during shipping is to be expected if the keycaps are shipped in bags.
That would be a shame to spoil such a nice set.

Regards,

G


Envoyé de mon iPhone en utilisant Tapatalk

SP caps all come bagged. But my personal experience is that ABS SA don't scratch as easily as PBT SA or ABS GMK ones do. I have yet to find a scratched key among my many sets that were all shipped in bags.
Title: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 30 May 2017, 06:09:35
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
Show Image
(http://i.imgur.com/eWdpF02.png)

Hi T0mb3ry,

I don't know if you have your say in this, but do you know if Massdrop will ship the keycaps in trays ?
Scratches due to rough handling during shipping is to be expected if the keycaps are shipped in bags.
That would be a shame to spoil such a nice set.

Regards,

G


Envoyé de mon iPhone en utilisant Tapatalk

SP caps all come bagged. But my personal experience is that ABS SA don't scratch as easily as PBT SA or ABS GMK ones do. I have yet to find a scratched key among my many sets that were all shipped in bags.
Ok then, thanks for the hindsight ;-)


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: neon_tom on Tue, 30 May 2017, 06:23:43
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
Show Image
(http://i.imgur.com/eWdpF02.png)

Hi T0mb3ry,

I don't know if you have your say in this, but do you know if Massdrop will ship the keycaps in trays ?
Scratches due to rough handling during shipping is to be expected if the keycaps are shipped in bags.
That would be a shame to spoil such a nice set.

Regards,

G


Envoyé de mon iPhone en utilisant Tapatalk

SP caps all come bagged. But my personal experience is that ABS SA don't scratch as easily as PBT SA or ABS GMK ones do. I have yet to find a scratched key among my many sets that were all shipped in bags.

This is literally the opposite of my experience. I have yet to receive a set of ABS SA caps shipped in bags that didn't have any scratched keys.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: kikan on Tue, 30 May 2017, 06:24:27
Found an error in Exotic kit. The 3u key is only available in row 3. It will be changed in mockups to row 3 for the drop.

Update.
Exotic kit
Show Image
(http://i.imgur.com/eWdpF02.png)

Hi T0mb3ry,

I don't know if you have your say in this, but do you know if Massdrop will ship the keycaps in trays ?
Scratches due to rough handling during shipping is to be expected if the keycaps are shipped in bags.
That would be a shame to spoil such a nice set.

Regards,

G


Envoyé de mon iPhone en utilisant Tapatalk

SP caps all come bagged. But my personal experience is that ABS SA don't scratch as easily as PBT SA or ABS GMK ones do. I have yet to find a scratched key among my many sets that were all shipped in bags.

This is literally the opposite of my experience. I have yet to receive a set of ABS SA caps shipped in bags that didn't have any scratched keys.
Arf...


Envoyé de mon iPhone en utilisant Tapatalk
Title: Re: [IC] SP-SA Carbon Round 2
Post by: richard912 on Tue, 30 May 2017, 08:42:34
Slightly over 24 hours away from MD drop starting. Anyone hyped yet?
Title: Re: [IC] SP-SA Carbon Round 2
Post by: hhkbp2 on Tue, 30 May 2017, 10:14:02
Why there is no non-scooped home keys F, J in the Alpha kit? It's better to have these two keys in one alpha kit. Anyone who like to have non-scooped F, J in their alpha zone could buy both the Alpha kit and the Adaptive Alpha kit. But it's a waste of money to buy two kits just to have what in a usual SA alpha kit.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Kavik on Tue, 30 May 2017, 10:45:17
Slightly over 24 hours away from MD drop starting. Anyone hyped yet?

I thought I was going to pass on this, but, with how beautiful the carbon themed Moon TKL looks, I can't imagine *not* getting this now...
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 30 May 2017, 11:07:46
Why there is no non-scooped home keys F, J in the Alpha kit? It's better to have these two keys in one alpha kit. Anyone who like to have non-scooped F, J in their alpha zone could buy both the Alpha kit and the Adaptive Alpha kit. But it's a waste of money to buy two kits just to have what in a usual SA alpha kit.

Because during the IC Phase nobody asked/requested it.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: xantiema on Tue, 30 May 2017, 11:21:20
I am so in for this set
Title: Re: [IC] SP-SA Carbon Round 2
Post by: yookwh on Tue, 30 May 2017, 11:22:53
Why there is no non-scooped home keys F, J in the Alpha kit? It's better to have these two keys in one alpha kit. Anyone who like to have non-scooped F, J in their alpha zone could buy both the Alpha kit and the Adaptive Alpha kit. But it's a waste of money to buy two kits just to have what in a usual SA alpha kit.

Because during the IC Phase nobody asked/requested it.

I think you should just edit your first post on the top with a big "PLEASE NO REQUESTS FOR CHANGES." It'll save you a lot of headaches  ;D
Title: Re: [IC] SP-SA Carbon Round 2
Post by: Auk on Tue, 30 May 2017, 11:32:44
What is the primary purpose of the adaptive alphas? are they mostly for ortho and ergo layouts?

edit your first post on the top with a big "PLEASE NO REQUESTS FOR CHANGES."

Indeed, all these IC threads would benefit from a title stating the deadline for suggestions and changes if applicable, followed by an edit saying closed if that's the case.
Title: Re: [IC] SP-SA Carbon Round 2
Post by: isunktheship on Tue, 30 May 2017, 14:53:12
(http://i.imgur.com/itXNQfm.gif)
Title: Re: [IC] SP-SA Carbon Round 2
Post by: T0mb3ry on Tue, 30 May 2017, 15:21:34
I am closing this thread due to the SP-SA Carbon Round 2 starting in less than 24h.

This was a superfast interest check (looking back at 31kits) I've done so far. I wish that fast IC will never happen again. I would rather having 3 months for IC so i got more time to think about kits, strategy, thoughts (work out some ideas to an appropriate result) i got on my mind and gather more feedback.

Anyway i'd like to thank everyone who provided feedback and suggestions. Ofcourse thanks to all hypemakers in this thread and i hope in the end all the hype was worth it ;)

Thank you!

For further discussion please use following GB/Drop thread: https://geekhack.org/index.php?topic=89867.msg2432645#new