Author Topic: Romer-G mechanical switches  (Read 30618 times)

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Offline Fictiouz

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Re: Romer-G mechanical switches
« Reply #50 on: Mon, 05 December 2016, 12:43:21 »
What I don't understand about the Romer-G switches is that shouldn't they be inherently more scratchy due to the increased number of contact points. When you think about it, isn't the number of contact points doubled from Cherry. Is it possible to lube Omron switches without desoldering, or even with desoldering for that matter.
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Offline Lunatique

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Re: Romer-G mechanical switches
« Reply #51 on: Mon, 05 December 2016, 13:00:24 »
I just wrote an Amazon review for the G410:

Quote
I got a G410 a few days ago, and to me, the Romer-G switch's tactile bump feels like something between brown and clear Cherry MX, but with higher actuation point and shorter travel, as well as softer landing. The weight of the switch feels close to brown. If you are in any way a mechanical keyboard enthusiast, you'll understand what all that means. If not, then it won't be important enough to you anyway.

Overall, I like the feel of the keys, and the RGB-lighting with no back-light spill is the best there is on the market (I can't stand light spilling--it distracts from the readability of the legends), and the software is very easy to use (one of logitech's strengths).

The cheap feel of the plastic frame (it flexes) is what you'd expect from a product targeted at gamers instead of serious mechanical keyboard enthusiasts, but I generally don't mind it when the frame has some flex, because let's be honest--why would anyone sit there and try to bend the frame for no reason? You type on it, not wrestle with it.

With that said, I do have one major gripe about this keyboard, and it's that idiotic angled wrist rest. It is completely useless because your wrist can't even actually rest on it. It only reaches to about halfway of your palm, so how the hell can it be a wrist rest? It's not even a hand rest. This "gamer aesthetic" BS is just so pointless and silly, and I hate it with a passion. I don't mind when it's actually ergonomic and functional, but when it's done for useless or obtrusive visual flare, it pisses me off. If Logitech had kept the frame a simple and slim rectangle with no unnecessary width that takes up precious desk space (or get in the way of a REAL wrist rest, such as the foam ones I use. I ended up having to cut into the front edge of the foam wrist rest so I can push the G410's stupid protruding "fake wrist rest" about an inch and half into the foam so the keyboard can be in optimal typing position relative to my arms), then this keyboard would be just about perfect. But as it is, the ludicrous "wrist rest" ruins this keyboard and I have to deduct two stars for that.

What Logitech needs to do, is release a TKL (Tenkeyless) version of the G810, which has a normal looking frame, but unfortunately is a full-size keyboard, which means the numpad on the right will offset the center of your home-row while typing, as well as push your mouse too far to the right. This "standard" layout is also idiotic because vast majority of the population are right-handed. Ironically, "left-handed" keyboards are actually ergonomically far superior to standard keyboards, because the numpad is on the left side. But Tenkeyless is the best solution right now, since you can just add a standalone numpad to the left of the keyboard.

Offline RominRonin

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Re: Romer-G mechanical switches
« Reply #52 on: Tue, 06 December 2016, 04:45:47 »
TKL or even 60% version of the G810 would be nice.

However, I prefer ergo or symmetrical layouts, and would be more interested in harvesting the keys and fashioning my own layout out of them.

and at that point you have to ask yourself 'are they really that much better than cherry/gateron browns?'