Author Topic: [IC] Industry Keycaps [CANCELED]  (Read 3061 times)

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Offline Freegresz

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[IC] Industry Keycaps [CANCELED]
« on: Tue, 26 January 2021, 10:25:19 »
[UPDATED - base color]

This is a preliminary interest check for the Industry Keycap set. Since this is just preliminary, I only used keyboardsimulator to make a dirty render of this, the colors do not match the design I had in mind originally. I plan to use RAL 1018 (similar to Signature Plastics' YBP), with legends being black, white, or dark grey respectively. Sublegends depend on feedback from this interest check, as does the keycap profile. The inspiration for this set came from my unfruitful search for a keycap set that would go well with a smoke black keyboard like the NK65 EE, as well as looking fantastic on any other keyboard.

keyboardsimulator link:
https://keyboardsimulator.xyz/?cc=393b3b&cf=brushed&colorway=cw_e5a100.f7f2ea-e5a100.f7f2ea-e5a100.f7f2ea_ENT.2-ESC.2-GESC.2_cw-kuxnf_industry&legend=cherry&size=100&sub=hiragana

IC form:
https://forms.gle/knjzd7tMX7mXZhbP7

« Last Edit: Tue, 26 January 2021, 13:34:41 by Freegresz »

Offline of_sam

  • Posts: 272
  • Location: United States
Re: [IC] Industry Keycaps
« Reply #1 on: Tue, 26 January 2021, 10:27:52 »
pphands
Typing on: HHKB Pro 2 - Stock :aware:
Collection: F1.69, Police, Jubi, RF 87U, En Dash, Rosenthal, Soulless, Frog, Calliope, GAF 910, Sabre, W1-AT

Offline Alejo1707

  • Posts: 294
  • Location: Quito
  • Gimme some more caps!
Re: [IC] Industry Keycaps
« Reply #2 on: Tue, 26 January 2021, 10:41:51 »
Like Serika? What's your edge here?

Offline HoodrowThrillson

  • Posts: 572
Re: [IC] Industry Keycaps
« Reply #3 on: Tue, 26 January 2021, 10:42:19 »
pick a color
[Mostly] Retired from Keyboards
Typing on: TKL One - Zealios v1 - 55g TX Springs, TX Films, Lubed with 205g0 - Xiami Beige Cadet + RGB
Collection: IDB60 (gone), Austere (gone), Matrix 1.2og (gone), Matrix 2.0add (gone), RS (so lit), Infinitum (gone), THRILL Proto (destroyed), Matrix 2.0add xmas Starry Night (gone), RS60 (traded), MC65 (traded), Jane v1 CE (gone), GSKT-00 (gone), TKL One Poly (returned), TKL One, RS60, Serenity Proto, Boulevard Proto

Offline Cubic // esc lab

  • Formerly 'esclab'
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    • esc lab
Re: [IC] Industry Keycaps
« Reply #4 on: Tue, 26 January 2021, 10:48:57 »
I'm in

Offline Kokaloo

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  • Location: Las Vegas
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Re: [IC] Industry Keycaps
« Reply #5 on: Tue, 26 January 2021, 10:52:07 »
does keyboard simulator have a random button

Offline Freegresz

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Re: [IC] Industry Keycaps
« Reply #6 on: Tue, 26 January 2021, 11:14:26 »
Like Serika? What's your edge here?

this is similar, but in a solid yellow color, as well as being darker, more like the LEGO yellow

Offline Freegresz

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Re: [IC] Industry Keycaps
« Reply #7 on: Tue, 26 January 2021, 11:20:13 »

Offline dededecline

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Re: [IC] Industry Keycaps
« Reply #8 on: Tue, 26 January 2021, 11:28:01 »
I appreciate the hustle and desire to capitalize on zeitgeist while you can.

That being said, early ICs are simply not the way to go about publishing a set concept. A bad early IC is way worse than a late, fleshed out IC. ICs are all about impressions and the impression this IC leaves upon me is very poor. You're looking for positive reception as confirmation for renders? You're not going to find it with this low quality of an IC.

It's clear that you're fairly new to the community. You made a GH account to post this thread. This is a 104 key base kit. That's something you majorly flesh out before you even have colors in a lot of cases. Your colors are web colors, meaning you're oblivious to the IC process and GMK production as a whole, things you can easily find out more about by visitng the trove of old GB and IC threads, or even uniqey's website. This comes off as a cash grab from an inexperienced community member, which, to be honest, I'm not ragging on, but I'm definitely not about it. Take some time in the hobby to be part of the community. Be a little more active. Find out what works, what's good, why it works, why it's good, and talk with more types of folks to engage in that exchange. That's what it's really about. While the "i see guy make thing, i can make thing too!" mentality certainly has driven a lot of cool stuff, this is not one of those cases.

Renders went from being a nice to have in ICs to nearly a need to have. It shows you have some level of personal commitment to the set that you would even pay for mockups our of your own pocket before anything is official. To not have renders and to just show off a set of KLEs, is definitely not a good look, and the KLEs do a very poor job of showing the colors that you want to show, or maybe they do a really good job, but to me they look like blanks. I'm not trying to bog you down or take shots at an easy target, rarely anything ever deserves that. If you're truly invested in making this set happen beyond a text-post and a barely visible KLE render, you need to make a very good impression, so that vendors who see your IC will want to work with ya.

Many people will not buy into the concept if the IC is not good from the get-go. You can sell any concept to anyone as long as the beginning impressions are good enough.

If you're intent on making this happen (and this would have to be very soon, before more eyes can see this and get their first impressions, which, in their current state would result in the set being written off extremely quickly) then you can:

1. Flesh out those layouts.
2. Get some renders.
3. Pick colors that aren't web colors, it's 2020. We have resources to help design GMK sets. GMK has resources to help design GMK sets. Use google, guy.
4. Goals, MOQs, prior contact to GMK show vendors that you're willing to do work beyond "hur dur look at color now shoulder it all for me," which, even if a vendor wouldn't take you up on, they would like to see.
5. Give more of a ****. Going into a project half-assed (you could be fully on board, but this post does certainly not show that) only makes me believe in the project less. If you don't believe in your project enough to give a detailed, commited sales pitch, why should any vendor, or even why should the community believe in it? Dipping your toes into the pool is simply not an option when everyone else who's making successful sets is hopping in headfirst.


cmon guy.

Offline Kajoler

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  • Location: seacret
Re: [IC] Industry Keycaps
« Reply #9 on: Tue, 26 January 2021, 11:30:15 »
im gonna need some more info there pal
>:0

Offline hali

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Re: [IC] Industry Keycaps
« Reply #10 on: Tue, 26 January 2021, 12:23:37 »
i hope this isnt the person that dm'd me around the same time this was posted