Ewwwww.............
But that's not a toy, that's an erogenous zone.
Chess is a "bored" game, it's too slow, good opponents are hard to find, games always result in massive unbalances, and I can't find Alexander Alekhine's books anywhere.
I have one of them in my collection. I agree that there are problems with Chess, but I think I have come up with a way to fix them.
In Japan, Honinbo Shusaku had perfected defensive play in Go, thus doing to that game what Steinitz had done for Chess. The exact result was different. Chess after Steinitz was usually a draw. Go after Shusaku was usually a win for the first player (Black) by about three stones.
In Japan, excitement was restored to Go through
komidashi, where the threshold for a win by Black is raised to having a certain number of stones more than White.
Chess games, though, aren't won on points. How could one do the same thing for Chess?
Well, in Chess, a draw counts as 1/2 game for each player. Suppose that forcing stalemate still counted as a partial win - 3/5 points for the player who forced stalemate, 2/5 for the other player. This would allow a smaller advantage to go on the scoreboard, but still punish a player who lost an opportunity to checkmate instead.
Starting from there, I proposed a complicated system which I call Dynamic Scoring, which works like this.
In addition to checkmate, stalemate, bare king, and perpetual check also count as partial victories, rewarding the winner with increasingly smaller amounts of points.
But in addition, the smaller the partial victory, the more points the second player, Black, receives for that kind of victory than White does.
Checkmate: 100-0 or 0-100.
Stalemate: 60-40 or 39-61.
Bare King: 56-44 or 41-59.
Perpetual Check: 52-48 or 43-57.
Draw: 50-50
The idea is that if Black mixes up the game and takes some risks in order to win part of the time at the low Perpetual Check level, then Black ends up the winner even if he wins that way fewer times than White does.
If White wants to even the odds, he has to take even more risks, and open up the game further, so that higher-level wins take place. If the game is resolved by checkmate, the odds return to being even, the norm for Chess.