Hey guys,
Recently I started learning Colemak (40 wpm or so). It's nice and all, but some awkward stuff remains. The real problem with keyboards is that our thumbs are underutilized. Years of videogames have convinced me that they can handle a hell of a lot more than one spacebar.
Amidst the recent craze of layout development (Colemak, Carpalx, Capewell, ARENSITO, Workman, etc.), little attention has been given to assigning letters to our most useful finger. Only the Maltron layout has attempted to optimize for use of the left as well as right thumb (by assigning 'E' there), but that was in the 1970s.
http://en.wikipedia.org/wiki/File:KB_Maltron_3D_US.svgAccording to the analysis tool at
http://www.codesharp.co.uk/dvorak/ it's the best layout right now.
It makes sense that the thumbs have been ignored. ISO/ANSI keyboards aren't designed to have separate keys for the thumbs. But that is only superficial. Move your hands along the homerow to the right. If you go far enough you should (depending on the keyboard) have space under one thumb and ALT under the other.
There are other options on a Cherry MX board. You can make the spacebar smaller and extend the ALT keys towards the center of the keyboard (using the spacebar stabilizers or others if necessary). If that sounds bad, just add buttons below the spacebar using e.g. microswitches with levers. If you don't want to mod at all, then go ahead and buy a Japanese keyboard, a Kinesis, Maltron... anything with 2 keys for the thumbs. 'E" occurs extremely frequently (10-13%), even compared to the spacebar (15-19%). Getting it off of the main block of keys should offer huge advantages for digraphs and rolls.
I want the best layout possible with dual thumb use. But I need help from the community! So this is me reaching out to see if anyone wants to work together to see what we can come up with - whether it's modifications to Maltron, Colemak, or something completely different.