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Quote from: Hellmark on Fri, 06 September 2013, 15:48:06It has a total of 5 GPIO, unless you want to use USB, then you just get 3. You wouldn't even be able to do a numberpad with itNice catch on the shared pins! With only 3 I/O pins you would only be able to get 3 keys.
It has a total of 5 GPIO, unless you want to use USB, then you just get 3. You wouldn't even be able to do a numberpad with it
no need to buy someone else's board for soarer's code. we can spec our own atmel based board and have it wave soldered. that would give us an easier path toward pcb mount connectors on the serial side of soarer's design.
Quote from: mkawa on Fri, 06 September 2013, 20:57:36no need to buy someone else's board for soarer's code. we can spec our own atmel based board and have it wave soldered. that would give us an easier path toward pcb mount connectors on the serial side of soarer's design.yeah, i'ld buy that!
Quote from: wcass on Fri, 06 September 2013, 23:12:23Quote from: mkawa on Fri, 06 September 2013, 20:57:36no need to buy someone else's board for soarer's code. we can spec our own atmel based board and have it wave soldered. that would give us an easier path toward pcb mount connectors on the serial side of soarer's design.yeah, i'ld buy that! yah, basically you just expose enough pins to cover every possibility on the pcb mount connector and then you hand solder perfboard that maps those pins properly to every common pcb mount connector for the keyboard. i'd actually like to get this done and made by the time i'm out of this run of multimode adapters. these adapters are _fantastic_ for ps2, but they don't handle the exotic interfaces, and i suspect i can match their price at quantity with our homegrown solution.