I'm jealous ... actually I'm not that jealous )
Edit: Oh god.
They went league of legends style, have to purchase heroes with in game gold or real money.
Free weekly rotation.
Ugh.
Well, considering how popular and successful League of Legends is... not entirely surprised.
Yep that's true.
I was hoping they'd go the DOTA route and just charge for cosmetics.
MOBA games are already very cringeworthy sometimes.
I hate the added bonus of having to cringe everytime somebody picks a free hero and then 9/10 times feeding with that hero.
Let us know how you like the new mechanics!
just to say you realize Valve loses $$ on DOTA right?
They don't make enough $$ to sustain the game. Yes the cosmetics and what not helped to fund the international prize pool, but to run the servers and all that jazz, Valve def loses $$ on it.
You can't be serious... Dota is the most played game on steam by far, that speaks for itself free to play or not...
TF2 is Valve's Money maker.
http://venturebeat.com/2014/01/22/doat-2-made-around-80-million-in-microtransaction-revenues-in-2013-according-to-analyst-firm/estimates valve made 80 mil in revenue off microtransactions of DOTA2.
I'd estimate the actual profit after server expenses, payout to marketplace creators, tournament, etc isn't that high.
Valve views DOTA as not a profit machine, but a way to sell consumers to Steam. They give you DOTA to play for free, getting rid of the image that Steam is only for FPS games (CS, TF2, etc).
So thats why I personally don't think Valve actually makes any $$ if not loses $$ off of DOTA, as of right now anyway. there are tons of players that don't spend any $$ on cosmetic upgrades.