because the point of making it an ISO standard is to try to get everyone to use it
when your enter key takes up the space of TWO keys, and you don't need a huge landing pad for your pinky, i dont think there is any reason for it.
just antiquated regional things... i mean, both countries speak the same language. small differences like the $ exist, yes. but that enter key is HUGE. the ISO enter key is big enough to make it impossible to miss, but small enough to grant you space for an extra key or two.
i live in the US, but admit the japanese spacebar setup is a good idea. that's a little smaller than i would be used to, but really, the US spacebar being 5" long when my thumbs are 2" apart it needless.
i wont even start on the merits of the HHKB
bitflipper, i am saying why change your mousing hand, use an ambidextrous mouse (if you have one) etc all just to do... what? i dont get the advantage the numpad has.
and yes, the physical dexterity of starcraft is quite high.
the fact that WASD started on a keyboard should suggest a proper keyboard is good enough. the only thing i see that the gaymer pads offer is like a SECOND scrollwheel and whatnot... for reasons i do not understand.
a good keyboard can be used for typing and gaming... and seeing as how every PC game is designed to work on an ISO/ANSI keyboard should suggest that it has plenty of keys to do every action necessary in the game.