Author Topic: [IC] GMK Colorchrome -Updated 10 Sept  (Read 43222 times)

0 Members and 1 Guest are viewing this topic.

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
[IC] GMK Colorchrome -Updated 10 Sept
« on: Fri, 15 May 2020, 15:34:56 »
Latest update:
10.09.2020: Added revised Basekit(removed UK iso), added a new NORDEUK kit, Added modern accent kit, added N7 green in regular accent kit, added some support in Compatibility kit, announced all vendors



Introducing GMK Colorchrome.

This is a very simple set inspired by the original GMK Cafe Monochrome, it uses all stock GMK colors.

Following the information we gathered from the original IC form we have now condensed the basekit, while still offering:

- Basekit: Basic Alice, 60%, 65%, 75%, 1800 and UK ISO.
- Compatibility kit: 660, Vortex Race 3, GK64 plus a few modifiers options.
- 40s: Basic 40 support for basekit mods, and mini spacebars

If you have any kitting suggestions, please let me know, everything will be considered, and below kits are by no means final, some might get condensed down and possibly merged, it would also be highly appreciated if you could take a few seconds and fill out the new IC form.

New IC Form:
https://forms.gle/eZkRUuf23ckGHqAT6

Kits:










Rama Caps:


IRL picture of finish:


Colors:


Vendors:
US: Novelkeys - https://novelkeys.xyz/
Canada: Deskhero - https://www.deskhero.ca/
EU: MykeyboardEU - https://mykeyboard.eu/
China: Zfrontier - https://www.zfrontier.com/
SEA: Monokei - https://monokei.co/
Australia: Dailyclack - https://dailyclack.com/
Ukraine/Russia: Funkeys - https://funkeys.com.ua/
Norway: Mekanisk - https://mekanisktastatur.no/

Collaborations:
- Pexon will make some really special white lemo cables that will be available at a limited quantity. More info TBA.
- I have also lined up a few artisan collaborations More info TBA.

Renders:
Iron180 With Basekit:



Iron180 with Modifiers Kit:



More
Haus by Lewisflude:







Oxalys80 by Nixytheria:




TMOv2 by Funderburker:


J01 by Jae:



J02 by Jae(2 different colored top rows!):



Sofia by Nixytheria:




FLX Virgo:



AKB OGR:


Iron180:



Iron165:


Eclipse:



Contact:
Discord server: https://discord.gg/2JJ7rw8
Discord: Full#5960
IG: https://www.instagram.com/aslejohkb/

Thanks to:
- Ryan for logo and feedback
- Snurrebassen for renders
- Nixytheria for renders
- Lewisflude for renders
- Urbanthei for being the hype man
- Jsaints for letting me run with the colors.
- None of my other friends. No but seriously though, thanks to Driftingbunnies Skewed, Capsy, Langelandia, BHK, Voxkey, Lbaron, James from AKB and probably a bunch of others I have forgotten.
- Thanks to Flex for giving render files of the FLX Virgo, DB for Austin files, funderburker for TMOv2 files, Nixytheria for Sofia & Oxalys80 renders  :-* and Lewisflude for Haus renders


Would you like to help out?:
Please consider putting this in your signature :thumb:
Code: [Select]
[url=https://bit.ly/2WztUzK][img]http://quaddepos.nl/colorchrome-banner.png[/img][/url]

List of updates:
15.05.2020: Launched the IC.
19.05.2020: Added the Modifiers kit and a few more renders.
17.06.2020: Added new kits, announced Mekanisk as Norwegian vendor.
05.07.2020: Added Rama X and C cap, and Mykeyboard.eu as European vendor
10.08.2020: Added a few more renders on the Haus and on the Oxalys80. Announcing Monokei as SEA vendor :thumb:
10.09.2020: Added revised Basekit(removed UK iso), added a new NORDEUK kit, Added modern accent kit, added N7 green in regular accent kit, added some support in Compatibility kit, announced all vendors
« Last Edit: Fri, 11 September 2020, 03:19:42 by Full »

Offline Langelandia

  • Posts: 149
Re: [IC] GMK Colorchrome
« Reply #1 on: Fri, 15 May 2020, 15:35:18 »
first

Offline eniigma

  • Posts: 559
  • Location: USA
    • Storefront:
Re: [IC] GMK Colorchrome
« Reply #2 on: Fri, 15 May 2020, 15:36:31 »
second. owned

Offline driftingbunnies

  • Posts: 300
Re: [IC] GMK Colorchrome
« Reply #3 on: Fri, 15 May 2020, 15:37:58 »
nice

Offline urbantheii

  • Posts: 81
Re: [IC] GMK Colorchrome
« Reply #4 on: Fri, 15 May 2020, 15:38:43 »
AMAZING. I AM SO HYPED FOR THIS

Offline Capsy

  • Posts: 295
Re: [IC] GMK Colorchrome
« Reply #5 on: Fri, 15 May 2020, 15:49:44 »
Boooooooo

Offline asciisii

  • Posts: 38
  • Location: Canada
Re: [IC] GMK Colorchrome
« Reply #6 on: Fri, 15 May 2020, 15:54:06 »
clean!

Offline enome

  • Posts: 14
  • Location: Bay Area, Cali
Re: [IC] GMK Colorchrome
« Reply #7 on: Fri, 15 May 2020, 16:04:35 »
nerd

Offline heartbreak

  • Posts: 30
  • Location: US
Re: [IC] GMK Colorchrome
« Reply #8 on: Fri, 15 May 2020, 17:01:25 »
Just copped the wob and looks like ima be coppin this one too

Offline mrkantz

  • Posts: 194
  • Location: SD
Re: [IC] GMK Colorchrome
« Reply #9 on: Fri, 15 May 2020, 17:06:44 »
It has a Virgo render so I'm in

Offline Badmutha

  • Posts: 14
  • Location: Australia
Re: [IC] GMK Colorchrome
« Reply #10 on: Fri, 15 May 2020, 17:07:43 »
So it's essentially GMK Bleached with colourful black mods. Maybe you could offer just the mods for people that already have white sets. GMK black modi would have also filled the same role.

Otherwise looking good!

Offline Nixytheria

  • Posts: 214
  • Location: Southeast Asia
  • nix studio
    • Instagram
Re: [IC] GMK Colorchrome
« Reply #11 on: Fri, 15 May 2020, 17:37:18 »
Excited to see this happen! Goodluck man

Offline eskimojo

  • Formerly eskimojo14
  • Posts: 417
  • Location: United Kingdom
    • KeycapLendar
Re: [IC] GMK Colorchrome
« Reply #12 on: Fri, 15 May 2020, 18:35:43 »
So it's essentially GMK Bleached with colourful black mods.

This is a very simple set inspired by the original GMK Monochrome

GMK Monochrome for reference:


GMK Bleached is just GMK Monochrome with white mods  ;)

Offline jaywhyokay

  • Posts: 7
  • Location: California
  • tkl romanticizer
Re: [IC] GMK Colorchrome
« Reply #13 on: Fri, 15 May 2020, 18:51:11 »
Maybe you could offer just the mods for people that already have white sets.

Honestly agree. Very pretty set but standalone mods would make this much more interesting.

Offline T.Rex

  • Posts: 3
Re: [IC] GMK Colorchrome
« Reply #14 on: Fri, 15 May 2020, 19:18:59 »
Interested in either the full set or the mods option if you decide to go down that path.

Offline hineybush

  • * Maker
  • Posts: 1529
  • Location: Pittsburgh, PA, USA
  • student of error
    • hineybush keyboards
Re: [IC] GMK Colorchrome
« Reply #15 on: Fri, 15 May 2020, 19:25:32 »
Maybe you could offer just the mods for people that already have white sets.

Honestly agree. Very pretty set but standalone mods would make this much more interesting.

https://www.us.txkeyboards.com/collections/keyset/products/gmk-black-modi

Offline konstantin

  • Formerly constexpr
  • Posts: 1449
  • Location: Serbia
Re: [IC] GMK Colorchrome
« Reply #16 on: Fri, 15 May 2020, 19:58:10 »
Why not call the set Multichrome? “Colorchrome” translates to “colorcolor”, which doesn't make a lot of sense. The idea behind the name “Monochrome” is that it means “single color” (black). In this case, you're using multiple colors — ergo, Multichrome.

Edit: Polychrome also works, if you don't want to mix your Latin and Greek word roots. That being said, both “polychrome” and  “multichrome” exist as actual English words. I think Multichrome has the clearest association to Monochrome out of all of these options.
« Last Edit: Fri, 15 May 2020, 20:57:57 by konstantin »

Offline CrazyAssMonkey

  • Posts: 331
  • Location: The Sovereign States of The Jungle
Re: [IC] GMK Colorchrome
« Reply #17 on: Fri, 15 May 2020, 21:07:35 »
Why not call the set Multichrome? “Colorchrome” translates to “colorcolor”, which doesn't make a lot of sense. The idea behind the name “Monochrome” is that it means “single color” (black). In this case, you're using multiple colors — ergo, Multichrome.

Edit: Polychrome also works, if you don't want to mix your Latin and Greek word roots. That being said, both “polychrome” and  “multichrome” exist as actual English words. I think Multichrome has the clearest association to Monochrome out of all of these options.

The kit police  :eek:

Offline noahf

  • Posts: 93
Re: [IC] GMK Colorchrome
« Reply #18 on: Fri, 15 May 2020, 21:08:23 »
yes.

Offline PvtSkittles

  • Posts: 44
Re: [IC] GMK Colorchrome
« Reply #19 on: Fri, 15 May 2020, 21:40:25 »
The color green is noticeably absent. Especially when put up against the Colorchrome logo on the deskmat which has green at the end.

Offline Hawksmoor

  • Posts: 37
Re: [IC] GMK Colorchrome
« Reply #20 on: Sat, 16 May 2020, 05:15:48 »
Love this.
I'll take 2 please

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
Re: [IC] GMK Colorchrome
« Reply #21 on: Sat, 16 May 2020, 05:16:09 »
The color green is noticeably absent. Especially when put up against the Colorchrome logo on the deskmat which has green at the end.

Hey, yes you are right, the guy who does the renders has an older version of the logo, a different logo containing the 3 prime colors red, yellow and blue is also floating around. Here you can see how green originally were used in the set  :thumb: Green still might be an option, as we are also working on different kits. We have therefor not 100% desided on which version of the logo we will go with, yet. So any critique or suggestions are welcome!





Why not call the set Multichrome? “Colorchrome” translates to “colorcolor”, which doesn't make a lot of sense. The idea behind the name “Monochrome” is that it means “single color” (black). In this case, you're using multiple colors — ergo, Multichrome.

Edit: Polychrome also works, if you don't want to mix your Latin and Greek word roots. That being said, both “polychrome” and  “multichrome” exist as actual English words. I think Multichrome has the clearest association to Monochrome out of all of these options.

Hey, you are not the first to make this remark  :) and it's just us sticking to a name we thought sounded fun.

Maybe you could offer just the mods for people that already have white sets.

Honestly agree. Very pretty set but standalone mods would make this much more interesting.

Personally I did not buy GMK Bleached, I did buy GMK Black Modi though, and all other mods and alphas with CR base color, this idea started when I wanted to make a Monochrome version with my original GMK Monochrome alphas but with colored CR mods, and realising I had spent several houndred USD on buying different CR mod packs, and all the different nights sets from Originative to even try and get close to the look I wanted. The main thing that sets this set apart from all other mod packs though, is that we also have colored legends on the nav cluster, and each color follows the row  :)

« Last Edit: Sat, 16 May 2020, 05:57:00 by aslejoh »

Offline KEYGEM

  • * Vendor
  • Posts: 52
    • KEYGEM Online Shop
Re: [IC] GMK Colorchrome
« Reply #22 on: Sat, 16 May 2020, 06:35:44 »
Maybe green for the arrows?

Offline Kasterborous

  • Posts: 111
  • Location: Singapore
Re: [IC] GMK Colorchrome
« Reply #23 on: Sat, 16 May 2020, 08:32:52 »
This set is fire

Offline sirieous

  • Posts: 131
  • help
Re: [IC] GMK Colorchrome
« Reply #24 on: Sat, 16 May 2020, 10:59:50 »
gib pls. me like

Offline flying1911

  • Posts: 201
Re: [IC] GMK Colorchrome
« Reply #25 on: Sat, 16 May 2020, 11:30:42 »
25th
TGR Jane V2 | TGR Jane CE | TGR Jane V2 CE | LZ-MP | LZ-CLS | KMAC 2 | Haus | Cherry G81-3100 SAV | IBM Model M SSK

Offline ilikerustoo

  • Posts: 92
  • Location: NJ, USA
Re: [IC] GMK Colorchrome
« Reply #26 on: Sat, 16 May 2020, 14:01:19 »
I'm in

Offline KMPLSV

  • Posts: 47
Re: [IC] GMK Colorchrome
« Reply #27 on: Sat, 16 May 2020, 15:19:26 »
Do want.

Sent from my SM-G973U using Tapatalk


Offline Haste

  • Posts: 1
Re: [IC] GMK Colorchrome
« Reply #28 on: Sat, 16 May 2020, 18:47:12 »
I'm in, filled out the form on reddit.

Offline LeandreN

  • Mekanisk.co
  • * Vendor
  • Posts: 2920
  • Location: ISO
    • Mekanisk
Re: [IC] GMK Colorchrome
« Reply #29 on: Sun, 17 May 2020, 04:09:29 »
Looks good. Good job :D

Offline Datforumuser

  • Posts: 1
  • Location: Siena, Italia
Re: [IC] GMK Colorchrome
« Reply #30 on: Sun, 17 May 2020, 06:10:13 »
Made an account as i said on reddit only to get this set :). rAlugjen waiting for approval  :thumb:

Offline pleasega

  • Posts: 24
Re: [IC] GMK Colorchrome
« Reply #31 on: Sun, 17 May 2020, 08:25:04 »
this needs more colors, like green

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
UPDATE 19.05.2020:

- Added a white mod kit
- Added new renders





Offline Tunabelly

  • Posts: 2
Def in. this is sexy

Offline myflowsocold

  • Posts: 34
  • Location: California
Def in for base + white mods


Sent from my iPhone using Tapatalk
Nunu | Lyn Whale R2 | Bauer | Satisfaction75 | WKL Polaris | TGR x Singa Unikorn

Offline konstantin

  • Formerly constexpr
  • Posts: 1449
  • Location: Serbia
The white mods are a good idea! Might get them to pair with my Monochrome set.

Thanks for including R3 PgUp, R4 PgDn.

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
The white mods are a good idea! Might get them to pair with my Monochrome set.

Thanks for including R3 PgUp, R4 PgDn.

Thank you, very glad to hear!  :thumb: I know you usually have strong opinions on kits, anything else you can see that is missing in the current main base kit? I know we need to add a 5 for numpad with a ¨nipple¨.

Offline udller

  • Posts: 92
  • Location: Straya
i like the white mods kit, but it would be nice to have a more even spread of colours on it, currently it favours red. id like more greens

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
i like the white mods kit, but it would be nice to have a more even spread of colours on it, currently it favours red. id like more greens

I do get what you mean, but I wanted to keep the theme of the black mods from the base kit, we tried a bunch of different setups, and landed on this as the best option, yellow on white is very.. neon-ish. So we decided to just change yellow to red(as we think it looks amazing on the crispy white ws2 background), and replace the red from basekit with green to get some green in.

But you never know! :cool: I am taking feedback on everything as we go  :thumb:

Offline konstantin

  • Formerly constexpr
  • Posts: 1449
  • Location: Serbia
Thank you, very glad to hear!  :thumb: I know you usually have strong opinions on kits, anything else you can see that is missing in the current main base kit? I know we need to add a 5 for numpad with a ¨nipple¨.

:D Yeah, I'm sorta “known” for my strong opinions on kitting. It's always done with the good of the set in mind, though.
Honestly, the kits here look pretty good, I'd be hard pressed to find anything major that's wrong. There's only a few small things that I would change (some of this is nitpicking):
  • The biggest one is that I'd drop the mod-colored R1 1u \|. See here.
    • This also means dropping the the green-legend R1 1u \| from the white mods kit.
  • A second 2.25u Shift would be nice to have for 660 support.
  • This is down for personal preference, but consider using Super or System/Sys (molds exist) instead of Code.
    • Namely, I don't like how you get a repeated capital C in Control, Code. Together with Caps, it makes the left side of the board feel a bit too C-heavy, if that makes sense.
    • Code in and of itself doesn't make much sense as an OS/system key legend, in my opinion. See here and here.
    • I get to have those System/Super keys that I never got in Monochrome :thumb:
  • I think using Fn instead of Tab for the R3 1.25u 40% key might be a tad better since it's more versatile. I'm not a 40% user myself, but I've seen people ask for this before. Apparently not everyone uses Tab in that spot, and Fn is more generic. 40% users, please correct me if I'm wrong.
  • Are the R1 yellow PgUp, Home keys intended for 1800/CP support? Cause that's already covered by the red ones. If you want the keys above the numpad to be yellow, you should also add yellow R1 PgDn, End; otherwise, the keys are going to go: red–yellow–red–yellow.
  • You might want to consider removing the numpad 00 key. Not commonly seen nowadays.
« Last Edit: Wed, 20 May 2020, 10:15:13 by konstantin »

Offline edctog

  • Posts: 21
Can we have a discord channel for this as well! This is the first GMK set I want to get in on. Love the Text Mods, the bleached WS2 alphas (together with those bleached mods as well). Already filled out the IC. Looking forward to the GB. Any novelties would be cool.

Offline vinyldoodles

  • Posts: 28
  • Location: Sheffield, UK
Damnit! I told myself No. More. Keysets. and then this comes along.

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
Thank you, very glad to hear!  :thumb: I know you usually have strong opinions on kits, anything else you can see that is missing in the current main base kit? I know we need to add a 5 for numpad with a ¨nipple¨.

:D Yeah, I'm sorta “known” for my strong opinions on kitting. It's always done with the good of the set in mind, though.
Honestly, the kits here look pretty good, I'd be hard pressed to find anything major that's wrong. There's only a few small things that I would change (some of this is nitpicking):
  • The biggest one is that I'd drop the mod-colored R1 1u \|. See here.
    • This also means dropping the the green-legend R1 1u \| from the white mods kit.
  • A second 2.25u Shift would be nice to have for 660 support.
  • This is down for personal preference, but consider using Super or System/Sys (molds exist) instead of Code.
    • Namely, I don't like how you get a repeated capital C in Control, Code. Together with Caps, it makes the left side of the board feel a bit too C-heavy, if that makes sense.
    • Code in and of itself doesn't make much sense as an OS/system key legend, in my opinion. See here and here.
    • I get to have those System/Super keys that I never got in Monochrome :thumb:
  • I think using Fn instead of Tab for the R3 1.25u 40% key might be a tad better since it's more versatile. I'm not a 40% user myself, but I've seen people ask for this before. Apparently not everyone uses Tab in that spot, and Fn is more generic. 40% users, please correct me if I'm wrong.
  • Are the R1 yellow PgUp, Home keys intended for 1800/CP support? Cause that's already covered by the red ones. If you want the keys above the numpad to be yellow, you should also add yellow R1 PgDn, End; otherwise, the keys are going to go: red–yellow–red–yellow.
  • You might want to consider removing the numpad 00 key. Not commonly seen nowadays.

Thank you very much for the feedback! :)

We are working on a 40s/small spacebars kit with regards to Fn instead of tab r3 1,25u

The R1 PgDn was intended for certain 75%, where people want pg up on the top. Not for 1800, 1800 should be covered as far as I know? I have gone over most common layouts I think?

The numpad 00 key I might consider replacing with the 5 with "bump"

I also removed the 6u spacebar, as I dont really think 660 support is warranted, these days most 660s also have support for 6,25 and split shifts, atleast that was my original thought process. I might consider adding this again. Both keys were originally included, but I wanted to trim down the huge basekit.

Aaand, unfortunately, I think Code is here to stay, it is my favourite legend. But, will have it up for consideration.

Offline konstantin

  • Formerly constexpr
  • Posts: 1449
  • Location: Serbia
We are working on a 40s/small spacebars kit with regards to Fn instead of tab r3 1,25u
Alright, that should take care of it.

The R1 PgDn was intended for certain 75%, where people want pg up on the top. Not for 1800, 1800 should be covered as far as I know? I have gone over most common layouts I think?
I really don't think this is common enough to warrant including those keys. I don't think I've ever seen a layout like that in actual use (please prove me wrong if you have), and either way, it's limited to 75% keyboards without top row blockers, which are becoming less popular.

The numpad 00 key I might consider replacing with the 5 with "bump"
The existing numpad 5 key appears to be barred, so you may want to consider making the second one scooped.

I also removed the 6u spacebar, as I dont really think 660 support is warranted, these days most 660s also have support for 6,25 and split shifts, atleast that was my original thought process. I might consider adding this again. Both keys were originally included, but I wanted to trim down the huge basekit.
Fair enough. Although, 6u isn't used just on 660 boards, but also 60% and 75% (e.g. 7V). As for 660s, I don't think many people use split Shifts from what I've seen, at least as far the most recent 660 boards go (primarily looking at the Volcano660 Discord, but also recent Clueboards, plus FC660M/Cs are still popular). I personally use both split Shifts on my Volcano, but that isn't common by any means.

Aaand, unfortunately, I think Code is here to stay, it is my favourite legend. But, will have it up for consideration.
I tried :D
« Last Edit: Wed, 20 May 2020, 18:31:14 by konstantin »

Offline edctog

  • Posts: 21
for a full 65% compatibility with 7u spacebar, we need at least one 1.5u Code or 1.5u Fn. Thank you.

Offline LeandreN

  • Mekanisk.co
  • * Vendor
  • Posts: 2920
  • Location: ISO
    • Mekanisk
 ;D ;D ;D
When will you show vendors?

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
;D ;D ;D
When will you show vendors?

Vendors will be announced very soon!  ;D
« Last Edit: Mon, 25 May 2020, 08:10:02 by aslejoh »

Offline Full

  • Thread Starter
  • Posts: 114
  • Location: Norway
Thank you, very glad to hear!  :thumb: I know you usually have strong opinions on kits, anything else you can see that is missing in the current main base kit? I know we need to add a 5 for numpad with a ¨nipple¨.

:D Yeah, I'm sorta “known” for my strong opinions on kitting. It's always done with the good of the set in mind, though.
Honestly, the kits here look pretty good, I'd be hard pressed to find anything major that's wrong. There's only a few small things that I would change (some of this is nitpicking):
  • The biggest one is that I'd drop the mod-colored R1 1u \|. See here.
    • This also means dropping the the green-legend R1 1u \| from the white mods kit.
  • A second 2.25u Shift would be nice to have for 660 support.
  • This is down for personal preference, but consider using Super or System/Sys (molds exist) instead of Code.
    • Namely, I don't like how you get a repeated capital C in Control, Code. Together with Caps, it makes the left side of the board feel a bit too C-heavy, if that makes sense.
    • Code in and of itself doesn't make much sense as an OS/system key legend, in my opinion. See here and here.
    • I get to have those System/Super keys that I never got in Monochrome :thumb:
  • I think using Fn instead of Tab for the R3 1.25u 40% key might be a tad better since it's more versatile. I'm not a 40% user myself, but I've seen people ask for this before. Apparently not everyone uses Tab in that spot, and Fn is more generic. 40% users, please correct me if I'm wrong.
  • Are the R1 yellow PgUp, Home keys intended for 1800/CP support? Cause that's already covered by the red ones. If you want the keys above the numpad to be yellow, you should also add yellow R1 PgDn, End; otherwise, the keys are going to go: red–yellow–red–yellow.
  • You might want to consider removing the numpad 00 key. Not commonly seen nowadays.

The biggest one is that I'd drop the mod-colored R1 1u \|

Hey Konstantin,

I have been thinking about this for a while, and realised a mod colored \| is something I need on most of my TKLs that I build with split BS, without it I have to use a spare key from the nav cluster to double up with them. IMO it is needed for the V(white alphas and dark mods) split bs creates. And for the white kit same goes there, its perfect for split BS TKLs with colored legends mods. I might consider putting them into the compatibility kit instead though :)
« Last Edit: Mon, 25 May 2020, 08:58:58 by aslejoh »

Offline Alpacacino

  • Posts: 8
So into this.  Would be great to have Mac keys as addon as well
« Last Edit: Mon, 25 May 2020, 22:15:14 by Alpacacino »

Offline eskimojo

  • Formerly eskimojo14
  • Posts: 417
  • Location: United Kingdom
    • KeycapLendar
The biggest one is that I'd drop the mod-colored R1 1u \|. See here.
This also means dropping the the green-legend R1 1u \| from the white mods kit.

Hey Konstantin,

I have been thinking about this for a while, and realised a mod colored \| is something I need on most of my TKLs that I build with split BS, without it I have to use a spare key from the nav cluster to double up with them. IMO it is needed for the V(white alphas and dark mods) split bs creates. And for the white kit same goes there, its perfect for split BS TKLs with colored legends mods. I might consider putting them into the compatibility kit instead though :)

Usually in split backspace, the \| key goes on the left half, thus not being in the V shape. (as this is how the HHKB lays it out) Most commonly, the right key is either grave (`~) or delete.

Of course since you're the designer, you're well within your rights to include the key if you choose to lay your keyboards out in the other way.