Author Topic: [IC] GMK Polybius | GB Today! Day One Deal: Half off a mat with purchase of base  (Read 31323 times)

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Offline NathanAlphaMan

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TO: Mr. ███ ███████

FROM: The Federal Bureau of Investigation

SUBJECT: POLYBIUS Arcade Game

Dear Mr. ██████████, This is in response to your Freedom of Information Act (FOIA) request.
The FBI has completed its search for records responsive to your request. Based on the information you provided, we conducted a search of the Central Records System. We were unable to identify any file records responsive to your request. If you have additional information pertaining to the subject of your request, please provide us with such details, and we will conduct an additional search. Since no responsive main files were located, it is unnecessary to adjudicate your request for a public interest fee waiver. This response is limited to those records subject to the requirements of the FOIA. This is a standard notification that is given to all our requesters and should not be taken as an indication that excluded records do, or do not, exist.


> REQUEST OF INFORMATION DENIED ...
> STARTING POLYBIUS_GAME_ENGINE.EXE ...
> LAUNCHING INTEREST CHECK ...




 _______  __   __  ___   _    _______  _______  ___      __   __  _______  ___   __   __  _______
|       ||  |_|  ||   | | |  |       ||       ||   |    |  | |  ||  _    ||   | |  | |  ||       |
|    ___||       ||   |_| |  |    _  ||   _   ||   |    |  |_|  || |_|   ||   | |  | |  ||  _____|
|   | __ |       ||      _|  |   |_| ||  | |  ||   |    |       ||       ||   | |  |_|  || |_____
|   ||  ||       ||     |_   |    ___||  |_|  ||   |___ |_     _||  _   | |   | |       ||_____  |
|   |_| || ||_|| ||    _  |  |   |    |       ||       |  |   |  | |_|   ||   | |       | _____| |
|_______||_|   |_||___| |_|  |___|    |_______||_______|  |___|  |_______||___| |_______||_______|



WARNING: POLYBIUS USES SPECIAL VISUAL AND AUDITORY EFFECTS.
PERSONS WITH SEIZURES, MOTION SICKNESS, CARDIAC ARRHYTHMIA, DO NOT PLAY THIS GAME.


INSERT TOKEN TO PLAY

DAY ONE ONLY: Bundle any deskmat with a base kit and get the deskmat half off!

The Carpet Kit


Featuring agnostic UV-Printed mods, this kit brings classic arcade carpet stylings to your keyboard.
The carpet kit covers everything from 40s layouts up to F13 1800s in both ANSI and ISO.


The Redaction Kit


The redaction kit provides support for common spacebars. completing support for ortho, Alice, 660, and more

Colors

WARNING: Color information redacted. All colors except for the yellow (GMK CV) are RALs which will need color matching

Deskmats
900mm x 400mm x 4mm | Stitched Edges | Cloth Top
Beeps and Boops, Carpet, and Polyweave were designed in collaboration with Sour




RAMA | Xs and Os, Dual GLOW Enamel Infill



Space Cables



Confirmed Collaborations

More
Archetype

ArtKey

Destroyer Caps

Dusty Caps

GSK

Lazy Caps

PrimeCaps

Sinpra

SodieCaps


Vendors, Timeline, & Pricing

US: Space Cables
UK: ProtoTypist
EU: CandyKeys
Asia: iLumkb
Oceania: SwitchKeys
Canada: Ashkeebs

Starts: January 4th, 2021.
Ends: Feburary 3rd, 2021.

KitMOQSpace (USD)CandyKeys (EUR)ProtoTypist (GBP)IlumKb (SGD)SwitchKeys (AUD)AshKeebs (CAD)
Carpet (Base)500$135€TBA£120s$190$196$180
Redaction (Bars)100$25€TBA£22s$35$34$35
Xs and Os (RAMA)100$44€TBA£38s$28$59$60
Deskmats20$20€TBA£19s$62$30$28

INSERT ANOTHER TOKEN TO SEE BOARD RENDERS


       Evolv | Alpha.Design


             SD / CP | Satisfactory Designs


Adélie | Abec13


                OGR | Alchemist Keyboards


Alice  | TGR   


Atlas | Nasp 


       J-02 | ProtoTypist


Jane | TGR 


Changelog
12/28/20 | Vendors & Date Announced
12/7/20 | Small Kitting chages
12/2/20 | IC Posted

Socials

NathanAlphaMan


Octix


Acknowledgments
Octix | For being my partner in crime in helping me make this set a reality
Plop | For the help in making the mods into something amazing
Sour | For the amazing work on the mats
Mek | For telling me to do better
BottomKlunk | For the constant feedback

IC FORM: YOUR RESPONSE IS REQUIRED
« Last Edit: Mon, 04 January 2021, 04:41:31 by NathanAlphaMan »

Offline octix

  • Posts: 142
Re: [IC] GMK Polybius
« Reply #1 on: Wed, 02 December 2020, 16:45:20 »
First :p


Discord: octix#0478

Offline Bleddyn

  • Posts: 61
  • Location: United Kingdom
Re: [IC] GMK Polybius
« Reply #2 on: Wed, 02 December 2020, 16:45:26 »
Second!

This looking REAL nice, loving those pad print UV legends.
Also that OGR render is straight FIRE.
« Last Edit: Wed, 02 December 2020, 16:48:10 by Bleddyn »

Offline fropsie

  • Posts: 125
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Re: [IC] GMK Polybius
« Reply #3 on: Wed, 02 December 2020, 16:45:41 »
Damn, this lookin real nice.

Offline ilikerustoo

  • Posts: 102
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Re: [IC] GMK Polybius
« Reply #4 on: Wed, 02 December 2020, 16:46:42 »
 I'll take it

Offline SwitchKeys

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Re: [IC] GMK Polybius
« Reply #5 on: Wed, 02 December 2020, 16:47:12 »
n e Gameshark avail?

Offline d4vid4f

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Re: [IC] GMK Polybius
« Reply #6 on: Wed, 02 December 2020, 16:47:34 »
Can I just give you my CC number now?

Offline Bachoo

  • Posts: 129
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Re: [IC] GMK Polybius
« Reply #7 on: Wed, 02 December 2020, 16:47:56 »
LETS GOOOOOOO

Offline ddrfraser1

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Re: [IC] GMK Polybius
« Reply #8 on: Wed, 02 December 2020, 16:49:03 »
Hellz yeah. This is the S***! I'm all over that Friday nights desk mat. Skeet  :thumb:

Offline Chippy

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  • sus chef
Re: [IC] GMK Polybius
« Reply #9 on: Wed, 02 December 2020, 16:49:24 »
novelties look interesting, interesting to see how kitting ends up working out.
This and the swiss cheese keyboard is the next generation of keyboards

Offline logo4poop

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Re: [IC] GMK Polybius
« Reply #10 on: Wed, 02 December 2020, 16:49:47 »
I remember when I first saw this, congrats on hitting IC!
LCK75 (in GB)

Offline ITSme_STAR

  • Posts: 2
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Re: [IC] GMK Polybius
« Reply #11 on: Wed, 02 December 2020, 16:51:16 »
I love everything, and the deskmats really cool!

Offline spacecables

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Re: [IC] GMK Polybius
« Reply #12 on: Wed, 02 December 2020, 16:51:56 »
ah yes, we love arcade carpet.  :)

Offline Diggidy

  • Posts: 47
Re: [IC] GMK Polybius
« Reply #13 on: Wed, 02 December 2020, 16:52:40 »
Oh yes - this is it

Offline alper_maestro

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Re: [IC] GMK Polybius
« Reply #14 on: Wed, 02 December 2020, 16:53:43 »
Too many great sets in December  :)

Offline Nvr_Smile

  • Posts: 16
Re: [IC] GMK Polybius
« Reply #15 on: Wed, 02 December 2020, 16:54:35 »
Mods and kitting look great. Don't think the alpha's fit in at all with the rest of the kit however. The mods are super colorful and busy while the alphas are a dark, bland, grey and it throws everything off IMO.

Offline Capsy

  • Posts: 298
Re: [IC] GMK Polybius
« Reply #16 on: Wed, 02 December 2020, 16:59:45 »
Very nice. Good luck Nathan.

Offline HoodrowThrillson

  • Posts: 450
Re: [IC] GMK Polybius
« Reply #17 on: Wed, 02 December 2020, 17:00:56 »
Numpad in base, revolutionary
Current: GMK WOB Shinethrough // JTK Classic Retro Cyrillic // GMK Classic Retro Zhuyin
Typing on: THRILL Prototype - Cherry Retooled Blacks - 55g TX Springs, TX Films, Lubed with 205g0 - BSP Red Cyrillic
Collection: IDB60 (gone), Austere (gone), Matrix 1.2og, Matrix 2.0add, RS (so lit), Infinitum (gone), THRILL
Soon: Time80RE

Offline DJSwayde

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Re: [IC] GMK Polybius
« Reply #18 on: Wed, 02 December 2020, 17:03:52 »
What are the color codes?
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Offline NathanAlphaMan

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Re: [IC] GMK Polybius
« Reply #19 on: Wed, 02 December 2020, 17:06:50 »
Numpad in base, revolutionary

I forgot to put in the note about mod colored tilde and pipe SMH

Offline HoodrowThrillson

  • Posts: 450
Re: [IC] GMK Polybius
« Reply #20 on: Wed, 02 December 2020, 17:10:51 »
Numpad in base, revolutionary

I forgot to put in the note about mod colored tilde and pipe SMH
Does it count if mods and alpha are same color  :blank:
Current: GMK WOB Shinethrough // JTK Classic Retro Cyrillic // GMK Classic Retro Zhuyin
Typing on: THRILL Prototype - Cherry Retooled Blacks - 55g TX Springs, TX Films, Lubed with 205g0 - BSP Red Cyrillic
Collection: IDB60 (gone), Austere (gone), Matrix 1.2og, Matrix 2.0add, RS (so lit), Infinitum (gone), THRILL
Soon: Time80RE

Offline immaphantomlol

  • Posts: 54
Re: [IC] GMK Polybius
« Reply #21 on: Wed, 02 December 2020, 17:26:56 »
this is super cool!

Offline Tyson

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  • Location: Texas
Re: [IC] GMK Polybius
« Reply #22 on: Wed, 02 December 2020, 17:30:26 »
Mods and kitting look great. Don't think the alpha's fit in at all with the rest of the kit however. The mods are super colorful and busy while the alphas are a dark, bland, grey and it throws everything off IMO.

I personally think the alphas fit in perfectly with the rest of the mods, it has that "lights off black lights on in a roller rink/arcade" look.

Offline Zev

  • Posts: 9
Re: [IC] GMK Polybius
« Reply #23 on: Wed, 02 December 2020, 17:31:26 »
So awesome! My suggestion, add a 2u spacebar to the base kit. A number of Mito kits have started doing that, it makes it full ortho out of the box, and an instant buy for me.

Offline Zeelobby

  • Posts: 794
Re: [IC] GMK Polybius
« Reply #24 on: Wed, 02 December 2020, 17:45:43 »
This wild man. Looks great.

Offline bkrownd

  • Posts: 78
Re: [IC] GMK Polybius
« Reply #25 on: Wed, 02 December 2020, 17:56:55 »
love the arcade deskmat

Offline Dazon

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  • Location: yes
Re: [IC] GMK Polybius
« Reply #26 on: Wed, 02 December 2020, 18:02:38 »
this is looking amazing!! always have loved the mystery around polybius, super hyped to see it realized in a set.

Offline NathanAlphaMan

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Re: [IC] GMK Polybius
« Reply #27 on: Wed, 02 December 2020, 18:09:38 »
So awesome! My suggestion, add a 2u spacebar to the base kit. A number of Mito kits have started doing that, it makes it full ortho out of the box, and an instant buy for me.

Since there are only 10 r4 1u mods in base, 2x 2u or 2x 1u + 2u bars would be required to complete ortho support. That's a much harder ask than just one more key, but something I might consider as I tweak the kits!

Offline halocantkb

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Re: [IC] GMK Polybius
« Reply #28 on: Wed, 02 December 2020, 19:12:22 »
So awesome! My suggestion, add a 2u spacebar to the base kit. A number of Mito kits have started doing that, it makes it full ortho out of the box, and an instant buy for me.

Since there are only 10 r4 1u mods in base, 2x 2u or 2x 1u + 2u bars would be required to complete ortho support. That's a much harder ask than just one more key, but something I might consider as I tweak the kits!
forgive me if I'm wrong, but couldn't you use the nav mods, winkeys and fn to complete ortho (without the 2u space)?

Sent from my ELE-L04 using Tapatalk


Offline NathanAlphaMan

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Re: [IC] GMK Polybius
« Reply #29 on: Wed, 02 December 2020, 19:19:57 »
So awesome! My suggestion, add a 2u spacebar to the base kit. A number of Mito kits have started doing that, it makes it full ortho out of the box, and an instant buy for me.

Since there are only 10 r4 1u mods in base, 2x 2u or 2x 1u + 2u bars would be required to complete ortho support. That's a much harder ask than just one more key, but something I might consider as I tweak the kits!
forgive me if I'm wrong, but couldn't you use the nav mods, winkeys and fn to complete ortho (without the 2u space)?

Sent from my ELE-L04 using Tapatalk

No, unfortunately not: 2x super + 1 fn + 4 arrows + 3 decorations is only 10 keys when 12 are need if you want a single spacebar. See the Atlas renders for an example of how to layout an ortho board with the current kits.

Offline konstantin

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Re: [IC] GMK Polybius
« Reply #30 on: Wed, 02 December 2020, 19:40:47 »
UV printing finally getting the attention it deserves. Marvelous execution, too; and a catchy, meaningful name to tie it all together. Good job all around, Nathan.

As you mentioned, there currently aren't enough R4 1u keys for ortho support. You could move one of the R3 1u keys to R4 (I don't think you need three of them on R3). You could also technically move the R2 decoration/column key to R4 if you make some adjustments to the R3 keys' icons, but I don't think that's necessary. So you would just need to add one extra R4 1u key for complete ortho coverage, if I'm not mistaken. (In which case it'd even be technically supported with just the base kit due to the 2u numpad 0.)

Also, this R1 key: can probably be dropped since the PrtSc/Scroll/Pause keys already cover for it in all use cases, as far as I can tell.

Edit: I'm gonna play devil's advocate and say that if you add a 2u Shift (which I know you hate), along with implementing the R4 1u suggestions from above, you'll be able to say that your base kit officially fully covers all common 40s, ortho and 60% layouts out there :P
« Last Edit: Wed, 02 December 2020, 20:01:43 by konstantin »

Offline Nicks Clicks

  • Posts: 52
Re: [IC] GMK Polybius
« Reply #31 on: Wed, 02 December 2020, 20:40:08 »
POLYBIUS DAY MASSIVE POG, best pad print set avail.

Offline Ustinj

  • Posts: 126
Re: [IC] GMK Polybius
« Reply #32 on: Wed, 02 December 2020, 20:42:19 »
looks so good.

any consideration of going JTK tripleshot instead of pad printing?

Offline Rumblehotep

  • Posts: 465
Re: [IC] GMK Polybius
« Reply #33 on: Wed, 02 December 2020, 20:43:52 »
One of every mat please

Offline NathanAlphaMan

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Re: [IC] GMK Polybius
« Reply #34 on: Wed, 02 December 2020, 21:02:49 »
UV printing finally getting the attention it deserves. Marvelous execution, too; and a catchy, meaningful name to tie it all together. Good job all around, Nathan.

As you mentioned, there currently aren't enough R4 1u keys for ortho support. You could move one of the R3 1u keys to R4 (I don't think you need three of them on R3). You could also technically move the R2 decoration/column key to R4 if you make some adjustments to the R3 keys' icons, but I don't think that's necessary. So you would just need to add one extra R4 1u key for complete ortho coverage, if I'm not mistaken. (In which case it'd even be technically supported with just the base kit due to the 2u numpad 0.)

Also, this R1 key:
Show Image
can probably be dropped since the PrtSc/Scroll/Pause keys already cover for it in all use cases, as far as I can tell.

Edit: I'm gonna play devil's advocate and say that if you add a 2u Shift (which I know you hate), along with implementing the R4 1u suggestions from above, you'll be able to say that your base kit officially fully covers all common 40s, ortho and 60% layouts out there :P

Thank you for the kind words Konstatin! That R1 key is there to support 1800cp layouts as I didn't want the 4 key block above the numpad to have one miscolored key.

As for the: 3 R3 1us, I do agree it's a bit much and it's probably the one part of the kitting I'm most uneasy about, but I wanted to have support for the increasingly popular extended 65% layouts

Offline NathanAlphaMan

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Re: [IC] GMK Polybius
« Reply #35 on: Wed, 02 December 2020, 21:05:01 »
looks so good.

any consideration of going JTK tripleshot instead of pad printing?

No.

I love GMK pad prints and think they can and should be used way more in set design.

Offline Emechanical

  • Posts: 1
Re: [IC] GMK Polybius
« Reply #36 on: Wed, 02 December 2020, 21:14:29 »
Yes please. I want this.

Offline konstantin

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Re: [IC] GMK Polybius
« Reply #37 on: Wed, 02 December 2020, 21:57:10 »
Thank you for the kind words Konstatin! That R1 key is there to support 1800cp layouts as I didn't want the 4 key block above the numpad to have one miscolored key.

Ah, indeed, I see what you mean:



Have you considered that the most popular option for that 4-key block is usually Home–End–PgUp–PgDn (or any variation thereof), so users may not even have the need to use that key in conjunction with the Print–Scroll–Pause keys, as pictured above?
Or did you decide to keep the key in spite of this, in order to give users the option of picking between all red/green and all purple/green keys for the 4-key block?


As for the: 3 R3 1us, I do agree it's a bit much and it's probably the one part of the kitting I'm most uneasy about, but I wanted to have support for the increasingly popular extended 65% layouts

If that's the goal, then the decision to include that key does make sense :) Yet, I do still think that it's worthwhile to try and find a way to squeeze those extra two R4 1u keys in for ortho users (especially since it's so close).
« Last Edit: Wed, 02 December 2020, 21:59:43 by konstantin »

Offline floristfran

  • Posts: 51
  • I Wanted a foam bath and i got a slimy eel bath
Re: [IC] GMK Polybius
« Reply #38 on: Wed, 02 December 2020, 22:11:45 »
Maybe you should change the name to gmk shapes having sex

Sent from my SM-G960U using Tapatalk


Offline perry4761

  • Posts: 56
Re: [IC] GMK Polybius
« Reply #39 on: Wed, 02 December 2020, 23:03:53 »
Beautiful! I’ve been waiting for this since the very first teaser, suoer excited to see this wonderful set hit IC.

Can someone educate me on how UV printing compares to dye-sublimation and laser etching?

Offline NathanAlphaMan

  • Thread Starter
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  • Location: Portland, Oregon
Re: [IC] GMK Polybius
« Reply #40 on: Wed, 02 December 2020, 23:20:12 »
Thank you for the kind words Konstatin! That R1 key is there to support 1800cp layouts as I didn't want the 4 key block above the numpad to have one miscolored key.

Ah, indeed, I see what you mean:

Show Image


Have you considered that the most popular option for that 4-key block is usually Home–End–PgUp–PgDn (or any variation thereof), so users may not even have the need to use that key in conjunction with the Print–Scroll–Pause keys, as pictured above?
Or did you decide to keep the key in spite of this, in order to give users the option of picking between all red/green and all purple/green keys for the 4-key block?

Not quite, both red/ green and green/ purple need to exist in order to support standard 1800 layouts, which have 10 r1 1u navigation keys.

As for the: 3 R3 1us, I do agree it's a bit much and it's probably the one part of the kitting I'm most uneasy about, but I wanted to have support for the increasingly popular extended 65% layouts

If that's the goal, then the decision to include that key does make sense :) Yet, I do still think that it's worthwhile to try and find a way to squeeze those extra two R4 1u keys in for ortho users (especially since it's so close).

TBH, I'd rather complete 40s support (R2 1.75, R3 1.5) before making ortho just a *bit* easier
« Last Edit: Wed, 02 December 2020, 23:58:39 by NathanAlphaMan »

Offline CustomerSupport

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Re: [IC] GMK Polybius
« Reply #41 on: Thu, 03 December 2020, 01:32:17 »
Oh wow this is a really cool project! How does UV printing compare to say dye-sub?

Obviously neither are as comparable to doubleshot with regards to longevity and clarity, but are there downsides to this?

Offline HungHingDaiLo

  • Posts: 215
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Re: [IC] GMK Polybius
« Reply #42 on: Thu, 03 December 2020, 04:58:23 »
Amazing job on the overall concept! Was awed when you first post the spoiler pic in other chat platform.

Base kit is well done + I love the beeps and boops mat!

Offline whirlwind

  • Posts: 61
Re: [IC] GMK Polybius
« Reply #43 on: Thu, 03 December 2020, 05:04:07 »
Nice

Offline S3LQ

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Re: [IC] GMK Polybius
« Reply #44 on: Thu, 03 December 2020, 09:03:26 »
I like the contrast between the busy mods and the calm alphas. Really like the color choices you made, but wondering what the prices will be. I reckon you'll get some great vendors on board that makes it possible to base the price at a higher MOQ to make it affordable! I really like this!  :thumb:

Offline grundlemere

  • Posts: 216
  • Location: Washington, DC
Re: [IC] GMK Polybius
« Reply #45 on: Thu, 03 December 2020, 09:14:37 »
In at any price. You know how I feel about this set, brother, and I hadn't even seen three of the deskmats before yesterday. Can't wait to see how this turns out. Truly excited for you and for the community. This is advancing the realm of the possible for all designers.

Offline Puddsy

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Re: [IC] GMK Polybius
« Reply #46 on: Thu, 03 December 2020, 09:31:23 »
Oh wow this is a really cool project! How does UV printing compare to say dye-sub?

Obviously neither are as comparable to doubleshot with regards to longevity and clarity, but are there downsides to this?

personally i have had very negative experiences with GMK's UV printing but that was on alphas and not mods

it's definitely the reason i am staying away from this set
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | TGR Alice | Qlavier Ti/Acryl Alice (lost in mail T_T) | Revo One | z | Keycult No. 1

if you're actually reading other people's posts on geekhack in 2020 you're doing something wrong

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Offline biothermal

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Re: [IC] GMK Polybius
« Reply #47 on: Thu, 03 December 2020, 09:33:35 »
What are the color codes?

This is important

Offline NathanAlphaMan

  • Thread Starter
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Re: [IC] GMK Polybius
« Reply #48 on: Thu, 03 December 2020, 09:41:36 »
Oh wow this is a really cool project! How does UV printing compare to say dye-sub?

Obviously neither are as comparable to doubleshot with regards to longevity and clarity, but are there downsides to this?

personally i have had very negative experiences with GMK's UV printing but that was on alphas and not mods

it's definitely the reason i am staying away from this set

Where's that picture of Hiney's shined Grissean with the UV-Printing still intact when you need it

Offline konstantin

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Re: [IC] GMK Polybius
« Reply #49 on: Thu, 03 December 2020, 09:42:18 »
personally i have had very negative experiences with GMK's UV printing but that was on alphas and not mods

it's definitely the reason i am staying away from this set

we all know you have some great ass fingers puddsy