Author Topic: [IC] GMK The Child | renders updated with new legend colouring!  (Read 22025 times)

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Offline fabijolo

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[IC] GMK The Child | renders updated with new legend colouring!
« on: Fri, 18 December 2020, 01:19:21 »
As if Press-On-Nails, PopSockets and weird looking shoes weren't already enough, I'm happy to present to you today:


GMK The Child







Kitting:

Over the past few months, I've though a lot about kitting, and came up with this solution as a result, which, starting from now on, and moving forward with any further project, will be used for all of my sets.I know this might not be everyones type of jam, but for me personally, it encaptures some of the most essential needs, especially in the Base-Kit, which cuts of the numpad (don't worry fellow full size users, it will still be offered as an extra Kit), since the majority of the community has fully shifted to smaller and more compact layouts anyways, but in exchange, for example, includes full support for the Alice-Layout and similar likes of, basic ISO-Support and F13, to please the recently evergrowing rise of its popularity!


Base:




Macarons:




Extensions:




Numpad:





Render:

TGR-Jane v2 by Yuktsi








AKI-S by Senryo









Colours:

With this set, I actually managed, to achieve an incredibly accurate look, while incorporating only GMK stock-colours, which will be very helpful in the process of its creation, when in comes to pricing, colour-matching, and production-time!
The colours are as follows:

3B | BJ | 2B | CR | TU2 | WS1

I already have the physical samples form GMK in hand, and will try to get a good picture of them done, during the next few days.



Vendors:

TBD



Collaborations:

TBD



For faster updates, looks behind the scenes, and possible peaks at future projects - or even if you just want a more convenient way to chat - feel free to join my Discord-Server, using the following link:
https://discord.gg/EtjGpWTpb7




Thank yous:

Thank you to my Renderman, aka Mr. Kingk22, for coming in clutch, and delivering these great renders in such a short timeframe!



Please consider using this signature, in order to support this set, it'd mean a lot to me!
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« Last Edit: Tue, 09 February 2021, 01:54:45 by fabijolo »

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #1 on: Fri, 18 December 2020, 01:19:50 »
reserved

Offline nu_types

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #2 on: Fri, 18 December 2020, 01:25:11 »
My brain doesn't understand what I'm looking at

Edit: I just realized that this is supposed to be a baby yoda themed set. Honestly the color scheme alone doesnt really make the connection for me.
« Last Edit: Fri, 18 December 2020, 01:36:53 by nu_types »

Offline dandruff

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #3 on: Fri, 18 December 2020, 01:27:30 »
I appreciate that you came in here with renders and kits for the IC! I think the colors feel a little off though. I'm not sure if it's the contrast or how light and desaturated it is, but it the brown/green doesn't look like it belongs together. Maybe a more saturated/darker version of those colors? I think if you just pick a darker and more saturated brown, it might look better. Also, the accents feel so random and out of place. Just my two cents though.

Offline whirlwind

  • Posts: 113
Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #4 on: Fri, 18 December 2020, 01:30:50 »
Is it a feature now to include alice and basic ISO support in the base?

Offline loop | esc lab

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #5 on: Fri, 18 December 2020, 01:31:04 »
Congrats on launching your IC!

My concern is that the legibility of the legends + alpha colors is quite low. I always recommend people this handy article where readability and legibility matters through color contrasts. Link: https://uxdesign.cc/the-easiest-part-about-designing-accessible-websites-76cd6b9a7ae4

Here's a handy checker where you can plug in hex codes to check the color contrasts: https://webaim.org/resources/contrastchecker/

I highly recommend designing for accessibility (in this case - color contrast) in mind. This isn't just for individuals with color blindness, but for everyone in general.

GLWIC  :thumb:


EDIT:

I am slightly confused in what theme "The Child" alludes to, and why one of your kits is called "Macarons". I read your IC a few times now, but it's not clear to me why it's called that name? Baby Yoda
« Last Edit: Fri, 18 December 2020, 01:39:46 by esclab »

Offline Shiba1337

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #6 on: Fri, 18 December 2020, 01:32:12 »
Needs higher contrast, but cool conept!

Online HungHingDaiLo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #7 on: Fri, 18 December 2020, 01:47:40 »
Any chance the Macaron's color is not TU2?

Offline vi0till

  • Posts: 227
Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #8 on: Fri, 18 December 2020, 02:05:25 »
I like the low contrast and overall colorway. Would love to see enter and escape key have low contrast as well.

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Offline kapowaz

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #9 on: Fri, 18 December 2020, 02:45:26 »
I like the two base colours, but they don’t have enough contrast to be used as one another’s legends. I’d strongly suggest rethinking the legend colours. Maybe a much darker shade of each for those?

Offline rooney

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #10 on: Fri, 18 December 2020, 04:44:22 »
This is a cool concept but like others have said the contact might need some work. Interested to see how it develops. I love the Mandalorian series!

Offline Beni986

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #11 on: Fri, 18 December 2020, 05:10:41 »
I do like the colours, even though they are quite low contrast.

Also, I can't really tell from the renders, but are the extra homing keys scooped?
Noxary T60 R2

Offline ephemeral25

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #12 on: Fri, 18 December 2020, 05:34:15 »
Thumbs up for the kitting.
I really like some of the colors.
I just wish the mods have a little bit more contrast and I really don't like the fact that enter and escape keys have too much contrast.

It's IMO not balanced enough. But good job nonetheless!

Offline yoot

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #13 on: Fri, 18 December 2020, 07:01:03 »
Macaron

Offline hali

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #14 on: Fri, 18 December 2020, 07:16:32 »
i dont enjoy this but glwic

Offline gilbert

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #15 on: Fri, 18 December 2020, 07:55:01 »
Macaron
Typing on: F1.69 - 62g 15mm TX - H1's - 205g0 - Deskeys Films - SAD dyesubs
Collection: F1.69, G80-5K, IDB60 proto, Southpaw Fullsize, HHKB Pro2, Zenith G80-1192HAD

Offline treeleaf64

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #16 on: Fri, 18 December 2020, 12:02:53 »
Removing numpad was a mistake
Numpad in base kit is the best value for your money

Thank you
from treeleaf

Edit
Macaron so lit
May display immature behavior
Does not understand simple things (Treeleaf moment)

Has stopped talking in third person

Offline DrHigsby

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #17 on: Fri, 18 December 2020, 12:26:14 »
I cannot resist a good green! I’d love to work with you on the extensions kit. It is rather large right now. I think you can successfully cut about 10 keys which would help on cost a lot. Come visit the 40% discord and chat with me over in #keyset-design! discord.gg/40percent  :cool:

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #18 on: Sat, 19 December 2020, 08:51:52 »
Hi, thank you, I appreciate your feedback!
Unfortunately, as of right now, I'm not planning on doing any changes to the current colours, since they are actually a pretty much perfect match to it's inspiration. :thumb:
I appreciate that you came in here with renders and kits for the IC! I think the colors feel a little off though. I'm not sure if it's the contrast or how light and desaturated it is, but it the brown/green doesn't look like it belongs together. Maybe a more saturated/darker version of those colors? I think if you just pick a darker and more saturated brown, it might look better. Also, the accents feel so random and out of place. Just my two cents though.

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #19 on: Sat, 19 December 2020, 08:58:48 »
Thanks a lot for those articles, I just had a quick read through them. :thumb:
I completely get your feedback and fully agree with it!
Usually I'm also a fan of more higher contrast sets (see Matcha Mocha f.e. :D), but I actually tried, how it'd look like with darker legends, and came to the conclusion, that it'd kinda ruin the aesthetic of this set.
Congrats on launching your IC!

My concern is that the legibility of the legends + alpha colors is quite low. I always recommend people this handy article where readability and legibility matters through color contrasts. Link: https://uxdesign.cc/the-easiest-part-about-designing-accessible-websites-76cd6b9a7ae4

Here's a handy checker where you can plug in hex codes to check the color contrasts: https://webaim.org/resources/contrastchecker/

I highly recommend designing for accessibility (in this case - color contrast) in mind. This isn't just for individuals with color blindness, but for everyone in general.

GLWIC  :thumb:


EDIT:

I am slightly confused in what theme "The Child" alludes to, and why one of your kits is called "Macarons". I read your IC a few times now, but it's not clear to me why it's called that name? Baby Yoda

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #20 on: Sat, 19 December 2020, 09:00:51 »
Yes, the upper ones are with bars and the other ones are scooped. :thumb:
I do like the colours, even though they are quite low contrast.

Also, I can't really tell from the renders, but are the extra homing keys scooped?

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #21 on: Sat, 19 December 2020, 09:07:01 »
Hi, thanks for message!
I can't guarantee any changes, but I'm definitely open for feedback. :)
I'm actually already a member of the 40s Discord, and just shot you a message. :blank:
I cannot resist a good green! I’d love to work with you on the extensions kit. It is rather large right now. I think you can successfully cut about 10 keys which would help on cost a lot. Come visit the 40% discord and chat with me over in #keyset-design! discord.gg/40percent  :cool:

Offline Freeaboo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #22 on: Sat, 19 December 2020, 12:21:52 »
Removing numpad was a mistake
Numpad in base kit is the best value for your money

Thank you
from treeleaf

Edit
Macaron so lit
Numpad users are a minority and the numpad just pushes base kit cost up, so I'd argue that putting it in the base kit for anything other than a uniform set like WoB or Minimal or other sets that will be well priced due to high MOQ like 9009 or (again) WoB is not the best choice.

Sent from my SM-G930V using Tapatalk


Offline Freeaboo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #23 on: Sat, 19 December 2020, 12:23:10 »
Maybe try all black legends to add more contrast while maintaining the theme of the set? Looks good otherwise imo, but not sure where the macarons kit comes from.

Sent from my SM-G930V using Tapatalk


Offline switchnollie

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #24 on: Sat, 19 December 2020, 14:39:58 »
Can we get frog egg kit :))

I agree more black somewhere if possible tho since they eyes is one of the best features.


Keyboards: HHKB & OTD 356CL Dark Greyhat Edition, baybee!

Offline 3wisemonkeyfist

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #25 on: Tue, 29 December 2020, 22:51:34 »
Love this. Pls take monies and gib


Offline Swishy

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #26 on: Wed, 30 December 2020, 03:56:24 »
Colors are almost there but the contrast needs some work just darken the brown and i think it could look very nice! I love the Green btw!!

Offline Novuna

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #27 on: Wed, 30 December 2020, 11:24:43 »
Cool idea but needs more contrast for legends - maybe can be resolved by just using black?

Offline cogitoergofemme

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #28 on: Mon, 11 January 2021, 18:03:15 »
I really like this it's well executed and a good idea. Great color accuracy. I do think the legends should be black though at least on the alphas



Offline NixieTea

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #29 on: Tue, 19 January 2021, 22:54:48 »
Colors are pretty, but the contrast really does not work. I seriously recommend going back and considering a darker brown for contrast. Maybe use the light brown somewhere else? But still, the whole point of keycaps is to indicate what each button does. As it stands currently, the legends serve practically no purpose because they're so difficult to see; they might as well be blank.

Offline dvorcol

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #30 on: Fri, 22 January 2021, 12:17:26 »
Colors are almost there but the contrast needs some work just darken the brown and i think it could look very nice! I love the Green btw!!

+1

Offline treeleaf64

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #31 on: Fri, 22 January 2021, 15:41:10 »
It reminds me of boogers that have been mixed with the dirt on the ground
Treeleaf is the true child
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Has stopped talking in third person

Offline loop | esc lab

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #32 on: Fri, 22 January 2021, 18:22:50 »
It reminds me of boogers that have been mixed with the dirt on the ground
Treeleaf is the true child
You don't miss do you


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Offline Jefff

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #33 on: Fri, 22 January 2021, 21:01:19 »
I have a few pieces of feedback:

1. There isn't enough contrast on the modifiers, so text is literally invisible

2. The colors aren't really giving me Grogu vibes

3.  I'd increase the saturation a bit as well so it looks less like boogers mixed with dirt on the ground

Offline loop | esc lab

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #34 on: Sat, 23 January 2021, 15:41:43 »
I really hope you take on the feedback in these replies and not ignore them again.

Offline atlanticise

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #35 on: Mon, 25 January 2021, 08:49:26 »
Individually, all the colours are nice in their own way, but this combo is really not doing you any favours. You might want to spend a little more time looking at better colour combinations in more complementary shades and hues. Brown and green and grey can work, but it's a tricky balance and unfortunately this particular combo looks like when I used to try to mix paint colours as a kid. Deepen the brown to make it more legible maybe? or make the legends cream instead?

Offline KKoNaM

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #36 on: Mon, 25 January 2021, 09:16:25 »
this is worse than the Wasabi Mocha one

Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #37 on: Mon, 25 January 2021, 09:19:58 »
I think the colors are dead on for Grogu. I just don't think those are attractive colors to look at all day on a keyboard. And lack of novelties really detaches it even more from the Grogu theme.

Seeing how GMK Boba Fett is now like a $600 kit on the used market I think if you tried to make a stronger Star Wars tie in (while obviously not infringing copyrights) more people would get interested.

Edit: not singling you out there OP, just a general comment that I think it is a good thing that more GMK sets are failing MOQ again as people seem to be getting "kit saturation". It forces designers to really consider the feedback received.
« Last Edit: Mon, 25 January 2021, 09:30:30 by directheatedtriode »

Offline mustardgreens

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #38 on: Tue, 26 January 2021, 15:08:54 »
Hi, thank you, I appreciate your feedback!
Unfortunately, as of right now, I'm not planning on doing any changes to the current colours, since they are actually a pretty much perfect match to it's inspiration. :thumb:

May I suggest that you do consider people's feedback. That's what an IC is for. If you're not going to listen to the people you may as well skip the IC and go straight to GB. It's one thing for second or third runs of certain sets to ignore IC feedback if they want to maintain continuity with previous runs, but it's another thing altogether to blindly ignore the overwhelming voice of the community.

unfortunately this particular combo looks like when I used to try to mix paint colours as a kid.

Yes, I agree. This comment is spot on, in fact. If you've ever played with paint and mix colour after colour you will find that all of your colours morph into this lifeless "green" that Bob Ross refers to in some of his videos. This was actually the first thought I had here.  Please don't take this the wrong way, this is my honest constructive feedback.

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #39 on: Wed, 27 January 2021, 02:01:33 »
Hey y'all, just as a little heads up, there will be a update/poll, regarding the colours/legend visibility, during the next few days.
The comparison render is already in the works :thumb:
Stay tuned! :D


Regarding the messages about the green not matching/looking good:
I actually have physically compared GMKs samples to LEGO-Bricks, from the officially licensed Mandalorian sets, and GMKs "3A" is surprisingly pretty much indistinguishable from his skin colour.
I'll try get a good picture done, during the next week :thumb:

Offline fabijolo

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #40 on: Wed, 27 January 2021, 09:01:55 »
Hey everyone, as promised, here is the link to the form, which will decide on the legend colour for this set.
It'd be greatly appreciated, if you could take a few seconds to fill it out, thanks in advance!
https://forms.gle/e291gtcAm6woaHgw8
260609-0

Offline break

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #41 on: Wed, 27 January 2021, 13:49:38 »
Removing numpad was a mistake
Numpad in base kit is the best value for your money

Thank you
from treeleaf

Edit
Macaron so lit
Numpad users are a minority and the numpad just pushes base kit cost up, so I'd argue that putting it in the base kit for anything other than a uniform set like WoB or Minimal or other sets that will be well priced due to high MOQ like 9009 or (again) WoB is not the best choice.

Sent from my SM-G930V using Tapatalk



The reason you include numpad in base kit is because, at a minimum, 20-30% of your users will demand a numpad. GMK child kits have a 100 MOQ, and child kits typically attach at a 10% rate to base kit purchases. So if you split out numpad, you should either (1) feel confident you'll sell 1000 base kits before extras or (2) prepare yourself to buy a lot of numpad kits to hit the 100 unit minimum. I would never dream of designing a keyset that assumes 1000 organic base kit sales on its first run. There's too much competition nowadays.

I think the colors are dead on for Grogu. I just don't think those are attractive colors to look at all day on a keyboard. And lack of novelties really detaches it even more from the Grogu theme.

Seeing how GMK Boba Fett is now like a $600 kit on the used market I think if you tried to make a stronger Star Wars tie in (while obviously not infringing copyrights) more people would get interested.

Edit: not singling you out there OP, just a general comment that I think it is a good thing that more GMK sets are failing MOQ again as people seem to be getting "kit saturation". It forces designers to really consider the feedback received.

I actually like stock GMK color BJ! It has a lot of promise for beige simps like me.

That said, I think you nailed the main challenge with GMK The Child. It cannot call back to its inspiration via novelties or deskmats without risking IP infringement. If OP goes through the trouble of licensing they'd enter a business conversation, and would require the support of a well-known vendor to see it through. Feedback to date suggests a well-known vendor won't sign up without significant changes to the set.

So you're stuck looking at a set with a relatively detached name (I had no idea what "The Child" meant, and I've watched The Mandalorian). The name alone cannot carry the set's distinct color themes, but fabijolo cannot include other original content to further reinforce the theme.

Sorry for the feedback, fabijolo, but I really need to drive this home. I hope that my words carry some weight, as someone launching two GMK GBs in the next two months. I'm not T0mb3ry or Zambumon, but I've spent the better part of a year developing both keyset projects and understand this process a bit.
« Last Edit: Wed, 27 January 2021, 13:52:38 by break »

Offline loop | esc lab

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Re: [IC] GMK The Child | full Alice -and basic ISO-Support in the Base-Kit!
« Reply #42 on: Wed, 27 January 2021, 14:32:18 »
Removing numpad was a mistake
Numpad in base kit is the best value for your money

Thank you
from treeleaf

Edit
Macaron so lit
Numpad users are a minority and the numpad just pushes base kit cost up, so I'd argue that putting it in the base kit for anything other than a uniform set like WoB or Minimal or other sets that will be well priced due to high MOQ like 9009 or (again) WoB is not the best choice.

Sent from my SM-G930V using Tapatalk



The reason you include numpad in base kit is because, at a minimum, 20-30% of your users will demand a numpad. GMK child kits have a 100 MOQ, and child kits typically attach at a 10% rate to base kit purchases. So if you split out numpad, you should either (1) feel confident you'll sell 1000 base kits before extras or (2) prepare yourself to buy a lot of numpad kits to hit the 100 unit minimum. I would never dream of designing a keyset that assumes 1000 organic base kit sales on its first run. There's too much competition nowadays.

I think the colors are dead on for Grogu. I just don't think those are attractive colors to look at all day on a keyboard. And lack of novelties really detaches it even more from the Grogu theme.

Seeing how GMK Boba Fett is now like a $600 kit on the used market I think if you tried to make a stronger Star Wars tie in (while obviously not infringing copyrights) more people would get interested.

Edit: not singling you out there OP, just a general comment that I think it is a good thing that more GMK sets are failing MOQ again as people seem to be getting "kit saturation". It forces designers to really consider the feedback received.

I actually like stock GMK color BJ! It has a lot of promise for beige simps like me.

That said, I think you nailed the main challenge with GMK The Child. It cannot call back to its inspiration via novelties or deskmats without risking IP infringement. If OP goes through the trouble of licensing they'd enter a business conversation, and would require the support of a well-known vendor to see it through. Feedback to date suggests a well-known vendor won't sign up without significant changes to the set.

So you're stuck looking at a set with a relatively detached name (I had no idea what "The Child" meant, and I've watched The Mandalorian). The name alone cannot carry the set's distinct color themes, but fabijolo cannot include other original content to further reinforce the theme.

Sorry for the feedback, fabijolo, but I really need to drive this home. I hope that my words carry some weight, as someone launching two GMK GBs in the next two months. I'm not T0mb3ry or Zambumon, but I've spent the better part of a year developing both keyset projects and understand this process a bit.
Listen to break

Unlike us, he actually knows what he's talking about woth keycap design

Offline mustardgreens

  • Posts: 115
  • Location: Canada
Re: [IC] GMK The Child | revisinoning legends: colour-poll added
« Reply #43 on: Wed, 27 January 2021, 16:00:12 »
Maybe I can add something.
Baby yoda is 70% light brown, 25% light green, and 5% black/dark brown (eyes). (And maybe pinkish ears). His eyes draw attention. They are the accents. Something to think about.

Offline fabijolo

  • Thread Starter
  • Posts: 238
  • Location: Germany
  • I like expensive plastic.
Re: [IC] GMK The Child | revisinoning legends: colour-poll added
« Reply #44 on: Thu, 04 February 2021, 07:07:06 »
What's up everyone,
Do to a very clear demand of the community for legends with better visibility, which was made even more clear through the recent poll, all of the kits, except for the "Macarons-Kit", will be reworked to feature new and revisions black legends, using GMKs "CR" stock-colour (as seen in the previous post/poll).

The renders are now being worked on, and I'll make sure to update you guys, as soon as they're ready. :thumb:

Offline yh

  • Posts: 101
  • hyurinkb
Re: [IC] GMK The Child | revisinoning legends: colour-poll added
« Reply #45 on: Thu, 04 February 2021, 12:54:25 »
no pls stop

Offline LiTurk

  • Posts: 52
Re: [IC] GMK The Child | revisinoning legends: colour-poll added
« Reply #46 on: Thu, 04 February 2021, 17:06:01 »
this is not the way

Offline loop | esc lab

  • Formerly 'esclab'
  • Posts: 454
  • Location: San Francisco
    • esc lab
Re: [IC] GMK The Child | revisinoning legends: colour-poll added
« Reply #47 on: Thu, 04 February 2021, 17:18:29 »
No need to be rude. OP is listening to feedback (finally) and is working on implementing changes.
« Last Edit: Thu, 04 February 2021, 17:22:04 by loop | esc lab »

Offline fabijolo

  • Thread Starter
  • Posts: 238
  • Location: Germany
  • I like expensive plastic.
Re: [IC] GMK The Child | renders updated with new legend colouring!
« Reply #48 on: Tue, 09 February 2021, 02:11:15 »
The IC-Posts have now been updated with renders of the newly, revisioned, legend colouring!

Also, the green, which previously was GMKs "3A", has been fixed to GMKs "3B", to better fit it's inspiration material.

I have attached a picture, showing of one of the LEGO-Bricks, used for the skin colour in the officially licensed sets, to show of the previously mentioned colour accuracy.
Although please note that this picture was shot on my Pixel 5, without any colour correction/editting, and doesn't really represent how the colours actually look irl, which is why I also attached a second picture, to show of how vibrant the colours can actually look, if shot in a better lit environment/with superior equipment.

I'll make sure to get better, professionally colour corrected  pictures taken, during (hopefully) the next few weeks. :thumb:



What's up everyone,
Do to a very clear demand of the community for legends with better visibility, which was made even more clear through the recent poll, all of the kits, except for the "Macarons-Kit", will be reworked to feature new and revisions black legends, using GMKs "CR" stock-colour (as seen in the previous post/poll).

The renders are now being worked on, and I'll make sure to update you guys, as soon as they're ready. :thumb:
« Last Edit: Tue, 09 February 2021, 02:22:53 by fabijolo »

Offline loop | esc lab

  • Formerly 'esclab'
  • Posts: 454
  • Location: San Francisco
    • esc lab
Re: [IC] GMK The Child | renders updated with new legend colouring!
« Reply #49 on: Tue, 09 February 2021, 03:35:51 »
The color is still not my style but it doesn't have to be.

Your new colors are a lot more legible and readable - good work on that.

GLWIC!