Author Topic: [IC] GMK CYL POMPEII  (Read 8791 times)

0 Members and 1 Guest are viewing this topic.

Offline CTRL.VLC

  • Thread Starter
  • Posts: 1
  • Location: Spain
    • Instagram
[IC] GMK CYL POMPEII
« on: Tue, 04 February 2025, 09:49:25 »
GMK POMPEII





IC FORM

https://forms.gle/Xwac2TQYcMnridgCA

INTRO

Inspired by the tragic yet captivating history of Pompeii, this keycap set is the first design made by CTRL. We wanted to capture the eruption of Mount Vesuvius that struck a Roman village, leaving only ruins that are still preserved today. This set combines a red colour with metallic effect that reminds us about lava flowing within the ashes of the eruption, recalling the destruction of it. This project is a tribute to the force of nature, which tries to recreate the beauty of such a destructive event as a volcanic eruption.


GB DATE AND PRICING

TBD

price may vary depending on region

SPECIFICATIONS

Manufacturer: GMK
Material: Doubleshot ABS (Metallic effect Legends)
Profile: Cherry
Number of kits: 4

KITTING

Renders made by: MiKeyDigit, the goat





The novelties have been made by Stellaidoscope, we want to recognize her work throughout the proccess of making this set, it has been a clean and great work






KEYBOARD RENDERS

The renders of the keyboard have also been made by MiKeyDigit, we want to give a shoutout to his work throughout the process of making this set—it’s been clean and really well done!

GMK POMPEII on Oblique







GMK POMPEII Core + Lava River on Pangea Mini







GMK POMPEII Ashes on Diaphorá







COLLABS

TBD / Contact Slim0619 on discord for Collab.

DESKMATS

TBD / Contact Slim0619 on discord for Collab.

GB ARTISANS

TBD / Contact Slim0619 on discord for Collab.

VENDORS

Europe: DeltaKeyCo
China: NEXT
United States: BowlKeyboards
United Kingdom: Prototypist
Thailand: Aiglatson Studio
Singapore: PantheonKeys
Korea: GeonWorks
Oceania: KeebzNCables
Latam: LatamKeys


SPECIAL THANKS

MiKeyDigit for the amazing renders.
Stellaidoscope for the really good novelties, shoutout to her work, contact her if for novelties design
« Last Edit: Tue, 04 February 2025, 11:04:30 by CTRL.VLC »

Offline bowlkeyboards

  • Posts: 36
Re: [IC] GMK CYL POMPEII
« Reply #1 on: Tue, 04 February 2025, 09:55:20 »
 :eek:

Offline pastillas

  • Posts: 1
Re: [IC] GMK CYL POMPEII
« Reply #2 on: Tue, 04 February 2025, 10:05:21 »
Holy moly

Offline twitchytheinsideman

  • Posts: 456
  • Location: Berlin
  • UWU UWU UWU UWU UWU UWU UWU UWU UWU UWU
    • Twitchy Homepage
Re: [IC] GMK CYL POMPEII
« Reply #3 on: Tue, 04 February 2025, 10:11:49 »
gl on hitting moq with two base kits

Offline Bobatype

  • Posts: 471
  • Location: Sydney, Australia
    • Discord ID: BobaSweatandTears#1659
Re: [IC] GMK CYL POMPEII
« Reply #4 on: Tue, 04 February 2025, 10:12:35 »
Absolute fire!

"Now I know what those villagers of Pompeii felt like" - Ron Burgundy

Stellaidoscope really nailed those novelties!
I would petition to have novelties for orange-red ANSI/ISO Enter keys have the volcano lava be orange instead. It will create a new mold, but I think it's worth the cost.
I also think the ANSI enter volcano should be more dominant, and the building in foreground smaller and ruined.
Here's a quick 60 sec edit via MSPaint example:


Offline twitchytheinsideman

  • Posts: 456
  • Location: Berlin
  • UWU UWU UWU UWU UWU UWU UWU UWU UWU UWU
    • Twitchy Homepage
Re: [IC] GMK CYL POMPEII
« Reply #5 on: Tue, 04 February 2025, 10:13:02 »
:eek:

your GMK vendor application got approved, grats on that!

Offline MoltenKhor

  • Posts: 42
  • Location: Bologna, Italy
  • www.khor.store
    • Khor Store
Re: [IC] GMK CYL POMPEII
« Reply #6 on: Tue, 04 February 2025, 10:17:20 »
Does it burns your fingertips?
jokes aside, damn i'm in

Offline Gemmmmmmmmmmmmmy

  • Posts: 37
Re: [IC] GMK CYL POMPEII
« Reply #7 on: Tue, 04 February 2025, 10:18:44 »
looks awesome! love the metallic legends
Life seems so much smaller
Swim to the moon

Offline Randomlosername

  • Posts: 100
  • Location: Fort Wayne, IN
  • Gacha Done Got Me
    • IG
Re: [IC] GMK CYL POMPEII
« Reply #8 on: Tue, 04 February 2025, 11:27:44 »
LFGGGGGGGGG.


Offline XiXora

  • Posts: 161
  • Location: UK
Re: [IC] GMK CYL POMPEII
« Reply #9 on: Tue, 04 February 2025, 12:02:28 »
Please can the base get 1.5u Supers (and extra alt) like the more recent sets that have come out.
Also please can we get accent ISO enters too like the ANSI enter has in the bases.

Offline Zahul

  • Posts: 42
Re: [IC] GMK CYL POMPEII
« Reply #10 on: Tue, 04 February 2025, 12:02:55 »
Looking good! :thumb:

Offline anson42

  • Posts: 20
  • Location: CA, US
Re: [IC] GMK CYL POMPEII
« Reply #11 on: Tue, 04 February 2025, 12:12:57 »
Looks great! But can we get at least 4 key 40s support, pretty please?

Offline mr_foggy

  • Posts: 750
  • neue = nope
Re: [IC] GMK CYL POMPEII
« Reply #12 on: Tue, 04 February 2025, 12:53:36 »
for once I have no complaints with the kitting

go ahead sell me both bases

Offline Kaisar

  • Posts: 24
  • Location: Denmark
Re: [IC] GMK CYL POMPEII
« Reply #13 on: Tue, 04 February 2025, 13:31:15 »
Hope to see ISO alternate color added too—don't leave ISO users out!
Can't wait to see some samples :D

Offline ggggggg

  • Posts: 166
  • Location: Danmark
  • schmeiß die forties durch den club
Re: [IC] GMK CYL POMPEII
« Reply #14 on: Tue, 04 February 2025, 14:52:50 »
Looks great! But can we get at least 4 key 40s support, pretty please?

I second this.

Offline xLeHoy

  • Posts: 84
  • weeb board enjoyer
Re: [IC] GMK CYL POMPEII
« Reply #15 on: Tue, 04 February 2025, 15:08:33 »
Looking good, hitting MOQ will be interesting with two Base kits but may be possible!

GLWIC

Offline AMZ

  • Posts: 150
Re: [IC] GMK CYL POMPEII
« Reply #16 on: Tue, 04 February 2025, 15:20:22 »
Will buy both! that's fire

Offline firimp

  • Posts: 18
Re: [IC] GMK CYL POMPEII
« Reply #17 on: Wed, 05 February 2025, 00:05:56 »
Would like to see the color codes for the color used on alphas in the ashes base, since that color looks both grey and a little pinkish-toned, and having a color code would definitely help with making decisions.
Also, it would be good to have pictures of the actual samples before the GB, as it seems no one has tried metallic as a legend color yet

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #18 on: Wed, 05 February 2025, 04:51:30 »
Would like to see the color codes for the color used on alphas in the ashes base, since that color looks both grey and a little pinkish-toned, and having a color code would definitely help with making decisions.
Also, it would be good to have pictures of the actual samples before the GB, as it seems no one has tried metallic as a legend color yet
Hey! As soon as we recive the samples from GMK we will post the color codes with photos too. We are going to ask GMK if it's possible to mix 2 different effects to make marble + metallic legends too and check how it actually looks. Our objective is to make the legends to look as close as possible to lava flowing into the keycap.

An example of metallic legends is Hi-Viz, from Max Voltar

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #19 on: Wed, 05 February 2025, 04:52:17 »
Looks great! But can we get at least 4 key 40s support, pretty please?

I second this.

Will consider depending on the GMK quote, as soon as we have an update about it, we will post it here

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #20 on: Wed, 05 February 2025, 04:53:42 »
gl on hitting moq with two base kits

We are in talks with GMK to check if it's possible to merge both bases MoQ (Like I did on Nerve), in case it's not possible, we will consider to remake the ashes base kitting and do just alt alphas with it

Offline LavenderB

  • Posts: 44
  • Location: Poland
  • I believe in unix control supremacy
Re: [IC] GMK CYL POMPEII
« Reply #21 on: Wed, 05 February 2025, 08:16:51 »
The Mac style R3 control is pretty cursed tbh
Safa | 1993 UK ISO-DE Model M  | Frog TKL | 3d printed bakeneko | Akko 5075s

Offline Randomlosername

  • Posts: 100
  • Location: Fort Wayne, IN
  • Gacha Done Got Me
    • IG
Re: [IC] GMK CYL POMPEII
« Reply #22 on: Wed, 05 February 2025, 15:48:49 »
gl on hitting moq with two base kits
we will consider to remake the ashes base kitting and do just alt alphas with it

So “Core” Alt alphas if I understand correctly? If so bummer bc core is my fav haha.


Offline JQ27

  • Posts: 120
Re: [IC] GMK CYL POMPEII
« Reply #23 on: Wed, 05 February 2025, 16:36:23 »
ISO Accent? Or is this another "We give you one key, you don't deserve another." like a lot of keysets these days, considering there has been a reply on 40s kitting but not the ISO Accent.

The Theme

Why Pompeii and lava? It's pretty much known that lava didn't reach Pompeii, right? The eruption wasn't an effusive type which produces lava flows to a great extent, it was explosive (Plinian/Vesuvian eruption (wonder where they got that name from)), so instead of flowing lava it was mainly an eruption based on ash, pumice and ending with pyroclastic flows which is superheated gas and other volcanic materials (ash, pumice, rock fragments, etc). If it was just volcano themed? Sure, makes sense. But for Pompeii? I'm not seeing the connection other than volcano go boom. Not even Herculaneum which was much closer got hit by lava.

Also, The Novelties

Some of these I think are fantastic, the Temple of Jupiter 'skyline'? The volcano eruption for the most part? The broken pillars of the past? Great, looks good, I dig these.
Where I think it falls apart is on a lot of the others.
R1.1 - Isn't this the bust of the Statue of David used in a lot of Vaporwave styling? Which was made 1400+ years after the destruction of Pompeii?
R1.2 - I feel like a skull, whilst sure, death and destruction and volcano. Sticks out and doesn't fit the vibe of the set other than it being about as said, Death and Destruction
R1.3 - Struggling to even make out what this one is, is it a pot? A ruined bust?
R1.4 - Is this meant to be a hand melting because of the heat? (See comments below)
R1.5 - I take it this is a Stone Pine which is common around the Pompeii area, and often in ancient records it was stated that the eruption from Vesuvius looked like one of these. Even was written down by Pliny the Younger (same Pliny as to why it's called a Plinian style eruption). The theme fits, but I feel most people won't understand the reference for it. (I asked some people what they thought and answers I've got are burning pizza and lava through a valley as two examples.)

R3.Both - I like these.

R4.1-4 - Whilst I can't speak for the dead, putting inaccurate deaths of people where it looks like they're getting consumed by lava? Just doesn't fit the vibe. You've got some cracking ones with ruins, let the dead rest and do more ruins of their legacy which still stands. (Would you do drowning people for an ancient flood themed set? People buried by rocks for an ancient earthquake?) There is so much history in this time period, in this area, which you could call from here.
R4.5+6 - These I also really like.
« Last Edit: Wed, 05 February 2025, 18:30:12 by JQ27 »

Offline mr_foggy

  • Posts: 750
  • neue = nope
Re: [IC] GMK CYL POMPEII
« Reply #24 on: Wed, 05 February 2025, 17:00:14 »
for once I have no complaints with the kitting

go ahead sell me both bases

wait no, the ashes base is missing the alpha colored R1 tilde

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #25 on: Wed, 05 February 2025, 18:58:47 »
for once I have no complaints with the kitting

go ahead sell me both bases

wait no, the ashes base is missing the alpha colored R1 tilde

That's going to be added

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #26 on: Wed, 05 February 2025, 18:59:21 »
The Mac style R3 control is pretty cursed tbh

Noted, will use text control

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #27 on: Wed, 05 February 2025, 19:00:40 »
gl on hitting moq with two base kits
we will consider to remake the ashes base kitting and do just alt alphas with it

So “Core” Alt alphas if I understand correctly? If so bummer bc core is my fav haha.

Sorry if I explained myself wrong, Alt alphas will be ashes in case we can't merge MoQs, the main base kit is Core

Offline Manukbs_

  • Posts: 56
Re: [IC] GMK CYL POMPEII
« Reply #28 on: Wed, 05 February 2025, 19:01:29 »
ISO Accent? Or is this another "We give you one key, you don't deserve another." like a lot of keysets these days, considering there has been a reply on 40s kitting but not the ISO Accent.

The Theme

Why Pompeii and lava? It's pretty much known that lava didn't reach Pompeii, right? The eruption wasn't an effusive type which produces lava flows to a great extent, it was explosive (Plinian/Vesuvian eruption (wonder where they got that name from)), so instead of flowing lava it was mainly an eruption based on ash, pumice and ending with pyroclastic flows which is superheated gas and other volcanic materials (ash, pumice, rock fragments, etc). If it was just volcano themed? Sure, makes sense. But for Pompeii? I'm not seeing the connection other than volcano go boom. Not even Herculaneum which was much closer got hit by lava.

Also, The Novelties

Some of these I think are fantastic, the Temple of Jupiter 'skyline'? The volcano eruption for the most part? The broken pillars of the past? Great, looks good, I dig these.
Where I think it falls apart is on a lot of the others.
R1.1 - Isn't this the bust of the Statue of David used in a lot of Vaporwave styling? Which was made 1400+ years after the destruction of Pompeii?
R1.2 - I feel like a skull, whilst sure, death and destruction and volcano. Sticks out and doesn't fit the vibe of the set other than it being about as said, Death and Destruction
R1.3 - Struggling to even make out what this one is, is it a pot? A ruined bust?
R1.4 - Is this meant to be a hand melting because of the heat? (See comments below)
R1.5 - I take it this is a Stone Pine which is common around the Pompeii area, and often in ancient records it was stated that the eruption from Vesuvius looked like one of these. Even was written down by Pliny the Younger (same Pliny as to why it's called a Plinian style eruption). The theme fits, but I feel most people won't understand the reference for it. (I asked some people what they thought and answers I've got are burning pizza and lava through a valley as two examples.)

R3.Both - I like these.

R4.1-4 - Whilst I can't speak for the dead, putting inaccurate deaths of people where it looks like they're getting consumed by lava? Just doesn't fit the vibe. You've got some cracking ones with ruins, let the dead rest and do more ruins of their legacy which still stands. (Would you do drowning people for an ancient flood themed set? People buried by rocks for an ancient earthquake?) There is so much history in this time period, in this area, which you could call from here.
R4.5+6 - These I also really like.

We will add accented ISO to the base kit

Offline Bobatype

  • Posts: 471
  • Location: Sydney, Australia
    • Discord ID: BobaSweatandTears#1659
Re: [IC] GMK CYL POMPEII
« Reply #29 on: Thu, 06 February 2025, 00:48:48 »
The Mac style R3 control is pretty cursed tbh

Noted, will use text control
I personally prefer the icon R3 control, it looks more cohesive/consistent from my perspective. The only issue with how it currently appears is that it is centre aligned, whereas it would look better with top left alignment to match the neighboring modifier icon legends.

Offline JQ27

  • Posts: 120
Re: [IC] GMK CYL POMPEII
« Reply #30 on: Thu, 06 February 2025, 07:00:52 »
ISO Accent? Or is this another "We give you one key, you don't deserve another." like a lot of keysets these days, considering there has been a reply on 40s kitting but not the ISO Accent.

We will add accented ISO to the base kit

Thank you for the confirmation, much appreciated.

Offline Trackpoint

  • Posts: 48
Re: [IC] GMK CYL POMPEII
« Reply #31 on: Thu, 06 February 2025, 11:08:57 »
R1.1 - Isn't this the bust of the Statue of David used in a lot of Vaporwave styling? Which was made 1400+ years after the destruction of Pompeii?

Very nice use of materials and colors. Stellaidoscope's novelity designs are great as always. But I agree with JQ27 about the David head: the 1,400 year anachronism immediately stood out to me (though I think the Vaporwave bust I see most of the time is Helios?).

Offline shendoo

  • Posts: 54
  • Location: Montreal
  • *RAUGHS*
Re: [IC] GMK CYL POMPEII
« Reply #32 on: Thu, 06 February 2025, 12:21:43 »
Great work! Love the theme! One thing though is it possible to add a Canadian vendor?

Offline Randomlosername

  • Posts: 100
  • Location: Fort Wayne, IN
  • Gacha Done Got Me
    • IG
Re: [IC] GMK CYL POMPEII
« Reply #33 on: Thu, 06 February 2025, 15:19:48 »
gl on hitting moq with two base kits
we will consider to remake the ashes base kitting and do just alt alphas with it

So “Core” Alt alphas if I understand correctly? If so bummer bc core is my fav haha.

Sorry if I explained myself wrong, Alt alphas will be ashes in case we can't merge MoQs, the main base kit is Core


Hell yeah! Super hyped man. Also can’t wait for Diaphora 👀


Offline EdgeOfInfinity

  • Posts: 392
Re: [IC] GMK CYL POMPEII
« Reply #34 on: Tue, 11 February 2025, 17:59:47 »
really into the Ashes kit. glwic!

Offline kinnju

  • Posts: 28
    • check out my stuff
Re: [IC] GMK CYL POMPEII
« Reply #35 on: Tue, 11 February 2025, 23:01:29 »
love the set! i think it's a really creative way to use gmk's special effects

Offline Kerasan

  • Posts: 380
  • Location: Italy
Re: [IC] GMK CYL POMPEII
« Reply #36 on: Wed, 12 February 2025, 01:38:43 »
Does it burns your fingertips?
jokes aside, damn i'm in

Yeah, I'm looking for a trap to eliminate you, this set seems great!

for once I have no complaints with the kitting

go ahead sell me both bases

+1

Offline MoltenKhor

  • Posts: 42
  • Location: Bologna, Italy
  • www.khor.store
    • Khor Store
Re: [IC] GMK CYL POMPEII
« Reply #37 on: Wed, 12 February 2025, 03:41:51 »

Yeah, I'm looking for a trap to eliminate you


No cable for you then