Author Topic: [IC] GMK Kybersio  (Read 6482 times)

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Offline Strym

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  • Posts: 4
[IC] GMK Kybersio
« on: Sun, 14 February 2021, 17:58:27 »

IC FORM:




ABOUT

GMK Kybersio is a set inspired by CD Project Cyberpunk 2077. Colors reflect the theme of the game and the Night City.




BASE KIT


NOVELTIES


SPACEBARS




RENDERS




DESKMAT






Coming soon!



TO DO:

DESKMATS
MORE RENDERS
COLLABS
VENDORS





Code: [Select]
[url=https://geekhack.org/index.php?topic=111230.0][img]https://i.imgur.com/hDkekyD.png[/img][/url]
« Last Edit: Mon, 15 February 2021, 04:50:28 by Strym »

Offline MIGHTY CHICKEN

  • Posts: 75
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Re: [IC] GMK Kybersio
« Reply #1 on: Sun, 14 February 2021, 17:59:33 »
Redesign novelties to make them makeable, credit board makers for renders, and its literally GMK Nightrunner, but with RAL
« Last Edit: Sun, 14 February 2021, 18:13:29 by MIGHTY CHICKEN »

Offline NotYeMK

  • Posts: 27
  • I will yeet your keyboard
Re: [IC] GMK Kybersio
« Reply #2 on: Sun, 14 February 2021, 18:02:23 »
Definitely GMK night runner look a like. Like a whole lot of it looks like it.

Offline Vortext

  • Posts: 10
Re: [IC] GMK Kybersio
« Reply #3 on: Sun, 14 February 2021, 18:03:16 »
Some of those novelties might need to be redesigned

Offline dalunk

  • Posts: 1
Re: [IC] GMK Kybersio
« Reply #4 on: Sun, 14 February 2021, 18:05:52 »
Can this keycap set be delayed a few times for the true Cyberpunk experience?

Offline Alejo1707

  • Posts: 78
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Re: [IC] GMK Kybersio
« Reply #5 on: Sun, 14 February 2021, 18:07:40 »
Didn't know there was going to be a Nightruner R2. Is this sponsored by TKC?

Sent from my GM1917 using Tapatalk


Offline powwu

  • Posts: 203
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Re: [IC] GMK Kybersio
« Reply #6 on: Sun, 14 February 2021, 18:24:39 »
Not gonna comment on the colors, since they're basically Night Runner anyways.

Really stupid kits. No second B, at all, not even in the spacebars kit. No UKISO 23, no F13 (was in a weird spot, found it), no 00, garbage. At least put them in other kits.

Novelties are OK, definitely some references I don't understand so I won't comment on that. Not sure if GMK would be happy running them though.

Not much else to say, since there are no mats or anything. IC presentation is nice.

Offline newbie

  • Posts: 10
Re: [IC] GMK Kybersio
« Reply #7 on: Sun, 14 February 2021, 18:36:20 »
This looks like a carbon copy of Night Runner with the yellow and purple switched

Offline LittleAad

  • Posts: 41
  • Hello
Re: [IC] GMK Kybersio
« Reply #8 on: Sun, 14 February 2021, 18:36:34 »
Not gonna comment on the colors, since they're basically Night Runner anyways.

Really stupid kits. No second B, at all, not even in the spacebars kit. No UKISO 23, no F13 (was in a weird spot, found it), no 00, garbage. At least put them in other kits.

Novelties are OK, definitely some references I don't understand so I won't comment on that. Not sure if GMK would be happy running them though.

Not much else to say, since there are no mats or anything. IC presentation is nice.

^^ And what’s with the very similar flower novelty to Devoted. Also, no 3-1-3 support but 1u space??
« Last Edit: Sun, 14 February 2021, 18:39:54 by LittleAad »

Offline BlindAssassin111

  • Posts: 962
  • Location: My Mind
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Re: [IC] GMK Kybersio
« Reply #9 on: Sun, 14 February 2021, 18:38:14 »
Didn't know there was going to be a Nightruner R2. Is this sponsored by TKC?

Sent from my GM1917 using Tapatalk

There will be an R2 of my set but not via TKC.

Also yeah the colors look like mine, but you found RAL equivalents.

Offline Alejo1707

  • Posts: 78
  • Location: Quito
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Re: [IC] GMK Kybersio
« Reply #10 on: Sun, 14 February 2021, 18:44:30 »
Didn't know there was going to be a Nightruner R2. Is this sponsored by TKC?

Sent from my GM1917 using Tapatalk

There will be an R2 of my set but not via TKC.

Also yeah the colors look like mine, but you found RAL equivalents.
Ohhh yeah! I will be on the lookout for that one! Maybe splash the profile a lil bit?

Sent from my GM1917 using Tapatalk


Offline Tree_

  • Posts: 237
Re: [IC] GMK Kybersio
« Reply #11 on: Sun, 14 February 2021, 19:17:38 »
Nightrunner but with poor kitting and potential legal issues.

You also probably shouldn't use black text in your IC as it's really hard to read against GH's grey background.

Offline elmo

  • Posts: 335
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Re: [IC] GMK Kybersio
« Reply #12 on: Mon, 15 February 2021, 03:09:01 »
hmmmmm  :-X


Offline highpur

  • Posts: 15
  • Location: Australia
Re: [IC] GMK Kybersio
« Reply #13 on: Mon, 15 February 2021, 03:31:14 »
GMK night runner but with bad kitting and a cash grab attempt from the failed launched of cyberpunk

Offline Strym

  • Thread Starter
  • Posts: 4
Re: [IC] GMK Kybersio
« Reply #14 on: Mon, 15 February 2021, 04:15:27 »
Does it make sense to change something in this project, a failed theme and similarities with another project?

Offline Izeri

  • Posts: 37
Re: [IC] GMK Kybersio
« Reply #15 on: Mon, 15 February 2021, 04:28:11 »
Does it make sense to change something in this project, a failed theme and similarities with another project?

This is seen as cashgrab attempt just from the inspiration alone, then there are similarities with another set which just make it worse. After that, the fact that you don't even seem interested on it just confirms that.

Offline nvh2092

  • Posts: 165
  • Location: Public toilet
Re: [IC] GMK Kybersio
« Reply #16 on: Mon, 15 February 2021, 04:50:02 »
Does it make sense to change something in this project, a failed theme and similarities with another project?

This is seen as cashgrab attempt just from the inspiration alone, then there are similarities with another set which just make it worse. After that, the fact that you don't even seem interested on it just confirms that.
I don't think using inspiration for cashgrab is a bad thing. Bussiness's been running like this since the beginning. The problem with the set is the color choice which is similar to night runner. Nightcity's colors are vibrant and diverse, just need to use another spectrum of colors and it's gonna be ok. Also, kitting still contains a lot of mistakes but that's why we have IC for feedback.
« Last Edit: Mon, 15 February 2021, 04:52:18 by nvh2092 »

Offline TheBlackHammer

  • Posts: 62
Re: [IC] GMK Kybersio
« Reply #17 on: Mon, 15 February 2021, 12:31:31 »
Didn't know there was going to be a Nightruner R2. Is this sponsored by TKC?

Sent from my GM1917 using Tapatalk

There will be an R2 of my set but not via TKC.

Also yeah the colors look like mine, but you found RAL equivalents.
WAIT DID YOY SAY ROUND2??!!


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Offline Owl

  • Posts: 177
  • Location: United States
Re: [IC] GMK Kybersio
« Reply #18 on: Mon, 15 February 2021, 12:58:02 »
honestly not the worst first attempt at an IC i've ever seen but certainly needs more thought put into kitting. The google form is useless. You won't get any useful information from asking, "what kits would you buy". If I were legitimately interested in this set, I would like to see more detail oriented questions regarding the actual design of the set.

as for the theme, not a fan. Uninspired and the colors and subject matter have been overused.

Offline Tyson

  • Posts: 614
  • Location: Texas
Re: [IC] GMK Kybersio
« Reply #19 on: Mon, 15 February 2021, 14:51:38 »
Didn't know there was going to be a Nightruner R2. Is this sponsored by TKC?

Sent from my GM1917 using Tapatalk

There will be an R2 of my set but not via TKC.

Also yeah the colors look like mine, but you found RAL equivalents.

R2 is going to have Icon + Text mods, right :D

Offline yh

  • Posts: 56
  • hyurinkb
Re: [IC] GMK Kybersio
« Reply #20 on: Mon, 15 February 2021, 15:05:07 »
Not gonna comment on the colors, since they're basically Night Runner anyways.

Really stupid kits. No second B, at all, not even in the spacebars kit. No UKISO 23, no F13 (was in a weird spot, found it), no 00, garbage. At least put them in other kits.

Novelties are OK, definitely some references I don't understand so I won't comment on that. Not sure if GMK would be happy running them though.

Not much else to say, since there are no mats or anything. IC presentation is nice.

^^ And what’s with the very similar flower novelty to Devoted. Also, no 3-1-3 support but 1u space??
Definitely have to agree on the devoted flower issue. Why is the row only shown for base kit? As everyone else has already pointed out by now, it’s pretty much another existing set. No board credits to their respective designers either. Should have done more research pal.

Offline Kokaloo

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Re: [IC] GMK Kybersio
« Reply #21 on: Mon, 15 February 2021, 15:50:59 »
dawg you're a few months late but i'm sure there's still room in the market for gmk among us or something like that

Offline NovaRMK

  • Posts: 56
  • Location: In a Galaxy far, far away...
Re: [IC] GMK Kybersio
« Reply #22 on: Mon, 15 February 2021, 16:26:41 »
dawg you're a few months late but i'm sure there's still room in the market for gmk among us or something like that
^^^


Offline Strym

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Re: [IC] GMK Kybersio
« Reply #23 on: Mon, 15 February 2021, 16:52:30 »
I thought about it and decided to change the color scheme due to the similarity with another project



Offline treeleaf64

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Re: [IC] GMK Kybersio
« Reply #24 on: Mon, 15 February 2021, 16:57:49 »
Stop making cyberpunk set . Thank you
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Offline BlindAssassin111

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Re: [IC] GMK Kybersio
« Reply #25 on: Mon, 15 February 2021, 17:24:46 »
I thought about it and decided to change the color scheme due to the similarity with another project

Show Image


This is basically GMK Skidata...

Offline phoenixrage

  • Posts: 9
Re: [IC] GMK Kybersio
« Reply #26 on: Mon, 15 February 2021, 17:30:31 »
so the takeaway for me from this thread is a r2 of nightrunner.. sweet!.. lol

Offline ZongZiWang

  • Posts: 52
Re: [IC] GMK Kybersio
« Reply #27 on: Mon, 15 February 2021, 18:12:16 »
so the takeaway for me from this thread is a r2 of nightrunner.. sweet!.. lol
Yeah, bonus of reading comments

Offline Tree_

  • Posts: 237
Re: [IC] GMK Kybersio
« Reply #28 on: Mon, 15 February 2021, 18:19:02 »
I thought about it and decided to change the color scheme due to the similarity with another project

Show Image


This is basically GMK Skidata...

I for one appreciate Strym's dedication to running R2's of classic sets:


« Last Edit: Mon, 15 February 2021, 18:21:34 by Tree_ »

Offline newbie

  • Posts: 10
Re: [IC] GMK Kybersio
« Reply #29 on: Mon, 15 February 2021, 19:05:36 »
I thought about it and decided to change the color scheme due to the similarity with another project

Show Image


So you literally redesigned your whole set in less than 24 hour. What happened to being inspired by Cyberpunk, seems like you're now gonna start throwing various colorways at us hoping we say we like it?

This just makes it look less like you actually cared about the source material and more like you took "inspiration" from a well known IP and created a keyset based on it so you could make a quick buck.

Offline jagger27

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Re: [IC] GMK Kybersio
« Reply #30 on: Mon, 15 February 2021, 22:19:41 »

Offline Alejo1707

  • Posts: 78
  • Location: Quito
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Re: [IC] GMK Kybersio
« Reply #31 on: Tue, 16 February 2021, 19:51:26 »
This is a complete dumpsterfire, delete this thing, have some decency at least, YOU WILL NOT CASH.

Offline $W4GK!NG

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Re: [IC] GMK Kybersio
« Reply #32 on: Tue, 16 February 2021, 22:40:06 »

Offline wease1

  • Posts: 1
  • Location: United States
Re: [IC] GMK Kybersio
« Reply #33 on: Wed, 17 February 2021, 09:31:42 »
looks alot like gmk nightrunner. Maybe change the purple to pink or blue.

Offline harlekein

  • Posts: 446
Re: [IC] GMK Kybersio
« Reply #34 on: Wed, 17 February 2021, 10:07:10 »
"This GMK set ooks like GMK set X."

In every other thread.

Yeah, no ****. We've pretty much seen them all by now. So what.

Offline KID

  • Posts: 7
Re: [IC] GMK Kybersio
« Reply #35 on: Mon, 01 March 2021, 17:24:37 »
I like it