Author Topic: [IC] GMK Norse  (Read 79840 times)

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #250 on: Sat, 12 September 2020, 08:00:57 »
Hmm.. been asking my friends to fill out the IC form and all of the chose rune monolegends, was pretty confident it was gonna be the majority. But since it was the complete opposite. Will rune monolegends be added as a choice separated from the base kit? Also because alpha monolegends is a choice separated from the base kit. Even if it's not included with the base kit I'd love to have the option to get the rune monos separately. I really feel it goes with the whole norse theme.
I would love for there to be an option for rune monos and subs too. It would have to have more interest. About 300 people chose rune monos, you can't assume that every single one of those people will buy. 550 people chose rune subs so there's a greater percentage of people from that group buying in. In reality both are going to have high a MoQ so there's always one won't make the cut.

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #251 on: Sat, 12 September 2020, 08:04:51 »
I'm glad the sublegends are more popular as thats what I prefer but just wondering if the size of the sublegends will be the same as the Latin Characters like in the new render? I think it looked a bit better in the previous render where they were slightly smaller.

Also do you have a photo of the modifier colour wheel? would be interested to see what it looks like

Show Image

Yeah they may need to be made a little bit smaller. I've tried taking pictures of thr RAL on my s10 but I just can't get it to match what I see in real life even after some color editing. I dont want to post a picture of it that ends up being misleading because it doesn't even represent what the color actually looks like.

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #252 on: Sat, 12 September 2020, 08:07:32 »
Sublegends are a dealbreaker for me. GL!

Hopefully we'll see rune mono legends in KAT soon.
I'm sad to hear that but I completely understand. Monos are my choice too and I suprised that the interest just isn't too high for it. Stick around though because things can always change.

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Offline VagueOrigin

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Re: [IC] GMK Norse - Updated Colors!
« Reply #253 on: Sat, 12 September 2020, 08:14:15 »
Yikes, looks so cluttered now that its sub legend. A separate mono runes would make it a must buy for me!

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Offline ideus

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Re: [IC] GMK Norse - Updated Colors!
« Reply #254 on: Sat, 12 September 2020, 09:46:24 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.

Offline Techichi

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Re: [IC] GMK Norse - Updated Colors!
« Reply #255 on: Sat, 12 September 2020, 09:53:56 »
Yikes, looks so cluttered now that its sub legend. A separate mono runes would make it a must buy for me!

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Same here. Although it doesn't look good.  :(

I wish Skok the best with his set though. I'll continue to watch in hopes for a mono rune set. 🤞

Edit: I'm still in for that sick desk mat though!

Offline FootFingers

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Re: [IC] GMK Norse - Updated Colors!
« Reply #256 on: Sat, 12 September 2020, 10:12:04 »
Were the mono legends removed? I was still really interested in those.

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #257 on: Sat, 12 September 2020, 10:21:14 »
Were the mono legends removed? I was still really interested in those.
I'll post some renders with the new colors tomorrow. I was updating everything at like 2am.

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #258 on: Sat, 12 September 2020, 10:23:08 »
Yikes, looks so cluttered now that its sub legend. A separate mono runes would make it a must buy for me!

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Same here. Although it doesn't look good.  :(

I wish Skok the best with his set though. I'll continue to watch in hopes for a mono rune set.

Edit: I'm still in for that sick desk mat though!
Everyone is saying subs don't look good but its still the greater majority by a mile on the google form responses which is best way for me gage interest from the community. This is where my confusion stems from. As mentioned before I will be posting mono renders with the updated colors tomorrow.

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Offline FootFingers

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Re: [IC] GMK Norse - Updated Colors!
« Reply #259 on: Sat, 12 September 2020, 14:44:25 »
Update: Looks like it was - hopefully Norse Alphas will be released as an extra option.

Offline FootFingers

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Re: [IC] GMK Norse - Updated Colors!
« Reply #260 on: Sat, 12 September 2020, 14:47:45 »
Yikes, looks so cluttered now that its sub legend. A separate mono runes would make it a must buy for me!

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Same here. Although it doesn't look good.  :(

I wish Skok the best with his set though. I'll continue to watch in hopes for a mono rune set.

Edit: I'm still in for that sick desk mat though!
Everyone is saying subs don't look good but its still the greater majority by a mile on the google form responses which is best way for me gage interest from the community. This is where my confusion stems from. As mentioned before I will be posting mono renders with the updated colors tomorrow.

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Thanks for taking a look, even if the mono legends were an additional set of alphas I think many would be interested. Best of luck with it, and looking forward to the renders.

Offline hottrout

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Re: [IC] GMK Norse - Updated Colors!
« Reply #261 on: Sat, 12 September 2020, 15:02:24 »
Great colours.  Loving this set the more it progresses.
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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #262 on: Sat, 12 September 2020, 15:41:06 »
Yikes, looks so cluttered now that its sub legend. A separate mono runes would make it a must buy for me!

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Same here. Although it doesn't look good.  :(

I wish Skok the best with his set though. I'll continue to watch in hopes for a mono rune set.

Edit: I'm still in for that sick desk mat though!
Everyone is saying subs don't look good but its still the greater majority by a mile on the google form responses which is best way for me gage interest from the community. This is where my confusion stems from. As mentioned before I will be posting mono renders with the updated colors tomorrow.

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Thanks for taking a look, even if the mono legends were an additional set of alphas I think many would be interested. Best of luck with it, and looking forward to the renders.
Yeah I'm assuming moq would be 250 for both sets but then it would be 52 new molds for the alphas so the price would probably be pretty high. But I dont want to rule anything out yet. Hence why I said for now Monos won't be favored unless more people show interest.

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #263 on: Sat, 12 September 2020, 15:42:30 »
Great colours.  Loving this set the more it progresses.
Thank you. With each iteration it slowly feels closer and closer to a finished product. Epsecially now that I did some color matching.

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Offline DuellM

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Re: [IC] GMK Norse - Updated Colors!
« Reply #264 on: Sat, 12 September 2020, 15:46:32 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #265 on: Sat, 12 September 2020, 16:25:24 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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I assume ur talking about the blue mods. Believe it or not its based on RAL 220 20 20 instead of 220 20 10 which is the original I intended. When I got the RAL design book in person I realized 20 10 was way too dark so I chose 20 20 which is a really nice indigo color. There really isn't any RAL equivalent that I like for the mods that matches the original renders. They are either to bright or too blue. Hope that clears things up.

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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #266 on: Sat, 12 September 2020, 16:29:39 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Edit: it is also a bit lighter in real life than in renders I'll work to fix that tomorrow as well

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Offline DuellM

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Re: [IC] GMK Norse - Updated Colors!
« Reply #267 on: Sat, 12 September 2020, 17:05:08 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Edit: it is also a bit lighter in real life than in renders I'll work to fix that tomorrow as well

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Oh cool I was hoping for a lighter color . Guess I was complaining for nothing .


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Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #268 on: Sat, 12 September 2020, 17:25:46 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Edit: it is also a bit lighter in real life than in renders I'll work to fix that tomorrow as well

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Oh cool I was hoping for a lighter color . Guess I was complaining for nothing .


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Its really hard to even figure out what color it should be when i have a swatch in front of me. I was looking at it in daylight but its always gonna be different depending on time of day and clouds among other things. It took me a while. In real life it isnt as dark and is less blue.

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Offline kisx

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Re: [IC] GMK Norse - Updated Colors!
« Reply #269 on: Sat, 12 September 2020, 17:28:17 »
2 of my roommates from Japan said the sub legends make the set look like a Japanese or Chinese keyboard lol

Offline -bumblebee

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Re: [IC] GMK Norse - Updated Colors!
« Reply #270 on: Sat, 12 September 2020, 18:49:52 »
If you feel like 220 20 20 is too dark it might be better to go to a 200 or 190 series color to get a lighter color without it being too blue. Ignore this if you're really happy with how 220 20 20 looks in person.

Offline ideus

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Re: [IC] GMK Norse - Updated Colors!
« Reply #271 on: Sat, 12 September 2020, 19:24:55 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.


I am re-posting this in the hope to get an answer. I posted it when all the brag was about sublegends.

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #272 on: Sat, 12 September 2020, 19:49:13 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.


I am re-posting this in the hope to get an answer. I posted it when all the brag was about sublegends.
I'm confused by what you mean. How would adding the 1! help for international kits. I didnt respond before because it was the only one I was confused by and was gonna take a look after work.

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Offline Jacki

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Re: [IC] GMK Norse - Updated Colors!
« Reply #273 on: Sat, 12 September 2020, 20:45:58 »
Æ, Ø, Å Not in base set :( :(

Offline woyaodapian

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Re: [IC] GMK Norse - Updated Colors!
« Reply #274 on: Sun, 13 September 2020, 00:00:10 »
Initially would have preferred sublegend. but this set should really have gone with the monolegend. It grew on me! now I like the mono more.


Offline The.Ryan.Gamer

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Re: [IC] GMK Norse - Updated Colors!
« Reply #275 on: Sun, 13 September 2020, 04:25:22 »
I really love to get the set. But i wish ilumkb for the Asia Vendor. They are just cheaper and really have good aftersales.

Anyways do we have an ETA for the GB?

Offline ideus

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Re: [IC] GMK Norse - Updated Colors!
« Reply #276 on: Sun, 13 September 2020, 10:32:51 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.


I am re-posting this in the hope to get an answer. I posted it when all the brag was about sublegends.
I'm confused by what you mean. How would adding the 1! help for international kits. I didnt respond before because it was the only one I was confused by and was gonna take a look after work.

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If you get the alpha set and the NordeUK one, they make a full alpha set for most European language layouts, but the 1! key would be missing. Therefore, adding this key would make the two kits joining a full one base alpha set. I hope this makes sense to you.

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #277 on: Sun, 13 September 2020, 16:14:12 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.


I am re-posting this in the hope to get an answer. I posted it when all the brag was about sublegends.
I'm confused by what you mean. How would adding the 1! help for international kits. I didnt respond before because it was the only one I was confused by and was gonna take a look after work.

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If you get the alpha set and the NordeUK one, they make a full alpha set for most European language layouts, but the 1! key would be missing. Therefore, adding this key would make the two kits joining a full one base alpha set. I hope this makes sense to you.


Makes perfect sense now. Shouldn't be a problem.

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #278 on: Sun, 13 September 2020, 16:16:08 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Hey just getting back to you. I updated the renders to be more representative of the physical swatch in front of me. Not so blue anymore and closer to the original renders.

Offline DuellM

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Re: [IC] GMK Norse - Updated Colors!
« Reply #279 on: Sun, 13 September 2020, 16:17:20 »
Any chance of changing the keyset colors to the colors that were used in the old renders? Those colors were so awesome


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Hey just getting back to you. I updated the renders to be more representative of the physical swatch in front of me. Not so blue anymore and closer to the original renders.



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Offline MIXO Cables

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Re: [IC] GMK Norse - Updated Colors!
« Reply #280 on: Sun, 13 September 2020, 22:18:06 »
if i can do a champagne gold push pull connector, then it works well with teal paracord, definitely one of the most nobel premium keycaps

Offline konstantin

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Re: [IC] GMK Norse - Updated Colors!
« Reply #281 on: Mon, 14 September 2020, 08:29:07 »
Dear Skok: Would you add a 1! key to the Norde set? It would be pair with the separated alpha set to make an international stand-alone international alpha set to mix and match with other mods.

I am re-posting this in the hope to get an answer. I posted it when all the brag was about sublegends.

I'm confused by what you mean. How would adding the 1! help for international kits. I didnt respond before because it was the only one I was confused by and was gonna take a look after work.

If you get the alpha set and the NordeUK one, they make a full alpha set for most European language layouts, but the 1! key would be missing. Therefore, adding this key would make the two kits joining a full one base alpha set. I hope this makes sense to you.

Here's a list of keys that would be missing for each of the supported languages with the current kits:
  • Danish – 1!
  • German – 1!, 4$, 5%
  • Norwegian – 1!
  • Swedish/Finnish – 1!
  • English (UK) – most number and punctuation keys; not viable
Indeed, adding 1! would allow you to cover most Nordic layouts with the NorDeUK kit plus standalone Latin Alphas. For German you would be missing the 4$ and 5% keys, but you could make do with 4¤$ and 5%€ if you don't mind having one too many euro signs.

So all in all, I'd say that adding R1 1! to the NorDeUK kit is in fact a good idea.

Offline Maniac

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Re: [IC] GMK Norse - Updated Colors!
« Reply #282 on: Mon, 14 September 2020, 10:48:34 »
Am I the only one seeing a 1! key in the base kit?

Offline konstantin

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Re: [IC] GMK Norse - Updated Colors!
« Reply #283 on: Mon, 14 September 2020, 11:34:01 »
Am I the only one seeing a 1! key in the base kit?

The extra 1! key is for scenarios where you aren't buying the base kit. To quote ideus:
If you get the alpha set and the NordeUK one, they make a full alpha set for most European language layouts, but the 1! key would be missing. Therefore, adding this key would make the two kits joining a full one base alpha set. I hope this makes sense to you.

Offline ideus

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Re: [IC] GMK Norse - Updated Colors!
« Reply #284 on: Mon, 14 September 2020, 18:40:43 »

Am I the only one seeing a 1! key in the base kit?



There is one in the base, of course. But, adding one more 1! key in the NordUK kit, you may populate:

Base + NordUK + Alpha kits = One full TKL keyboard and One full alpha and number row set. Add your own set of modifiers to get two boards populated. NordUK + Alpha kits = One full alpha and number row set, add your modifiers, and you would have a full keyboard settled. It applies to Norwegian, Danish, Swedish, Finnish, and German with some other Alt Gr sub legends.

I hope this explains the proposal. The additional cost would be around one and a half USD.



Offline jack47

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Re: [IC] GMK Norse - Updated Colors!
« Reply #285 on: Sun, 04 October 2020, 08:44:03 »
Is there a discord to follow updates? And do you have a estimate of when the GB would start?

Offline KT-afk

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Re: [IC] GMK Norse - Updated Colors!
« Reply #286 on: Sun, 04 October 2020, 09:55:51 »
Would it be possible to have ilumkb or monokei as a vendor as well? Zfrontier tends to be more expensive for SEA compared to others.

Offline kisx

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Re: [IC] GMK Norse - Updated Colors!
« Reply #287 on: Mon, 05 October 2020, 06:05:25 »
Is there a discord to follow updates? And do you have a estimate of when the GB would start?
Would love to follow updates as well. Also anything new on novelties renders?

Offline The.Ryan.Gamer

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Re: [IC] GMK Norse - Updated Colors!
« Reply #288 on: Mon, 05 October 2020, 07:48:10 »
I hope GB date will be announced soon.

Offline babybjorn

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Re: [IC] GMK Norse - Updated Colors!
« Reply #289 on: Mon, 05 October 2020, 08:00:58 »
I hope GB date will be announced soon.

Same, any guesses OP for when this could hit?

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #290 on: Mon, 05 October 2020, 08:22:29 »
Is there a discord to follow updates? And do you have a estimate of when the GB would start?
Would love to follow updates as well. Also anything new on novelties renders?

Not doing a discord, all updates are via the IC page. Progress has been slower because school has taken up pretty much all of my freetime and Its more important that I focus on that right now, but I definitely have still been working on it. Just haven't been able to get as much done as I've wanted to.

Offline Retne

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Re: [IC] GMK Norse - Updated Colors!
« Reply #291 on: Mon, 05 October 2020, 15:44:51 »
Poked my head back in here to see how it was coming along and sad to see the sub-legends were the more popular.  Mono-legends was what I was interested in.  Not sure if I'm in for a set anymore even if the mono-legends are added as an extra.  Hopefully you eventually run this in KAT with mono-legends in the future.

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #292 on: Mon, 05 October 2020, 22:29:36 »
Poked my head back in here to see how it was coming along and sad to see the sub-legends were the more popular.  Mono-legends was what I was interested in.  Not sure if I'm in for a set anymore even if the mono-legends are added as an extra.  Hopefully you eventually run this in KAT with mono-legends in the future.


Sorry to hear that but I understand. Regarding Monos vs Subs its still not decided yet but I really am pushing for monos. Something I would need to discuss with some of my peers. As for KAT Norse, I think it would be sick but lets get through the first one eh. Thanks for the feedback

Offline Skok

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Re: [IC] GMK Norse - Updated Colors!
« Reply #293 on: Mon, 05 October 2020, 22:32:08 »
I hope GB date will be announced soon.

Same, any guesses OP for when this could hit?

Doing my best to keep things moving on this set, just have more important things at the moment. I'm still working on it weekly just not as much as I want due to school and such. Thank you for your continued interest and patience!

Offline nvh2092

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Re: [IC] GMK Norse - Updated Colors!
« Reply #294 on: Tue, 06 October 2020, 16:24:53 »
Poked my head back in here to see how it was coming along and sad to see the sub-legends were the more popular.  Mono-legends was what I was interested in.  Not sure if I'm in for a set anymore even if the mono-legends are added as an extra.  Hopefully you eventually run this in KAT with mono-legends in the future.


Sorry to hear that but I understand. Regarding Monos vs Subs its still not decided yet but I really am pushing for monos. Something I would need to discuss with some of my peers. As for KAT Norse, I think it would be sick but lets get through the first one eh. Thanks for the feedback

I think it's just common sense, people use keycap to type so there must be alpha letter on it. For an expensive keycap set, they look for actual use. As long as you make sure alpha letters stay in base kit, it will sell.

Offline VagueOrigin

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Re: [IC] GMK Norse - Updated Colors!
« Reply #295 on: Tue, 06 October 2020, 17:46:59 »
Poked my head back in here to see how it was coming along and sad to see the sub-legends were the more popular.  Mono-legends was what I was interested in.  Not sure if I'm in for a set anymore even if the mono-legends are added as an extra.  Hopefully you eventually run this in KAT with mono-legends in the future.


Sorry to hear that but I understand. Regarding Monos vs Subs its still not decided yet but I really am pushing for monos. Something I would need to discuss with some of my peers. As for KAT Norse, I think it would be sick but lets get through the first one eh. Thanks for the feedback

I think it's just common sense, people use keycap to type so there must be alpha letter on it. For an expensive keycap set, they look for actual use. As long as you make sure alpha letters stay in base kit, it will sell.
Just looks cluttered to hell, and alphas are alphas. They retain their meaning for the most part

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« Last Edit: Tue, 06 October 2020, 18:34:10 by VagueOrigin »

Offline jackrabbit

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Re: [IC] GMK Norse - Updated Colors!
« Reply #296 on: Tue, 06 October 2020, 20:05:53 »
Another vote for rune mono legends here. They are just far better looking than the cluttered alphas+subs.

I have a suspicion that a lot of those votes for sublegends were just people wanting to get english alphas without having to buy a separate kit, NOT necessarily that they thought sublegends looked better. If you made the base kit have mono english alphas like most other GMK sets, and just offered a rune mono legend kit separately, I think you would make people from both sides of that pie chart happy and sell like fire. Just my optimistic hunch though.

And for those who would be bummed at having to purchase another kit for those rune mono legends--if there wasn't enough interest to meet MoQ on a base kit with those rune monolegends, which would you choose: spending extra on a rune monolegends kit, or not having the option to get rune monolegends at all?
« Last Edit: Tue, 06 October 2020, 20:13:06 by jackrabbit »
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Offline LXVRGS

  • Posts: 186
Re: [IC] GMK Norse - Updated Colors!
« Reply #297 on: Tue, 06 October 2020, 20:50:07 »
another vote for mono runic legends

Offline YMwoo

  • Posts: 72
Re: [IC] GMK Norse - Updated Colors!
« Reply #298 on: Tue, 06 October 2020, 21:55:23 »
Late to this but really love the color and the look of mono runic legends.
Hopefully the pricing and timing will be right for me

Offline Skok

  • Thread Starter
  • Posts: 142
Re: [IC] GMK Norse - Updated Colors!
« Reply #299 on: Tue, 06 October 2020, 22:08:27 »
Another vote for rune mono legends here. They are just far better looking than the cluttered alphas+subs.

I have a suspicion that a lot of those votes for sublegends were just people wanting to get english alphas without having to buy a separate kit, NOT necessarily that they thought sublegends looked better. If you made the base kit have mono english alphas like most other GMK sets, and just offered a rune mono legend kit separately, I think you would make people from both sides of that pie chart happy and sell like fire. Just my optimistic hunch though.

And for those who would be bummed at having to purchase another kit for those rune mono legends--if there wasn't enough interest to meet MoQ on a base kit with those rune monolegends, which would you choose: spending extra on a rune monolegends kit, or not having the option to get rune monolegends at all?

This has always been a point of conflict for me. I really want to run this set with Monos first and foremost, without them the set loses its character for me. I don't think running this set with Latin alphas would be a good idea, firstly because it throws most of the hype for this set out the window and secondly I fear splitting out Monos will result in more people opting out of the set entirely. For now I'm going to focus on finish the other aspects regarding kits and Novs. Thanks for the feedback!