Author Topic: [IC] GMK Hammerhead | NEW KITS 12.5  (Read 4353 times)

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Offline keylabskeycaps

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[IC] GMK Hammerhead | NEW KITS 12.5
« on: Mon, 19 November 2018, 13:42:45 »
|Click Here to Show Quick Love / Direct Feedback in the IC Form|









Introduction

Better were the days when mastery of seas came not from bargains struck with eldritch creatures, but from the sweat of a man's brow and the strength of his back alone. You all know this to be true. Gentlemen. Ladies.

-Captain Hector Barbossa


Hi everyone! Quick introduction. So I'm Chad and I'm the artisan behind keyLabs keycaps that I run with my pal Andrew. We're still a little new, and I spend a lot of time lurking, but I've had this keyset idea floating around my mind for a good while and really wanted to take a solid shot at the design. So I present to you, respectfully, the humble beginnings of GMK Hammerhead.

I want this set to evoke the feel of chilled, oceanic spray against your cheeks and the roll of deep blue-grey swells under a stormy sky. To spring forth the cry of gulls, heard over the ship's billowing sails, while your fellow sailors throw dice and spin tales of the great monsters of the deep and of loved ones from home. Surging white caps and cold, uncharted northern waters await. All of this splendor packed mysteriously into a GMK set.

Or something along those lines. I'm not a novelist.

 




Hopes for the Set

Okay, so this is going to be a ongoing process while I hear from you guys and take in your ideas, thoughts and suggestions. While this keyset develops I hope to work on some novelties that fit the theme well and that people will hopefully be really interested in. This is like an end game set for me so I'm hoping introduce this to you as well. I'm not sure what route to go down with kits quite yet and hope to continue doing my own research and hearing from all of you. I suppose the best end goal for me would be to run this set with compelling kits and at a price point that people can afford. Any and all comments, suggestions and all of that are welcome! This is all still a work in progress, please bear with me.





Base Kit Draft



This is the first real draft of what I hope that the base site might look like, it is absolutely subject to change. I hope to include enough options to fit a good majority of layouts and tried to learn from other successful GMK runs. If you have any ideas regarding it please feel free to let me know here or in the IC form up top.

Add-on Kit Drafts
This is the current line up of kit designs! Please let me know what you think. PLEASE NOTE: This is not per say the final kit. Changes may occur with feedback. The kits are based on sets with popular runs to gage what people might want.   

Novelties


Alternative Alphas


Euro

Spacebars





Current Todo List
*Will be Added to With Feedback*

More

-Possibly change FN key coloring to standard
-Create interest check form
-Create some novelty concepts
-Work on some better promo images and signatures
-Research additional kits
-Add sizing indications to base kit
-Collect ideas, suggestions and changes from the community
-Get feedback on novelty keys.
-Clean up post
-Add additional renders
-Maybe create poll
-reach out to manufacturing to get pricing



Change/Update Log
More
11.19 - Changed coloring of F row keys to better match convention/aesthetics based on community suggestion.
11.20 - Added Signature to post
11.20 - Added interest check form.
11.22 - Added logo to render files.
11.26 - Added novelty concepts.
11.27 - Added novelty kit.
11.27 - Added Full size board render.
12.5 - Added Additional kits, alt alpha render.



Signature for those so inclined:

Code: [Select]
[url=https://geekhack.org/index.php?topic=98238.0][img width=480 height=120]https://i.imgur.com/fE1m3Qr.jpg[/img][/url]
« Last Edit: Wed, 05 December 2018, 22:04:56 by keylabskeycaps »

Offline SolidCactus

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #1 on: Mon, 19 November 2018, 13:44:49 »
I like it!

Online hineybush

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #2 on: Mon, 19 November 2018, 13:50:53 »
The Fn row is reversed compared to "traditional" coloring. F1-F4, F9-F12 is traditionally the alpha colorway, and F5-F8 and the nav keys are the mod colorway.

Just adding that bc I feel it'd look better with the normal styling

Offline hayt

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #3 on: Mon, 19 November 2018, 13:51:39 »
Iím into this

Offline dallman5

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[IC] GMK Hammerhead | First Post 11.19
« Reply #4 on: Mon, 19 November 2018, 13:53:13 »
I dig the colorway!

For the F-row from F1 to Pause, Iíd personally prefer grey/blue/grey/blue (aka traditional hiney said) as opposed to blue/grey/blue/grey (like you have mocked up now) but thatís not a dealbreaker for me necessarily.

Edit: missed the alpha colored WASD in the kit mock-up
« Last Edit: Mon, 19 November 2018, 13:55:56 by dallman5 »
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Online otanishock

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #5 on: Mon, 19 November 2018, 13:54:40 »
I love the theme, the colorway, the inspiration and all, but another GMK set... Not again :( We need some SA love!

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #6 on: Mon, 19 November 2018, 13:56:06 »
I dig the colorway, but please, please, please include alpha colored WASD as well.

In addition for the F-row from F1 to Pause, Iíd personally prefer grey/blue/grey/blue (aka traditional hiney said) as opposed to blue/grey/blue/grey (like you have mocked up now) but thatís not a dealbreaker for me necessarily.

Thats a fair point. I'll work on playing with the F-row and seeing how it looks. I could always include the alternative scheme (shown in the renders) in a kit possibly. And I had considered the WASD issue as well and put the alpha colored ones in the base kit, they're just placed below. Thanks for the input! Really appreciate it.

Offline dallman5

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #7 on: Mon, 19 November 2018, 13:57:26 »
I dig the colorway, but please, please, please include alpha colored WASD as well.

In addition for the F-row from F1 to Pause, Iíd personally prefer grey/blue/grey/blue (aka traditional hiney said) as opposed to blue/grey/blue/grey (like you have mocked up now) but thatís not a dealbreaker for me necessarily.

Thats a fair point. I'll work on playing with the F-row and seeing how it looks. I could always include the alternative scheme (shown in the renders) in a kit possibly. And I had considered the WASD issue as well and put the alpha colored ones in the base kit, they're just placed below.

Yep thatís certainly an option, but could get pricey including both is all.

My mistake on the WASD keys, thanks for pointing that out :)
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Offline equalunique

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #8 on: Mon, 19 November 2018, 15:42:14 »
I'll join if there is an ergo-plank kit like what GMK Royal Navy R2 or GMK Space Cadet did. Don't be like GMK Carbon R2 expecting people to pay $270 for the minimun necessary to cover a 40% board. :)

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Online rondg

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #9 on: Mon, 19 November 2018, 16:03:36 »
This kind of reminds me of hyperfuse.. but different.. which I really like!

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #10 on: Mon, 19 November 2018, 17:25:18 »
The Fn row is reversed compared to "traditional" coloring. F1-F4, F9-F12 is traditionally the alpha colorway, and F5-F8 and the nav keys are the mod colorway.

Just adding that bc I feel it'd look better with the normal styling

Gave it the ol switcheroo. I do like this a bit better. The design has some more natural flow to it.

Offline PotatoTM

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #11 on: Mon, 19 November 2018, 17:52:57 »
I like it!

Offline AlcoholEnthusiast

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #12 on: Mon, 19 November 2018, 18:50:24 »
Excited to see what the novelties look like and how everything progresses, but I like it.

Offline braidn

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #13 on: Tue, 20 November 2018, 07:42:09 »
Super into this as well. Love the theme and the colorway changes on the wasd

Online otanishock

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Re: [IC] GMK Hammerhead | First Post 11.19
« Reply #14 on: Tue, 20 November 2018, 11:27:03 »
The muted color is really really nice. I will join once it drops. Patiently wait for the novelties too!

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Offline venderzhao

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #15 on: Tue, 20 November 2018, 17:54:13 »
I love the blue colors! This wasd do look like hammerhead :thumb:

Offline s3vv4

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #16 on: Wed, 21 November 2018, 04:33:38 »
White alphas dont work for the deep ocean theme

Online otanishock

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #17 on: Wed, 21 November 2018, 05:04:40 »
White alphas dont work for the deep ocean theme
Agree if it was like pure white. This is more in line of a muted white tho...

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #18 on: Wed, 21 November 2018, 07:26:13 »
White alphas dont work for the deep ocean theme
Agree if it was like pure white. This is more in line of a muted white tho...

The alphas are more of a very subtle-light steel blue/grey color. I feel as though it ties in with the oceanic "master and commander with a bit of an edge" feel I was hoping for. But always interested in hearing more thoughts about it. 

Offline rachel

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #19 on: Wed, 21 November 2018, 08:57:31 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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Offline knugles

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #20 on: Thu, 22 November 2018, 07:40:44 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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I agree with this so much! Very cool keyset
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Offline forevermadrigal

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #21 on: Thu, 22 November 2018, 08:35:40 »
nice

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #22 on: Mon, 26 November 2018, 17:14:31 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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Your wish has been granted. How do you like them apples

If anyone has any suggestions on sizing, mod color, design or placement of the novelties please feel free to let me know!
« Last Edit: Mon, 26 November 2018, 17:17:14 by keylabskeycaps »

Online otanishock

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #23 on: Mon, 26 November 2018, 18:04:53 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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Your wish has been granted. How do you like them apples

If anyone has any suggestions on sizing, mod color, design or placement of the novelties please feel free to let me know!
Love every single bit. That just looks tu guddd. Very nice work!

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #24 on: Mon, 26 November 2018, 18:08:22 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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Your wish has been granted. How do you like them apples

If anyone has any suggestions on sizing, mod color, design or placement of the novelties please feel free to let me know!
Love every single bit. That just looks tu guddd. Very nice work!

Sweet. Glad you like it! I don't know exactly whether the designs will be row 1 or maybe a few on row 4 maybe. I'll have to play around with it a little bit and see what looks the best.

Online otanishock

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #25 on: Mon, 26 November 2018, 19:15:07 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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It does bring a vibe of ocean dolch, but much better in my opinion. Some R4 novelties would be dope too.

Your wish has been granted. How do you like them apples

If anyone has any suggestions on sizing, mod color, design or placement of the novelties please feel free to let me know!
Love every single bit. That just looks tu guddd. Very nice work!

Sweet. Glad you like it! I don't know exactly whether the designs will be row 1 or maybe a few on row 4 maybe. I'll have to play around with it a little bit and see what looks the best.

Offline rachel

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Re: [IC] GMK Hammerhead | NEW NOVELTIES 11.26
« Reply #26 on: Mon, 26 November 2018, 22:37:29 »
A hammerhead keyset must has a hammerhead novelty key. Just a suggestion! Iím looking forward to this :)
I like the colours too.


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Your wish has been granted. How do you like them apples

If anyone has any suggestions on sizing, mod color, design or placement of the novelties please feel free to let me know!

Ooof! Looking good!


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Offline mrpetrov

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Re: [IC] GMK Hammerhead | NEW NOVELTIES 11.26
« Reply #27 on: Tue, 27 November 2018, 10:08:44 »
Excellent set, novelties look super cool. In.

Offline NautiOG

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Re: [IC] GMK Hammerhead | Announced 11.19
« Reply #28 on: Wed, 28 November 2018, 06:47:07 »
White alphas dont work for the deep ocean theme

Actually, White is one of the 1st colors I think of when being on the water. Marine coolers, boat hulls, cushions so many aspects of boating and fishing are directly tied to a nice clean white.

Offline tex_live_utility

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Re: [IC] GMK Hammerhead | NEW NOVELTIES
« Reply #29 on: Thu, 29 November 2018, 12:52:44 »
I really like this. Will have to see about price with so many GMK sets running right now.

Offline Oni74

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Re: [IC] GMK Hammerhead | NEW NOVELTIES
« Reply #30 on: Sun, 02 December 2018, 13:52:48 »
This looks great. I'll be certain to keep an eye on this for the future, but I recently bought into a bunch of GBs, so I'm hoping this would run later  in 2019 - say May-ish.

Offline Kavik

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Re: [IC] GMK Hammerhead | NEW NOVELTIES
« Reply #31 on: Mon, 03 December 2018, 14:32:28 »
Nice colors!

Offline MFahim

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Re: [IC] GMK Hammerhead | NEW NOVELTIES
« Reply #32 on: Mon, 03 December 2018, 23:39:28 »
I really dig the novelties, especially the shark ones.

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | NEW NOVELTIES
« Reply #33 on: Wed, 05 December 2018, 20:28:25 »
I really dig the novelties, especially the shark ones.


Thanks! I'm looking to add one more to make the F Row complete since theres only 11 right now. I'm still trying to find the last icon that might fit the theme.

Offline maximize

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #34 on: Thu, 06 December 2018, 11:00:12 »
What's the fourth novelty in the top row?...  :-[
Really like the colors of this set.

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #35 on: Thu, 06 December 2018, 11:23:53 »
Well, it's supposed to be a shark jawbone... however that may need to be replaced.

I kind of had the same thoughts process

Offline maximize

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #36 on: Fri, 07 December 2018, 09:10:37 »
Yeah... It's sort of hard to tell what it's really supposed to be, and might turn out poorly when molded.  Maybe a replacement novelty could be gills?

Offline tullyvivi

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #37 on: Fri, 07 December 2018, 09:30:53 »
I am not a huge fan of any green-ish color, but I have to say this combination got its charm.

Offline tex_live_utility

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #38 on: Sat, 08 December 2018, 09:01:13 »
 I know you are still actively iterating on the design, but are these going to be all custom colors? If so, it would be helpful to see matching Pantone or RAL colors.  If there is one thing that recent group buys have taught me, it is that getting these gray/blue/green colors right is difficult.

Offline Ashardalon

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #39 on: Sat, 08 December 2018, 11:18:08 »
Agreed on getting the Pantone/RAL colours, but I'm really loving this set! I'm not the biggest fan of the different coloured WASD for the base kit, but I imagine that has something to do with the Hammerhead theme? If there was an option to have the WASD match the rest of the base alphas I'd probably go with that, but I can definitely jam to this too.

I think you've got a good set on your hands!

Offline euphxenos

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #40 on: Sat, 08 December 2018, 11:30:15 »
Agreed on getting the Pantone/RAL colours, but I'm really loving this set! I'm not the biggest fan of the different coloured WASD for the base kit, but I imagine that has something to do with the Hammerhead theme? If there was an option to have the WASD match the rest of the base alphas I'd probably go with that, but I can definitely jam to this too.

I think you've got a good set on your hands!

Take another look at the base kit -- he included WASD alphas to match the rest of the alphas, in addition to the accent-colored WASD keys.  The ASD is in the far right of the R3 line in the bottom right corner of the kit render, and the W is one line up, more to the left.

Offline keylabskeycaps

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Re: [IC] GMK Hammerhead | NEW KITS 12.5
« Reply #41 on: Sat, 08 December 2018, 12:19:40 »
Agreed on getting the Pantone/RAL colours, but I'm really loving this set! I'm not the biggest fan of the different coloured WASD for the base kit, but I imagine that has something to do with the Hammerhead theme? If there was an option to have the WASD match the rest of the base alphas I'd probably go with that, but I can definitely jam to this too.

I think you've got a good set on your hands!

Take another look at the base kit -- he included WASD alphas to match the rest of the alphas, in addition to the accent-colored WASD keys.  The ASD is in the far right of the R3 line in the bottom right corner of the kit render, and the W is one line up, more to the left.

Yeah the default WASD is absolutely part of the base kit, it is a bit hidden though so no worries. I'm a bit selfish and really love the mod color WASD and wanted to throw it in the base kit.

As far as Pantone colors go, I'm talking with GMK right now about pricing for the kits. I sent them the Pantone versions so I will go ahead and add the pantone colors to this post when I have a minute.