Author Topic: [IC] MT3 SNES  (Read 84495 times)

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Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #350 on: Sun, 10 May 2020, 10:42:58 »
is there any plan for a GB soon? this looks awesome.

Hi. Thanks for your interest. :)

The group buy will start moving forward after Susuwatari ships. Here's the latest update from Drop:
Quote
May 7 2020 update:
Latest set of samples are here and have been measured and reviewed.  A few of the legends are still off by just a smidgeon.  We've got some feedback for changes to a handful of caps but the majority of the keycaps are going into production.  Latest update/estimate is that they'll all be done by June 5th.  As usual, more updates to follow as we keep moving through this process.  I'll try to get some photos to post as well.

Meanwhile, I have made small changes to some kits, mainly adding keys to the Ergo kit and Buttons, which I will post this week.


Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #351 on: Fri, 15 May 2020, 09:45:38 »
I updated the kits. Changes:
  • Added Ergo 1.5u R5 keys
  • Added RGB buttons
  • Added RGB WASD (removed Vim keys)
  • Added R5 keys to Power Pack (removed R4/Shifts)


Offline psxndc

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[IC] MT3 SNES // Kits, feedback, etc.
« Reply #352 on: Fri, 15 May 2020, 11:10:41 »
Not a kit change per se, but the Colevrak-DH++ kit can be renamed to just Colevrak+.

That's become the de facto name for it.

Offline Syrah94

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #353 on: Fri, 15 May 2020, 11:12:46 »
would you consider providing a Canadian or Asian proxy?

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #354 on: Fri, 15 May 2020, 11:23:59 »
would you consider providing a Canadian or Asian proxy?

This is direct from Drop

Offline Syrah94

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #355 on: Fri, 15 May 2020, 11:55:34 »
nvm it's sad that it's not PBT... best luck with gb

Offline catbus

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #356 on: Fri, 15 May 2020, 12:12:00 »
I updated the kits. Changes:
  • Added Ergo 1.5u R5 keys
  • Added RGB buttons
  • Added RGB WASD (removed Vim keys)
  • Added R5 keys to Power Pack (removed R4/Shifts)
Bye Vim keys :'(
They were the only reason I was going to get that pack.

Sent from my SM-G965W using Tapatalk


Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #357 on: Fri, 15 May 2020, 12:14:56 »
I updated the kits. Changes:
  • Added Ergo 1.5u R5 keys
  • Added RGB buttons
  • Added RGB WASD (removed Vim keys)
  • Added R5 keys to Power Pack (removed R4/Shifts)
Bye Vim keys :'(
They were the only reason I was going to get that pack.

Sent from my SM-G965W using Tapatalk

Sorry. I'll try to include them somewhere else. It doesn't make sense in this pack.

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #358 on: Fri, 15 May 2020, 15:38:37 »

Offline Boy_314

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #359 on: Fri, 15 May 2020, 15:46:06 »
is there a planned date or month for GB?

Online vaf1en

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #360 on: Fri, 15 May 2020, 17:35:42 »
  • Added RGB WASD (removed Vim keys)
Hopefully removing the Vim keys left a small scar on your soul. :(

Offline Kallus

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #361 on: Sat, 16 May 2020, 07:09:23 »
I would really love to see ISO support. That would this one hell of an mx keyset

Offline beyonddc

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #362 on: Sat, 16 May 2020, 15:30:55 »
Interested...

Offline Narf

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #363 on: Thu, 21 May 2020, 16:54:46 »
I updated the kits. Changes:
  • Added Ergo 1.5u R5 keys
  • Added RGB buttons
  • Added RGB WASD (removed Vim keys)
  • Added R5 keys to Power Pack (removed R4/Shifts)

Thank you for adding 1.5u R5 keys! I am definitely in on this kit when it goes to GB.
I'll be picking up Alphas, Ergo, Gamer Pad and/or Buttons for sure and maybe Colevrak and Mini Barsx2 for convex 2u spaces. Tempted to get Power Pack as well.

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #364 on: Thu, 21 May 2020, 21:54:02 »
I would really love to see ISO support. That would this one hell of an mx keyset

There is ISO-UK support already.

I updated the kits. Changes:
  • Added Ergo 1.5u R5 keys
  • Added RGB buttons
  • Added RGB WASD (removed Vim keys)
  • Added R5 keys to Power Pack (removed R4/Shifts)

Thank you for adding 1.5u R5 keys! I am definitely in on this kit when it goes to GB.
I'll be picking up Alphas, Ergo, Gamer Pad and/or Buttons for sure and maybe Colevrak and Mini Barsx2 for convex 2u spaces. Tempted to get Power Pack as well.

Awesome! Glad to hear.

is there a planned date or month for GB?

Hey Boy_314, sorry no date yet. 2020

  • Added RGB WASD (removed Vim keys)
Hopefully removing the Vim keys left a small scar on your soul. :(

I will try to put them somewhere else, where it makes more sense...

Offline Tom_Kazansky

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #365 on: Tue, 02 June 2020, 19:24:31 »
it seems Susuwatari production prototypes are awesome,

I can't wait for MT3 SNES  :D

EDIT: fixed link  :(
« Last Edit: Tue, 02 June 2020, 19:42:13 by Tom_Kazansky »
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Offline konstantin

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #366 on: Tue, 02 June 2020, 19:34:02 »
it seems Susuwatari production prototypes are awesome,

I can't wait for MT3 SNES  :D

Bad link, jebaited :(

Fixed that for you.

Offline dvorcol

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #367 on: Sun, 14 June 2020, 14:56:21 »
I just stumbled across some news.  Drop is planning to issue coupons to those who purchased MT3 Susuwatari:

https://drop.com/talk/42242/susuwatari-mt-3-keycap-coupon-thread

Offline beyonddc

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #368 on: Sun, 14 June 2020, 17:39:57 »
I just stumbled across some news.  Drop is planning to issue coupons to those who purchased MT3 Susuwatari:

https://drop.com/talk/42242/susuwatari-mt-3-keycap-coupon-thread

Why?  Is it due to multiple delay of that particular purchase?  The people who purchased the Susuwatari set, are they getting their order plus the coupon or the whole order got canceled?  I can't tell by just reading that post.

Offline Gondolindrim

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #369 on: Sun, 14 June 2020, 18:16:41 »
I just stumbled across some news.  Drop is planning to issue coupons to those who purchased MT3 Susuwatari:

https://drop.com/talk/42242/susuwatari-mt-3-keycap-coupon-thread

Why?  Is it due to multiple delay of that particular purchase?  The people who purchased the Susuwatari set, are they getting their order plus the coupon or the whole order got canceled?  I can't tell by just reading that post.

Susuwatari faced countless delays, and tooks two years to complete. It launched oct/2018. They are receiving the set plus the coupon
A pessimist will tell you the cup is half empty. An optimist will tell you the cup is half full. An engineer will tell you it's exactly twice the size it needs to be.

Offline husnulhamidiah

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #370 on: Tue, 16 June 2020, 21:53:06 »
This kit looks promising. Any updates on pricing?

Online Oddstag

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #371 on: Thu, 18 June 2020, 05:49:59 »
Think about this set at least once a day, looking forward to it!

Offline Brawlbeard

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #372 on: Thu, 18 June 2020, 06:25:48 »
Any plans on adding a NorDE Kit?

Offline KMPLSV

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #373 on: Thu, 18 June 2020, 08:18:27 »
I really hope that we start to see some progress on this. It's really been walking in circles for a while now. I would hate to see a failure to launch with such a cool keycap set.

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Offline J3ff_Leopard

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #374 on: Thu, 18 June 2020, 15:39:13 »
I really hope that we start to see some progress on this. It's really been walking in circles for a while now. I would hate to see a failure to launch with such a cool keycap set.

Sent from my SM-G973U using Tapatalk

Hey, if Black Lotus can run then the dream will never die. Pretty sure they're still waiting on Susuwatari to ship though.
Usually wrong

Offline paperassgasket

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Re: [IC] SA SNES
« Reply #375 on: Wed, 24 June 2020, 23:46:04 »
It's probably a little too fiddly to work, but a novelty with a simplified single-color version of the controller illustration from the Super Famicom box could be neat:
Show Image


Seems to work...

Show Image


Great idea. Thanks!

Yeah I'm really about this.

Offline voodoo6k

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Re: [IC] SA SNES
« Reply #376 on: Thu, 25 June 2020, 10:31:53 »
It's probably a little too fiddly to work, but a novelty with a simplified single-color version of the controller illustration from the Super Famicom box could be neat:
Show Image


Seems to work...

Show Image


Great idea. Thanks!

Yeah I'm really about this.

I can address this right away: unfortunately, any trademark logos and symbols are off the table.

The SNES typeface, however, should be fine:
https://en.wikipedia.org/wiki/Intellectual_property_protection_of_typefaces#United_States

Offline Joshimitsu

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #377 on: Fri, 03 July 2020, 17:32:28 »
Awesome looking set. A lot to love here already but I have a couple of points/questions:
  • R3 "1.75u "Fn" key in the extras - could this not be "Function"? I always thinking Fn looks silly on such a large keycap, draws the eye in a bad way.
  • Spacebars - would be good to confirm which sizes are convex. Unless they all are :)
  • Spacebars - what profile will be used? AFAIK MT3 has both R4 and R5 spacebars, at least /dev/tty did.

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #378 on: Sat, 04 July 2020, 08:22:45 »
Awesome looking set. A lot to love here already but I have a couple of points/questions:
  • R3 "1.75u "Fn" key in the extras - could this not be "Function"? I always thinking Fn looks silly on such a large keycap, draws the eye in a bad way.
  • Spacebars - would be good to confirm which sizes are convex. Unless they all are :)
  • Spacebars - what profile will be used? AFAIK MT3 has both R4 and R5 spacebars, at least /dev/tty did.

Hi!
  • If I recall correctly, this is what Susuwatari uses (FN), so I went with it to not require a new mold. Are you saying that you prefer "FUNCTION" over "FN" or something else entirely?
  • Yes, I will note convex keys in a future revision of the kit renders. For now, you can zoom in and see which is which. ;)
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.
« Last Edit: Sat, 04 July 2020, 14:24:02 by voodoo6k »

Offline superuser41

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #379 on: Sat, 04 July 2020, 09:46:50 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png
« Last Edit: Sat, 04 July 2020, 09:52:16 by superuser41 »

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #380 on: Sat, 04 July 2020, 09:55:34 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Offline superuser41

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #381 on: Sat, 04 July 2020, 10:04:58 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Of course they might have just not made new ABS molds for R5 - only stating that it's been done before in PBT.

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #382 on: Sat, 04 July 2020, 10:59:00 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.


Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #383 on: Sat, 04 July 2020, 11:05:35 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Of course they might have just not made new ABS molds for R5 - only stating that it's been done before in PBT.

I only got the PBT samples (for modelling). I completely missed the fact that there was two spacebar profiles in dev/tty. Thanks @Joshimitsu for pointing that out.

I think the angled spacebar is a good profile, similar to Topre Hi-Pro:


Offline dvorcol

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #384 on: Sat, 04 July 2020, 19:33:12 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Of course they might have just not made new ABS molds for R5 - only stating that it's been done before in PBT.

I only got the PBT samples (for modelling). I completely missed the fact that there was two spacebar profiles in dev/tty. Thanks @Joshimitsu for pointing that out.

I think the angled spacebar is a good profile, similar to Topre Hi-Pro:

Show Image


It's a fairly common practice to run GMK spacebars upside down so the thumb hits a flat face rather than a prominent edge.  What do the majority of MT3 users prefer: R5 flat, R4 normal, or R4 upside down?

Photo of upside down GMK spacebar posted on Drop by baein:
« Last Edit: Mon, 06 July 2020, 21:38:11 by dvorcol »

Offline Boy_314

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #385 on: Sat, 04 July 2020, 19:34:59 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Of course they might have just not made new ABS molds for R5 - only stating that it's been done before in PBT.

I only got the PBT samples (for modelling). I completely missed the fact that there was two spacebar profiles in dev/tty. Thanks @Joshimitsu for pointing that out.

I think the angled spacebar is a good profile, similar to Topre Hi-Pro:

Show Image


It's a fairly common practice to run GMK spacebars upside down so the thumb hits a flat face rather than a prominent edge.  What does the majority of MT3 users prefer: R5 flat, R4 normal, or R4 upside down?

Photo of upside down GMK spacebar posted on Drop by baein:
Show Image


R5 flat > R4 normal > R4 upside down

Offline voodoo6k

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #386 on: Sat, 04 July 2020, 20:22:09 »
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

There were very definitely two spacebar profiles in R1/R2 /dev/tty, and it appears in R3's kits as well - see here: https://cdn.matt3o.com/uploads/2020/01/base-kit.png from https://matt3o.com/getting-ready-for-dev-tty2/

Edit: and https://cdn.matt3o.com/uploads/2020/01/spacebars.png

Okay, I see what you mean.

The samples I was sent only had an angled "in between" spacebar, ie. not as steep as R4, but not flat.

Will look into it.

Of course they might have just not made new ABS molds for R5 - only stating that it's been done before in PBT.

I only got the PBT samples (for modelling). I completely missed the fact that there was two spacebar profiles in dev/tty. Thanks @Joshimitsu for pointing that out.

I think the angled spacebar is a good profile, similar to Topre Hi-Pro:

Show Image


It's a fairly common practice to run GMK spacebars upside down so the thumb hits a flat face rather than a prominent edge.  What does the majority of MT3 users prefer: R5 flat, R4 normal, or R4 upside down?

Photo of upside down GMK spacebar posted on Drop by baein:
Show Image


R5 flat > R4 normal > R4 upside down

Yeah, for me:

R5 flat = R4 normal > R4 upside down

It's worth mentioning that MT3 spacebars have very rounded edges.

Offline voodoo6k

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Re: [IC] MT3 SNES
« Reply #387 on: Mon, 06 July 2020, 09:16:52 »
Imagine this with R5...  :eek:

Susuwatari MT3 in ABS

https://www.reddit.com/r/MechanicalKeyboards/comments/hm0j4d/susuwatari_mt3_in_abs/

Album: https://imgur.com/gallery/GEyjvv4


Thanks to @Damage for posting!
« Last Edit: Mon, 06 July 2020, 09:22:08 by voodoo6k »

Offline thelaughingman

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Re: [IC] MT3 SNES
« Reply #388 on: Mon, 06 July 2020, 10:15:40 »
Imagine this with R5...  :eek:

Susuwatari MT3 in ABS
Show Image

https://www.reddit.com/r/MechanicalKeyboards/comments/hm0j4d/susuwatari_mt3_in_abs/

Album: https://imgur.com/gallery/GEyjvv4


Thanks to @Damage for posting!

make it happen with SNES pls! and a gentle reminder on Superhoming kit  :p :p :p

Offline Joshimitsu

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Re: [IC] MT3 SNES // Kits, feedback, etc.
« Reply #389 on: Wed, 08 July 2020, 12:11:53 »
Hi!
  • If I recall correctly, this is what Susuwatari uses (FN), so I went with it to not require a new mold. Are you saying that you prefer "FUNCTION" over "FN" or something else entirely?
  • Yes, I will note convex keys in a future revision of the kit renders. For now, you can zoom in and see which is which. ;)
  • Hmm. You may be confusing bottom row profile with spacebar profile. This set has R5 (flat) bottom row, and there is only one spacebar profile.

Yeah I prefer "FUNCTION" over "FN" for that key because it's 1.75u (quite wide). For example, 1.5u control keys are often "CONTROL" rather than "CTRL" - I also prefer this. I think "FN" on a 1.75u wide key looks a bit daft ;D

I only got the PBT samples (for modelling). I completely missed the fact that there was two spacebar profiles in dev/tty. Thanks @Joshimitsu for pointing that out.

No problem :thumb:

On the whole R4 vs. R5 question - my opinion would be that the spacebar should probably match the profile of the bottom row. However, owning /dev/tty myself I do prefer the flat (R5) bottom row. I'm not sure how well a flat R5 spacebar would go with a sculpted R4 bottom row, probably better to have it R4 and just let people flip it where required.

Offline Gtack

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Re: [IC] MT3 SNES
« Reply #390 on: Sat, 25 July 2020, 11:29:41 »
are these PBT or ABS ?

Offline voodoo6k

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Re: [IC] MT3 SNES
« Reply #391 on: Sat, 25 July 2020, 11:30:47 »

Offline esc

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Re: [IC] MT3 SNES
« Reply #392 on: Sat, 25 July 2020, 14:28:35 »
Dang, gonna have to buy this too.

Offline desipalen

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Re: [IC] MT3 SNES
« Reply #393 on: Sun, 26 July 2020, 08:56:58 »
Oh no! I'm totally in.

Offline paperassgasket

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Re: [IC] MT3 SNES
« Reply #394 on: Sat, 08 August 2020, 22:17:46 »
Just got my Susuwatari.



I think it's safe to say that SNES will do just fine in MT3  :thumb:

Offline Anthixious

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Re: [IC] MT3 SNES
« Reply #395 on: Sat, 08 August 2020, 23:54:47 »
Ok this cap set absolutely is amazing, watching from here on out!

Offline voodoo6k

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Re: [IC] MT3 SNES
« Reply #396 on: Sun, 09 August 2020, 18:12:23 »
Just got my Susuwatari.
Show Image

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I think it's safe to say that SNES will do just fine in MT3  :thumb:

Yeah! Susuwatari looks really good, and surpassed my expectations in many ways. Actual colour versus the renders not being one of them... ;)

We're starting the colour matching process. I asked @matt3o for some tips, because it seems like a real challenge.

I will take the necessary steps to get the colours sorted out before the pre-order starts, to avoid any delays on delivery...

Offline equalunique

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Re: [IC] MT3 SNES
« Reply #397 on: Fri, 04 September 2020, 13:15:49 »
I was excited for this, but the R5 bottom row kind of kills it for me. Sure, flat keys are great when you use you thumbs on them, but when you have to press them with your pinkys, the R5 angle is absolutley more slippery than the R4 one. I wish something would run that would just offer the best of both worlds. Since I'm looking for something I can use in games where I'll need to hold Ctrl down a lot, the R5 bottom row is just not going to cut it for me.

Offline voodoo6k

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Re: [IC] MT3 SNES
« Reply #398 on: Fri, 04 September 2020, 14:12:22 »
I was excited for this, but the R5 bottom row kind of kills it for me. Sure, flat keys are great when you use you thumbs on them, but when you have to press them with your pinkys, the R5 angle is absolutley more slippery than the R4 one. I wish something would run that would just offer the best of both worlds. Since I'm looking for something I can use in games where I'll need to hold Ctrl down a lot, the R5 bottom row is just not going to cut it for me.

The reason for the R5 bottom row (flat, similar to Topre HiPro) is not only the ergonomic advantage when using the thumbs, but because R4 is very aggressive at around -13 deg. Compared to -7 deg for SA.

Having tried both R4 and R5, I feel like R5 is more conformable in general. Or to put it another way, R5 is less uncomfortable for the pinky than R4 is for the thumb.

That being said, consider that the complete R5 molds don't exist yet for MT3 doubleshot. Right now we are more focused on colour matching.


Here's an update on MT3 SNES:

As you may be aware, MT3 Susuwatari suffered a bit from inaccurate colours (compared to the renders). To make a long story short, merely sending some colour codes to Drop's supplier is not sufficient.

The process we're trying out is to order various plastic chips, make a selection, send them to Drop's supplier and finally receive some actual keycap samples. Rinse and repeat as necessary.

Offline Anthixious

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Re: [IC] MT3 SNES
« Reply #399 on: Fri, 04 September 2020, 22:21:03 »
Here's hoping Drop gets it right.