Author Topic: How BAD would a wireless game server be.  (Read 1550 times)

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Offline tp4tissue

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How BAD would a wireless game server be.
« on: Mon, 19 August 2013, 13:37:16 »
Bandwidth is not a problem, and I could prioritize its traffic on the router.

There is also "NO" interference where I live on the 5ghz band. large distance between houses

Has anyone tried this.. is it terribad, or " mildly acceptable"..


I have a laptop that' I'd like to use as a game server, but it may have to be in other places from time to time, so it can't be wired "all the time"

Offline SpAmRaY

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Re: How BAD would a wireless game server be.
« Reply #1 on: Mon, 19 August 2013, 13:42:38 »
I think it would depend on the game.

Offline TheSoulhunter

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Re: How BAD would a wireless game server be.
« Reply #2 on: Mon, 19 August 2013, 14:00:57 »
I think it mainly depends on the router and the laptops NIC...
If you can get a steady transfer without bandwidth drops you should be fine.

Offline esoomenona

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Re: How BAD would a wireless game server be.
« Reply #3 on: Mon, 19 August 2013, 14:03:40 »
Just make sure to overclock your keyboard to make up for any sort of lag encountered.

Offline kmiller8

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Re: How BAD would a wireless game server be.
« Reply #4 on: Mon, 19 August 2013, 14:16:47 »
Just make sure to overclock your keyboard to make up for any sort of lag encountered.

nah man, you have to overclock your NIC to ensure all your packets get there fast enough

Offline tp4tissue

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Re: How BAD would a wireless game server be.
« Reply #5 on: Mon, 19 August 2013, 16:15:35 »
Just make sure to overclock your keyboard to make up for any sort of lag encountered.

nah man, you have to overclock your NIC to ensure all your packets get there fast enough

I would be up for doing this :D.


Offline tp4tissue

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Re: How BAD would a wireless game server be.
« Reply #6 on: Mon, 19 August 2013, 17:45:12 »
Tested it..

Turns out... 10 - 45ms increase on the client end..  this in the same house.