You are wrong ..
I've modded my g303 into an evoluent vertical mouse clone and it works perfectly for fps.
I do not lose any speed..
The fact that you're making such comment is ridiculous, because you don't even own any vertical mouses with a gaming sensor..
I didn't explain myself very much 'cause it wasn't the focus of the discussion.
I'm not talking about the sensor or dpi. In this case, you're right.
I'm talking more about personal experience, so I have no studies to show and prove it, but I thought it was general consensus. I might be wrong. Anyway, here's the thing: with the normal "horizontal" mouse, you're supporting the force on the table. Your thumb, in this scenario, is being used just to grip (together with the pinky and ring fingers on the other side). With the vertical mouse, your thumb will be supporting the force of the pressing, instead of the table. It shoudn't be a problem, but when you're playing, sometimes you have to press the mouse too many times in a short period or maybe you got nervous and you start to press stronger. This might lead to applying too much pressure on your thumb or moving the mouse towards your thumb invonlutarily. In the last case you will have to correct the position and lose time in the process (even if we're talking about fraction of seconds, this can still happens a lot).
It could be just an adapation time but could also be personal habit. I've used for a couple months. It was ok for non-competitive games and terrible for those that needs speed like CS. Of course, being personal experience doesn't mean much, the problem could be me, but I've never seen any professional player using vertical mouse (and like you've said, there's no mice with nice sensor, which
could mean something).
It's like arguing which wagon is better, between two wagons that do not have suspensions.
The answer is, they're both bad wagons..
I've got a better example:
You want to pass through a long narrow passage and want to discuss what kind of motorbike gives you the best stability to cross it.
Like the side of a mountain. If you made a mistake, you'll fall into a cliff or whatever.
Someone says "It doesn't matter, they're both bikes, just use any car since they're more stable than any bike by definition".
The guy is right, but of course, he completely ignored the specific need for the situation.
What I'm saying is that you are too radical. You have to understand there are solutions in the middle way.
And most important, even if you ARE presenting the best solution, some people might not want it for whatever reason.
Could be they are still starting this way, so they need steps. It doesn't really matter why. The thing is that we need to be more
flexible.
...the distinction of the hump is fundamentally meaningless and misguided.
Can you notice how radical this statement is?
But all of this have nothing to do with the main discussion.I should amend my initial post by saying that "my recollection" about the position of the hump in mice that "I have looked at" is that the hump tends to be "more or less" in the middle rather than decidedly toward the rear.
I actually cannot say what the mean or median hump position is in a given population of mice because I have not recorded this information.
The first step then, should be to define the kinds of humps, specifically the midle one. Not a description, but with measures.
Otherwise the definition might end up being vague and occur misclassification.
Probably the best way is to find the highest point to find the hump and then find the distance to the specific optimal point of click.
That will be like the wheelbase of a car. Maybe this measure should be compare to the total lenght in order to consider different sizes of mice.
But since you just want to find a mouse for you, ignore all this.
I also cannot say that one mouse is ergonomically superior to another or that the performance of a given mouse is better than another either because such data were not available or if they were, I did not record the information.
It would be more complicate than that, since (I believe) it should have different classifications according to types of grip. Anyway, I don't have a list neither.
For one, thing, this makes it clear that the hump in the FK series is more toward the middle, whereas the hump in the ZA series is more toward the rear of the mouse.
Looking side by side I seems you're right. But have you consider that the diferent lenghts gives a different impression?
Or maybe even the fact the one is taller than other? I coudn't trust my eyes so I made a test.
I compare FK2 with ZA12, since the only measure difference between them is the height (or hump).
This is what I've got:
It's interesting to notice that the highest point is always close to the end of the side buttons. Could be just for Zowie.
So...
I don't have any indication right now, but you should do this kind of quick comparison with the side photos to find what you want.