I like the idea of making indie games. Tried to do an IT degree when I was 18 but I couldn't handle the maths. In retrospect I wish I'd gone to art college and put lots of time into game maker.
Now I'm a building services engineer and while I found the degree tedious the work is satisfying to me so I'm happy enough.
You know... I was very bad in math when I was 18 when I need to make the choice. Looking back, a bit algebra and calculus wouldn't have hurt. If I would've put the energy in, I would've made it. Because I already programmed in most languages, knew of software engineering, testing, design patterns, anti-patterns. I knew object-oriented, functional, etc. The only thing missing was an academic underpinning, persistence, and math. I would've made it.
I think IT puts too much emphasis on math. Now on the other hand, I must also admit that when I read some IT academic papers sometimes the math gets too much for me. So for very theoretical work, I think IT doesn't even cut it but you just need to study math instead.