The Intellimouse, maybe. But when they originally re-released the Intellimouse Explorer 3.0 about 10 years ago, the marketing campaign was definitely aimed at gamers. They knew then why that mouse was so popular, so it just boggles my mind why they would re-release it yet again, but with a non-gaming sensor. Somebody didn't do their homework at Microsoft.
true, the re-release was. they just got lucky with the original becoming so popular. (fps) gaming was possibly not even a consideration when developing it.
i was also wondering who exactly this was aimed at, probably just anyone who has any feelings of nostalgia for it. and
now, before there's no-one left who remembers
and i suppose microsoft is deliberately not marketing the Classic as a gaming mouse because they know it isn't suited for it.
edit: i'm thinking the choice was most likely very deliberate. microsoft is not known as a gaming-peripheral company, and the majority of potential customers (gamers) are too young to have any feelings for the intellimouse.
making a gaming mouse nowadays typically means features like rgb, high cpi (good sensor), extra buttons, (software for) customization, etc. the extra development / production cost for a mouse like this probably wouldn't pay off because the cool kids want a disco razer mouse or a minimalistic zowie mouse, and not a mouse from a company that's known for an operating system.
it makes sense that they would keep production cost low and go for an office-tier mouse, leeching off of our nostalgia
this will most likely make them significantly more money from it.