I've been having a lot of fun playing the first RDR game for the first time ever(since I aint got no PS4)
Out of everything, the writing and character dialogue were very well-handled and impressive. Many times during the game I would think something out loud and John would immediately voice the same opinion I just had, which is very interesting psychologically. I think this idea could be further harnessed by adjusting the prescripted dialogue based upon player action, perhaps it actually is idk. Miles ahead of almost anything GTA. Unfortunately as with any Rockstar sandbox game the mission design is extremely restrictive and repetitive sometimes, although it was a last-gen title so there were some understandable technical limitations. But I'm trying to play this more for the atmosphere and story, as opposed to running around causing random destruction, so I am a little more OK with the hand holding with this title.