I also have a feeling star citizen will be Floppish..
Because the Market is thoroughly enamored with Moba...
Star Citizen and ANY type of game that produces a LOWER gameplay rewards rate will not have staying power, even if they're fundamentally GOOD GAMES, by older standards..
They simply do not captivate the audience at a skill level LOW ENOUGH, and a rewards rate HIGH enough..
People want more Affirmation of success faster and with LESS input on TIME..
I hope star-citizen knows this, and have some element that gives people something to chew on through the monotony of space flight..