Author Topic: Elder scroll online  (Read 2054 times)

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Offline JPG

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Elder scroll online
« on: Mon, 13 January 2014, 15:58:52 »
I am not a huge fan of the elder scroll series, but I still like it. I am also not a big fan of MMO in general. Not against it, but I played Ultima online for a year, WOW for a year and a half, SWTOR for 3-4 months and even if each game had it's interest, at least for a while, each had some big flaws. I also get tired of any game except for DOTA/LOL which is the game I have been coming back to for the last 8-10+ years when I get tired of a game.


But I recently found the Elder scroll online video (awesome really, the big promo one that last 5 min.). After seeing the video, I got interested in the game and wanted to see if they would add something new to the MMO genre. And it seems that yes. By the way, even if I like to level up doing some PVE and following the storyline, I also like PVP a lot. Seems I could have a lot of fun with this game.


So, I tried to get into the last beta and made it and played for the weekend (not that much, but enough to get an idea) and I must say that the game seems really nice.


Here's my pros of the game from what I experienced:


- I like the combat system even if I am curious to see it in a pvp environment.
- I like how the quests have an actual story that is somewhat linked to the main story (from what I did). Keeps you connected to the story.


So, anyone else is waiting for the release? Anyone else played the beta yet? I know we ain't supposed to reveal stuff, but I am pretty sure I can give my opinion in a general way without saying anything in detail.
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Offline McWilloughby

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Re: Elder scroll online
« Reply #1 on: Mon, 13 January 2014, 16:14:34 »
I was on the beta as well though with it being exam period for me atm I didn't really have that much time to play it. The gameplay was pretty much what I expected from an elder scrolls game and its nice that it transferred into the MMO though yes, I do wonder how that will work in PvP. I think my main issue with the concept in general is the subscription. I really thought the industry had come to terms with the fact that subscription is dead unless your game is EVE or WoW. Obviously, the game is costing them a lot to make and they want to recoup that money but I suspect I'm not the only one put off the majority of MMOs because of subscription fees.

Offline missalaire

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Re: Elder scroll online
« Reply #2 on: Mon, 13 January 2014, 17:03:30 »
I played in the last beta and it was ****ing awful for a game that's supposed to be in a mid+ beta stage. Some guy in /zone said it best: "It's like GW2 and Neverwinter had a kid with down syndrome." Complete dookie balls.
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Offline JPG

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Re: Elder scroll online
« Reply #3 on: Mon, 13 January 2014, 18:25:43 »
I played for around 5-7+ hours and encountered no real problem except for a quest or 2 that needed me to logout a few times to be able to complete it. But it's still beta, so things like that are expected. Also, the gameplay/visual was very fluid.

But maybe I didn't go in some troublesome places. I only had time to hit lv 8.

As for subscription, I think it's nice. What bothers me usually is when you need to pay a lot for the game and for extensions. If you pay monthly fees, I consider that the game itself should be cheaper and the expansions free or cheap. I WAY prefer paying for a subscription than having to pay for goodies in the game. As long as the quality is meet in the game itself.
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Offline audioave10

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Re: Elder scroll online
« Reply #4 on: Tue, 14 January 2014, 11:31:05 »
The ES series always became better with the huge Mod community.
Will any of that be available online? I don't have the time to play a $15 a month game anyway.
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Offline missalaire

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Re: Elder scroll online
« Reply #5 on: Tue, 14 January 2014, 12:07:40 »
The ES series always became better with the huge Mod community.
Will any of that be available online? I don't have the time to play a $15 a month game anyway.

For an MMO? Doubt it.
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Offline tp4tissue

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Re: Elder scroll online
« Reply #6 on: Tue, 14 January 2014, 23:45:05 »
The ES series always became better with the huge Mod community.
Will any of that be available online? I don't have the time to play a $15 a month game anyway.

mod an mmo?

It could work.. i mean.. TF2 with the hats is kinda like that...

Offline Sniping

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Re: Elder scroll online
« Reply #7 on: Wed, 15 January 2014, 00:23:10 »

It could work.. i mean.. TF2 with the hats is kinda like that...

wait wat

Offline audioave10

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Re: Elder scroll online
« Reply #8 on: Wed, 15 January 2014, 09:31:28 »
I guess with it as a full MMO no modding is possible. I mostly single-play games anyway.
I'm curious to see how it does. I would miss the Oblivion/Skyrim type of game if they stop making them.
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Offline noisyturtle

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Re: Elder scroll online
« Reply #9 on: Thu, 06 February 2014, 21:39:45 »
Giving this a try for the stress test weekend tomorrow.

That is if the client ever ****ing finishes downloading. It's been at it for nearly 4hrs and is only at 9% complete.  >:D
at this rate it'll be done by goddamn Saturday. Bethesda, your servers are already smoking and the server stresser hasn't even begun yet!

Offline Johan

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Re: Elder scroll online
« Reply #10 on: Fri, 07 February 2014, 17:14:23 »
The size is massive, near 30gb. After all that waiting, I could play for less than a minute before getting disconnected. I think I'll get up fairly early tomorrow, hopefully there will be less stress on the servers.
Uh, stuff.

Offline noisyturtle

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Re: Elder scroll online
« Reply #11 on: Fri, 07 February 2014, 21:09:45 »
I haven't had any issues aside from the 12min que. Runs very smoothly so far, but it is a bit boring :(

Offline Michael

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Re: Elder scroll online
« Reply #12 on: Sat, 08 February 2014, 16:48:08 »
Waiting in queue.... -_-

Offline noisyturtle

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Re: Elder scroll online
« Reply #13 on: Sat, 08 February 2014, 17:45:21 »
Waiting in queue.... -_-

1hr 47mins que time.... welp, good thing they held this open weekend I suppose.

Offline digi

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Re: Elder scroll online
« Reply #14 on: Sat, 08 February 2014, 17:50:43 »
I played in the last beta and it was ****ing awful for a game that's supposed to be in a mid+ beta stage. Some guy in /zone said it best: "It's like GW2 and Neverwinter had a kid with down syndrome." Complete dookie balls.

agreed, last couple times I played the Beta, it was pretty bad.

Offline Michael

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Re: Elder scroll online
« Reply #15 on: Sun, 09 February 2014, 14:13:39 »
I dunno, there are a few bugs that I noticed, but overall it was a pretty fun experience. It stays mostly true to the single player gameplay I have been used to with morrowind and oblivion, etc.


Anyways.... back in queue... 1hr 45min.


-_-

Offline Norz

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Re: Elder scroll online
« Reply #16 on: Fri, 14 February 2014, 17:10:15 »
no players collision in a game with "free" targeting (as in you don't lock a target) sounds horrible to me

Besides, it really brings nothing new to the table, gfx pretty bad etc. Ill pass..