Here's a close up..
MSAA, Then SSAA
Between MSAA and SSAA, the Edges are about equivalent, "though SSAA gives more realistic edges"
However, the two settings behave differently when it comes to "Textures"
The MSAA doesn't do anything to the textures, it only acts on edges..
The SSAA is a whole-scene antialiasing, which means it will antialias Every pixel you feed in. This includes textures..
Notice the SSAA Priest looks much smoother and his edges are smooth,
Whereas the MSAA priest looks extremely blocky..
But Ya'll must remember, this is a "PREFERENCE", one is not better than the other..
![](http://i.imgur.com/WwDucFx.png)
![](http://i.imgur.com/rg3SLy2.png)