Author Topic: From Ergodox to Keyboardio Model 01  (Read 1641 times)

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Offline vatin

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From Ergodox to Keyboardio Model 01
« on: Sun, 20 October 2019, 02:20:26 »
Hi has anyone had experience switching from Ergodox to Keyboardio Model 01? Some online info suggests the Model 01 has a superior layout. What are you guys experience from switching from Ergodox to Model 01? I am currently using an Ergodox EZ and got the model 01 on order. I'll probably sell one that is less ergonomic/useful.

Online algernon

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Re: From Ergodox to Keyboardio Model 01
« Reply #1 on: Mon, 28 October 2019, 05:24:10 »
I have switched from an ErgoDox EZ to a Model01, and while I love them both dearly, I found the Model01 to be far superior as far as ergonomics go. The palm keys are beyond amazing, they remove a lot of load from your fingers. The thumb cluster on the ErgoDox has always been sub-par (I can reasonably hit at most 3 keys there without being uncomfortable), the thumb arc of the Model01 is much easier to reach (I can easily hit all four keys, all of them more comfortably than on the ErgoDox). The custom sculpted keycaps are also something I found to make my fingers happy.

And the best thing? Camera mounts. The tenting story of the Model01 is simply unparallelled. With the EZ, you can tent to about 20 degrees or so, I think? My Model01 is at around 45. I can mount it under my standing desk, to have ideal keyboard<->monitor distance, for example. It also looks good, and with translucent keycaps, the per-key RGB really does shine.

The Model01 does have less keys, and less switch options, though. So if you want something else than Matias Quiet Clicks, or need more than 64 keys and layers aren't sufficient, then the ErgoDox is a better option. Otherwise, in my book, the Model01 wins.

Offline vatin

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Re: From Ergodox to Keyboardio Model 01
« Reply #2 on: Sun, 03 November 2019, 11:15:01 »
Thanks a lot for the insight. I'm so looking forward to the Model01.

Offline tp4tissue

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Re: From Ergodox to Keyboardio Model 01
« Reply #3 on: Thu, 07 November 2019, 11:24:19 »
Anyone who complains about the Egdx thumb cluster is NOT tented high enough.

The only reason it's hard to reach, is if the keyboard is placed too flatly, which then requires a slight wrist rotation to get to.

With proper tenting angle,  this is no longer an issue because a very minute bicep motion clears the hurdle.  As the pivot is so far away from the target, this motion is extremely fast and trivial to perform.

Online ergonaut

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Re: From Ergodox to Keyboardio Model 01
« Reply #4 on: Fri, 08 November 2019, 06:28:53 »
With proper tenting angle,  this is no longer an issue because a very minute bicep motion clears the hurdle.  As the pivot is so far away from the target, this motion is extremely fast and trivial to perform.

And yet, wouldn't it be better not to have to perform an extra motion just to reach the space bar?

Offline vatin

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Re: From Ergodox to Keyboardio Model 01
« Reply #5 on: Fri, 08 November 2019, 07:21:22 »
With proper tenting angle,  this is no longer an issue because a very minute bicep motion clears the hurdle.  As the pivot is so far away from the target, this motion is extremely fast and trivial to perform.

And yet, wouldn't it be better not to have to perform an extra motion just to reach the space bar?

+1


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Offline DALExSNAIL

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Re: From Ergodox to Keyboardio Model 01
« Reply #6 on: Fri, 08 November 2019, 08:28:57 »
Am I missing something? Don't see where TP said you need an extra motion to reach the spacebar?

I read it as reaching the extra keys, as I'd imagine someone using an ergodox would be able to program the key under their thumb to be a space?

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Re: From Ergodox to Keyboardio Model 01
« Reply #7 on: Sat, 09 November 2019, 11:19:54 »
Am I missing something? Don't see where TP said you need an extra motion to reach the spacebar?

I read it as reaching the extra keys, as I'd imagine someone using an ergodox would be able to program the key under their thumb to be a space?

He was talking about the thumb cluster, which (when using the standard layout) contains the space bar. Sure, you could program the layout to have the space bar wherever you want it. But the way I see it, the 'key under your thumb' just doesn’t exist on the Ergodox. There is just a big gap instead.