Author Topic: Cloud Gaming  (Read 2311 times)

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Offline tp4tissue

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Cloud Gaming
« on: Tue, 20 August 2024, 09:28:49 »
Looking at these prices.

$20 a month for 4080 gpu. on Geforce Now

$20 is about 14 mangos.

Eat a mango every other day, or play Vidya on a 4080.

Hrrrm...

Barebone 4080 pc, $1700.   That's ~7 years of service,  assuming they upgrade those available GPUs every 3 years, worth +$250 per upgrade, that's $2200, or 9 years of service.

Factoring in maintenance + electricity, $20 seems a pretty good deal vs retail (assuming, GPU prices stay inflated).

The only downside it seems, is there's still a queue on the $20 service during peak hours.

 Thoughts?



Offline TomahawkLabs

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Re: Cloud Gaming
« Reply #1 on: Tue, 20 August 2024, 09:37:39 »
Looking at these prices.

$20 a month for 4080 gpu. on Geforce Now

$20 is about 14 mangos.

Eat a mango every other day, or play Vidya on a 4080.

Hrrrm...

Barebone 4080 pc, $1700.   That's ~7 years of service,  assuming they upgrade those available GPUs every 3 years, worth +$250 per upgrade, that's $2200, or 9 years of service.

Factoring in maintenance + electricity, $20 seems a pretty good deal vs retail (assuming, GPU prices stay inflated).

 Thoughts?


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If you don't own it, it owns you. It's $20 now, but what will the pricing be after they have the user base they want. Streaming services are the perfect parallel. it'll be $25 in a year or two, and close to $40 by the EoL of the GPU. Or, will they force you on a new subscription for a 5080/6080. You also have to have a good network connection to use a service like this with any meaningful user experience. Google Stadia is dead for a reason. Cloud gaming peaking with a browser based Runescape in 2007.

My 3080 is almost 3 years old and it still can play whatever I want at 3440x1440 with a high refresh rate. Stop telling companies that you do not want to own things and would rather rent or be subscribed. Just my opinion.
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Offline tp4tissue

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Re: Cloud Gaming
« Reply #2 on: Tue, 20 August 2024, 10:10:01 »
The 1080p 60fps runs at around 50mbit bandwidth, looks a bit fuzzy yea. Most internet services can handle 100mbit.

The main competitor to cloud gaming would be consoles, since that's subsidized hardware as well.

Image quality + Queuing is the barrier.

Offline noisyturtle

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Re: Cloud Gaming
« Reply #3 on: Tue, 20 August 2024, 17:25:31 »
I hate everything cloud gaming stands for, I hope it dies off and rots where it belongs.

Offline tp4tissue

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Re: Cloud Gaming
« Reply #4 on: Tue, 20 August 2024, 17:46:52 »
I hate everything cloud gaming stands for, I hope it dies off and rots where it belongs.

Why? It's cheaper than internet cafes.

Offline noisyturtle

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Re: Cloud Gaming
« Reply #5 on: Tue, 20 August 2024, 18:05:31 »
I hate everything cloud gaming stands for, I hope it dies off and rots where it belongs.

internet cafes.


Already a totally outdated concept. Why choose to play your game the least efficient and reliable way possible?