Author Topic: Dota 2 Vsync Stutter  (Read 3010 times)

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Offline tp4tissue

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Dota 2 Vsync Stutter
« on: Sat, 20 September 2014, 10:31:25 »
Are anyones going fix this?

Offline tp4tissue

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Re: Dota 2 Vsync Stutter
« Reply #1 on: Sat, 20 September 2014, 11:02:08 »
NM... works fine with new drivers..

Offline Puddsy

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Re: Dota 2 Vsync Stutter
« Reply #2 on: Sat, 20 September 2014, 12:23:41 »
10/10 detective work
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Offline pichu23

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Re: Dota 2 Vsync Stutter
« Reply #3 on: Sat, 20 September 2014, 12:25:48 »
A-HA. Quick question tho, do you guys really cap your fps at 60 ? or is it better to do otherwise ?
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Offline Puddsy

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Re: Dota 2 Vsync Stutter
« Reply #4 on: Sat, 20 September 2014, 12:28:07 »
I don't, but only because I built my PC to monster source games

If you don't need to cap your FPS, don't bother.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



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Offline pichu23

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Re: Dota 2 Vsync Stutter
« Reply #5 on: Sat, 20 September 2014, 12:44:55 »
I see. Thanks for the clarification :D
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Offline tp4tissue

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Re: Dota 2 Vsync Stutter
« Reply #6 on: Sat, 20 September 2014, 14:26:15 »
I don't, but only because I built my PC to monster source games

If you don't need to cap your FPS, don't bother.

Dude.. wha....

You just made that up....

 LOL...



There is NO ADVANTAGE to Vsync On or Off  in terms of Gameplay..  BECAUSE the simulation functions at the same rate regardless of the VISUAL framerate..


The actual game that you PLAY is not the exact game that you SEE...


In terms of Visual Preference ONLY,  we can say that Generally, people prefer Vsync to remove tearing bar.