Author Topic: What computer games do you play?  (Read 530487 times)

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Offline tp4tissue

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Re: What computer games do you play?
« Reply #4450 on: Sun, 28 June 2020, 17:00:18 »
How the hell do people like and enjoy Code Vein? It's so bad, it that the reason? Is it one of those 'so bad it's good' memes or do some people legitimately enjoy the game?

These types of games are best watched on youtube,  actually playing them is tedious.

They're designed for young people

Offline Kavik

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Re: What computer games do you play?
« Reply #4451 on: Sun, 05 July 2020, 11:47:15 »
I bought DOOM Eternal a couple days ago for half price (I never buy games on release day for this very reason). It's even better than DOOM 2016. The enemy encounters feel more natural because they don't require activating gore nests; although, they still occur in set locations. The music is still amazing, especially the battle music, but it does seem a little repetitive. 

Maybe this is just the old man in me, but I do think there's a little too much going on in terms of upgrades and tokens (not sure what to call them): There are crystals that give you a perk and also more ammo, armor, or health; tokens that give you new suit abilities (found in the levels), weapon modification kiosks (found in the levels), a tokens for upgrading the weapon upgrades (earned through combat, I think?). I think some can be either found or earned. Additionally, there are batteries around the levels that unlock areas in the hub world, leading to more tokens, etc. It's just a lot to keep track of, and it seems needlessly complicated for an FPS. Doom 2016 had a similar system, but I think there were only three types of tokens.

Another old man issue I'm having is how many buttons I have to remember - LCtrl/middle click: grenade, G: switch grenade type, F: switch weapon mod, E/mouse thumb: melee, R: Fire belch, Shift: air dash, C: chainsaw. I keep getting confused in heated combat about which key to press or accidentally hitting something in a panic. Also, lots of ways to switch weapons: Q, number row, mouse wheel. All of these are accompanied by icons on the HUD that I'm supposed to use to keep track of recharge times, which goes out the window during combat.

It's also funny that some of the levels basically look like Bowser's Castles with the fireballs and rotating fire ropes.

All that said, my only actual complaint is how linear the game feels. The level design does create some interesting arenas for combat, but I never feel lost the way I did in the old Doom games.

I have yet to try out the multiplayer. I'm one of the few people who actually enjoyed Doom 2016's multiplayer, so I'm hoping this is just an improvement on that.
« Last Edit: Sun, 05 July 2020, 11:51:44 by Kavik »
Maybe they're waiting for gasmasks and latex to get sexy again.

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Offline WholesomeDucky

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Re: What computer games do you play?
« Reply #4452 on: Tue, 07 July 2020, 09:46:05 »
I bought DOOM Eternal a couple days ago for half price (I never buy games on release day for this very reason). It's even better than DOOM 2016. The enemy encounters feel more natural because they don't require activating gore nests; although, they still occur in set locations. The music is still amazing, especially the battle music, but it does seem a little repetitive. 

Maybe this is just the old man in me, but I do think there's a little too much going on in terms of upgrades and tokens (not sure what to call them): There are crystals that give you a perk and also more ammo, armor, or health; tokens that give you new suit abilities (found in the levels), weapon modification kiosks (found in the levels), a tokens for upgrading the weapon upgrades (earned through combat, I think?). I think some can be either found or earned. Additionally, there are batteries around the levels that unlock areas in the hub world, leading to more tokens, etc. It's just a lot to keep track of, and it seems needlessly complicated for an FPS. Doom 2016 had a similar system, but I think there were only three types of tokens.

Another old man issue I'm having is how many buttons I have to remember - LCtrl/middle click: grenade, G: switch grenade type, F: switch weapon mod, E/mouse thumb: melee, R: Fire belch, Shift: air dash, C: chainsaw. I keep getting confused in heated combat about which key to press or accidentally hitting something in a panic. Also, lots of ways to switch weapons: Q, number row, mouse wheel. All of these are accompanied by icons on the HUD that I'm supposed to use to keep track of recharge times, which goes out the window during combat.

It's also funny that some of the levels basically look like Bowser's Castles with the fireballs and rotating fire ropes.

All that said, my only actual complaint is how linear the game feels. The level design does create some interesting arenas for combat, but I never feel lost the way I did in the old Doom games.

I have yet to try out the multiplayer. I'm one of the few people who actually enjoyed Doom 2016's multiplayer, so I'm hoping this is just an improvement on that.

Completely agree. DOOM Eternal has SO many mechanics going on. I recently beat it on Nightmare difficulty, and honestly the hardest part about the game is remembering to actually use all of the tools that have been provided. Most of the encounters were actually a lot easier when I was using my flame, ice, 'nades, etc. all at the same time. Most of my "panic" moments were when I was trying to stop and think for a moment about what "tool" I should use next.

"stop and think", of course, is hard to do in a game where if you ever stop moving, you are likely dead.
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Offline phinix

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Re: What computer games do you play?
« Reply #4453 on: Tue, 07 July 2020, 10:23:54 »
I got back to the whole series and started The Blackwell Deception, 4/5 part.
Nice little point & click adventure game.
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Offline tp4tissue

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Re: What computer games do you play?
« Reply #4454 on: Tue, 07 July 2020, 11:26:31 »
I bought DOOM Eternal a couple days ago for half price (I never buy games on release day for this very reason). It's even better than DOOM 2016. The enemy encounters feel more natural because they don't require activating gore nests; although, they still occur in set locations. The music is still amazing, especially the battle music, but it does seem a little repetitive. 

Maybe this is just the old man in me, but I do think there's a little too much going on in terms of upgrades and tokens (not sure what to call them): There are crystals that give you a perk and also more ammo, armor, or health; tokens that give you new suit abilities (found in the levels), weapon modification kiosks (found in the levels), a tokens for upgrading the weapon upgrades (earned through combat, I think?). I think some can be either found or earned. Additionally, there are batteries around the levels that unlock areas in the hub world, leading to more tokens, etc. It's just a lot to keep track of, and it seems needlessly complicated for an FPS. Doom 2016 had a similar system, but I think there were only three types of tokens.

Another old man issue I'm having is how many buttons I have to remember - LCtrl/middle click: grenade, G: switch grenade type, F: switch weapon mod, E/mouse thumb: melee, R: Fire belch, Shift: air dash, C: chainsaw. I keep getting confused in heated combat about which key to press or accidentally hitting something in a panic. Also, lots of ways to switch weapons: Q, number row, mouse wheel. All of these are accompanied by icons on the HUD that I'm supposed to use to keep track of recharge times, which goes out the window during combat.

It's also funny that some of the levels basically look like Bowser's Castles with the fireballs and rotating fire ropes.

All that said, my only actual complaint is how linear the game feels. The level design does create some interesting arenas for combat, but I never feel lost the way I did in the old Doom games.

I have yet to try out the multiplayer. I'm one of the few people who actually enjoyed Doom 2016's multiplayer, so I'm hoping this is just an improvement on that.

Completely agree. DOOM Eternal has SO many mechanics going on. I recently beat it on Nightmare difficulty, and honestly the hardest part about the game is remembering to actually use all of the tools that have been provided. Most of the encounters were actually a lot easier when I was using my flame, ice, 'nades, etc. all at the same time. Most of my "panic" moments were when I was trying to stop and think for a moment about what "tool" I should use next.

"stop and think", of course, is hard to do in a game where if you ever stop moving, you are likely dead.

It was the same in D 2016, you stop you die. something will hit you.

Offline WholesomeDucky

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Re: What computer games do you play?
« Reply #4455 on: Wed, 08 July 2020, 07:19:27 »

It was the same in D 2016, you stop you die. something will hit you.


Oh, absolutely. 2016 was a little more forgiving though, since you didn't have 6 tools to think about while moving. The only concern was "which thing am I going to erase next, and what boom-boom am I going to use to do it?"  :))
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Offline Sintpinty

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Re: What computer games do you play?
« Reply #4456 on: Sat, 11 July 2020, 09:57:41 »
Currently playing Enter The Gungeon, but feel the incentive to give myself an entire map reveal of the run, unlimited keys and set my characters stats to 10 because the gungeoneers go too slow

Offline LASERman

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Re: What computer games do you play?
« Reply #4457 on: Sat, 11 July 2020, 17:57:16 »
LoL - League of Legends - 10 years on and still fighting this addiction  :-[

Offline funkmon

  • Posts: 250
Re: What computer games do you play?
« Reply #4458 on: Sun, 12 July 2020, 01:57:06 »
I'm playing Destiny 2 right now. I fell out of it and now I hear that some of the game's going away permanently at the end of the summer. I still haven't beaten the story missions! I have to go in there and finish it before the new expansion comes out so I don't miss anything that I might regret later.

Offline Kavik

  • Posts: 697
Re: What computer games do you play?
« Reply #4459 on: Sun, 12 July 2020, 15:43:12 »
I bought DOOM Eternal a couple days ago for half price (I never buy games on release day for this very reason). It's even better than DOOM 2016. The enemy encounters feel more natural because they don't require activating gore nests; although, they still occur in set locations. The music is still amazing, especially the battle music, but it does seem a little repetitive. 

Maybe this is just the old man in me, but I do think there's a little too much going on in terms of upgrades and tokens (not sure what to call them): There are crystals that give you a perk and also more ammo, armor, or health; tokens that give you new suit abilities (found in the levels), weapon modification kiosks (found in the levels), a tokens for upgrading the weapon upgrades (earned through combat, I think?). I think some can be either found or earned. Additionally, there are batteries around the levels that unlock areas in the hub world, leading to more tokens, etc. It's just a lot to keep track of, and it seems needlessly complicated for an FPS. Doom 2016 had a similar system, but I think there were only three types of tokens.

Another old man issue I'm having is how many buttons I have to remember - LCtrl/middle click: grenade, G: switch grenade type, F: switch weapon mod, E/mouse thumb: melee, R: Fire belch, Shift: air dash, C: chainsaw. I keep getting confused in heated combat about which key to press or accidentally hitting something in a panic. Also, lots of ways to switch weapons: Q, number row, mouse wheel. All of these are accompanied by icons on the HUD that I'm supposed to use to keep track of recharge times, which goes out the window during combat.

It's also funny that some of the levels basically look like Bowser's Castles with the fireballs and rotating fire ropes.

All that said, my only actual complaint is how linear the game feels. The level design does create some interesting arenas for combat, but I never feel lost the way I did in the old Doom games.

I have yet to try out the multiplayer. I'm one of the few people who actually enjoyed Doom 2016's multiplayer, so I'm hoping this is just an improvement on that.

Completely agree. DOOM Eternal has SO many mechanics going on. I recently beat it on Nightmare difficulty, and honestly the hardest part about the game is remembering to actually use all of the tools that have been provided. Most of the encounters were actually a lot easier when I was using my flame, ice, 'nades, etc. all at the same time. Most of my "panic" moments were when I was trying to stop and think for a moment about what "tool" I should use next.

"stop and think", of course, is hard to do in a game where if you ever stop moving, you are likely dead.

I'm finding it's easier to keep track of things the longer I play. I did have to remap a couple of keys though. Switching weapon mods and switching grenade types being adjacent keys caused lots of problems. I've also accidentally hit the console key a few times trying to hit tab.

I'm playing on Nightmare difficulty as well, and I think it's just right. The pacing of difficulty is really astounding when I go back and play previous missions with upgrades, realizing how easy they are now. The devs and/or play testers did a good job. I played DOOM 2016 on Ultra-violence and found it a bit too easy. I got maybe halfway through it on Nightmare, having a hard time at the beginning.

I'm playing Destiny 2 right now. I fell out of it and now I hear that some of the game's going away permanently at the end of the summer. I still haven't beaten the story missions! I have to go in there and finish it before the new expansion comes out so I don't miss anything that I might regret later.

I tried to play Destiny 2 when it became free to play last summer, but I could not figure out how that game worked at all. I could never figure out where to go and frequently accidentally entered missions I'd already played and thus couldn't progress through the story missions.
Maybe they're waiting for gasmasks and latex to get sexy again.

The world has become a weird place.

Offline WholesomeDucky

  • Posts: 19
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Re: What computer games do you play?
« Reply #4460 on: Mon, 13 July 2020, 10:42:28 »

I'm playing on Nightmare difficulty as well, and I think it's just right. The pacing of difficulty is really astounding when I go back and play previous missions with upgrades, realizing how easy they are now. The devs and/or play testers did a good job. I played DOOM 2016 on Ultra-violence and found it a bit too easy. I got maybe halfway through it on Nightmare, having a hard time at the beginning.


Indeed. Taking the time to actually find all the secrets in D2016 DRASTICALLY helps with getting the "snowball" started, when playing on harder difficulties.
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Offline geekwhite

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Re: What computer games do you play?
« Reply #4461 on: Tue, 14 July 2020, 01:56:27 »
LOL, CF, DNF,World of Warcraft