Author Topic: Amazon is now carrying new LK3 optical switch keyboards from  (Read 1925 times)

0 Members and 1 Guest are viewing this topic.

Offline rajface

  • Thread Starter
  • Posts: 1
Amazon is now carrying new LK3 optical switch keyboards from
« on: Mon, 05 February 2018, 23:13:32 »
Anyone try them? Saw a video on Linus that says they are better and the modular/waterproof aspect is pretty awesome..  https://www.amazon.com/Bloody-Strike-Optical-Keyboard-Aluminum/dp/B079GBLXNV

Offline UsualSuspectXXX

  • Posts: 3461
  • Location: Persephone
  • (⌐■_■)⊃━☆゚.*・。゚
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #1 on: Mon, 05 February 2018, 23:32:18 »
No idea about the switches but it's pretty cool to see that they offer a left hand numpad version. Hopefully we see some customs this year with that configuration.

Sent from my SM-G950U using Tapatalk


Offline tp4tissue

  • * Destiny Supporter
  • Posts: 13571
  • Location: Official Geekhack Public Defender..
  • OmniExpert of: Rice, Top-Ramen, Ergodox, n Females
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #2 on: Tue, 06 February 2018, 01:56:06 »
Since the whole game pipe is ~30-100ms behind.. I'm not sure 0.2ms would make a difference..

Also, they don't explain if that's from board to pc,  or from switch to controller..

Offline chyros

  • a.k.a. Thomas
  • * Esteemed Elder
  • Posts: 3478
  • Location: The Netherlands
  • Hello and welcome.
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #3 on: Tue, 06 February 2018, 01:59:04 »
Tp, could you elaborate on the "game pipe" thing and where that number comes from? I've always been quite interested about what comes AFTER the keyboard, but haven't been able to find much about it.
Check my keyboard video reviews:


Offline tp4tissue

  • * Destiny Supporter
  • Posts: 13571
  • Location: Official Geekhack Public Defender..
  • OmniExpert of: Rice, Top-Ramen, Ergodox, n Females
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #4 on: Tue, 06 February 2018, 02:35:31 »
Tp, could you elaborate on the "game pipe" thing and where that number comes from? I've always been quite interested about what comes AFTER the keyboard, but haven't been able to find much about it.

you do something,  interrupts. engine runs simulation, a number comes out, then onto drawing .

Most games will draw a variable number of frames ahead depending on different conditions important to that game.

For example, an FPS might want fewer than 3 frames ,  but an RTS could push a whole 1/3 or half second ahead without much issue.

Offline pomk

  • Posts: 470
  • Location: Finland
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #5 on: Tue, 06 February 2018, 06:10:47 »
Tp, could you elaborate on the "game pipe" thing and where that number comes from? I've always been quite interested about what comes AFTER the keyboard, but haven't been able to find much about it.

you do something,  interrupts. engine runs simulation, a number comes out, then onto drawing .

Most games will draw a variable number of frames ahead depending on different conditions important to that game.

For example, an FPS might want fewer than 3 frames ,  but an RTS could push a whole 1/3 or half second ahead without much issue.

I guess responsive screens are unnecessary as well then?   ;)

The "game pipe" makes more sense if you split it into loops and provide the entire loop from the users perspective:
--- the human / keyboard loop ---
1. you see something on the screen
2. you react to what you see
3. you press buttons
4. keyboard reads button presses
5. keyboard sends button presses to usb adapter
6. operating system passes the received HID inputs forward
---
--- the game loop ---
7. game reads your inputs
8. game engine steps forward
9. game engine decides what to draw next
10. display adapter draws stuff
---
(frame buffering goes here)
--- display loop ---
11. display adapter sends the picture to display
12. display refreshes screen
13. pixels change colour
---


If any part in the chain has latency to it, it will be about the same experience for the player. A screen that refreshes 5ms slower will have a relatively equal effect as to your keyboard (and mouse) being 5ms late with updates. This will vary based on the update loop periods used in the different loops, but assuming that the game engine loop is fps limited and the fps is high, these variances will be small.

About frame buffering:
1. you can limit it to two (one presented to the display, one being rendered) by forcing the options in your graphics card management software.
2. The buffered frames are game engine frames, and have nothing to do with your displays refresh rate. If your PC draws 300 frames per second, triple buffering induces a delay of just 1/300 s compared to the standard double buffering.
3. Triple buffering typically provides higher fps numbers due to the graphics adapter being able to be more efficient, so the trade-off in terms of responsiveness is not always trivial.

For online games this is more complex, as the game engine is in part running on the server.

Offline rich1051414

  • Posts: 353
  • Location: Decaturville, TN
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #6 on: Tue, 06 February 2018, 11:05:33 »
A 5ms delay on the IO directly translates to a player suffering an extra 5ms handicap. That is a handicap whether you 'feel it' or not. That is bad news for gamers, no one will submit to handicap for novelty, no matter how small that handicap, it directly translates to poorer performance.
Siig Minitouch with Orange Alps, Whitefox 60% Zealios 67g, Realforce 87U 55g Topre, LFK SMK/Alps TKL With SMK 2nd Gen Cherry MX mount switches, NEC APC-H412 NEC Blue Ovals, Unicomp Model-M Spacesaver, XMIT Hall Effect, WASD Code Cherry MX Clear, KBDFans75 Lubed Gateron Greens, Azio MGK L80 Kailh Brown, XD84 Pale Blue Box Kailh, NIB Pingmaster TMK Converted, KPrepublic XD96 Blue aluminum case with Jade Box Kailh

Offline Kevadu

  • Posts: 382
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #7 on: Tue, 06 February 2018, 13:57:06 »
If people really cared about reducing input latency from their keyboards they would be using PS/2 keyboards, not this USB crap.

Offline tp4tissue

  • * Destiny Supporter
  • Posts: 13571
  • Location: Official Geekhack Public Defender..
  • OmniExpert of: Rice, Top-Ramen, Ergodox, n Females
Re: Amazon is now carrying new LK3 optical switch keyboards from
« Reply #8 on: Tue, 06 February 2018, 16:24:00 »
If people really cared about reducing input latency from their keyboards they would be using PS/2 keyboards, not this USB crap.

yes and no,  it depends on how the motherboard treats the ,  well i guess it's still kind of like a southbridge..

For ps/2 to be faster TODAY,  it would have to be on very old motherboards..

The latest crop have usb/ps2 implementations all piped on pcie,  so the latency is about the same.


Old Mobos have 1-11ms dpc latency..  whereas modern boards are from 50-150 average.