IBM spent a LOT of money researching buckling springs because they wanted to replicate the feel of a typewriter because without the tactile feel, the typists were not as fast. If tactile feedback were not important, they wouldn't have done it, and Model M's would have faded into obscurity long ago. Instead IBM Model M's are considered the very best keyboard for typing on. Most parts on your computer last a few years, meanwhile early M's are nearing 30. It's not hype, hype doesn't last 30 years.
As for the reaction time thing, this is true, you might go faster than the brain can process the click, but you do develop a sensory or muscle memory of where that click happens, and it is reinforced on every keystroke. Repeat it enough times and you will be able to anticipate it. You don't have to react to it, you learn to anticipate it through the click.
Not every fast typists bottoms out, I don't.
I run extremely short travel switches for that reason. I have just a little over 1mm travel before actuation and about 3mm after (unless I install o-rings, which these keycaps don't work well with).
Fingers are EXTREMELY sensitive, you just have to learn to use it. Look across a panel and it may look smooth and clean but drag your finger across and it may be extremely rough and dirty. Fingers can detect thousandths of an inch differences that you eye cannot see without help such as a magnifying glass or straight edge.
Due to good finger dexterity, even with my short switches, during games, I can get the key just on the cusp of the actuation point and make it float without topping or bottoming out. Handy for those times when you need to just inch forward or feather a throttle. If you doubt this is possible, think about the Playstation controllers with the sensitive buttons. Same thing. It's just a matter of dexterity, however it's something you have to work at, especially at the small distances we are talking.