/Convinced.
This is a fantastic game. Almost no eye strain vs Vampyr survivor.
Art Direction is good. Looks AI-y buhhh oh well, it's probably going to be like this going forward.
Lots of replayability.
Performance is very good. Seems like the engine isn't 1000% rock solid on frames, but pretty darn solid.
The internal superscaler doesn't look as good as if you let the GPU do it.
For example, if you enable super resolution, and select 7840x4320, it renders that, but using the internal scaler, some aspects of the "Line Art" are too thick around their fingers/arms/legs, so the characters look bloated.
You can also see a bit of blurring from the internal scalar. Now, if you set desktop to 7840x4320, then the Game does not scale internally, it sends the full res to the GPU, and the GPU scales now, This creates a much cleaner picture. The black line art have much better definition, you can especially see this around fingers. Where the shoulder meets the body also looks svelt, whereas the internal made it look blotchy.
The game runs up to 360. Anything above 200 will have minimal input lag even if the GPU is maxed out. However, if things get too busy, this can easily dip to 150, where you can feel those 30-40ms spikes. End of the world no, but maybe a sensible mid res is better. Still testing.
The faces are also clearer on middle resolutions like 5-7K using the GPU scaler vs in-engine.